Experience virtual life at sea aboard a pirate ship!
User reviews:
Mixed (11 reviews) - 63% of the 11 user reviews for this game are positive.
Release Date: Sep 5, 2016

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Notice: Requires a virtual reality headset. See the VR Support section for more info.

Buy VROOM: Galleon


Recent updates View all (5)

September 6

Updated Trailer!

Please post a review when you have a chance! Most of them are from 6+ months ago, when this was a very different experience.

I just posted an updated trailer; see above!

Also, I checked-in a very small update for a couple of niggles:

- Ocean caustics on Rift are now animated.
- Fixed a scaling issue when using a ladder.
- Smoke is no longer drawn on top of everything else.

0 comments Read more

September 1

Vive Support is Here!

VROOM: Galleon now fully supports the HTC Vive!

It took longer than expected, due primarily to both the vastly different input methods and rendering performance between the Rift and Vive, but here it is!

I also added several new features, including a fun flintlock-shooting mini-game where you blast items thrown by monkeys before they can hit you in the head! It was built primarily for Vive controllers, so kindly excuse the poor play-ability if you're using a standard Xbox controller. (I'll have to update it for Touch once I get my hands on a pair.)

Also, now that faster graphics cards are becoming available, I've extended the graphics quality settings to a 7th level. (Just press a number from 1 to 7 on your keyboard, 7 is highest, 4 is default.) Settings 5 thru 7 now use super-sampling.

A lost has changed since the last version! Here's the full change-log:

- Added HTC Vive support, with teleport and interactive-pointer controls!
- Added a "Monkey Fight" mini-game on the island where you can shoot thrown objects for points! (Was designed for VR positional controllers, so gameplay using Xbox Controller isn't great.)
- Added a Steam Achievement for winning the monkey fight.
- Sword and Telescope are now "picked up" when using Vive controllers.
- Telescope on Oculus is now held up to your eye to match Vive functionality, and is available on the open sea.
- Distant trees twist less as you move your head.
- Upgraded and tweaked ocean to look better, work with SteamVR, have caustics on Rift, and not "wriggle" as you move your head.
- Made some adjustments to quality levels, including adding a new 7th level, as well as increased renderScale (supersampling) for settings 5 and above. (5=1.5, 6&7=2.0)
- Adjusted indoor lighting and added an eye-adjustment effect.
- Treasure items can now be inspected by interacting with them.
- Improved several ring models now that they're more easily scrutinized.
- Added refraction to water in buckets.
- Camera now shakes when firing cannons.
- Controller used on introduction screen is now the active controller. (Fixes issue with interfering controllers like pedals and steering-wheels.)
- Rotation snapping is now enabled by default in VR mode. (Press F4 to toggle it.)
- Added a pirate's hook in the Captain's cabin.
- All doors on island can now be opened.
- Adjusted scale of Galleon and some other models.
- Smoothed and slowed player movement using Xbox controller.
- Left trigger now halves player movement rate, right doubles it.
- Corrected Xbox controller displayed in intro.
- Switched to a more reliable camera fade-in/out method.
- Sharpened text message fonts.
- Seagull now flaps up into the air upon entering it.
- Fixed some trees having bright ocean reflections.
- Removed animated camera transition option.
- Fixed a faint underwater shark outline in open sea.
- Reduced installation size ~80MB by crunching textures.
- Fixed some missing faces on rigging lines.
- Reinstated cannonball explosions that had gone missing.
- Built using Unity 5.4.0F3 and SteamVR v1.1.1.

1 comments Read more


“Wow, this is brilliant! I love it! Simply love it! 10 out of 10. They even have t!#@, so it's perfect. Spot on!”
10/10 – Game Hard 4.0

“A unique and surprising Oculus Rift experience, with hundreds of interactive objects and sights to see.”
7.4/10 – The Rift Arcade

About This Game

Experience virtual life at sea aboard your own pirate ship!

What wonders await ye:
  • Explore the decks and cabins of an historically accurate 16th-century English race-built galleon!
  • Relax to the soothing sounds and gentle rocking motion of Caribbean waves!
  • Swim past man-eating sharks to explore a lush tropical island!
  • Get a bird's-eye view as a seagull; soar through rigging and over trees!
  • Fire each of her twelve mighty minion cannons!
  • Climb the shrouds to the crow's nest!
  • Bask in the warm glow of your pirate treasure!
  • Keep a watchful-eye for mermaids with your trusty telescope!
  • Eat and drink your fill at the captain's table!
  • Shoot objects thrown by monkeys before they hit your head!
  • Experience additional "magical realism" events that only VR makes possible!

Developed exclusively for virtual reality headsets, this is not a traditional PC game or sailing simulator. It is an immersive experience designed to delight your senses in life aboard an old sailing vessel, with several fun activities thrown-in for good measure. Due to heavy VR performance constraints, the ship does not currently sail, but rather floats in place at two different locales.

If you enjoy this title, be sure to check out VROOM: Aerie: http://store.steampowered.com/app/375190

System Requirements

    • OS: Windows 7 (64-bit) or newer
    • Processor: Intel i5-4590 equivalent or greater
    • Memory: 8 GB RAM
    • Graphics: NVIDIA GTX 970 / AMD 290 equivalent or greater, plus latest drivers
    • DirectX: Version 11
    • Network: Broadband Internet connection
    • Storage: 1 GB available space
    • Sound Card: Any Windows Compatible
    • Additional Notes: VR Headset: Oculus Rift w/Runtime v1.3+ or HTC Vive w/Steam VR
Customer reviews
Customer Review system updated Sept. 2016! Learn more
Mixed (11 reviews)
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10 reviews match the filters above ( Mostly Positive)
Most Helpful Reviews  Overall
49 of 72 people (68%) found this review helpful
5 people found this review funny
Not Recommended
0.4 hrs on record
Posted: October 29, 2015
What a waste of money. It's not a game. Developer is talking about it being a VR game. Why they display it in simulator, I don't know. It's not doing anything and the ship doesn't even sail.
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19 of 28 people (68%) found this review helpful
Not Recommended
0.1 hrs on record
Posted: November 14, 2015
Controls are fiddly, using sort-of Tank controls that don't really make sense in VR. I only played very briefly and felt motion-sick (I work with VR headsets every day, it takes a lot to make me feel queezy in VR). Some interactive objects also unexpectedly moved the camera, causing sudden disconnect that added to my nausea.
Collision is a little all over the place, can often just walk through stuff.
General framework/layout and experience is missing, no menus or any sort of introduction into what's going on.

Graphics are lovely however, but they don't make up for the lack of content. With the above fixed, I still can't see this for more than £1.99 on Steam.
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7 of 10 people (70%) found this review helpful
0.4 hrs on record
Posted: April 22
Just tried this on CV1. It's not a game as such, but as an exploration/sitting around admiring the view experience, it's fantastic. The visuals look great and the minigames are entertaining (particularly flying as the bird). If you're looking for somewhere to just hang out in VR, this is perfect.
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7 of 10 people (70%) found this review helpful
0.9 hrs on record
Posted: May 23
Amazing graphics for current VR hardware. Enjoyed the slow pace; just watching the ship rock and waves roll by. Can't wait for Vive support!
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4 of 5 people (80%) found this review helpful
1.9 hrs on record
Posted: September 13
I love pirates! This is the best looking ship I've seen yet, and it's in VR. Very fun experience. Lots of good humor and happiness. It took me a while to find the island. (You have to use the pole thingie.) I hate those damn monkeys!
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8 of 13 people (62%) found this review helpful
Not Recommended
1.0 hrs on record
Posted: November 6, 2015
This is a very neat concept that still needs some work. The authentic Galleon is quite cool to explore and there are a ton of neat little surprise actions hidden throughout the game (things to open, things to activate, things to briefly enter the POV of). The graphics are great, but the movement is a bit odd and gave me pretty strong nausea. I'm looking forward to trying this in room scale with the vive, but I really think the movement will need something like Cloudhead's Blink locomotion or cloudstep.

I have to recommend against the game at the $9.99 pricepoint in its current state. Given an updated movement system and some bugfixes for some minor graphical glitches, or a drop in pice to 2-3 dollars, I'd change this to a yes.
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9 of 15 people (60%) found this review helpful
Not Recommended
0.6 hrs on record
Posted: November 6, 2015
Cool demo, but needs work. The model is good but movement feels strange and there are frequent glitches with lighting and collisions. No options menu of any kind. Has potential to be a cool exploration experiance. Just needs polish.
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5 of 8 people (63%) found this review helpful
1.5 hrs on record
Posted: May 23
I really enjoy Aerie and how it has improved over the past few months, so I figured I'd pick this up as well. I was nervous about getting seasick, but fortunately that never became a problem.

The graphics are some of the best I've seen in VR. Hopefully the devs will add more content as they did to Aerie, because I'd like to spend more time here. It's well worth the price if you love pirate ships.
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2 of 3 people (67%) found this review helpful
1.9 hrs on record
Posted: September 14
Great graphics for VR, simple teleport movement, all interaction done via trigger. Runs and looks great on my GTX 1080, especially the ocean! (I got a little creeped-out swimming beside the ship, which was interesting. The sharks don't help!) Some of the sounds were good, but others, like the seagulls, weren't so. Nice effort from a solo developer. I will have to pick-up your other title.

Can't wait for "AAA" versions of experiences like this with more ships and places to go!
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6 of 11 people (55%) found this review helpful
10.7 hrs on record
Posted: December 27, 2015
Excellent graphics and ship movement. Need to be able so set the sails and simulate going somewhere.
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Recently Posted
The Giggity of Quagmire
0.1 hrs
Posted: October 21
*** as for now, until I update this is my review for the VIVE ***

This is NOT a game, simulation, or ANYTHING.

It is a model of a ship that you walk around in.

You can not sail, truly interact with anything in a meaningful way, and I mostly experienced game breaking glitches. ** which I will try and work with the developer on helping to fix **

The most interesting thing for my VERY short time playing was the GLITCHES......
Helpful? Yes No Funny
1.3 hrs
Posted: December 27, 2015
I really enjoyed this VR experience! Amazing surprises and special effects!
It will be a while until hardware is ready to move the ship so, I understand why it is stationary.
Nevertheless, its very cool VR experience to showcase friends and get everyone excited about VR!
A must have !
Helpful? Yes No Funny
ronnie x] #STARBOY
0.3 hrs
Posted: December 16, 2015
This is one of the best VR experiences so far. The graphics are amazing. Controls were simple. I never felt sick at all. Steering the seagull around the island with your head is a blast!
Helpful? Yes No Funny
0.2 hrs
Posted: November 16, 2015
This was a solid experience, but could use some improvements. But as others have said, don't go into it expecting "gameplay". You basically can roam around a couple environments, and interact with a few objects (i.e. fire cannons).


-Great Graphics/Visuals

-Several Interesting and unexpected interactions



-Needs further optimization. i5 4690K and R9 390 were not enough to be completely judder free in all areas. Island was especially bad.

-$10 seems steep for the lack of replay value

-Controls could be improved, and maybe add a pause menu with controls listed.
Helpful? Yes No Funny