Have you ever thought or imagined how our world would look like after an apocalyptic event? What would we do if some of us were to survive? What world would we live in and what challenges would we face? The Withering" is a modern world post apocalyptic survival horror simulator in development.
User reviews:
Mixed (240 reviews) - 68% of the 240 user reviews for this game are positive.
Release Date: Dec 18, 2015

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Early Access Game

Get instant access and start playing; get involved with this game as it develops.

Note: This Early Access game is not complete and may or may not change further. If you are not excited to play this game in its current state, then you should wait to see if the game progresses further in development. Learn more

What the developers have to say:

Why Early Access?

“The Withering is currently in the early access phase as we continue to develop additional features and content. We want players to take part in this development process and become involved as the world of "The Withering" is coming to life. We want to hear from players on what features they would like to see in the game. Which aspects they would prefer the development to focus on in the current stage of development. We would also like to give players a chance to influence the game world and have a chance of becoming a part of the story, with original personalized content.”

Approximately how long will this game be in Early Access?

“We estimate the game to be in the early access phase until forth quarter of 2016. However, we plan to release a major update in the first half of 2016 that will expand the gameplay features drastically.”

How is the full version planned to differ from the Early Access version?

“The final version of The Withering will be heavily multiplayer orientated. It will include features such as Open World with Free Roam that will let players explore vast different environments of a post apocalyptic hostile world. PvE and PvP game modes will be implemented. Co-op game modes where players will be able to explore special locations in the world. Deep crafting and production system, world economy and diplomacy among different factions in the world. Along with a seamless randomly generated world events that will allow players to shape the future of The Withering universe.”

What is the current state of the Early Access version?

“Currently we have a stable alpha version with turn based management gameplay and real time action gameplay elements. The early access is currently supporting single player mode and we plan to expand it with PvP and Co-op modes in the first half of 2016.”

Will the game be priced differently during and after Early Access?

“The decision was made to have an early access discount until we will release a major update with multiplayer capabilities. Once the game will be updated with multiplayer mode, the pricing will be revised.”

How are you planning on involving the Community in your development process?

“We will have a dedicated team of developers that will be interacting with the community of players through forums, emails and many other means available to us. The main purpose of the early access is to have the community involved in the development process and work together with our developers to guide the team's focus towards the features players would like to have implemented as a priority in the game. We want to have the world of "The Withering" to be shaped by the community.”
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Recent updates View all (83)

August 5

The Withering 2.0 - Development Update #2

Hello everybody!

It's the end of a very busy week again and I wanted to introduce some of my new friends to you!

The Horde
As you probably know, in the next update I plan to add the infected enemies back into the mix. And I would like to share the development update with you.

The development is going very well and I was able to implement new infected enemies and AI functionality this week, as well as continue the expansion of the city map.

The infected enemies AI and spawn system allows for the same functionality as the other enemy types in the game. It is being optimized for performance and internal testing are showing very good results so far.

The new infected enemy models are also optimized for rendering performance. This optimization in combination of the AI and other optimizations will allow for a greater number of enemies to be spawned throughout the game environment.

I will try to record and post a gameplay video with the new infected enemies and my commentary sometime next week.

The next development steps will include the expansion of the events system to include new event types involving new enemies ,city environment expansion and spawn system expansion for the new enemy types.


Please leave your thoughts, feedback and ideas in the following thread:


Please feel free to ask questions in that thread as well.

Thank you!
10 comments Read more

August 1

The Withering Update

The Withering update is now live!

General Information
Hello everybody! Another update for the 2.0 is here and we are going steady according to the schedule. New features are coming in and the map is being expanded with every update.

Random Events
With this update I am introducing the new events system that will manage the randomly generated events across the map. With this system in place I will be able to build new types of events and easily implement them into the game with future updates.

These events will randomly spawn across the environment and players will get a notification message when one of these events is nearby. Once you receive the notification, be on a lookout for a red signal flare smoke. There will be multiple types of events: random resources, infestations, rescue, boss fights and so on.

Each type of event will yield different loot. For example a resource cache event might hold medical supplies, military supplies or a large component cache. Other events will offer better gear drops, special components, etc.

City Map Expansion
The free roam City map has been expanded in this update and I estimate it is now about 45% of the final size. A large portion of the Skyway underpass is now available for exploration and scavenging.

What Comes Next
I am planning to release the next update by Aug 31 as it was scheduled. With that update I will be introducing the new infected enemies and gameplay elements such as infestation events. In addition, the update will bring the camp gameplay back into the beta with new functionality.

Please leave your thoughts, feedback and ideas in the following thread:


Please feel free to ask questions in that thread as well.

Gaining Access to BETA
Please note that this update is for the game's BETA branch only. To gain access to the BETA branch please follow the steps below:

1) In the Steam game library right click The Withering and select properties

2) In the properties window, switch to BETAS tab on top

3) Enter gimmebetapls in beta access code and click on Check Code

4) Select the Public Beta Branch from the drop down menu and allow Steam to download the new build

If you do not see the Public Beta Branch, please make sure you entered the code correctly.

Thank you!
14 comments Read more
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About This Game

"The Withering" is a modern world post apocalyptic survival horror simulator. The story puts players in a world where a terrible viral infection wiped 90% of the population, which in return triggered a series of catastrophic events laying devastation on already dying world.

The gameplay consists of two elements, a turn based management and a real time action survival simulation. During the management gameplay players take control of a survivors camp and manage it's population by assigning different tasks, building up camp defenses, constructing building, managing upgrades / production and diplomacy. Players will also have to make decisions at random encounters and events, making each gameplay experience different. Defend your camp in a turn based tactical combat simulation from hordes of infected or bandit raids. Craft and equip your survivors with different kits to help them on their missions, or form raiding parties to take resources from other camps by force.

Player are also able to create and manage custom characters, and are able at any time leave their camp to explore the dying world. Taking control of their characters in a third person action / simulator to scavenge resources, materials and equipment that can be brought back to their camp and used in production / upgrades and fortification tasks. Random in world events and loot drops and different enemy types will make each play through different. Develop custom characters stats to increase melee and firearms skills as well as character physical performance by spending experience points earned during the real time action gameplay and running successful missions in the management gameplay.

System Requirements

    • OS: Windows 7
    • Processor: Intel (R) i5 - 4200U CPU 1.6 GHz
    • Memory: 6144 MB RAM
    • Graphics: Intel (R) HD Graphics Family, SM:3.0
    • DirectX: Version 9.0
    • Storage: 6394 MB available space
    • Additional Notes: The game might run on lower specs, but that configuration will not be supported.
    • OS: Windows 8.x
    • Processor: Intel (R) i7 - 980 CPU 3.33 GHz
    • Memory: 16 GB RAM
    • Graphics: NVIDIA GeForce GTX 970
    • DirectX: Version 9.0
    • Storage: 6394 MB available space
Customer reviews Learn More
Mixed (240 reviews)
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