Kim is a boisterous urchin from 1880s Lahore, his wanderlust will take him all over India. Branching conversations, survival, stealth and combat let you play Kim's coming of age however you choose. The enormous open world of Kipling's India awaits you!
User reviews:
Overall:
Positive (16 reviews) - 81% of the 16 user reviews for this game are positive.
Release Date: Oct 24, 2016

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Recent updates View all (16)

March 9

v1.2: End Game Replay



Welcome to Kim's second post-launch update! We've made lots of small improvements and optimisations and fixed some minor bugs. The centrepiece is the new end game replay, which let's you relive your epic journey around India and perhaps start to plan a better route for your next run! We wanted to make the end of a game feel climactic and do a better job of summarising your playthrough. When Kim turns 18, the screen fades, a choice quotation is read, which transitions into 'The End' and a replay of Kim's travels around the map of India by train, horse and foot.

We've also made some balance changes. You will now encounter more characters, who will offer opportunities to improve Kim's skills or set him objectives, which grant a variety of rewards. This provides more choices about how to spend your time while travelling and helps you discover all the different quests more easily. It should make it slightly easier to get a high score as well!

We hope you enjoy this new and improved version of Kim. We've got lots more updates planned for the rest of the year so please do let us know how you find this one and want you'd like to see in the future in the forums or on social media:
http://steamcommunity.com/app/433400/discussions/
https://twitter.com/SecretGamesCo
https://www.facebook.com/SecretGamesCo/

Changelist
v1.1 -> v1.2

New Stuff
- New sequence at the end of each playthrough, which includes a replay of Kim’s route around India on the game map
- Improved detection of when an NPC or animal is stuck somewhere to prevent them wiggling on the spot
- Numerous code optimisations, which will improve performance on all platforms

Changes
- Increased likelihood of random events triggering
- Fatigue no longer affects Kim’s strength, dexterity, stealth, speed and intelligence (although it does still affect his health, which in turn affects these)
- Policeman will almost always be carrying a weapon
- The map info panel appears over the map not before it
- Minor polish to some UI elements

Bug Fixes
- Combat encounters will always trigger speech bubbles to allow you to interact with the NPCs
- Speech bubbles never appear but then don't lead to a conversation
- Slight lag when panels open now fixed
- Character portraits will always appear at the correct resolution

1 comments Read more

December 21, 2016

v1.1: Photo Album



Welcome to our first major update! After Kim launched, our designer went to India (as you can
see here!) and we all relaxed and started to think about what we might add to Kim in future updates. Each time we finish a new feature, we’ll announce an update, which will also include any balance changes and little improvements we’ve made along the way. The centrepiece of v1.1 is an album showing the photos and descriptions of the places you’ve discovered during all of your playthroughs. The photos were provided by The British Library and the descriptions are excerpts from Victorian travel guides so we wanted to add a way to look through these as a collection. We've made a host of other changes, which you can read about below. Let us know what you'd like to see in our next update in the forums or on social media:
http://steamcommunity.com/app/433400/discussions/
https://twitter.com/SecretGamesCo
https://www.facebook.com/SecretGamesCo/

Changelist
v1.0 -> v1.1

New Stuff
- A button in the main menu opens a photo album containing images of all the places you’ve discovered, which you can click to read their descriptions
- New ‘stuck detection’ system prevents Kim getting stuck on parts of the environment
- Unity updated to the latest stable version to improve performance and solve some minor issues

Changes
- Tents made cheaper and less powerful, they now block two-thirds of health loss from sleeping outside (in the relevant biomes) rather than all of it
- If you select a combat target, their icon enlarges to show that Kim will attack them and the combat icons of other NPCs shrink
- You can now unpause by clicking a speech bubble
- It is not possible to spawn the policeman, who has a letter from the lama, in Sarnath
- Volumes of a number of sounds reduced to better match others
- Ambient sounds default to playing quieter than they did before
- The travel line on the map is saved to stop it popping in when you open the map and it is very long
- Various bits of code optimized to reduce lag spikes
- Lots of UI and text tidied up

Bug Fixes
- Fixed occasional failure of certain achievements to unlock
- Inconsistent rounding fixed, numbers ending in .5 are now always rounded up
- Houses will never keep their lights on during the day
- Removed extra page visible when viewing the Scores list after immediately after the tutorial
- Your latest score will always be shown when opening Scores
- Lightning now always displays correctly
- Text in labels on the map will be scaled correctly
- Labels on the map will automatically close when you exit the map
- The continue button in a conversation will always light up on mouseover
- The black icon, which denotes that an NPC has a conversation available, always displays correctly
- You cannot skip past a conversation choice by clicking continue really fast
- Fixed broken sound when Kim dies after being attacked by thugs

0 comments Read more

Reviews

“The cities are bright, beautiful, and new to a native of Lahore—and this vivid, childlike world is the great joy that Kipling and, in their turn, The Secret Games Company are trying to show you”
Kill Screen

“Shockingly enjoyable”
Rob Zacny (Rock Paper Shotgun, Idle Weekend)

“A very deep and rewarding experience. The soundtrack is subtle and atmospheric, the map-heavy visuals give you the impression of leafing through dusty tomes or playing a long-forgotten boardgame. You are left with a sense of a whole menagerie of well-rounded intricate characters”
9/10 – Glitch Free Gaming

About This Game

Kim is an open world RPG set in colonial India. Play as Rudyard Kipling's ragamuffin hero, Kim, and roam hand-painted towns and procedurally generated countryside. Learn to survive by fair means or foul, meet characters from history and literature, travel to exotic lands and discover their secrets. Your aim is to live Kim's youth as best you can, it will not last forever but if at first you don't succeed, you may retell this classic adventure as often as you wish.

Features

  • History: 1880s India brought to life in an ever-changing open world
  • Literature: Rudyard Kipling’s dialogue in ‘choose your own adventure’ conversations
  • Survival: Manage Kim's health and happiness by collecting food and items
  • Action: Simple but satisfying stealth and combat in pause-able real time
  • Music: Original soundtrack from acclaimed composer Murugan Thiruchelvam

System Requirements

Windows
Mac OS X
    Minimum:
    • OS: Windows 7+
    • Processor: Dual Core CPU
    • Memory: 2 GB RAM
    • Graphics: GeForce 8600/Radeon HD 3670/Intel HD 3000
    • Storage: 1 GB available space
    Minimum:
    • OS: OS X 10.10+
    • Processor: Dual Core CPU
    • Memory: 2 GB RAM
    • Graphics: GeForce 8600/Radeon HD 3670/Intel HD 3000
    • Storage: 1 GB available space
Customer reviews Learn More
Overall:
Positive (16 reviews)
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