NOTICE: This is an Early Access Game. Please do not purchase unless you want to play during development, which means patching to fix issues and the addition of launch content. This is why we’ve made all early access players “founders", eligible for special perks.
User reviews:
Recent:
Mostly Positive (28 reviews) - 71% of the 28 user reviews in the last 30 days are positive.
Overall:
Mixed (335 reviews) - 69% of the 335 user reviews for this game are positive.
Release Date: May 31, 2016

Sign in to add this item to your wishlist, follow it, or mark it as not interested

Early Access Game

Get instant access and start playing; get involved with this game as it develops.

Note: This Early Access game is not complete and may or may not change further. If you are not excited to play this game in its current state, then you should wait to see if the game progresses further in development. Learn more

What the developers have to say:

Why Early Access?

“EA LAUNCH NOTE: Thank you for considering us during Early Access! Early Access is where we intend to test our game, add functionality and bring different aspects of the game up to completion. As with many Early Access titles you are buying an unfinished product in the Alpha/Beta phase. If this is for you, we would love to have you in the game! If you are expecting a finished product free of bugs, you may want to hold off. We are very engaged with the community and do weekly developer chats regarding the progress and features of the game.

Kings & Heroes is a very ambitious game. In the future, the game will feature a seamless open world and PvP combat. Currently the game offers multiple types of dungeons to explore, a local town (community hub), crafting and player progression. Early access is an excellent opportunity to further test the game with the help of the community and get their feedback on content additions. This will build the foundation for all of our planned future releases, including adding open world content.”

Approximately how long will this game be in Early Access?

“We expect to be in Early Access between 6 to 9 months.”

How is the full version planned to differ from the Early Access version?

“The full version of the game will feature more aspects of gameplay including an open world, additional classes, and PvP combat. During early access we will improve the overall performance, but our main focus will be debugging and optimizing all game systems. We are looking forward to feedback and will make decisions on gameplay aspects based on the feedback from the community. These aspects include difficulty, leveling, items, and group play.
Please use the “feedback” button found in the games menu to let us know of any fixes or improvements you’d like us to make.
Early Access development will also include:

- Mac version

- Open world development

- Player vs. Player content

- More creatures

- Additional character customization

- More items, weapons, and armor sets.

- More bosses

- More dungeon types

- Addition of Level editor and Steam workshop””

What is the current state of the Early Access version?

““The early access version includes:

* An amazing starting town of Everdale along with settlements throughout the world.

* Wide variety of creatures including 20+ bosses.

* 6 different races to choose from with character customization

* 5 playable classes

* Large variety of items including weapons and armors.

* Crafting with numerous trade skills

* Player stats and advancement

** For more details please read our “Features” section””

Will the game be priced differently during and after Early Access?

“We do not intend to increase the price after Early Access the price may remain the same.”

How are you planning on involving the Community in your development process?

“We have feedback and bug reporting built right into the early access version of the game. It is as easy as the push of a button for any player to give a suggestion or report anything that’s not working correctly. These messages go directly to us and we take them very seriously and will often times respond directly to the players giving us this information. Detailed updates based on this information can also be found on the game website and will happen on a very accelerated schedule throughout early access.”
Read more

Buy Kings and Heroes

 

Recent updates View all (48)

August 27

Patch 22 - Patch Notes

Patch 22 Notes

This patch is the beginning of several changes coming to the player classes in the game. The goal is to provide a more balanced gameplay experience from each class but not to make all classes the same. We view this as an ongoing process that we anticipate the community to be involved in. Thanks for all the great feedback. Here is a list of the changes included in this patch

Feature & Performance

• Dual wield weapon bonus - Dual wielding weapons will now increase attack speed and weapon damage
• Fixed some items with incorrect icons
• Fixed issue where you could not use potion when entering/leaving stealth
• Fixed issue with cloth causing fatal error
• Fixed issue with NPC movement speed causing them to appear like they are engaging player
• Attack speed and movement speed on items now correctly adjusts character stats
• Players with characters stuck in group should have their characters fixed. You should be able to group normally with those characters now.

Class Ability Adjustments

• Class ability adjustments are to all levels of the ability unless otherwise specified.

Champion

The Champion has had the melee responsiveness adjusted to feel quicker with their attacks. Players may have experienced a delay from using one ability to another, that should be greatly reduced or gone.

• Bash – Duration for all levels set to 3 seconds (lower ranks increased from 2 seconds)
• Demonsbane – Damage reduced
• Cleave - Cooldown and Damage reduced, now generates a large amount of threat on all enemies
• Charge – Damage amount increased, cooldown at lower levels reduced
• Mighty Blow – Cooldown and damage reduced
• Hand of Judgement – Cooldown reduced, stun duration increased at lower levels, reduced at level 5
• Fist of Judgement – Cooldown reduced, knockback distance reduced
• Skin of Stone – Damage reduction amounts at levels 3 and 4 reduced slightly

Cleric

The Cleric has had some adjustments to make their spell combat more effective.

• Regen – Cooldown increased, heal amount per tick increased
• Free – Area effect cone increased to 90 degrees
• Holy Light – Damage, radius and cooldown increased significantly
• Blessing of Wisdom – Cooldown reduced, duration increased
• Smite – Spell damage increased. Smite will be converted into an attack that will function as a spell from distance and a scaled melee attack doing weapon plus ability damage in melee range. This should happen within the next week.
• Divine Shield – Damage absorb and duration increased, cooldown reduced
• Resurrection – Revived health amount at Level 5 reduced slightly

Ranger

• Explosive Arrow – Damage reduced at Level 5 and Effect radius increased. Ability effect should now scale to size of ability. Explosive arrow Area of Effect damage (AOE) has a falloff now. Targets on the outer perimeter will take less damage than targets near impact.
• Poison Arrow – Reduced arrow impact slightly at Level 5, increased poison damage across all levels
• Trap – Increased (doubled) the range at which a player can set a trap
• Rapid Fire – Reduced the damage done by Rapid Fire to be lower on all shots. Next pass on this ability will increase the damage of the initial shots with the damage of each reducing slightly with each shot.
• Paralyzing Shot – Cooldown reduced

Rogue

The Rogue has had the melee responsiveness adjusted to feel quicker with their attacks. Players may have experienced a delay from using one ability to another, that should be greatly reduced or gone.

• Eviscerate – Increased damage
• Stealth – Players will now have a momentary immunity to damage when entering and leaving stealth, movement speed penalty increased slightly. Stealthed players will now be undetectable when standing behind an NPC, when standing in front you have a limited time til they see you (~4 seconds). We intend for this system to be level based where a high level player would have longer to be detected and a lower level would be detected sooner.
• Blind – Duration increased
• Hamstring – Cooldown and damage reduced, duration increased
• Mortal Strike – adjusted animation to attack faster
• Phase Port – Cooldown and range increased, phase port will now initially stun target. Phase port may also be used on friendly players to move to them
• Wall run – Player movement speed has been increased by 40% while Wall Run is engaged

Wizard

Wizard has primarily had damage and survivability increased. Wizard will now start with Fire Armor: Level 1 instead of Teleport: Level 1. Teleport: Level 1 can be learned at level 4. All other levels for learning each ability will remain the same.

• Fire Armor – Damage output and absorption increased, cooldown reduced
• Meteor Strike - Radius increased, Meteor Strike Area of Effect damage (AOE) has a falloff now. Targets on the outer perimeter will take less damage than targets near impact
• Fire Wall – Damage while standing in wall increased
• Fire Cone – Design of fire cone change slightly from low damage long burn to high damage shorter burn. The intent it to finish enemies who close to melee range. Damage increased, burn time before overload reduced
• Fireball – Damage, range and speed of projectile increased
• Decoy – Cooldown reduced, damage and duration increased
• Detect Invisibility – Range increased, cooldown increased

7 comments Read more

August 26

Join us for the Developer Video Chat! 12 noon PST

We'll be having a developer chat in about 20 minutes. Join us for in-depth discussion and the chance to win the fabulous prize of a $50 steam gift card.

Every Friday at Noon Arizona time!

https://www.twitch.tv/industrygames

See you there.

-Warren

0 comments Read more
See all discussions

Report bugs and leave feedback for this game on the discussion boards

About This Game

Those who purchase the game in Early access are purchasing the "Founders Edition" which entitles the player to special content as we work towards launch.

Founders Edition (Only available During Early Access)

PREVIOUS EA FOUNDERS EDITION REWARDS *No Longer Available*

. Founder's Crown, Cloak and Ring (First Week Founders Bonus)

. Extra Bank Box (First Month Founders Bonus)

CURRENT FOUNDERS EDITION REWARD * Available in town for a limited time

. Mount – “Founders Wild Stallion” - your own horse in-game!

UPCOMING FOUNDERS EDITION REWARDS

. Imp (Personal Merchant you can call in-game)

. Auto-Loot Stone (Grab your Loot while on the run)
. Lifetime Pass to All Updates and Expansions to Kings and Heroes

About the Game:

Exciting First Person Action Fantasy RPG


Explore a rich fantasy world and conquer challenging dungeons by yourself or with up to 8 people.

Create your character


Create up to 6 individual characters per account. Choose from 6 different races including Orc, Goblin, Human, Dwarf, Elf, or Halfling. You can then select your class with each having a very distinct play-style either in group or solo. There are currently 5 classes: Champion, Ranger, Cleric, Wizard, and Rogue. Finally, customize your character with a variety of choices to make them your own.

The Amazing Town of Everdale


Begin in the beautiful adventurer town of Everdale. Everything you need to train and gear up can be found in Everdale. Talk to interesting characters, form groups with other players, explore the various districts of this quaint town. When you’re ready you can also find plenty of dungeons to explore by talking to one of the many adventure masters at the town inn.

Procedurally Generated Dungeons of varying size and difficulty[/h2]
  • Four different dungeon types with many different themes including castles, crypts and caves.
  • Pick your size and difficulty (of course the harder the dungeon is, the better the rewards)
  • Amazing creatures including 20+ bosses
  • Can be played single player
  • Co-op play – Groups of up to 8 players with one being the “Group Leader” (Recommended)
  • Traditional Dungeon Crawl Experience – Unique classes with unique roles
  • “Roguelike” true dungeon running risk - wipe and the run is over…you’ll have to regroup in town to begin another adventure.

Large Variety of Items including Weapons and Armors


There is a large variety of armors and weapons, all of which can be dyed a wide range of colors. Enemies drop what they have equipped. So if you like that fiery sword or awesome helmet a minion is wearing go over and take it from him…if you can.

Crafting with numerous trade skills


Salvage, scavenge, harvest and mine in order to have the raw materials to craft items in the following disciplines:
  • Armorsmith
  • Weaponsmith
  • Tailoring
  • Leatherworking
  • Enchanting
Some of the best items in the game will be player made!

Multiplayer RPG


Play in an amazing world with hundreds of other players. Create groups of up to 8 players to explore and run dungeons. You can use standard text chat or built in voice chat to communicate with your group or those in the world.

Beautiful Environments


The realistic graphics of the characters and environment are rendered in a unique style that we like to call “fantastic-realism” through use of the Unreal 4 engine. We take full advantage of advanced DirectX11 rendering techniques in order to make your stay in Everdale a pleasant one.

Become a Legendary Hero


Advance through the ranks starting at Level 1 and go all the way to level 50 to make your character a force to be reckoned with. Along the way you can learn many different abilities unique to your class. Gain experience by completing complex quests or vanquishing evil creatures. Your exploits will be automatically recorded on an in-game character journal as you become more renowned for your combat prowess.

Fight the Ultimate Bosses


Come face to face with the most terrifying bosses as you attempt to raid their domain. Becoming a Hero sounds good until you take your first step into a dark evil infested dungeon. Encountering your first boss will let you know if it was a career choice you are well suited for. Each boss has its own unique AI and strategies to overcome but for those able to defeat them, priceless relics and ancient treasures await.

System Requirements

    Minimum:
    • OS: 64-Bit Windows 7 Service Pack 1, or Windows 8
    • Processor: 2 GHz Dual-Core 64-bit CPU
    • Memory: 6 GB RAM
    • Graphics: Nvidia GTX 660 with 2 GB Video RAM
    • DirectX: Version 11
    • Network: Broadband Internet connection
    • Storage: 15 GB available space
    Recommended:
    • OS: Windows 10
    • Processor: 2.5 GHz Quad-Core 64-bit CPU
    • Memory: 8 GB RAM
    • Graphics: Nvidia GTX 770 with 2+ GB Video RAM
    • DirectX: Version 11
    • Network: Broadband Internet connection
    • Storage: 15 GB available space
Customer reviews
Customer Review system updated! Learn more
Recent:
Mostly Positive (28 reviews)
Overall:
Mixed (335 reviews)
Recently Posted
Sam
1.7 hrs
Early Access Review
Posted: August 28
It could be a great game. There's a lot of potential. But potential alone doesn't make something worthwhile. Hopeful to see this game improve but currently it's a VERY Early Access game (I hope). The combat isn't combat. It's a matter of holding down left click and aiming. The game is pretty but feels very unoptimised and choppy. I REALLY want this game to be good but right now be cautious!
Helpful? Yes No Funny
Mac
14.0 hrs
Early Access Review
Posted: August 27
Own the game from the start, months later they drop the price by about £7. But they gave me a ♥♥♥♥♥♥ horse, but I barely play this game and I don't give a ♥♥♥♥ about a ♥♥♥♥♥♥ horse I'd rather have the money back. The game itself is boring, barely any people to play with, dungeons get real boring real fast. Overall a waste of money, especially if you bought it from the start its a waste of even more money.
Helpful? Yes No Funny
Genebris
4.9 hrs
Early Access Review
Posted: August 26
For the new price it's nice, though impact needs a lot of improvements and a lot of bugs to fix.
Helpful? Yes No Funny
johndoe1927
5.5 hrs
Early Access Review
Posted: August 26
This game looks like its going to be amazing. The character classes are well thought out and have a good progression path. The loot is interesting, and the enemies are fun to kill. The devs seem to be updating constantly with significant patches. Do you think a first person Diablo II sounds like fun? Give it a try!
Helpful? Yes No Funny
jeremy-barber
3.0 hrs
Early Access Review
Posted: August 24
Great game, I've only ever played with a group never solo but lots of fun. Looking forward to the future of this game.
Helpful? Yes No Funny
RegentApe
6.8 hrs
Early Access Review
Posted: August 24
Fun game.
Helpful? Yes No Funny
GRINDERERR
0.5 hrs
Early Access Review
Posted: August 23
♥♥♥♥ GAME YET CANT PLAY NOTHING ONLY ♥♥♥♥ING ♥♥♥♥ DUNGEON NOTTHING MORE THERE IS NOT ANY CONTENT IN GAME ONLY TO PLAY ♥♥♥♥ DUNGEON WASTE OF MY MOANEY MAYBE WHEN GAME WILL BE RELEASED FULL OF CONTENT MAYBE IT WILL BE GOOD BUT IT CAN TAKE A HALF YEAR THIS GAME DEVELOPS REALLY SLOWLY DO NOT BUY THIS GAME YET PLIS
Helpful? Yes No Funny
xXsc0rp1dXx
33.3 hrs
Early Access Review
Posted: August 20
This game has a lot of potential however it gets boring fast always fighting the same types of monsters in any type of dungeon you choose to play. It is not hard to get to the highest level, but like I said before its really boring fighting the same types of enemies and kind of a waste of time... Not to mention boss fights don't give you anything good from the kill, really dissapointing!
Helpful? Yes No Funny
Milkoholik
18.4 hrs
Early Access Review
Posted: August 19
Great concept, looking forward to the future of this game once the bugs get squashed and the game gets some optimization.
Helpful? Yes No Funny
Nima92
0.2 hrs
Early Access Review
Posted: August 18
Just go to the dev's twitch channel on fridays and you'll see the state of the game and how hard they're working for us to have a good game
Helpful? Yes No Funny
Most Helpful Reviews  In the past 30 days
15 of 18 people (83%) found this review helpful
Recommended
143.2 hrs on record
Early Access Review
Posted: August 1
Kings and heroes is a ARPG in 1st person.
Its an early access, with its bugs an missing content.

In Kings and Heroes you choose between 5 heroes (more heroes in the future), Then roll dices to get your chosen hero stats D&D style.

Then you are off to conquer your first dungeon.

The dungeons are randomly generated every time, so you will never know which way to go.
You design your own dungeon or choose to join with others in their dungeon design. (though the latter rarely works because of a low player base)

When designing a dungeon, you choose:
1 Location
2 Difficulty
3 Length

Now it's up to you, to see how far you can go before you die. The deeper you get the tougher it gets, and greater rewards.
But when you die, it's over and you can't go back!

Depending on your difficult setting it can really get tough, and the content scale with your level, so the only thing that gives you an edge, is your skills and gear.
Another key aspect in conquering difficult content is communication between players, and the game offers ingame voice for real time communication without any hassle.

Since its an early access it's not a finished product, there is still some irritating bugs and alot of content missing, but what's there now, is pretty damn good. - I have already sunken over 140 hours into it and counting.

Noteworthy bugs/optimization:
Load times - On a standard HD it will take 2-3 minutes to start up game. 30sec -1 min loading a dungeon.

Random freezes - When entering a new dungeon level or sometimes just another part of the current level, the game freezes for a few seconds.

0,5 second freezes - now and then the game will freezes for a split second, at any given time.


Thats it, thats all the bugs and bad optimization that I encounter while playing.

People that encounter dark dungeons, and low frame rate, must have some settings wrong, or not meeting the min. required hardware.
I started playing this game on a Nvidia Gtx 660, which is the lowest recommended GFX card. And with all settings around the lowest possible, the game had none frame rate issues. It wasn't pretty, but my framerate was never under 30 fps.

This game is pure quality and fun, and I predict a very bright future for this game.
With all the nonsense and crappy games that the gaming culture has to endure these days, this game comes around with its old school quality, mixed with new age technology, making this supreme gameplay.

- A much needed fu.king good game, that only getting better.! :)
Was this review helpful? Yes No Funny
8 of 9 people (89%) found this review helpful
Recommended
3.1 hrs on record
Early Access Review
Posted: August 10
Rough around the edges, early access and all, but I think there's potential for a fun co-op game here. Dungeon crawling is sort of reminiscent of Diablo, but with a first person view and a lot of abilities to work with to keep things interesting as you level up. The dungeons ramp up in difficulty as you delve deeper. With a bit of a rogue-lite element it's a bit unforgiving if you die, but you're always getting more powerful so you can ramp up the difficulty or plow through as you see fit.

As it is the AI is fairly simple, something I hope will be improved upon to make the fights more interesting and to encourage teamwork in larger groups. There are a lot of things that need to be tweaked and optimized, and the groundwork for a lot of things that you can see coming in the game - as of right now it's mostly the dungeons and none of the overworld exploration.

If you're looking for a game to spend time dungeon crawling with friends, this will be the one to look for and I can recommend it right now even in its early access state, and it should only get better from here.
Was this review helpful? Yes No Funny
4 of 5 people (80%) found this review helpful
Recommended
1.2 hrs on record
Early Access Review
Posted: August 11
Feels like a digital first person version of the classic table top dungeon crawls of my youth (complete with literally rolling for stats!). Obviously the game is still in early access but the bones are all in place and it's clear the visual style of the game is fully realized. Character creation checks all the right boxes and includes several races you don't typically get to play in other fantasy games like the Goblin.

Controls are precise and combat is TOUGH, at least when you are playing solo. Jumping can feel a bit floaty but that's the kind of thing that can be ironed out as the game develops. Looking forward to getting together with a few friends as it seems like that's where the tactical planning will really come into play. Overall, I look forward to the retail release as that's when I'll really jump in and get to that end game content.
Was this review helpful? Yes No Funny
5 of 7 people (71%) found this review helpful
Recommended
90.2 hrs on record
Early Access Review
Posted: August 18
Awesome game has alot going for it and alot of things to come. The combat is very well done. If you want to get on the ground work for the game and dont mind the hard work their puting in you will have alot of fun, from dungeons to crafting lots of gear and more. All in all I recommend this for all action rpg fans.
Was this review helpful? Yes No Funny
6 of 9 people (67%) found this review helpful
Recommended
18.4 hrs on record
Early Access Review
Posted: August 19
Great concept, looking forward to the future of this game once the bugs get squashed and the game gets some optimization.
Was this review helpful? Yes No Funny
6 of 9 people (67%) found this review helpful
Recommended
10.4 hrs on record
Early Access Review
Posted: August 5
Amazing game for early access, a lot of content here just for what they currently have. (8 player coop dungeon crawling and crafting). This game is meant for a group of people or some friends, solo play will be why you dislike it.
Was this review helpful? Yes No Funny
2 of 2 people (100%) found this review helpful
1 person found this review funny
Not Recommended
14.0 hrs on record
Early Access Review
Posted: August 27
Own the game from the start, months later they drop the price by about £7. But they gave me a ♥♥♥♥♥♥ horse, but I barely play this game and I don't give a ♥♥♥♥ about a ♥♥♥♥♥♥ horse I'd rather have the money back. The game itself is boring, barely any people to play with, dungeons get real boring real fast. Overall a waste of money, especially if you bought it from the start its a waste of even more money.
Was this review helpful? Yes No Funny
4 of 6 people (67%) found this review helpful
Recommended
181.0 hrs on record
Early Access Review
Posted: August 12
love this game, it is a welcome change in game play, and for an early access plays well and is constently changing for the better, every week.
the devs are very good at shareing and telling us what they are planning and taking feedback for changes to the game
Was this review helpful? Yes No Funny
4 of 6 people (67%) found this review helpful
Recommended
52.2 hrs on record
Early Access Review
Posted: August 12
Very potential game , devs are working hard on it , i think that if you like the game and have the money for it , it will be cool to purchase it to make the game better in the future :)
Was this review helpful? Yes No Funny
4 of 6 people (67%) found this review helpful
Recommended
1.3 hrs on record
Early Access Review
Posted: August 11
While Overwatch and League of Legends distilling the concept of class-based PvP, Kings and Heroes ambitiously works to bring take the Role-Based dungeon crawl out of the MMO and into the realm where the game is greater than the grind.

Keep an eye on this one.
Was this review helpful? Yes No Funny