You've inherited your grandfather's old farm plot in Stardew Valley. Armed with hand-me-down tools and a few coins, you set out to begin your new life. Can you learn to live off the land and turn these overgrown fields into a thriving home?
Análisis de usuarios:
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Extremadamente positivos (42,957 análisis) - El 98% de los 42,957 análisis de los usuarios sobre este juego son positivos.
Fecha de lanzamiento: 26 feb. 2016

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Actualizaciones recientes Ver todos (13)

7 de octubre

v1.11

Hello,

I've just released version 1.11 to address a few bugs and issues with 1.1.

Changelog:

  • Farm bulidings can now be placed in more areas, including on grass.
  • All the new farm maps now provide some kind of fishing opportunity, although the Riverlands farm is still superior
  • The Riverlands farm now has the potential to spawn splashing fish nodes and ore panning nodes.
  • On the Riverlands and Forest maps, some bushes can be destroyed with an upgraded axe
  • Digging spots now appear on the Farm, although less frequent as elsewhere. The Hill-Top farm quarry also has a chance of spawning them.
  • Slime Egg prices increased (green to 1000g, blue to 1750g, red to 2500g, purple to 5000g)
  • Placing a Wicked Statue in a slime hutch prevents the witch from cursing it.
  • Mutant Bug Lair now replenishes itself a bit each day.
  • On the Forest map, forage items have a chance to spawn on any grassy area, not just in the west.
Bug Fixes:
  • Price of Galaxy Dagger has been corrected to 35,000 (it was at 350,000)
  • The Artisan Perk description has been corrected to reflect the actual bonus (it's 40% now, but the description still says 50%)
  • Weeds in the Mutant Bug Lair no longer change with the season (and no longer turn to battery packs in the winter)
  • Monsters in the mutant bug lair will now always be mutant... not revert to the standard grub/fly after saving and reloading.
  • Meteorites can no longer land on top of stumps or boulders
  • You can once again place buildings in the little shaded strip right below cliffs.
  • Fixes a crash that could occur while saving after seeing a town improvement cutscene on the Wilderness farm.
  • Forage no longer spawns under stumps.
  • Spring onions and seasonal berries can be iridium quality with the botanist perk
  • Truffles should no longer spawn in the water
  • Pets can no longer walk down the cellar stairs into the void.
  • The Outlaw boss in Journey Of The Prairie King will warp back to the center of the map if he happens to run too far off screen in either direction
  • Coop animals can now actually produce higher quality produce, like they were supposed to
  • You can no longer fill your watering can at a well that's in construction
  • The forage berry bushes are now affected by the botanist perk
  • Forage items shouldn't spawn in inaccessible places.
  • When you reach level 5 or 10 in a skill, but haven't slept yet, it no longer shows your new profession as "Desperado"
  • Fixed issue where lightning that struck an object on the farm would cause that object to "pop" into the current map when the current map was not the farm.
  • Spouses will now speak to you when they come home on Friday nights.
  • Trees can no longer spread off the map into the void, causing the game to start getting slower with each day.
  • Minor convenience adjustments and bug fixes.

Thanks for playing
-Ape

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3 de octubre

Stardew v1.1 is here!

Cross-posted from the Stardew Valley blog!

1.1 Launch trailer here:
https://www.youtube.com/watch?v=xf9e3c-nMRA

Changelog
  • Shane and Emily are now available to marry. They each have new events, music, and more!
  • Spouses now have a unique outdoor area and behavior on the farm.
  • You can now choose from 5 different farm maps at character creation. Each map is focused on a different skill area.
    • Standard Farm - The original Stardew Valley farm.
    • Riverland Farm - Lots of water, good for fishing.
    • Forest Farm - Foraging opportunities and a unique weed that always drops mixed seeds.
    • Hill-top Farm - Has a small mineral deposit from which ores spawn, including a unique geode-bearing ore.
    • Wilderness Farm - Monsters spawn at night.
  • "Shed" building... An empty room that can be decorated, filled with kegs, etc.
  • "Mill" building... Can be used to turn wheat into flour and beets into sugar overnight.
  • A new quest that can be started after the Community Center or JojaMart quest arc is complete. The new quest results in a new "magical construction" feature available from the Wizard's Tower. The new quest is triggered when you enter the Railroad area.
  • Added several new locations that are related to the above quest. "Junimo Hut" building (Magical Construction). Junimos will harvest crops within a certain distance of the hut, instantly transporting the harvest back to the hut for you to gather at your convenience.
  • "Earth Obelisk" building (Magical Construction). A permanent warp totem to the mountains.
  • "Water Obelisk" building (Magical Construction). A permanent warp totem to the beach.
  • "Gold Clock" building (Magical Construction). Prevents weeds from spawning and fences from decaying on your farm.
  • You can now move your buildings via Robin's construction menu.
  • New house upgrade from Robin that adds a cellar to your house and teaches you the "cask" crafting recipe. In the cellar, you can use Casks to age cheese and alcohol, increasing their quality.
  • "Iridium-star" level quality is now attainable for goods, fruit, forage items (if you have the botanist perk), and animal products. Iridium-star level items have twice the value of normal items.
  • NPC's now appreciate quality level in gifts, but it only has an effect on gifts they "like" or "love".
  • Added Coffee, a spring/summer crop, and Coffee Bean. The bean acts as the produce and the seed, similar to sunflowers.
  • 5 Coffee beans can be added to a Keg to make coffee.
  • Honey can be placed in a keg to make mead.
  • Void eggs can be placed in mayonnaise machines to make void mayonnaise.
  • 2 new fish, "Void Salmon" and "Slimejack"
  • You can now choose to color your chests with one of 20 color options.
  • Evil Shrines, where you can make offerings in exchange for dark magic.
  • Divorce. You can file from a little book in mayor's house.
  • You can now wallpaper the little hallways in your upgraded house.
  • When you beat Journey Of The Prairie King, you can now start over in a harder mode, keeping your upgrades and coins.
  • 2 new "Lost Books"
  • Krobus now sells a "Return Scepter"... a tool which acts as a permanent warp totem to the farm.
  • Giving someone a gift on their birthday will never make your spouse jealous.
  • Pierre now sells a "Catalogue" furniture item that can be used for unlimited free access to all wallpapers and floors.
  • Robin now sells a "Furniture Catalogue" furniture item that can be used for unlimited free access to nearly all furnitures.
  • If you’ve found the Galaxy Sword, you can now buy another from Marlon.
  • You can also buy the Galaxy Dagger and Galaxy Hammer.
  • Slime balls have a chance to drop petrified slime
  • Added a graphics option to display “sharper” stack number digits.
  • You can once again plant fruit trees around the edge of the Greenhouse interior.

    Balance changes:
  • All animal products are increased in value by 25%
  • The Rancher profession now increases the value of animal products by 20%, up from 10%
  • The Artisan profession now increases the value of Artisan goods by 40%, down from 50%
  • The Blacksmith profession now increases the value of metal bars by 50%, up from 25%
  • The value of Blueberry is now 50g, down from 80g
  • The value of Starfruit is now 750g, down from 800g
  • The value of Cranberry is now 75g, down from 130g
  • The value of Ancient Fruit is now 550g, down from 750g
  • Cranberry Seeds now sell for 60g, down from 120g (The price to buy them from the store is the same)
  • Fences take twice as long to decay
  • Sunflower can now be grown in the summer as well as the fall

Bug Fixes
  • Wild plums are now labeled as fruit.
  • Grandpa's Shrine should now always properly give the reward for reaching 4 candles.
  • Fixed issue where gathering an item with the "botanist" profession would fail if the inventory was full, even though the gold-level item was present in the inventory.
  • Slime charmer ring should now protect against giant slimes
  • You can no longer tap a stump
  • Fixed Joja Warehouse graphic issue in winter
  • "Check action"-mapped keys should now work to attach bait to a rod.
  • Rain ambient sound should no longer play in Sandy's Oasis under any conditions.
  • Your baby should now be properly born, even if you pass out in the mines on the eve of the birth.
  • Moonlight Jellies engagement crash
  • Galaxy sword should now be truly unloseable
  • You can no longer lose hay to a hopper because you have no silo.
  • You can no longer plant fruit trees off the farm.
  • “Attack” foods now properly give an attack buff.
  • Clay can no longer always be found one tile above a previously discovered clay spot.
  • Blue Jazz flowers in the refrigerator are now properly consumed in cooking recipes.
  • Fruit that drops when you chop a tree now properly stacks with fruit that drops when you shake a tree
  • Worm bins no longer continue to produce worms every 10 minutes after midnight
  • Jack-o-lanterns properly glow
  • Torches and other light sources held by player are now properly lit after saving/reloading
  • You will now see the final Joja cutscene if you switched to Joja after starting with the community center.
  • When retrieving the cave carrot for Marnie, she will only take one from you.
  • Fixed strange behaviors when picking up certain items with a full inventory.
  • When a bomb is placed and then the player leaves the area, the resulting debris will no longer erroneously appear in the new area.
  • Watering a trough in a slime hutch will now have no effect on the troughs in other slime hutches.
  • Using the rain totem and then quickly entering your house no longer causes you to become stuck in the wall.
  • The stone floor now look correct in any configuration.
  • Numerous minor bug fixes.
  • Typo fixes

Aside from the new farm maps, all the new content from 1.1 will be available in your existing save file. Making a new character is only necessary if you want to play on one of the new farm maps.

Note: The new balancing changes correct the values of a few outlier crops that were far more valuable than all others by a huge margin. I don't want Stardew Valley to make players feel "forced" into one particular way of making money. I think it's a lot more fun to feel like there are many different options for success. However, I do understand that growing blueberries and making ancient fruit wine is part of the Stardew culture at this point, so I've made sure that they are still very lucrative options. But these changes should help players feel like they have a few more options.

I hope you enjoy the new update!

***Please be aware that some mods might not be compatible with the new update

-Ape

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Críticas

“Far more than just a farming game, this one-man labor of love is filled with seemingly endless content and heart.”
5/5 – Giant Bomb

“The core mechanics and relaxing aesthetic merge so well together that players will sink in to the experience and never want to leave.”
95 – Destructoid

“Stardew Valley has been the most rich and heartwarming experience I’ve had in a game in years.”
95 – CGMagazine

Acerca de este juego

Stardew Valley is an open-ended country-life RPG!



You've inherited your grandfather's old farm plot in Stardew Valley. Armed with hand-me-down tools and a few coins, you set out to begin your new life. Can you learn to live off the land and turn these overgrown fields into a thriving home? It won't be easy. Ever since Joja Corporation came to town, the old ways of life have all but disappeared. The community center, once the town's most vibrant hub of activity, now lies in shambles. But the valley seems full of opportunity. With a little dedication, you might just be the one to restore Stardew Valley to greatness!

Features
  • Turn your overgrown field into a lively farm! Raise animals, grow crops, start an orchard, craft useful machines, and more! You'll have plenty of space to create the farm of your dreams.

  • Improve your skills over time. As you make your way from a struggling greenhorn to a master farmer, you'll level up in 5 different areas: farming, mining, combat, fishing, and foraging. As you progress, you'll learn new cooking and crafting recipes, unlock new areas to explore, and customize your skills by choosing from a variety of professions.

  • Become part of the local community. With over 30 unique characters living in Stardew Valley, you won't have a problem finding new friends! Each person has their own daily schedule, birthday, unique mini-cutscenes, and new things to say throughout the week and year. As you make friends with them, they will open up to you, ask you for help with their personal troubles, or tell you their secrets! Take part in seasonal festivals such as the luau, haunted maze, and feast of the winter star.

  • Explore a vast, mysterious cave. As you travel deeper underground, you'll encounter new and dangerous monsters, powerful weapons, new environments, valuable gemstones, raw materials for crafting and upgrading tools, and mysteries to be uncovered.

  • Breathe new life into the valley. Since JojaMart opened, the old way of life in Stardew Valley has changed. Much of the town's infrastructure has fallen into disrepair. Help restore Stardew Valley to it's former glory by repairing the old community center, or take the alternate route and join forces with Joja Corporation.

  • Court and marry a partner to share your life on the farm with. There are 10 available bachelors and bachelorettes to woo, each with unique character progression cutscenes. Once married, your partner will live on the farm with you. Who knows, maybe you'll have kids and start a family?

  • Spend a relaxing afternoon at one of the local fishing spots. The waters are teeming with seasonal varieties of delicious fish. Craft bait, bobbers, and crab pots to help you in your journey toward catching every fish and becoming a local legend!

  • Donate artifacts and minerals to the local museum.

  • Cook delicious meals and craft useful items to help you out. With over 100 cooking and crafting recipes, you'll have a wide variety of items to create. Some dishes you cook will even give you temporary boosts to skills, running speed, or combat prowess. Craft useful objects like scarecrows, oil makers, furnaces, or even the rare and expensive crystalarium.

  • Customize the appearance of your character and house. With hundreds of decorative items to choose from, you'll have no trouble creating the home of your dreams!

  • Xbox controller support (with rumble)! (Keyboard still required for text input)

  • Over two hours of original music.

Requisitos del sistema

Windows
Mac OS X
SteamOS + Linux
    Mínimo:
    • SO: Windows Vista or greater
    • Procesador: 2 Ghz
    • Memoria: 2 GB de RAM
    • Gráficos: 256 mb video memory, shader model 3.0+
    • DirectX: Versión 10
    • Almacenamiento: 500 MB de espacio disponible
    Mínimo:
    • SO: Mac OSX 10.9+
    • Procesador: 2 Ghz
    • Memoria: 2 GB de RAM
    • Gráficos: 256 mb video memory, OpenGL 2
    • Almacenamiento: 500 MB de espacio disponible
    Mínimo:
    • SO: Ubuntu 12.04 LTS
    • Procesador: 2 Ghz
    • Memoria: 2 GB de RAM
    • Gráficos: 256 mb video memory, OpenGL 2
    • Almacenamiento: 500 MB de espacio disponible
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Global:
Extremadamente positivos (42,957 análisis)
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