Set in the distant future, man has evolved beyond flesh and bone and is now one with the machine. Your journey starts as a young Terran pilot, taking your first steps into the galaxy. Build and fly massive capital class warships in real time combat, create factions, corporations and more.
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Release Date:
Mar 21, 2016

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Early Access Game

Get instant access and start playing; get involved with this game as it develops.

Note: This Early Access game is not complete and may or may not change further. If you are not excited to play this game in its current state, then you should wait to see if the game progresses further in development. Learn more

What the developers have to say:

Why Early Access?

“Terran is an ambitious project which makes use of emerging technologies; quality of content and stability of performance are the key deliverables the Heathen team wants to bring to you - the gamer.

The Terran Early Access effort is meant to provide a channel for those gamers most excited for the game and who want to contribute to its final development and testing phases. Know that we have released Terran into Early Access well ahead of its 'feature complete' state such that the community can influence the implementation of the design.”

Approximately how long will this game be in Early Access?

“Terran has been in Early Access (Phase 1) since March of 2016 and entered Phase 2 of the Early Access plan in April of 2017. While Phase 1 was not intended to run as long as it did each phase’s run time is dependent on the nature of the feedback received.

Phase 2 of Early Access presents a more complete game and has the goal of bringing Terran to the ‘feature complete’ stage of development. This Phase is expected to last on order of 6 months but may transition to Phase 3 sooner or be delayed later.

Phase 3 (final phase) of Early Access is again planned to run notably faster than the prior phase and will be focused on completing the final release content and resolving any remaining issues.”

How is the full version planned to differ from the Early Access version?

“Phase 2 (current phase) is focused on delivering the full feature set of the game however most of the narrative and a healthy portion of content such as ship parts, contacts, specific star systems and more will be reserved for Phase 3 or completely reserved till full release to save from spoilers until the underlying mechanics are solidified.

Empire building, character development, contacts and companions, ship building, fleet management and command and control are available in their preview or early forms now and will be further refined and expanded upon during Phase 2 and Phase 3 of the Early Access plan. The resulting ‘full’ game is planned to be a large expansive galaxy where players can choose their path, change their mind, explore and conquer in a perpetually evolving galactic landscape.”

What is the current state of the Early Access version?

“Terran has entered Phase 2 of the Early Access plan and has recently undergone major updates. Core gameplay features such as empire building, ship building, fleet management, contacts and character development are in an early state with frequent updates planned to bring them ‘complete’ in preparation for Phase 3.

VR support, multi-language support and modding support are not yet available and are planed for Phase 3 (the final phase of Terran Early Access).”

Will the game be priced differently during and after Early Access?

“No - we do not intend to change the price due to change in the Early Access status of the game. The Early Access program is a means to get involved with the development and help refine the game. If you are not sure Terran is for you, we encourage you to hold off, bookmark the page and see how the game develops.”

How are you planning on involving the Community in your development process?

“Phase 1 community efforts provided valuable feedback but also had its short comings. Heathen Engineering is dedicated to this project and the community that is developing around it. We are actively looking to improve our community support and currently have presence on Facebook, Twitter, IndieDB and of course Steam.

The Trello roadmap and Terran home page provide an in-depth view of the game, the lore and the development team working to build it all while the Steam Community Hub serves as Terran’s official community home.”
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Recent updates View all (28)

November 14

Beta Patch Update 602

Patch 602 is available in beta for PC, Mac and Linux now. Don’t know how to access beta? Read this.

For more details on patch 602 check out the Terran Roadmap on Trello where we have added additional detail outlining the tasks currently in progress, items pending release, the latest release items and much more.

Patch Summary
Patch 602 includes a host of improvements and bug fixes including correction of a hang/crash bug found in patch 591. A full list can be found in the Latest Release Patch 602 list on the Roadmap.

In addition to fixes and improvements the first iteration of captain’s yachts and a preview of the Alpha One restructuring are included in this build. Yachts will be used when you enter civil / non-combat areas and offer greater speed and agility than your warships. The preview of Alpha One has its major structures in place and demonstrates the direction going forward for civil areas such as Hedonia and the 3 sisters stations which will be introduced in the start of Phase 3.

New this build the player’s location in space will be represented on the galaxy map as a fleet element. Fleet elements represent flotilla and can consist of up to 4 divisions approximately 200 warships total. The UI for managing the content of your elements and creating additional flotilla is under construction and should be made full functional in the next few patches.

Proximity of the player’s fleet element or ‘command flotilla’ with stations and systems is now a requirement for warping to local space around these areas. This means you will now need to travel to Alpha One before you can warp into local space and fly around Alpha One. This proximity requirement will be carried over to contact missions, events and other ‘local space’ activities in the upcoming set of patches.

To learn more about the latest changes and whats coming next be sure to watch the Terran Roadmap here.
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November 8

Beta Patch Update 591

Patch 591 is available in beta for PC, Mac and Linux now. Don’t know how to access beta? Read this.

For more details check out the Terran Roadmap on Trello where we have added additional detail outlining the tasks currently in progress, items pending release, the latest release items and much more.

Patch Summary
Patch 591 gives players a new level of control over the game with the new Game Settings. Game Settings can be configured on creation of a new profile and allow players to adjust the size and content of the galaxy, enable and disable features and more.

The galaxy itself has been updated and new games from patch 591 forward can generate systems across the whole galaxy. Improved galaxy navigation tools and optimizations to the interface are being rolled out starting with patch 591 in preparation for trade, politics and of course war at the galactic scale.

In addition to galaxy improvements we have updated the data model and data management systems of the game and continue to debug and optimize existing components and expand upon features that have been partially implemented.

Roadmap Update
The Trello roadmap for Terran has been updated with a number of new lists meant to provide better transparency in a simpler format. New lists have been created for the in progress, pending and recently released items, these are in addition to existing information already available on the roadmap.

You can find more detail on this and upcoming patches on the Terran Roadmap here.
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About This Game

Heathen Engineering’s Terran brings real time space combat, grand strategy and open role-playing adventure to the Milky Way. Uncover and explore hidden stories throughout the galaxy, create a syndicate network to control and manipulate the great factions or forge your own corporate or government empire and dominate the competition.

You will pilot capital class warships in highly detailed environments across the galaxy. Meet new characters and learn their stories, discover and unlock new technologies, ship parts and more. How you play the game is your choice right from the start. Select one of 4 origins to get you started on your path and change your mind taking you and the galaxy down a different road.

Fly solo or amass a fleet the likes the galaxy has never known. In Heathen’s Terran you pilot your ship, you target your weapons and you pull the trigger. When you command a wing, division, flotilla or a full fleet you issue orders to your commanders while taking an active role yourself in the battle marrying action, tactical and strategic combat into a single cohesive experience.

You are a Terran pilot and have direct control of your ship in combat. Choose from an expansive array of prefabricated Vanguard ships or design and build your own warship from a huge list of parts and weapons in the ship editor. Collect ships across 12 categories ranging from the fast and nimble Corvette to the massive Fortress.

In Terran you chose how you play and you have the power to change your mind. Select your origin and start your journey as a private party, the head of a syndicate, founder of a start-up corporation or the head of a small government. Each role offers its own flavour of game play and players can work their way from one role to another through the decisions they make.

System Requirements

Mac OS X
SteamOS + Linux
    • OS: Windows 7+
    • Processor: Core 2 Duo Processor or Equivalent
    • Memory: 8 GB RAM
    • Graphics: Shader Model 3 capabilities
    • DirectX: Version 10
    • Storage: 6 GB available space
    • OS: Mac OS X 10.8+
    • Processor: Core 2 Duo Processor (2GHz or better)
    • Memory: 8 GB RAM
    • Graphics: Shader Model 3 capabilities
    • Storage: 6 GB available space
    • OS: Ubuntu 12.04+ 64bit, SteamOS+
    • Processor: Core 2 Duo Processor or Equivalent
    • Memory: 8 GB RAM
    • Graphics: Shader Model 3 capabilities
    • Storage: 6 GB available space
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