À la une
Jeux
Logiciels Démos ACTUALITÉS Recommandations
Tidalis est un jeu à base de blocs avec une mécanique addictive. 20 modes sont disponibles avec des douzaines de blocs spéciaux et 115 niveaux pour le seul mode aventure. Le jeu commence avec de blocs de couleurs qui tombent et qui affichent une flèche de direction.
Date de parution: 16 juil 2010
Tags populaires des utilisateurs pour ce produit :
Regarder les 2 vidéos

Acheter Tidalis

Mises à jour récentes Tout voir (1)

Official 1.500: Linux Support!

17 juillet

Recently I said that we weren't going to port Tidalis to linux, because it's just not a profitable enough game for us, and it's on a super old version of our engine. Well... man if I didn't boot this game up and just fall in love with it all over again. I get to say this, because I wasn't the lead designer on this one -- Lars Bull really did a stellar job with the design of this game (the only Arcen title I wasn't lead designer on).

Anyhow, as you can no doubt guess by the title of this post, the game charmed me into going back and porting it to linux despite my original intent. Also, honestly we wanted to have full linux support for ALL of our library, without unsightly holes here and there.

Here are the release notes. There are actually a few fixes in there, too, which is handy.

New System Requirements

The one big caveat with this release is that the newer version of Unity that we upgraded to has higher system requirements -- in terms of operating system -- than the much older version that Tidalis was on. Notably, on the Microsoft side, Windows 2000 can no longer be used -- you have to have Windows SP2 or higher, now. On the Apple side, you can't use PowerPC computers any longer -- you have to have an Intel-based CPU.

But wait, what if you already bought it and can no longer play it!? Got you covered, of course. :) Version 1.017 is marked in Steam as having a "beta" version that you can opt in to that is named "OldSysReqs." I'm not sure if Steam itself honestly is able to hit the system requirements that Tidalis used to be able to, though...

License Keys No More

Another nice thing about this version is that the license key that was previously required is now optional instead. The game won't ask you for the CD key anymore, and Steam actually no longer even gives you one, since that was only confusing and pointless. But if you have one from the past, you can still use it if you... for some reason want to. ;)

14 commentaires Lire la suite

Articles

  • "Tidalis est un jeu de type "associez 3 éléments" qui n'a pas l'air fatiguant ou répétitif : j'ai vraiment envie d'y jouer, ce qui est significatif étant donné le nombre de jeux de puzzle que j'ai testé. Je ne pense pas qu'il est exagéré de dire que Tidalis est l'un des meilleurs jeux de puzzle auquel j'ai jamais joué. En clair, si vous aimez les jeux de puzzle (et même si habituellement ce n'est pas le cas), il faut absolument que vous achetiez Tidalis. Dès maintenant. Go !"
    James Allen, Out of Eight PC Game Reviews (Note : 8/8)
  • "Par dessus tout, c'est le jeu occasionnel le plus robuste et intéressant que j'ai vu depuis quelques temps. Il y a tellement à faire et tellement de manières de jouer que je ne sais même pas si "occasionnel" est le terme approprié. Oui le gameplay est occasionnel mais ceci est un produit de Arcen Games très développé et peaufiné qui met la honte à de nombreux jeux bien plus chers. De nombreuses méthodes de jeu pour ce titre existent et, au final, ce développeur a pris avec succès un genre classique, l'a tourné comme il fallait et nous montre ce qui peut être fait lorsque vous sortez des sentiers battus."
    Christophor Rick, Gamers Daily News (GDN Gold Award, Note : 9/10)

À propos du jeu

Tidalis est un jeu à base de blocs avec une mécanique addictive. 20 modes sont disponibles avec des douzaines de blocs spéciaux et 115 niveaux pour le seul mode aventure. Le jeu commence avec de blocs de couleurs qui tombent et qui affichent une flèche de direction. Si les blocs sont empilés plus haut que la hauteur de votre cadre vous avez perdu. Pour éviter cette fin funeste vous allez devoir vous débarrasser des blocs en les associant. Faites un clic droit et associez-les pour déclencher des réactions en chaîne.
Cela paraît simple de premier abord et c'est en fait simple. Il va cependant faire falloir fonctionner vos cellules grises pour faire des associations gagnantes. Tidalis dispose d'un mode coopératif et d'un mode challenge.
En gros, plusieurs contenus de jeu sont basés sur cette mécanique.

Comprend :

  • Jeu à base de blocs avec une mécanique addictive
  • Mode coopératif et compétitif (en local comme en mode réseau).
  • Une vaste sélection orientée action/casse-tête.
  • Mode aventure et des modes en opposition.
  • Plus de 20 styles de jeu avec des éléments et des blocs.
  • Musique magnifique et jeu riche.
  • Les joueurs peuvent créer des niveaux supplémentaires des thèmes et des aventures.
  • Options pour les personnes avec des problèmes de reconnaissance des couleurs et les joueurs sensibles aux mouvements et couleurs ainsi que ceux qui jouent sur des ordinateurs plus anciens.

Configuration requise (PC)

    • Système d'exploitation : Windows 2000 ou supérieur, 32 ou 64 bit
    • Processeur : 1.4Ghz minimum, 1.8 Ghz recommandé pour les animations ou multijoueur
    • Mémoire : 512 Mo de RAM (1 Go Recommandé)
    • Graphismes : 8800x600 ou supérieure (32 bit color, 1280x720 recommandé )
    • DirectX® : N/A
    • Disque dur : 600 Mo d'espace disque
    • Autres : Connexion internet ou LAN pour le multijoueur. Le mode multijoueur sur un seul ordinateur est aussi disponible.

Configuration requise (MAC)

    • Interface : Mac OS X 10.5.8 ou supérieur
    • Processeur : 1.4Ghz CPU minimum, 1.8 Ghz Recommandé pour les animations ou multijoueur
    • Mémoire : 512 Mo RAM (1 Go Recommandée )
    • Graphismes : 800x600 ou supérieure (32 bit color, 1280x720 recommandé )
    • Disque dur : 600 Mo
    • Autres : connexion internet ou LAN pour le multijoueur. Le mode multijoueur sur un seul ordinateur est aussi disponible.

Configuration requise (Linux)

    • OS: Ubuntu 10.10 or later, although other unsupported distros may very well work
    • Processor: 1.4Ghz CPU minimum, 1.8 Ghz recommended for background animation or multiplayer
    • Memory: 1 GB RAM (2 GB recommended)
    • Graphics: 800x600 or greater screen resolution (32 bit color, 1280x720 recommended)
    • Hard Drive: 600 MB
    • Other Requirements: Internet Connection or LAN required for networked multiplayer. Single-computer multiplayer is also available.
Évaluations intéressantes des utilisateurs
8 personne(s) sur 11 (73%) ont trouvé cette évaluation utile
20.9 heures en tout
This is a tough game to review, and whether it's recommended or not depends entirely on the demographic. Tidalis is a supremely polished and smooth game that has a metric ton of features. The trailers and screens don't do justice to the sheer amount of content that the game contains, and it's a nice tonic when compared to the occasional Early Access flop that you see on Steam. There's clearly a lot of love that's gone into the creation of Tidalis.

Fans of puzzle games will find a lot to admire. The gameplay is very solid with a bewildering array of game options. The adventure mode doesn't take itself too seriously, has a decent sense of humour and is as challenging as you want it to be - handicap adjustments can be made at any time, though the default difficulty provides a good test without inducing baldness. The brainteasers offer another dimension, and the level editor is sound. Multiplayer is available in all modes and works well. Special mention to an excellent OST to round things off. Perhaps I'm sounding overly positive, but I was genuinely impressed with the level of quality that this game presented.

That being said, it's ultimately held up by its own genre limitation - if you're a puzzle game fan, particularly match-3 games, then fantastic! I'd urge you to pick this immediately. But for others, it might all get a tad too samey over the course of the game. Despite some varied gameplay mechanics, it all boils down to the same core principle at the end of the day, and if that doesn't sound like your cup of tea then it might not be worth it.

I'd still recommend it as an excellent example of what a good puzzler is all about; depth, difficulty and variety.
Posté le : 12 mai
Cette évaluation vous a-t-elle été utile ? Oui Non
4 personne(s) sur 5 (80%) ont trouvé cette évaluation utile
33.4 heures en tout
Tidalis takes the Tetris genre of games and rips it apart. Tidalis is basically Tetris on steroids.

Like Tetris, multi-colored blocks will fall down your screen at regular intervals. If you match up the blocks correctly they'll be cleared, but if too many blocks stack up (to the top of your screen) you lose. But that is where the similarity ends.

In Tidalis you create "streams" to clear your blocks, and with clever positioning it's possible to use streams to clear blocks all across the play area. As blocks are cleared more streams can be created allowing you to create combos that give you extra points. It's really cool to plan out a chain reaction and see it pay off!

Also, there are about two dozen special blocks to spice up gameplay. Some of these are generally helpful, such as a "quad repeater" -- if one stream goes into the repeater, four come out, meaning you can get some really nice chains or combos going. But some special blocks are generally unhelpful, such as an "idol" block, that will halve the score of any chain that touches it. Usually there are only 1 or 2 special blocks used per level, and you're given a briefing on exactly what they do before the level starts. This is good as it prevents players from getting overwhelmed from the sheer variety possible.

Speaking of variety, there are a ton of different victory conditions to keep things fresh. Remember how I said that quad repeater blocks are generally good? Well how about a level with quad repeaters where the victory condition is to score the smallest chains possible, and the loss condition is to score too many large chains? In that level you'd actually want your streams to avoid the quad repeaters to keep your chains from getting too big!

There are also items that you can use in some levels, for example one item will remove several blocks from the play area and put them in your inventory, allowing you to re-arrange them at your leisure.

There are also many different game modes. For example in "Graviton" game mode your streams are affected by gravity, meaning they do not go up as far, but they go down much further.

Fortunately there are several tutorials for this game, and a Custom Game mode where you can experiment with all the multitude of options.

There is also a Versus mode where you play against other human players, and a Co-operative mode where you work with other human players to beat a level! There is a level editor included so you can create your own levels from scratch!

Finally, there is Adventure mode, which is the main single-player campaign. Whoever heard of a Tetris-genre puzzle game having a single-player campaign with a storyline??? I think that was a pretty nice treat. There are 115 levels in the campaign, with another 100+ optional "Brainteaser" levels. If you get stuck on a level you have the option to skip it, but I'm pleased to say I was able to make it through the whole campaign without having to skip any levels, so the difficulty level was about right. The Brainteaser levels are quite different from normal levels. In Brainteaser mode no blocks fall from the top of the screen, you are only allowed to create one stream, and you have unlimited time to postion your blocks and ponder your one move.

I thought the soundtrack for the game was well done. It is a mix of both cheery and soothing piano tunes.

If there is one criticism it's that the single-player storyline seems to be geared towards young children, but the difficulty level of the puzzles is geared towards adults. But it's not good to be too critical on that point, I'm astounded the game had a storyline at all!

If you like Tetris-style games or really any puzzle games at all you should check out Tidalis.
Posté le : 18 mai
Cette évaluation vous a-t-elle été utile ? Oui Non
4 personne(s) sur 6 (67%) ont trouvé cette évaluation utile
247.6 heures en tout
I spent 240 hours grinding my last achievement.

I'm thinking of idling other games so people stop looking at my games library and asking why I've played more Tidalis than Skyrim.
Posté le : 13 août
Cette évaluation vous a-t-elle été utile ? Oui Non
2 personne(s) sur 4 (50%) ont trouvé cette évaluation utile
2.0 heures en tout
One nice casual indie puzzle game with relaxing visuals and music that you can actually play for a while and won't get you bored.
Posté le : 18 mai
Cette évaluation vous a-t-elle été utile ? Oui Non
0 personne(s) sur 1 (0%) ont trouvé cette évaluation utile
5.3 heures en tout
Just what I need to unwind after massacring zombies...... Beautiful, Catchy/Dynamic Music, Paced Gameplay (Easy to Challenging), Story Mode ... I'm not a huge puzzeler, but I was a gamer when Tetris was huge, and this feels like a complex, evolved, yet still-casual take on the action-puzzle genre :)
Posté le : 26 mai
Cette évaluation vous a-t-elle été utile ? Oui Non
0 personne(s) sur 1 (0%) ont trouvé cette évaluation utile
13.9 heures en tout
Waste of money and waste of time : except for a VERY FEW levels (15/115 I'd say....), game has no interest.
Due to unbalanced and untested (maybe the reason of the discount...) mechanics, u have no control of what's happening on board. So most of the time u skip level. U cannot have any control : u have to restart again and again and just hope for the proper baord to appear.

No, seriously, this is just ONE MORE UNACHIEVED GAME like many others.
"OK guys ! Don't waste more energy in dev. this one , just discount it. No matter the game is not finished, people won't be mad paying 1$ for a game that would require hours of testing and balancing.."

Just avoid it -- it's not even a game, just a project..
Posté le : 23 décembre 2013
Cette évaluation vous a-t-elle été utile ? Oui Non