Break Chance Memento is a story about family bonds across time and involves time travel, tracking down a serial killer, and potential gay romance. Can Shuuki save the people he cares about by traveling through time? Whether or not he makes it through to a happy ending is completely up to the player's decisions.
User reviews:
Positive (11 reviews) - 81% of the 11 user reviews for this game are positive.
Release Date: Feb 12, 2016

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“If you're looking for a visual novel with an engaging cast and a twisty plot, do yourself a favour and pick this one up.”

About This Game

Break Chance Memento (BCM) is the latest visual novel by Cyanide Tea. BCM is primarily a story about family bonds across time and involves time travel, tracking down a serial killer, and potential gay romance. Can Shuuki save the people he cares about by traveling through time? Whether or not he makes it through to a happy ending is completely up to the player's decisions.


Four years ago, Shuuki's world was turned upside-down when his twin sister, Fuyuka, died in an accident at just 12 years of age. His parents blamed her death on the negligence of their eldest son, Natsume. The Amamiya family was never the same.

One fateful morning, Shuuki stumbles across the gruesome sight of his brother Masaharu's corpse. When all hope is lost and Shuuki must come to terms with the fact that his brother has been murdered, the mysterious Kyousuke appears before him with a proposition:

"Do you want to bring your brother back? To fix your family's broken relationship? You can…if you learn to travel through time."

Before he knows it, Shuuki is caught in a plot far more sinister than he could have ever imagined. He learns that the key to traveling through time and stopping innocents from being killed lies in mementos: items that are a link between the past, future, and present.


  • A compelling science fiction story about a dysfunctional family and the youngest child's quest to save not just their lives, but their relationship
  • At least 6 hours of visual novel gameplay and exploring the city of Nagasaki, looking for mementos, and time traveling
  • 8 different endings with 4 pursuable characters and lots of variation in the story based on 70+ choices
  • 50+ unlockable CGs/images

System Requirements

Mac OS X
SteamOS + Linux
    • OS: Windows XP
    • Processor: 1.66 GHz
    • Memory: 2 GB RAM
    • DirectX: Version 9.0c
    • Storage: 600 MB available space
    • OS: OS X 10.6
    • Processor: 1.66 GHz
    • Memory: 2 GB RAM
    • Storage: 600 MB available space
    • OS: x86/x86_64
    • Processor: 1.66 GHz
    • Memory: 2 GB RAM
    • Storage: 600 MB available space
Customer reviews
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Positive (11 reviews)
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9 reviews match the filters above ( Mostly Positive)
Most Helpful Reviews  Overall
34 of 41 people (83%) found this review helpful
2 people found this review funny
44.0 hrs on record
Posted: February 12
To preface this review, I should mention that I was a beta tester for the game and have been able to follow it through its development. With that said, I can offer an honest review of the game.

tl;dr The game is great. The amount of content, quality of writing and artwork, along with an engaging story makes it easily a great game to pick up if you enjoy the genre or a good story.

There is so much content in this game that your first playthrough will take you about 5-6 hours to get through alone. And with several routes to choose from, getting through all the main content will be thoroughly engaging and get you so much value for what you put into the game. I think a good way I’ve heard a way to describe the amount of writing in BCM is that its total length is about 3.5 Great Gatsby’s long. The game is filled with content.

The music is open source, but it is used very well. The choice of song for any given situation is fitting and matches the ambiance of a scene. With a soundtrack of 33 songs, you will find a great amount of distinction between songs and it lends itself to framing a scene just right when you hear the fitting background music.

The artwork in the game is all stunning. From expressive character art to CG’s to backgrounds, the game certainly isn’t lacking when it comes to its visuals. BCM has gone through several visual updates during its development and the finished product shows how polished it is as a result. The user interface is sleek and appealing, fitting to the game itself. All art assets are incredibly done, deserving of high praise.

I’m not very good with words myself, so I probably won’t do it justice when I say the writing is extremely well-done and high quality. The cast of the game avoids common archetypes and each person feels separate, yet complete in their characterization. You will undoubtedly find favorites and traits you love about each character since they reflect real people so well. The story flows fluidly and smoothly. Reading it is first and foremost, enjoyable. I could take my time to appreciate the details as well as things like the character development. Before you know it, it becomes engaging and gripping. Writing of this caliber is something more people should treat themselves to.

An important part of a visual novel such as this are the choices that are presented to the reader. Immediately, you can tell that choices matter and they make sense. You won’t ever find something arbitrary as deciding to go left or right and that making the story change on its head. Your actions have very reasonable, realistic consequences, which is something I think more works in this genre could adapt.

I’ll fill in more details later, but do yourself a favor and get the game. It really is well-done in every aspect and it’s one of the best stories I’ve had the pleasure to read.
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11 of 11 people (100%) found this review helpful
2 people found this review funny
28.3 hrs on record
Posted: February 18
I ... I can't say that I fully understand every minor detail of what's going on in this game, even after playing through the whole thing multiple times. Might be tiny plot holes, might be my own stupidity, but nevertheless I'm not bothered by it in any way.

The story, the characters and the art style are brilliant. And while it might not be a romance focused game (although there's a lot of that too), it's definitely relationship and character developement focused. It's supported by a great story, but what ultimately got me hooked for hours were the relationships between the various characters. Every single character feels like a real person you can easily get attached to. My first playthrough took me around 6 hours, but it left me wanting to see everything the game has to offer. And yes, it got me to spend 4 hours trying to get Yuki's ending. Yes, I can see that by looking at the time of my achievements. 4 hours.

I can only recommend this to everyone, and especially if you're into Visual Novels and / or relationship focused stories. Get it, seriously. It's so amazing.
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8 of 8 people (100%) found this review helpful
1 person found this review funny
29.2 hrs on record
Posted: February 18
This game was great!
Very good story! A bit complicated though, which is nice. Though it feels there are small, super tiny plot holes. But barely visible, if you do not focus on them, are they invisible. But it was something that gnawed in my mind, not much since everything else was dazzeling. The story as whole was amazing, and well thougt anyway!! I really liked it, it was awesome and intressting!
Its a bit tricky to get all the endings, but its still easy to solve too in the end. Also that there is a lot one can experience in it! To look around to find and see! A lot of scenes to get between Shuuki and the others, due to different requirements and mementos. That makes it replayable, though, the beginning gets a little bit tiring if you want a specific endig and fail, and then you have to go throug it again. Luckly there is a skip button, and it stops when a new scene occour, so you wont miss anything.
The writing is easy to follow and do not use many difficult words, and it still manage to sound clever and pretty in the language, as it paints the situation in a simple, understandable way. But some sentences could have some rephrasing, but they are very, very few. And some things gets repeated, its not often, and does not stand that much in the way either. Since the overall text is, as mentioned, well written.
The art is very pretty!!!! The shading is nice and smoot, and the lightning really highligts their details in a gorgeous way, like Shuukis hair. <3 And Shuuki is almost irritating pretty (in a good way), since my brain could almost not comprehend it, haha ,long wonderful hair <3 and I just stared at how pretty drawn he was. The colouring is beautiful everywhere! From the characters to their surrounding! The bakgrounds are also well drawn! I really like the style the artist have!
The characters are deep in personality, and nice <3 I like all of them <3. And they speak in a natural way, not forced or anything. And they can say really funny things to one other. xD And act in different ways, yet very caring. Also following Shuuki's personal change is nice!
The music is good, but I did not always pay attetion to it, it does not stuck in my mind or anything. It just nice for the moment. At times I listened, then it vanish from my thoughts, even if the music is still played in the game, it lost is grip. ( Can also be that I was mesmerized by Shuuki... haha. )
Best of all ( In my opinion ), its boy x boy!!!! I have not seen this sort of VN on steam before! I have only seen Girl x Girl, and wondered, is there some VN with BL here on steam? Well here is one! And its awesome! They do not show anything, except for kiss scenes. And the relationships goes in a good pace. And can be very cute. If that is not your suit, then you do not need to pursue anyone! ( But you wont get all the endings if you avoid it. )

10/10, is my say in this. I do recommend this! For its story, art, and .. BL, heee. <3
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5 of 5 people (100%) found this review helpful
1 person found this review funny
13.6 hrs on record
Posted: February 17
I really love this game. I strongly recommend that people try it. It's got interesting game mechanics and I found it quite beautiful, story-wise, music-wise, and graphic-wise.
It took me a about five hours to play through the first time, and there is still so much to do, so many endings and extra things to unlock, so many things to see that I missed the first time around, that I'm going to be playing it for a while yet!
I just really enjoyed this game, and I think if people gave it a chance, they would too!
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3 of 3 people (100%) found this review helpful
1 person found this review funny
2.4 hrs on record
Pre-Release Review
Posted: February 20
FULL DISCLOSURE: I tested BCM during its development. On Steam I think I've only logged a few hours in BCM, but between testing previous patches and playing the build prior to its Steam release, I've logged 40+ hours of play and I'm still looking forward to more.

So! With that said, if you're looking for a thorough, exhaustive review of BCM's strengths and weaknesses as a visual novel, Hanged Hourai's got you covered.

For my part, I’ll talk about BCM’s synergy between tight character writing and emotive character sprite design, because the characters really make this game something special.

Between the Amamiya brothers and the friends that orbit their complex familial dynamic, BCM presents people that are at once familiar in archetype and refreshingly unique in execution. The script is deceptive in its simplicity because BCM is a VN that doesn't outright demand more energy than you're used to committing to the genre. Character interactions are charmingly relaxing right up until they’re not. And while the game is built on the drama of death and time travel, it's the quieter moments that had me sobbing.

Each character receives defining moments that reveal their three-dimensionality. But it wasn't until much later that I realized I'd fallen in love with each one long before their respective interpersonal dramas came to a head. And if you’re into shipping, there’s plenty of that to enjoy here — not just because the game itself facilitates romance, but because the characters are so well-rounded that practically any pairing here can make for pretty cool headcanons.

All this is not to say that nothing else is impressive here — the game feels effortlessly complete in no small part because of how the music, backgrounds, and UI complement the script and character design to create a bold, thematically coherent experience.

But the character revelations and conversations have stayed with me for months, and for me, that’s what makes this game more than worth its price. Please buy it when you can!
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4 of 5 people (80%) found this review helpful
9.2 hrs on record
Posted: March 28
I tend to get wordy, so in short, buy this game. I promise it will be worth your money.
Long version of my recommendation:
Just a note-I originally bought this on so even though it says I have not played much on Steam I have played pretty much all routes previously.

Visual novels are a genre of game that I so want to love, but often feel disappointed or even borderline ripped off after playing them. There are some inherent flaws that I find about many of them including the fact that the characters often seem to be generic and personality-less and the "choices" you are given are either so obvious it is boring OR so random it becomes boring in another way.

This one does not fall into any of those traps. The main character is one of the most unique I have seen in a VN and, by the end of a scene or two, I really loved him. Halfway through the game and I was willing to play for hours to make him happy and eventually play a romantic end for him (which, the romantic ends are a bit tricky to achieve which I count as a positive. I like a challenge and, hey, its sort of like real life romance, right?). The other characters are also unique and likable. I like their design, their personalities, and they feel believable to me.

What this game also does well that many other VNs do not is the process of making choices. You do have to think about some of your choices and your choices affect the routes in a way that is clear, but not so obvious as to be boring. It is a lot of fun to get some bad endings and then retrace where you made a wrong decision along the way that caused it. In a way, it feels realistic where choices have ripple effects and consequences, negative and positive.
Which brings me to another reason I love this game. So much playtime. Seriously, I have played through most of the routes by now, but I spent hours doing it, enjoyable hours. Sometimes I blow through a VN semi-bored in one night. Not this one. I feel like I got my money's worth and then some.

It is just a gorgeously designed game with characters that the creators obviously cared about and the design of the choice system is one of the best I have experienced in this genre in quite some time. It revitalized my interest in Visual Novels though now I feel bad for the next one I play because I have high expectations!
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2 of 2 people (100%) found this review helpful
11.4 hrs on record
Posted: April 15
I ABSOLUTELY loved this game! Most visual novels cause you to feel like a bystander, but Break Chance Memento makes it seem like you have an active role. I actually started to emphathize and like nearly all of the characters. I enjoyed the music and atmosphere of Break Chance Memento as well. In my view, it is well worth the money and deserves more attention. Five stars from me! I look forward to more games by these developers.
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1 of 1 people (100%) found this review helpful
1 person found this review funny
30.2 hrs on record
Posted: September 6
I LOVED THIS GAME. There is a lot of content too. The CG's were really well done and I found myself saluting the creator. 11/10
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0 of 1 people (0%) found this review helpful
Not Recommended
7.1 hrs on record
Posted: August 19
I'm an idiot, it was hard for me to finish the game. I was on the Yukinari route and got the bad ending with the cg. It was enjoyable but for my first playthrough- I just don't see myself returning to the game.
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5 of 18 people (28%) found this review helpful
Not Recommended
5.1 hrs on record
Posted: April 17
=[ WHAT a let down! Annoying dialogue, a mediocre half-♥♥♥♥♥ story and only two characters you can romance (who are by the way much less appealing than the main character's two brothers). What a waste of 20 dollars! This visual novel suffers from what a lot of Western and English-translated visual novels are prone to; that is, pseudo-Japanese style dialogue. I understand why things are kept relatively close to their translation for visual novels that are originally Japanese, but is there any reason to choose to incorporate the Japanese style of speaking in a completely Western game? It just looks dumb. Real dumb. It bothered me throughout the whole game. Also, there were soooo many instances where the main character found himself overhearing other characters speaking to themselves about conveniently crucial things. Nobody speaks to themselves out loud that much nor in such detail. It's so stupid! Those were my main issues with the dialogue in the game. The plot is a different story. Time travel as a plot device is extremely tricky, it has to be done just right or else the plot ends up being too convoluted to believe or follow. This was the case with Break Chance Memento. There was just too much going on for any of it to really matter; just one big cluster♥♥♥♥. The only death that really mattered was the first, because it was such a shock and so unexpected. But once you realize you can circumvent any bad situation that arises, the rest of plot complications are just meh. The relationship with your brothers is pretty touching but you can't even romance either of them so who cares. The two non-brotherly routes were two missable characters with unappealing personalities and designs. I kind of wish the main character's brothers were like, step-brothers or something so you could actually romance them. I feel pretty jipped.
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Recently Posted
14.1 hrs
Posted: October 4
I've been on a BL visual novel kick since I played another game. Now, let me just start by saying I felt iffy going into this game. I honestly felt like the system for time travel was going to be difficult. However, after playing the demo, I've never bought a game so quickly before. So, I'm just going to give my pros and cons on the game.

Plot- This is honestly a pro and a con, but for now I'm going to just start off with the problems I had with it. First of all, there were quite a few holes in the plot every so often. The game never really explains what's going on. I've played the game multiple times and have done almost everything but see the bad endings and get one of the mememtos. I've spent a lot of hours on this game. Still, I'm confused on the plot. Not much of it made any sense to me.

Routes- I don't usually put something as general as routes in the con section of my reviews, but I had to on this one. When I play a game like this I usually try to get a neutral ending first. I don't want to get involved in the other characters too much. Well, I was only able to get the neutral route after 4 playthroughs. It is so hard NOT to get on someone's route. I had to actually focus and make sure I was a d**k to literally every character in order to finally get the neutral ending.

System- I'm not talking about the time travel system, but the saving/loading system as a whole. It honestly took me a few mintues to figure out how to save while in game. This is very, very, very minor, but it was something I wanted to mention. I had to right click in-game in order to survive. I'm used to just hitting the save button on the bottom the screen next to the dialogue box. Not in this one. But as I said, this is incredibly minor and doesn't take away from the game at all.

Mementos- Ok, so it's not a big deal, but it is for me considering I still can't get one. The mementos are kind of difficult to get if you don't know where to look. This is especially frustrating if you like to 100% every game. While most mementos can be found within certain routes as rewards for getting all the flags, the one I'm missing is actually from failing a flag. It's an award and punishment memento and it's annoying how hard it is to go through the game multiple times to try to get just one memento.

The pros far outweigh the cons, which is why I'm recommending this game in the first place.

Plot- Yes, this was in the con section, but it is also a huge pro. The plot, while confusing, is so interesting. The main character, Shuuki, is time traveling to save the ones you love from a mysterious killer, all the while trying to keep up his appearances in order to look like everything is fine and he doesn't have two sets of memories. The game is separated into 5 chapters, where one character is murdered per chapter and you spend that chapter trying to save them. It's a wonderful idea and I really enjoyed it.

Characters- The characters in this game were very well done. There is so much character development for each character. You play one route and think you know one character, only to play their route and see they are completely different from what you imagined. I don't want to spoil the game, so I'm keeping this short, but the characters and their interactions with each other kind of made the game for me.

Art- The art in this game is beautiful. Shuuki has this gorgeous long hair that I wish my hair could be. The CGI was well done and made it worth all the hard work in order to get them.

Neutral Feelings:
I'm putting this in as I didn't love these things, but I didn't think they made the game bad or upset me enough to put it in the con section.

Love Routes- There are 4 (technically 5) routes that you can complete in the game. Two involve Chiaki, you're childhood friend, and Yukinari, Masaharu's friend. These routes are great, don't get me wrong. Yukinari was probably my favorite route. However, it felt odd that the game actually pushed you to certain routes. It's sad to say the game didn't really put emphasis on Yukinari at the beginning. He was kind of there and if you decided to do his route you'll find this cute, little sadistic jerk that actually gave a crap about Shuuki. The other two routes....involve the brothers. It's more like brotherly love, and I'm no stranger to yaoi incest relationships, but it felt odd to continuously woo one brother or the other and then end favoriting one Shuuki's older brothers.

Secret Ending- I wasn't all that into it. I had to get a neutral ending in order to see it. That means no going after anyone. I can not say how many times I accidentally tripped flags. It got to the point where I almost wanted to give up on ever seeing this ending, but I was happy I was finally able to get it. The reason it's in the section and not the Pro section of my review is because it felt almost incomplete. It felt like the creator just decided to through the ending in and that's it, although it was obvious Shuuki could have easily romanced that secret character.

All in all, the game was wonderful. If you're still iffy, play the demo. The demo is going to give you a good idea on the game and if you really want to invest your time. Even though it's not free, there's enough content to back up the price. I have 10+ hrs on record and I'm still trying to complete CGIs and mementos.
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Kira User
8.3 hrs
Posted: August 13
It was a rather enjoyable game. I liked the characters, and the art was good. I loved how they used time travel, and how well it fits with the storyline. The thing that made me really happy is to finally have a game where the male character is gay. There are lots of other games with lesbian main characters, or even a main character that can go for both male and female, and the typical heterosexual. Having all this put together in a game was quite a welcome change to me.
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13.2 hrs
Posted: June 3
I have mixed feelings about Break Chance Memento, and here's why:

+ Seamless GUI
+ Beautiful artwork, although anatomically flawed
+ Compelling cast of characters
+ Innovative gameplay mechanic (via time travel)
+ Mementos promote replay value

- Suspense loses its urgency after the first murder arc
- Deus ex machina. To an extreme extent.
- Seemingly open world is limited in exploration

If you love characterization and familial relationships, this game will tug on your heartstrings. The characters stay with you long after your last playthrough, and the different endings and missing mementos provide additional playtime. Yukinari, in particular, stood out to me because he's unexpected in the every way, and it's refreshing. Although the price is a little steep, if you enjoy the visual novel medium, this game is definitely worth the investment. Don't be squicky about the gay romance part of the game, either - the story focuses more on rebuilding broken relationships and coping with tragedy.

Four out of five stars.
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