A story-driven, tactical RPG set in the fantasy realm of Lumus; a world divided by affluence and poverty. Take control of Nahmi and her fellow outcasts, utilising a brand new deck and dice based combat system to strike a blow to the noble Lords’ and Ladies’ unquenchable thirst for profit.
User reviews:
Mostly Positive (67 reviews) - 79% of the 67 user reviews for this game are positive.
Release Date: Jul 18, 2017

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Recent updates View all (9)

July 21

PATCH NOTES: Patch 1.0.1 is now available!

Howdy, players.

Patch 1.0.1 is now live for Children of Zodiarcs. Here are the patch notes:

Tweaks and adjustments
  • Fast forward enemy turn feature has been added. Hold the buttons down shown in the top-right corner to speed up the game during Enemy Phase.
  • Difficulty adjustments in Story Missions 4 and 5. Be aware that if you have Suspend saves in missions 4 or 5, these difficulty changes will not show up. Your manual and Auto save slots are fine so if you want these changes, start missions 4 or 5 from the beginning.
  • Tweaked XP system so it's now easier to level-up your under-leveled heroes. Now when you do 0 HP damage, you will get proper amount of XP.
  • Reduced the strength of the beige background during dialogue

Bug fixes
  • Fixed the bug where enemies in Story Mission 8 do not level scale in Hard difficulty
  • Fixed the bug where if Xero is heavily under-leveled and he gains XP from attacking /counter-attacking an enemy, he gains thousands of XP and it takes several minutes for all of it to count up. However, if he has massive amounts of XP overflow, it will still count it each time but it will slowly deplete each time he gains XP and levels up. It's not a perfect solution, but with this bug fix it'll eventually end and he'll return to normal.
  • Fixed duplicate text in the art book (Collector's Edition / Upgrade only)

If you encounter any problems or bugs with CoZ ver1.0.1, please post the issues in the Technical Support subforum.


9 comments Read more

July 20

1.0.1 Patch goes live soon! Includes Enemy Turn Fast-Forward and more

Hello everyone! We would like to thank each and every one of you for helping to make Children of Zodiarcs the fantastic success that the game is shaping up to be. Even during these early days, the game has remained toward the top of the New & Trending list on Steam and we'd like to thank you all for your continued support!

Your positive impact on the game doesn’t stop there. Over the few days since Children of Zodiarcs release, we’ve been keenly trawling the forums, social media and streams/youtube videos for all kinds of feedback from you, our community. A few items have come up that we’re eager to address and thanks to your feedback we're able to make the game a better experience for our players. ! Let’s take a look at a few of the items.

Enemy Turn Speed
Quite a few of you have mentioned that the duration of the combat can sometimes be a tad frustrating. To tackle this we are going to implement a feature where you can hold down a button to increase the game speed x5 during the enemy turn. This will allow you to spend more time focusing on your own tactics. Please note that in the next patch (1.0.2) we will make it so you can fast-forward more than just the enemy turn.

Difficulty Adjustments
The difficulty curve wasn’t quite where we wanted it to be. We’ve made progress through missions 4 and 5 slightly smoother.

In order to make these changes, some of Children of Zodiarcs game state elements will update. This will result in “Suspend” saves in missions 4 and 5 becoming corrupt. Manual (non-Suspend) and Auto saves will remain safe. In order to avoid losing progress, please ensure that your most recent game save is either an automatic or manual save, as any Suspend saves will likely be lost. Please ensure that you’ve done this before 9AM BST/1AM PDT on the 21st of July 2017.

Testing Branch
Those of you who wish to test the new update before it goes live for everyone, will be able to do so by accessing it on the dedicated testing branch. This branch is available to everyone who owns the game. You can access that via this method:

- Right click on 'Children of Zodiarcs' in your library
- Go to properties > BETAS
- Click on the 'select the beta you would like to opt into' from the drop down menu chose 'testing - Public beta test branch' and huzzah the testing branch should begin to update, ready for you to play.

**Note that if you use the test branch, you should back up your saves for safety. You can find the save files at this location on your PC:
C:\Users\[YOUR USER NAME]\AppData\LocalLow\Cardboard Utopia\Children of Zodiarcs\Saves

The purpose of this test branch is to verify that the changes we’ve made to the game don’t negatively impact any of the rest of the game experience. It would be great if you want to jump on and take a look! This branch will be taken offline shortly after the main branch is updated tomorrow (assuming everything goes according to plan with the build on the test branch). If you do help us test the patch, please let us know. Any bugs you encounter with the patch, please post them here.

BUG FIX: No enemy scaling in Story Mission 8 Hard difficulty
Only occurs in Hard difficulty. Wrong setting. Will be fixed. Changes will not carry over to Suspend saves in mission 8 on Hard, but won't cause any corruption or problems.

(Possible) BUG FIX: Xero XP
We're still looking into this one, where Xero gains 1m XP and you have to wait for it to finish counting. This will not be in the testing branch but we're working to get it into the final patch 1.0.1 release.

Thank you all for your support and feedback. We can’t wait to get this update out to you and make Children of Zodiarcs even better!

19 comments Read more

About This Game

Children of Zodiarcs is a story-driven, tactical RPG set in the fantasy realm of Lumus; a world divided by affluence and poverty. Take control of Nahmi and her fellow outcasts, utilising a brand new deck and dice based combat system to strike a blow to the noble Lords’ and Ladies’ unquenchable thirst for profit.

Professional thieves on the trail of an ancient relic, the group infiltrates the glittering halls of a corrupt noble’s private chambers in pursuit of their target, narrowly escaping the wrath of the city guards at every turn. Desperate to find an escape, they seek refuge in the city’s seamy slums and brave the sunless pits of the underworld. Out to get them are heavily armed city guards, rival gangs and psychotic families of subterranean cannibals. Abandoned by the system and used by selfish criminals, these young companions will be forced to come to terms with their own reality. But be warned - in the world of Children of Zodiarcs, no one escapes unscathed!

Combat Cards
Each of your party members’ attacks & abilities are bound to combat cards. Drawing different cards during battle provides you with ever changing combat possibilities every time you fight!

Empower Cards through Dice
Once you’ve chosen your attack, physics based dice allow you to roll for bonuses! Favoring symbols over numbers, these dice deliver attack, defence, healing, and special ability modifiers.

Influencing Lady Luck
To add yet more layers of stratagem to Children of Zodiarcs, you can craft dice to favour your play style, and re-roll up to two dice every time you throw. You need not fear being at Lady Luck’s mercy!

A World Full of Characters
Along the way you’ll come to learn about Nahmi - stolen from her homeland as a child, Brice - forced to survive on the mean streets of Torus; Zirchhoff - a charismatic bandit leader who employs young orphans to do his bidding: as well as many more mischief makers.

Building Decks
Each playable character comes with their own customisable deck. This allows you to tailor their skillset to the types of attacks and abilities you want to have in your hand during the heat of combat.

A Fully Orchestrated Score
Children of Zodiarcs’ music captures the feel of tactical RPG classics with its fully orchestrated soundtrack composed by the award winning team at Vibe Avenue.

Join Nahmi and her team in a harrowing tale of the downtrodden’s struggle for survival in a world where mystical forces are overlooked; and the people in power are solely concerned with profit. Do you have what it takes to overthrow a corrupt system?

System Requirements

    • OS: Windows 7/8.1/10 (32-bit or above)
    • Processor: Pentium G4400 /AMD Phenom II X2-550
    • Memory: 2 GB RAM
    • Graphics: NVIDIA GT 630 /AMD HD R7 250
    • DirectX: Version 9.0c
    • Storage: 3 GB available space
    • OS: Windows 10 (64-bit Version)
    • Processor: Intel i3-6300 / AMD A10-7850K
    • Memory: 4 GB RAM
    • Graphics: NVIDIA GTX 560 1GB /AMD HD 7850
    • DirectX: Version 9.0c
    • Storage: 3 GB available space
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Mostly Positive (67 reviews)
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