Create crazy, yet functional, custom vehicles to solve missions with your own unique style!
User reviews: Mostly Positive (193 reviews)
Release Date: Apr 21, 2011

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Buy Cargo – The Quest for Gravity


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About This Game

The Gods haven’t looked too kindly on humanity and Earth, as we know it, has been reduced to a group of island archipelagos, populated by “BUDDIES” – pint-sized creatures, unbound by gravity’s forces and free to float and frolic at their own whim and leisure.
The Gods have given the BUDDIES free reign over these colorful islands for their own willy-nilly, topsy turvy pleasure. But, there is a way to stop them ….FUN is the secret ingredient that will ground the BUDDIES and return gravity to Earth.
As one of Earth’s last human survivors, it’s up to you to dish out a healthy dose of amusement to restore order on Earth.
Do you have what it takes to outwit the BUDDIES and win back the favor of the Gods?

Key Features:

  • Packed with unique and innovative physics-driven gameplay that offers multiple solutions to each mission; not to mention an unlimited sandbox mode!
  • Explore a wide variety landscapes and locations including flying islands, large underwater environments, and numerous interiors. Changing seasons offer a dynamic effect on gameplay.
  • Loads of different parts & components that can be assembled to create crazy yet functional vehicles
  • Use your own music to create a personalized game soundtrack

System Requirements

    • OS: Windows 7/Windows Vista/Windows XP
    • Processor: Pentium 4 3GHz or equivalent AMD Athlon processor
    • Memory: 1GB XP / 2GB Vista
    • Hard Disk Space: At least 4 GB of Space
    • Video Card: 128 MB or more, DirectX 9-compatible with support for Pixel Shader 2.0 (ATI Radeon X800 / NVIDIA GeForce 7600 / Intel GMA HD Graphics)
    • DirectX®: Enhanced for DirectX 9.0
    • Sound: DirectX 9.0c compatible
Helpful customer reviews
1 of 1 people (100%) found this review helpful
12.7 hrs on record
I like this game, I've completed it twice. It's ♥♥♥♥ing weird, which is what I have come to expect from Ice-Pick Lodge, and why they're probably my favourite developer. They never play it safe, and they're always trying something new.

Cargo is totally strange, set around a rather shakey premise (stopping the rotation of the planet would NOT "switch off" gravity... I'm just saying) involving harvesting Fun (the game's currency) from little naked dudes and conversing with these mechanical "gods" with grotesque circus masks...

The voice acting is dreadful (may just be a problem with the English version, the developers are based in Russia), the music is obnoxious and the controls at times can be frustrating. The story is convoluted and doesn't make a lot of sense, and the tasks the game has you carry out are nonsensical and vague. So why do I like it? I am not entirely sure, it just has a certain charm to it, it made me think about metaphysics I didn't expect it to and on occasion surprised me.

My recommendation is don't play this if you expect a polished or familiar experience, but if you want to play a game that is nothing like anything you've played before I can't think of many better candidates.
Posted: October 18
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0 of 1 people (0%) found this review helpful
0.3 hrs on record

this game is missing the simplest of game structures, it has the worst tutorial, actually it dosen't even have one, and it has no good tips-button if you get lost (like that ever happens since it's a ♥♥♥♥ing small island) or don't listen to what the story dudes say. btw; the voice-acting and the story-line is just terrible, it tries to ryme, have a good rythm, and be funny, but it dosen't even hit one of thos spots. THE GAME IS JUST TERRIBLE...

I have played the game in 0.3 hours and found out all of this, imagine what you find out on 4 hours (which is the estimated story-time of this game).

BTW: it's buggy

ps. don't buy this game unless you are ♥♥♥♥♥♥♥♥ or rich, I won this game on steamgifts, and I want my points back!!!!
Posted: September 29
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5 of 7 people (71%) found this review helpful
3.0 hrs on record
This game reminds me of my own work: big on ambition and fun ideas, but lacking a consistent and well-thought-out player experience. Fun to run around with, if only for a little while.
Posted: June 24
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13 of 23 people (57%) found this review helpful
2.9 hrs on record
this game just cured 5 months of depression 10/10
Posted: July 20
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3 of 4 people (75%) found this review helpful
12.7 hrs on record
Sometimes you just struggle with controls but the setting is really insane and you can create weirdest venicles pretty easily. A fun game, worth every penny, you just need to set your expectations accordingly.
Posted: May 8
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4 of 9 people (44%) found this review helpful
0.4 hrs on record
What the hell did i buy
Posted: May 16
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2 of 5 people (40%) found this review helpful
6.3 hrs on record
This is such a great game, It is a wacky, fun, weird, game but i really love it.
Posted: September 5
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0 of 1 people (0%) found this review helpful
7.3 hrs on record
A very very unorthodox type of game but very fun.

In this game you basically build a vehicle with premade parts to accomplish a objective. The mechanics are well implemented with the exception some elements not being extremely well polished such as the flying or underwater vehicle controls. I found going to deep or to high very easy to do at times on mistake. The game just really works and is fun. Its not extremely well polished but thats almost negligible because the gameplay is solid.

Its an adventure game in a time when good adventure games are dead.

Cargo reminds me of Banjoo Kazooi Nuts and Bolts or Garrys Mod (but unlike Gmod theres specific goals and a point to keep playing the game aside from messing around) The major downsides is in its polishing. This is a low budget game from Russia is what it feels like to me, and it is definetly from Russia.

Sometimes a puzzle can be confusing as to how to actually solve it but usually just keeping doing what I was doing worked out. That said the puzzles usually arn't terribly repatitive but I didn't enjoy the sub level because I was very unsure of what to do at that point and I was forced to back track for awhile.

But the setting is very whacky, characters goofy and entertaining, and the game itself is fun. Just building a vehicle once you figure it all out can be fun, while the game isn't terribly long and dousn't drag on fortunately.

Its a good game if you can let go of the negative aspects and have fun with the gameplay and whacky story.

This game is cuh-razy and pretty cool but its not very high quality unfortunately. But how much can you expect from a Russian game made in an apartment or something like that? Just try to get it cheap, $5 or around there is a decent price.
Watch Giant Bombs quick look!
Posted: May 29
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0 of 1 people (0%) found this review helpful
0.3 hrs on record
I got this game for free so my expectations were already pretty low. Would I pay for it? not at all. Was it fun? Well simply put, it's one of those games that's so bad it's funny. I just . . . no. It's the only game I wish I could delete from my steam games. I'm ashamed I own it and I didn't even pay for it.
So in summary:
Cons: Every Iota of the game.
Posted: June 22
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0 of 1 people (0%) found this review helpful
0.7 hrs on record
All of my wats belong to this.

But, seriously. You walk around kicking tiny, naked, genital-less midgets in their very round asses to gain "fun" while a couple of schitzo masks insult you.

The point of the game is that Earth has lost gravity, only these midgets still exist, and you can restore mass by collecting fun from the midgets. Their idea of fun is getting kicked around, jumping into high speed fans and getting pulverized, etc.

If you like games that make almost no sense in our world, are kind of confusing even in their world, and is based on immature and sometimes inappropriate humor, then yes I recommend it.

If you value your time and money, no.
Posted: July 8
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0 of 1 people (0%) found this review helpful
4.6 hrs on record
The game looks like it's about solving puzzles with Kerbal Space Program-esque building. The building is limited, the physics is wonky, the setting is weird, the audio sounds like the developers made funny noises into a microphone, and the actual gameplay is grindy and repetative. The game constantly bombards you with large messages splashed across the screen like 'Having Fun Yet?' or 'The End Is Near'. No, game, I wasn't having fun, and yes, I really hope the end is near so I can go do something else. Would not recommend
Posted: July 9
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8 of 18 people (44%) found this review helpful
0.4 hrs on record
The art and characters are really weird and interesting but the gameplay is very boring.
Posted: May 26
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6 of 14 people (43%) found this review helpful
0.9 hrs on record
i'v bought this game cus it looked cool in youtube vids, boy this was a waste of my money. looks cool but played like a brick, boring as hell and very confusing "this might be the goal of the game, to be confusing", personally i don't like this.
Posted: June 24
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0 of 2 people (0%) found this review helpful
11.3 hrs on record
Posted: June 7
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0 of 2 people (0%) found this review helpful
6.6 hrs on record

Would love to kick midgets for fun again.
Posted: June 16
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0 of 2 people (0%) found this review helpful
2.9 hrs on record
I just dont even know... I think the devs were on some harsh drugs developing this game. The humor isnt funny, the story is crap, the art direction is crap, the collision is crap, the voice acting is crap, the gameplay is crap, the crafting system is crap... Do you get where this is going yet?

The game is full of bugs and lacking in features. The jumping mechanic is awkward to say the least. I cant really think of anything good to say about the game.

Where is the depth to the crafting? Where is a quality control for the volume for the voice actors? It sounds like the captain was recorded in a different studio. Why is "Fun" forced down your damn throat? Hint to the devs ---> if you have to ask if your customers are having fun, THEY ARENT <---- Why are the cut scenes unskipable. Why does it matter to save 1 or 2 buddies when its so easy to get more? Why can you not explore the buildings and such you bring down from the stratosphere? Where is the multiplayer? Why are the buddies so god damn anoying? Who was in charge of the sounds? Who thought the mechanics for the submarine was a good idea? Who thought the lame ♥♥♥ "Organ hero" mini game was fun? Who though the life saver link on the vehicles was a good idea to be such a big part of the game? Why does your character just say "I love my job" over and over?

Where is the inspiration? This is little more than a group of teenages sitting around a table smoking a bowl coming up with a game.
Posted: July 3
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0 of 2 people (0%) found this review helpful
0.3 hrs on record
Did not like this at all
Posted: July 11
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0 of 3 people (0%) found this review helpful
0.4 hrs on record
This is the awkward moment where I want to say that everyone should check it out for being so ridiculously different, but where I can't actually recommend it to anyone because it's just not fun or entertaining enough.

So in that regard, you should totally check out the Freelance Astronauts LP!
Posted: July 13
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0 of 3 people (0%) found this review helpful
1.4 hrs on record
Posted: July 16
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2.5 hrs on record
I started out kicking naked midgets to make them explode into confetti and give me money, before being asked to build a boat and chase some other ones down in the water to save them. At which point you go really fast with them trailing behind in the wind until they have enough fun and explode. I have asked myself what exactly I was doing several time in the last couple of hours. But I was having fun, so... there's that.
Posted: June 29
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