Shadwen is a 3rd person stealth-action game where the only rule is to remain unseen. Stay hidden - or the ruthless guards will kill you on sight!
User reviews:
Recent:
Mixed (49 reviews) - 69% of the 49 user reviews in the last 30 days are positive.
Overall:
Mostly Positive (230 reviews) - 76% of the 230 user reviews for this game are positive.
Release Date: May 17, 2016

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Includes 6 items: Shadowgrounds, Shadowgrounds Survivor, Trine, Trine 2: Complete Story, Trine 3, Shadwen

 

Recent updates View all (9)

August 15

Nine Parchments - Co-op Magic Mayhem from Frozenbyte Announced!



We are happy to announce our new game Nine Parchments, coming in 2017! It's a co-operative blast'em up game of magic mayhem that takes our studio back to colorful fantasy!

You can check the chaotic co-op game play from the announcement trailer below. Also feel free to check this blog post on our website for more information and screenshots!

https://www.youtube.com/watch?v=HlIHq3pLwTU
Nine Parchments is currently under development for PC, PS4 and Xbox One, slated for a 2017 release.

Also if you happen to be at Gamescom, the game is also playable at the Indie Arena this year. It would be nice to see you! :)

8 comments Read more

August 9

Escape From the Castle! Are you ready for more challenge?



To celebrate Frozenbyte's 15th anniversary, we are happy to announce a content update Escape From the Castle!

Along with fixes this update adds reversed levels to the game for free and it's available on each platform; Windows, Linux and OS X. The levels have not just been turned around, but we have also added more guards to the mix. So, can you lead Shadwen and Lily to their Escape From the Castle?

Along with the difficulty curve, the new levels also have hidden treasure maps scattered around. So, can you find them all? ;)

You can read more about this and see additional screenshots from our blog on our website. We have also listed the changelog on this community post!

If you didn't notice Shadwen is also 50% off! Our other games are on sale too to celebrate the anniversary as well. :)

If you are interested we also wrapped up the video linked below which shows our progress from our first game, Shadowgrounds to Shadwen.

https://www.youtube.com/watch?v=KmZ9OTmBLjQ

Thank you all for supporting us to reach this milestone!

9 comments Read more

About This Game

Shadwen is a 3rd person stealth-action game where the only rule is to remain unseen. Stay hidden - or the ruthless guards will kill you on sight!

Shadwen, an assassin on a quest to kill the king, has a chance encounter with an orphaned girl, Lily. She follows Shadwen on her dangerous journey, but when the ruthless guards get too close, Shadwen must take action right in front of Lily's eyes.

Will Shadwen risk the girl's budding trust by resorting to violence, or try and find another way while keeping her real purpose concealed?

To kill or not to kill - that is the question.

FEATURES



  • MOVE FREELY - Sneak and explore around the dark and gritty medieval province and use the environment to your advantage - use your rope to grapple onto rooftops, silently drop from ceilings, or veil yourself in the shadows.

  • STAY HIDDEN - Pick your assassinations carefully. Avoid being seen, heard or getting caught indirectly. Suspicious sights and noises will alert the guards - use it to your benefit.

  • TIME IS AN ACCOMPLICE - Time stands still when you are not moving Shadwen, allowing you to stop at any point mid-motion. Rewind time to manipulate your past and present actions!

  • USE PHYSICS - Use physics and a freely attachable rope to drag and topple objects. Make deaths look accidental; let gravity do the grave work.

  • CREATE TRAPS AND HAZARDS - set up traps and hazards to lure guards towards their untimely demise; discover new ways to eliminate or distract your foes by crafting items into deadly surprises, including poison traps, spike devices, decoy toys and more.

  • TWO CHARACTERS - Embrace the darkness with Shadwen and her abilities to protect Lily and create a safe passage for her.

System Requirements

Windows
Mac OS X
SteamOS + Linux
    Minimum:
    • OS: (64 bit / 32 bit *) Windows 10 / 8 / 7 / Vista
    • Processor: Intel Core i3/i5/i7 1.8 GHz CPU dual-core. AMD 2.0 GHz dual-core.
    • Memory: 4 GB RAM
    • Graphics: NVIDIA GeForce 260 / Radeon HD 4000 Series / Intel HD Graphics 4000
    • DirectX: Version 10
    • Storage: 6 GB available space
    • Additional Notes: * Highest graphics detail levels are only available in 64 bit OS
    Recommended:
    • OS: (64 bit / 32 bit *) Windows 10 / 8 / 7 / Vista
    • Processor: Intel quad-core 2.0 GHz or dual-core 2.6 GHz
    • Memory: 8 GB RAM
    • Graphics: NVIDIA GeForce GTX 560 2GB / Radeon HD 6850 2GB
    • DirectX: Version 10
    • Storage: 6 GB available space
    • Additional Notes: * Highest graphics detail levels are only available in 64 bit OS
    Minimum:
    • OS: OS X version Mavericks 10.9, or later.
    • Processor: Intel Mac
    • Memory: 4 GB RAM
    • Graphics: OpenGL 4.1
    • Storage: 3 GB available space
    • Additional Notes: Keyboard, Mouse/Trackpad with Secondary click enabled. *NOTE: Please be advised that Shadwen does not run on older MacBooks. Requires at least Intel HD Graphics 4000 or better. All Macs produced since Late 2013 are able to run the game.
    Recommended:
    • OS: OS X version Mavericks 10.9, or later.
    • Processor: Intel Mac 2,7GHz or greater
    • Memory: 8 GB RAM
    • Graphics: OpenGL 4.1
    • Storage: 3 GB available space
    • Additional Notes: Keyboard, Mouse/Trackpad with Secondary click enabled. *NOTE: Please be advised that Shadwen does not run on older MacBooks. Requires at least Intel HD Graphics 4000 or better. All Macs produced since Late 2013 are able to run the game.
    Minimum:
    • OS: steamOS 2.0 (64bit)
    • Processor: Intel quad-core 2.0 GHz or dual-core 2.6 GH
    • Memory: 4 GB RAM
    • Graphics: OpenGL 4.1 Nvidia GTX 650 or greater
    • Storage: 3 GB available space
    • Additional Notes: Shadwen runs best with proprietary drivers and may not function correctly with open source drivers. Please note that Shadwen might not work correctly on all Linux distributions.
    Recommended:
    • OS: steamOS 2.0 (64bit)
    • Processor: Intel quad-core 2.6 GHz or dual-core 3.6 GH
    • Memory: 8 GB RAM
    • Graphics: OpenGL 4.1 Nvidia GTX 660 or greater
    • Storage: 3 GB available space
    • Additional Notes: Shadwen runs best with proprietary drivers and may not function correctly with open source drivers. Please note that Shadwen might not work correctly on all Linux distributions.
Customer reviews
Customer Review system updated! Learn more
Recent:
Mixed (49 reviews)
Overall:
Mostly Positive (230 reviews)
Recently Posted
Jazza Jaxx
13.8 hrs
Posted: August 26
From one gamer to others, Shadwen is an awesome experiance if stealth and ominous storylines are your thing, I highly suggest this game with it captivating storyline and great atmosphere and breath taking visuals! Great game altogether, and your choices matter as well! Don't be seen!Good Luck!
Helpful? Yes No Funny
ekscrypto
23.7 hrs
Posted: August 25
Great sneaking game, interesting dialogs with plenty of achievements to make it work a few play throughs.

The "Auto-paused" and the "rewind" makes this game a laid back relaxed puzzle game in an assassin/stealth environment; combined with the protect the child from seeing death while back stabbing the guards is a nice story twist.

I really enjoyed playing this game and would highly recommend it if you like sneaking around. Remove the cone of lights for added challenge!
Helpful? Yes No Funny
-Axton-
7.8 hrs
Posted: August 22
Fans of stealth-based games should like this, just ignore the naysayers and enjoy it for what it does differently than other games. This one brings some new mechanics like physics based distractions and optional time manipulation, both of which are done very well. The game looks and runs really good too.

Older reviews are probably written before they updated the game so that after you beat the story all the levels can be played sequentially in reverse order so you escape from the castle level by level. I'ts not some half baked update either, they actually changed the main menu to reflect this. It's totally optional and essentially doubles the playtime if you choose to do it. Pretty cool.

I grabbed it in the Frozenbyte bundle sale which came with Trine 3 and both Shadowgrounds, so stay tuned for more excellent reviews by yours truly.
Helpful? Yes No Funny
DanaO
23.9 hrs
Posted: August 20
I personally enjoyed playing this, but I wouldn't claim that anybody who likes stealth games is going to like this - or for that matter the reverse. Shadwen plays rather differently from almost anything else I'm familiar with in that genre. The notes I expect to be relevant to a "would I play this" decision:

* It's extremely easy to stay unseen, and not hard to stay unheard. However, there is nothing between "a guard knows you're there" and "certain if not instant death". If you especially like the action side of sneaking (escape and evasion) this game isn't for you. Also on that topic, the alternative to "mass killer" isn't "unnoticed ghost", it's "incredibly active poltergeist". One way or another, your presence if not actual form will be felt, heard, and/or seen by nearly everybody you come across. It's just as well that by the storyline most of the guards are emotionally drained and half-expecting angry spirits.
* Difficulty-wise, it's just about as hard to bypass guards and leave them all alive behind you as it is to eliminate all of them. If you expect to use violence as an "easy mode" and work your way up in skill you'll be frustrated and ultimately disappointed. (I'm not getting into story considerations here; people will enjoy the story for far less time than they'll be playing the game to get at it.)
* Timing occasionally matters, but aside from the whole "stop and rewind at will" greatly aiding your acrobatics, trial and error will mostly replace timing patrollers. In fact, whenever timed movement is enough to progress you won't need to do any work, just follow along. Which gets to:
* As you've likely read, pretty much the entire game will be an escort mission. The technical points: you won't have to protect her - she likely has a better ability to predict and avoid notice than you. However, her travel options are limited and she's poor at signaling either her intended route or what she's waiting for to take it. So while you won't have to worry about the usual game issues with an escort mission (and you can always know just where she is and what she's doing), you can get stuck at points because you're misreading her path and clearing a way for her in the wrong direction. People who don't manage to "get" how she thinks can end up extremely frustrated trying to play.
* While you can pull off some mildly awesome physics tricks (such as makeshift pullies), it would take a speedrunner to get value out of those. You'll more likely find the physics fiddly; fortunately there's loads of "boring but practical" application the whole way through. Likewise, there are points where you can definitely pull of a precise and effective technique to get you further along, but most of the time you'll be continuously messing with things around guards and being amazed that things like out-of-control wagons fishtailing repeatedly around them never causes them to raise the alarm. (You aren't surviving an alarm, so this is a good thing.)
* This leads to one salient point: you'll likely get bored if you try to go through the game in one go. There are a very limited set of new things you run into, and while a good deal of work went into the setting and atmospherics (and technically the environment changes in new ways), the game is long enough it'll end up feeling repetitive. I can see this as a necessary outcome of keeping things playable, especially with the scripting used to get a sufficiently intelligent escortee. (This also is a reasonable explanation for why the guards are dumb even by the standards of the genre. And it works in that you might feel stuck, but you'll never get killed by no fault of your own.)

I won't say that Shadwen feels truly brilliant, or polished to the standards of high-budget commercial games. But it's solid enough and has some interesting points, most of which would make "solid" challenging enough to achieve. I've played a lot of worse games that tried the same level of innovation, and I've certainly played far, far worse games that would be tagged "stealth". I don't regret either playing or paying for it. Hopefully the above will help others decide if they would.
Helpful? Yes No Funny
Chane
17.6 hrs
Posted: August 20
The first thing that happens when you start to play Shadwen is, you'll probably be annoyed by the game. That's because the controls are rather awkward. If you stop moving in the game the game freezes that very moment. Imagine Keanu Reeves in Matrix during a fight where he's floating in mid air while the camera is circling around him and you'll get the idea. In order to re-establish the normal flow of time you can either keep moving or have to press a button. The first time you experience this there's a big chance the game will repel you. The trick is to get over it. The controls really aren't the downside of this game and you'll get used to them very quickly.

The second thing that sucks at the start of the game is the tutorial. As Shadwen you will construct a grappling hook and have to climb the outer city wall by clinging to wooden beams. This is extremely frustrating because you keep falling down. Actually this act of climbing is by far harder than any other situation in the complete game and the only reason the developers added this chapter is to show you how to do it. It's completely unnecessary and there's the risk this will drive players away from the game.

Once you reached the top of the wall you already managed the hardest part of the game. Get to Lily and start enjoying. Shadwen is a great game if you play it the right way.

Now what's the right way to play Shadwen?

Well, when you first meet Lily she's in trouble because she took some apples from an apple tree and a guard is threatening her. Your first approach, of course, is to kill the guard. But Lily is shocked and takes you for a bad person. So I decided to turn back time - yes, you can do that - and played my first play-though by not killing anybody.

By doing so, the game will tell a very touching story and during the course of the game Lily and Shadwen will become friends. Between each level the two talk to each other and by the time you reach the end of the game you'll be attached to the two of them.

If you choose to kill a guard and Lily finds out the two will hardly talk to each other. The dialogues simply consist of 'Here, I have some food for you' and 'Thank you for taking me with you'. That's it. No story at all.
So if you decide to kill people you'll miss the story. The game is still fun but not as good as with the story. I therefore strongly recommend playing the game without killing anybody first. As for a second play through kill them all. I guess that was the developers intention in the first place because you can collect a lot of achievements for not killing anybody as well as for killing everybody in each level.

It's worth playing this game twice because Shadwen is like two games in one. If you decide not to kill people the game is very much like a puzzle game. You have to think about how to distract guards so Lily can pass them because you need Lily to open doors. As long as guards are in her way she cannot continue.

In case you decide to kill all the guards the game plays very differently. It's also far shorter because it's much simpler to kill everybody than to sneak around them, especially in the earlier levels. Unfortunately most players will never know what they missed because they decided to kill the guards.

Pros:
- very beautiful graphics
- good music
- very good voice acting
- fantastic, threatening atmosphere
- feels like two games in one
- new, unique gameplay idea (it's more than a stealth game)
- Shadwen really looks like a killer

- Cons:
- repetitive voice acting by the guards
- guards sometimes fall into the water by themselves. In case you try not to kill anybody that's a little problem.
- players that kill guards miss the best of the game
- guards are pretty dumb
- only two type of enemies
- comic cut scene pictures of Lily and Shadwen do not resemble the 3D models

Shadwen is an awesome game with two major design flaws, the difficult tutorial and the fact that there's almost no story if you kill people. Nevertheless I enjoyed this game very much.
Helpful? Yes No Funny
PseudoP
19.0 hrs
Posted: August 19
Great stealth game. Plan for an action and stealth in the dark. It almost feels like a strategy game and that's awesome. The guards say a lot of story by themself. And the fact that my choices do matter the gameplay create a replay value to it.
Helpful? Yes No Funny
magneze
0.1 hrs
Posted: August 18
"Full controller support". Steam Controller doesn't work on SteamOS. Waited for update, still broken. Requested refund.
Helpful? Yes No Funny
OwwMyBallz! | =-{PNAC}-=
19.5 hrs
Posted: August 17
Love the game and can't wait for a second iteration beyond escape from the castle *wink* *wink* let's see how far we can take our duo into other adventures.
Helpful? Yes No Funny
Blackdepp
5.4 hrs
Posted: August 17
So what to say about Shadwen. I do like its gameplay and especially the feature that everything around you freezes as long as you stand still. This really gives the game a unique touch. Sadly it lacks variety though. So it feels very repetitive after a few hours. Regardless I would give it a go but maybe wait till it's on sale or something.
(7/10)
Helpful? Yes No Funny
Stealthkiller
13.2 hrs
Posted: August 15
With Shadwen I finally found another actually good stealth-tactic game. You decide how you play it. You want to murder everyone? Go ahead. You want to sneak past everyone without even being noticed. Sure, do it. Just bear in mind: You're choice may change the story (yeah, there is some kind of story).

The stealth gameplay is a lot of fun for fans of the genre and newcomers, alike. By rewinding time you can instantly correct your mistakes. I don't really like this feature because it makes the game even easier as it already is. The more or less stupid AI doesn't make it harder, either.

Also Shadwen is very short. I finished it 2 times within 12 hours (for 100% achievements). I have yet to play the escape chapters though (basically old levels reversed with more guards), so maybe I'll update my review after that.

Nevertheless, I recommend Shadwen to every stealth fan. You won't find many games of this genre as good as this one.
Helpful? Yes No Funny
Most Helpful Reviews  In the past 30 days
46 of 54 people (85%) found this review helpful
4 people found this review funny
Recommended
21.4 hrs on record
Posted: August 2
A nice "Big Small" game. Small, because it not takes too many hours, but big , because it has many ways to finish each chapter. It´s a stealth game where you character must remain unseen...it´s up to you if you want to be a silent assassin or just a shadow, avoiding to kill while you try to reach your goal.
-Nice graphics.
-Fair "medieval" atmosphere.
-Good control system ( you can advance or rewind in the time,).
-Music it´s ok
-Multiple ways to finish the story..based in your choices..

I had a nice surprise with this game...i recommend it :)
Was this review helpful? Yes No Funny
26 of 42 people (62%) found this review helpful
4 people found this review funny
Recommended
3.1 hrs on record
Posted: July 30
Product received for free
This review may be read in full below or you can view the review with glorious formatting and pictures in the review originally posted on Vox Ludicus - Review: Shadwen

An assassin hell-bent on eliminating the king of a dreary medieval land, all the while taking care of a child who’s lost it all. Sounds good on paper, but is Shadwen a Shadwin?

Shadwen is a third-person stealth-action game developed by Frozenbyte, who you might know best from their earlier works – the Trine series. The game sees you taking control of Shadwen, the titular protagonist, sneaking and, if you wish, stabbing your way towards the King of Rivendon. One catch though, you must also escort a young girl named Lily.

I heard acupuncture can relive pain and improve sleep, Mr Guard.
Wait, come back! I know escort missions are the bane of gamers alike, but Lily behaves more like Elizabeth from Bioshock Infinite than Natalya from GoldenEye (shudders). For the most part, Lily follows a predetermined path through the level, moving only when the coast is clear or once the room is cleared of guards. Don’t leave her behind though, as she is needed to progress throughout the levels, be it by slipping through small enclosures to help you open up a door or helping you operate dual controlled levers.

Shadwen is much more deadly. She moves like a cat, climbs obstacles with ease and her strikes are fatal and without remorse. Her grappling hook, although unresponsive control-wise, grants a sense of freedom in game, making you feel like Spiderman whilst swinging to and fro. Aside from your dagger and grappling hook, you can craft a handful of other devices, such as a poison-dart launcher to help you on your quest. The crafting system is serviceable at best, but crafting recipes devoid of ingredients left me not too keen on concocting.

The gameplay is all-around decent, but a mechanic sets it apart from other games in the genre – time moves only when you do, or only when you hold down a button. You can rewind time if you make a mistake, wish to reposition yourself, or get spotted – one alert means game over. The game can be played lethally or non-lethally and your choice affects the game’s story, for if Lily sees you murdering a poor bloke, or in the act of disposing a corpse, you scar her for life, you naughty person, you.

Speaking of story, the premise sounds enticing, but sadly it doesn’t evolve into anything interesting and ends up becoming a generic medieval adventure. Mediocre voice acting and a forgetful soundtrack means that you won’t be remembering this game for its story.

Performance-wise, the game is well optimized, so you won’t be needing a NASA funded computer to run it. The game however isn’t bug-free. The grappling hook has a 50/50 chance of actually deploying, pretty aggravating when you wish to grapple while in mid-air. The AI can’t see Lily even when she’s basically breathing on their shoulderguards, but can see you perfectly in the dark. Lily herself is sometimes a nuisance – during one chapter her pathfinding code, I presume, broke as she basically sat inches away from the exit. I tried reloading several times, playing both lethally and non-lethally, but alas, she kept freezing in the exact same location, staring at the exit like a cow does at an upcoming train.

The game isn’t perfect by any stretch, and what it does good is merely decent compared to other games in the genre, but it’s a short game that doesn’t overstay its welcome. The time mechanic, coupled with the unique escorting you have to do make this game:

A Must-Avoid / A Try During Sale / A Must-Have
Was this review helpful? Yes No Funny
4 of 4 people (100%) found this review helpful
1 person found this review funny
Recommended
18.3 hrs on record
Posted: August 13
I saw that the bundle that included all their games were on sale and I had the money, so I purchased that. I mainly bought it because Trine looked cool and thought the other games might be cool as well. Shadwen was amazing. It feels like an average stealth game with traps, a hookshot, and one major escort mission. This is one of the games were I really enjoyed escorting someone.
It's also the only game I've ever been successfully able to kill an entire room of people with just a barrel and an explosive.
Was this review helpful? Yes No Funny
4 of 4 people (100%) found this review helpful
Recommended
17.6 hrs on record
Posted: August 20
The first thing that happens when you start to play Shadwen is, you'll probably be annoyed by the game. That's because the controls are rather awkward. If you stop moving in the game the game freezes that very moment. Imagine Keanu Reeves in Matrix during a fight where he's floating in mid air while the camera is circling around him and you'll get the idea. In order to re-establish the normal flow of time you can either keep moving or have to press a button. The first time you experience this there's a big chance the game will repel you. The trick is to get over it. The controls really aren't the downside of this game and you'll get used to them very quickly.

The second thing that sucks at the start of the game is the tutorial. As Shadwen you will construct a grappling hook and have to climb the outer city wall by clinging to wooden beams. This is extremely frustrating because you keep falling down. Actually this act of climbing is by far harder than any other situation in the complete game and the only reason the developers added this chapter is to show you how to do it. It's completely unnecessary and there's the risk this will drive players away from the game.

Once you reached the top of the wall you already managed the hardest part of the game. Get to Lily and start enjoying. Shadwen is a great game if you play it the right way.

Now what's the right way to play Shadwen?

Well, when you first meet Lily she's in trouble because she took some apples from an apple tree and a guard is threatening her. Your first approach, of course, is to kill the guard. But Lily is shocked and takes you for a bad person. So I decided to turn back time - yes, you can do that - and played my first play-though by not killing anybody.

By doing so, the game will tell a very touching story and during the course of the game Lily and Shadwen will become friends. Between each level the two talk to each other and by the time you reach the end of the game you'll be attached to the two of them.

If you choose to kill a guard and Lily finds out the two will hardly talk to each other. The dialogues simply consist of 'Here, I have some food for you' and 'Thank you for taking me with you'. That's it. No story at all.
So if you decide to kill people you'll miss the story. The game is still fun but not as good as with the story. I therefore strongly recommend playing the game without killing anybody first. As for a second play through kill them all. I guess that was the developers intention in the first place because you can collect a lot of achievements for not killing anybody as well as for killing everybody in each level.

It's worth playing this game twice because Shadwen is like two games in one. If you decide not to kill people the game is very much like a puzzle game. You have to think about how to distract guards so Lily can pass them because you need Lily to open doors. As long as guards are in her way she cannot continue.

In case you decide to kill all the guards the game plays very differently. It's also far shorter because it's much simpler to kill everybody than to sneak around them, especially in the earlier levels. Unfortunately most players will never know what they missed because they decided to kill the guards.

Pros:
- very beautiful graphics
- good music
- very good voice acting
- fantastic, threatening atmosphere
- feels like two games in one
- new, unique gameplay idea (it's more than a stealth game)
- Shadwen really looks like a killer

- Cons:
- repetitive voice acting by the guards
- guards sometimes fall into the water by themselves. In case you try not to kill anybody that's a little problem.
- players that kill guards miss the best of the game
- guards are pretty dumb
- only two type of enemies
- comic cut scene pictures of Lily and Shadwen do not resemble the 3D models

Shadwen is an awesome game with two major design flaws, the difficult tutorial and the fact that there's almost no story if you kill people. Nevertheless I enjoyed this game very much.
Was this review helpful? Yes No Funny
3 of 3 people (100%) found this review helpful
1 person found this review funny
Recommended
8.4 hrs on record
Posted: August 14
I love Frozenbyte games, and Shadwen is no exception! I loved the gameplay, the feeling that there were multiple ways I could complete each level or pass each guard pack. Having to secure a path for Lily to follow behind was a perfect challenge. I really enjoyed the storyline and exchanges between Shadwen and Lily during loading screens and how they lended to story telling but.... the nice story ended rather abruptly at the game's finale, which wasn't all that grand. It was short but still felt that I got my money's worth, especially if I want to revisit the chapters to complete more achievements in the future, and looking forward to some of the workshop content as well. All together I loved the game and would definitely recommend it.
Was this review helpful? Yes No Funny
3 of 3 people (100%) found this review helpful
1 person found this review funny
Recommended
13.2 hrs on record
Posted: August 15
With Shadwen I finally found another actually good stealth-tactic game. You decide how you play it. You want to murder everyone? Go ahead. You want to sneak past everyone without even being noticed. Sure, do it. Just bear in mind: You're choice may change the story (yeah, there is some kind of story).

The stealth gameplay is a lot of fun for fans of the genre and newcomers, alike. By rewinding time you can instantly correct your mistakes. I don't really like this feature because it makes the game even easier as it already is. The more or less stupid AI doesn't make it harder, either.

Also Shadwen is very short. I finished it 2 times within 12 hours (for 100% achievements). I have yet to play the escape chapters though (basically old levels reversed with more guards), so maybe I'll update my review after that.

Nevertheless, I recommend Shadwen to every stealth fan. You won't find many games of this genre as good as this one.
Was this review helpful? Yes No Funny
2 of 2 people (100%) found this review helpful
1 person found this review funny
Recommended
6.8 hrs on record
Posted: August 14
A nice little game. The gameplay itself is a bit repetitive, there are levels where this is more obvious than in others. I mainly played to see how the story plays out and how it would end for Shadwen and her little companion.

For this and seeing that it took me only around 7 hours to play through, the normal price tag feels definitely much too expensive, so I recommend to get it during a sale (I got it for 9.99€ together with several other Frozen Byte games in a bundle sale on Steam).
Was this review helpful? Yes No Funny
2 of 2 people (100%) found this review helpful
1 person found this review funny
Recommended
34.3 hrs on record
Posted: August 14
This was a fun game, I enjoyed the story and the feel/atmosphere. The gameplay is awesome, the fact you can rewind time is cool.

The AI leaves a bit to be desired but overall its fun to play.

*SPOILERS BELOW*



























What I didn't like is the ending, you go through all that (Keeping Lilly innocent) only to toss her aside...WTF???

I'll have to see if the other ending is better...

OK, I have now finished all endings (I think), the best ending (IMO) is where you let Lilly discover you're a killer and then spare the King, Shadwen and Lilly walk off into the sunrise to start thier life anew.

Keeping Lilly innocent and then killing the king (The only death she sees) and "You're a monster"
Seriously, the best ending should have been where you spare the king and Lilly doesn't see you're a killer.
Was this review helpful? Yes No Funny
2 of 2 people (100%) found this review helpful
Recommended
7.8 hrs on record
Posted: August 22
Fans of stealth-based games should like this, just ignore the naysayers and enjoy it for what it does differently than other games. This one brings some new mechanics like physics based distractions and optional time manipulation, both of which are done very well. The game looks and runs really good too.

Older reviews are probably written before they updated the game so that after you beat the story all the levels can be played sequentially in reverse order so you escape from the castle level by level. I'ts not some half baked update either, they actually changed the main menu to reflect this. It's totally optional and essentially doubles the playtime if you choose to do it. Pretty cool.

I grabbed it in the Frozenbyte bundle sale which came with Trine 3 and both Shadowgrounds, so stay tuned for more excellent reviews by yours truly.
Was this review helpful? Yes No Funny
2 of 3 people (67%) found this review helpful
Recommended
5.1 hrs on record
Posted: August 13
If you want a game thats physics engine is broken with AI that's easily influenced to go somewhere, then this game is for you!
Because honestly, this game isn't amazing. It's okay... It's one of those games you buy because its cheap, play one day and get surprised that you got a game that looks nice and plays pretty well too.

The premise of the game is to get from A to B and get an NPC to get their too. the NPC can never be caught so the game isn't too much like a "clear this room and continue" kind of feel, you can approach a level by killing everyone if you wish but distracting them to move out of the way for the NPC seems easier to me because guards will find other dead guards and that means game over.
The NPCS are dumb as ♥♥♥♥ and it makes the game all that more hilarious to play. It's possible to hide in a bush less than an inch away from them whilst pulling a barrel towards you without them knowing whose doing it.

The game runs really well. There is a cool feature where you can control time so you can perfectly time your actions. I have a few issues with getting from your grappling hook to a platform sometimes but that's not really that big an issue when you can control time.
Having only played 1.4 hours so far I don't really know if there's a story... something about a girl called lily and some bird called "shadwen". The game does spout about some moral game choices like killing or distracting that will change the outcome of the ending, it does seem however if you kill just one person in a level the dialogue between missions with lily and shadwen is lily giving you a bollocking for killing, so if you can't bare being called evil then just distract people.

If you like to run around games and play with the physics and try to break games for your own comedic purposes, buy this in a sale, install it, load it up. it's hella fun in that sense. playing it sensibly would just get dull... fast

6/10 - Buy it in a sale/bundle
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