Guide a group of space settlers trying to establish a base on a remote planet. Grow food, collect energy, mine resources, survive disasters and build a self-sufficient colony in a harsh and unforgiving environment.
User reviews:
Recent:
Very Positive (100 reviews) - 81% of the 100 user reviews in the last 30 days are positive.
Overall:
Very Positive (2,597 reviews) - 80% of the 2,597 user reviews for this game are positive.
Release Date: Oct 15, 2015

Sign in to add this item to your wishlist, follow it, or mark it as not interested

Buy Planetbase

SUMMER SALE! Offer ends July 4

-30%
$19.99
$13.99
 

Recent updates View all (19)

June 13

Version 1.2.0 released



Challenges are here!

This version adds challenges to Planetbase: they are custom scenarios with set starting conditions and goals, the system can also be used to create modifications of the existing planets.

There are 4 built-in challenges in the game, and many more already in the Steam Workshop created by the community, just subscribe to an item, and it will appear in the challenges section in game.


Changelog

- Added support for challenges, there are some built-in ones, and they can also be downloaded from the the Steam Workshop.
- 4 new challange related achievements.
- New music track.
- Reworked title screen a bit, moved credits to a smaller button, and added switch planet and worshop buttons.
- Pyramid now requires Signpost first.
- When buying vegetables, vitromeat or meals from traders you now get a random subtype.

35 comments Read more

May 17

Version 1.1.3 released

This is a quick fix for the duration of the night on the Desert and Frozen planets.
It will now last for 8 hours instead of 12. This will make the game a bit easier on these two planets as it was always meant to be.

12 comments Read more

About This Game

Planetbase is a strategy game where you guide a group of space settlers trying to establish an outpost on a remote planet.

In the game you play the role of the base architect and manager, telling your colonists where to build the structures they will need to survive. You will have to ensure that they have a constant supply of oxygen, food and water to stay alive.

You will get them to collect energy, extract water, mine metal, grow food, manufacture bots, and build a fully self-sufficient base in a harsh environment, where you are always one step away from total failure.

Even if the game is not intended to be a simulator, all the mechanics are plausible, and based on what the expected challenges of establishing a colony in an new planet would be.

Features:


  • Four different planets with different conditions and increasing difficulty.

  • Harness solar and wind energy (if available) in order to power the base's structures.
  • Grow hydroponic Vegetables and synthesize Vitromeat to feed your population.
  • Mine and produce raw resources, process them, manufacture goods, and establish a production chain.
  • Carefully manage the colonist immigration flow to ensure you have the people with the right skills.

  • Survive disasters like meteors, sandstorms or solar flares and defend your base from intruders.
  • Mechanize your base by creating your own bots that will help with the more arduous tasks.
  • Grow your colony from a few initial pioneers to a vibrant planetbase with hundreds of colonists.

System Requirements

Windows
Mac OS X
    Minimum:
    • OS: Windows Vista/7/8/10
    • Processor: 2 GHz Dual Core
    • Memory: 2 GB RAM
    • Graphics: 512 MB VRAM (Shader Model 3)
    • DirectX: Version 9.0c
    • Storage: 600 MB available space
    Recommended:
    • OS: Windows 7/8/10
    • Processor: Intel Core i5
    • Memory: 4 GB RAM
    • Graphics: AMD/NVIDIA card
    • DirectX: Version 11
    • Storage: 600 MB available space
    Minimum:
    • OS: Mac OS X 10.8
    • Processor: 2 GHz Dual Core
    • Memory: 2 GB RAM
    • Graphics: 512 MB VRAM
    • Storage: 650 MB available space
    Recommended:
    • OS: Mac OS X 10.11
    • Processor: Intel Core i5
    • Memory: 4 GB RAM
    • Graphics: AMD/NVIDIA card
    • Storage: 650 MB available space
Customer reviews
Customer Review system updated! Learn more
Recent:
Very Positive (100 reviews)
Overall:
Very Positive (2,597 reviews)
Recently Posted
Kiradien
( 4.0 hrs on record )
Posted: June 25
Fun game in concept, but some of the stupidest AI ever. Failed my first colony because none of the characters would grab a gun - Only Guards can grab guns, really? That is moronic. One guy enters a colony and kills the 10 NPCs in it, with 0 resistance.

If the AI was half-way intelligent, or we could at least issue a self defense order, I would recommend this game, but the complete lack of control when this happens truly removes fun from the game.
Helpful? Yes No Funny
 
A developer has responded on Jun 25 @ 2:20pm
(view response)
UEBONO
( 6.7 hrs on record )
Posted: June 25
sci-fi-"Banished"!
Helpful? Yes No Funny
Mano
( 11.5 hrs on record )
Posted: June 24
ok press new game then exit the game wow 8+ houres already gone . this what happened to me lol
1 little advise dont give up at the begining
Helpful? Yes No Funny
Marsoupial
( 20.5 hrs on record )
Posted: June 24
Very challenging at first, but once you get the hang of the basics, your colony will quickly become more manageable. Good mechanics, pleasant graphics, and a great soundtrack are brought down only by a few problems: pathing and AI that isn't always quite up to par (important because you cannot directly control the settlers), a couple of more obscure game mechanics, and a lack of content at the endgame.

I easily put 15 hours into this on the first planet, figuring out how to play. I never got but a few hours into the second planet (there are four, of increasing difficulty), and I haven't touched the last two. I didn't feel very compelled to work my way up to colonizing them, as the mechanics don't change much between planets.

Overall, this is a very relaxing (unless things go horribly wrong!) game that is nice to play when you don't want something that demands a lot of your attention. I'd recommend it, but only at the $10 mark.
Helpful? Yes No Funny
_termiom
( 31.8 hrs on record )
Posted: June 24
It's fun for about the first half an hour, fun isn't even really a word to describe it, tedious even. Once you've made all the buildings, it isnt really fun anymore because there's nothing else to acheive. Atleast the game is playable and works I geuss, no major bugs. 4/10
Helpful? Yes No Funny
Gramponarium
( 24.1 hrs on record )
Posted: June 23
str8 balling, fun for a while
Helpful? Yes No Funny
james76543
( 105.4 hrs on record )
Posted: June 23
Top of the list of space colony management games.
Helpful? Yes No Funny
Reno_Koa
( 61.3 hrs on record )
Posted: June 23
Product received for free
I thought this game was like other Strategy games I have enjoyed, where you have all the resources available and the goal is to win, profit, conquer. Well the first goal in PlanetBase, is to survive solar day one on some desolate planet with seven astronauts, two robots, with limited supplies you have (including your spacecraft). I did the tutorial and even after doing so, my first couple attempts resulted with my entire crew dying a horrible death of asphyxiation, or of dehydration because I failed to setup space camp properly.

After surviving the night, a good length of the game is staying alive and at the same time expanding the base in order to become self-sustaining. It is good to develop a format on how you go about building your base. Because as I learned when you have a thriving base going full tilt producing all kinds of goods, making upgrades is not easy in this game. You have to reroute your corridors, then delete the module you want to upgrade. Then just pray there is enough allowable space in order for the bigger upgrade to make good connections, that is one of the crux of the game that makes it challenging yet frustrating.

During game play I have found few faults that could be bugs. For example after saving a game where everything was thriving and the grid was stable, when I load it up again all my food storages is low and power cells units are empty. Ai characters in the game can exhibit odd behavior where none of the colonist want to do their jobs, especially when all the robots have broken down, I would figure survival mode would kick in. The last one I experienced was having a huge supply of food available but all the colonist refuse to eat, and a mass starvation followed. Then I discovered the one aspect of the game that can effect the behavior of the colonist is the type of crops you grow for food. Why is it the starchy vegetables that are used in making bioplastics, cannot be used in making meals? Especially when the supply of other vegetables are running low.

Overall I find this game enjoyable and with a high replay value. I like the new challenges that have become available to subscribe. I hope to see this game enjoy further success.




Helpful? Yes No Funny
advon75
( 39.1 hrs on record )
Posted: June 22
This is a wonderful game of strategy and building a colony on a distant planet in space. Allowing me to begin by saying that this IS NOT a game for young children. I say this not to be mean against children. By children, i mean youngster below the age of 13 - 14. The only exception are those few very intelligent teens....who are probably more intelligent than me...I am 73 years old...with three college degrees behind me. More than likely, there are some of those teens who are more intelligent than me...even those I have 73 years of worldly experience. Including eight years in the USAF...and one year of hell in the Vietnam War. Anyway, for those who are up to it, this game is very challenging. If you like to "build things"...this game if for you. You are a colony of people who are placed onto an alien planet. CO2 is non-existing, therefore it must be provided by your supplies, that are included in the space vehicle...who delivered you to this strange unforgiving planet. There are only a few colonists, and each one has a specific duty to perform. There are seven workers, and two "bots"...non human...robot-workers. So, your job is to ensure that the essentials to live on this hostile planet, revolves around seven humans and two robots(referred to as "bots.)
Immediately upon landing you must begin to build structures to servive...there is no time to waster. There is only so much CO2 availible, food, etc...water is essential...and you have to build structures to provide everything...to servive...time is working against you. You must begin to build everyting to survive...and you will not have much time to build the correct structures needed to survive. If you build the wrong structure....and you have just wasted valuable time...that error could mean that mission is over...everyone dies...and the game is over. So, time is very important...chosing the correct structure...if you waste you time building something that is out-of servivial order...unfortunately the colonist will die. This game is not forgiving!
But, you must "pick yourself up" and begin a new game(or mission). I have played the game for 30 some hours,,,and have yet to servive a mission. This will happen to you...But don't give up...learn from your mistakes...and begin the game again...and this time...build the correct structure. So, far I have not been able to complete even one mission...But I have learned(I have 3/5 index cards) and I make notes of my errors...and hope my notes will enable me to finish a mission.
There are four major missions. I am only on the first. At this rate, I will probably be on this planet...many more times...before I get it right. But, I have patience...its fun...don't take failure as beging defeated...learn from your mistakes...use you index cards notes...and hopefully this will help me get through this first mission. I am retired...I have plenty of time...I am learning. This is a game to test your patience and intelligence. Get up from the floor, when knocked down, brush off the dust, and try, try, try, again. I know eventually I will succeed....I hope!
The makers of this game, must be someone or persons...a lot smarter than me. Even though its difficult to be defeated so many times...its a learning technique. Use your Got given patience...and attack the game again, again, again, until you are successful. You can be assurred, that I am not about to give up...I eventually will win...I must keep a positive attitude. that is what I suggest that you do.
Finally, I have been playing many games with Steam for years....and this is one of the best strategy games in their inventory.
Good Luck.
Helpful? Yes No Funny
 
A developer has responded on Jun 23 @ 3:53am
(view response)
Langers
( 24.1 hrs on record )
Posted: June 22
It's a challenging experience with a stranded, desperate atmosphere, one that is tense just waiting for the next disaster that can just end your game. This is what this game's cre is built on, pure survival and clever tactics to ensure survival on desolate extraterrestial planets.

Good bits:

Tense atmosphere
Evenly challenging (sometimes)
Vibrant detail
Excellent UI and building

Bad bits:

A.I is a little stupid sometimes
Too difficult at times
Gets too easy after a while
A little lack luster on content
Helpful? Yes No Funny
Most Helpful Reviews  In the past 30 days
92 of 114 people (81%) found this review helpful
2 people found this review funny
Not Recommended
60.1 hrs on record
Posted: May 29
Has potential, Needs better AI, building interface, more control, less vagueness on things. Especially Food. Sims aren't reliable and walk away in the middle of what there doing even only when slightly hungry/thirsty, Making it difficult to get things done especially a critical times. The game seems to work against you in ways it shouldn't. Building distance seems a bit arbitrary. Would be nice if the minimal distance left enough room for the larger versions of the building making it easier to replace and upgrade. Perhaps an upgrade option as well do you dont have to destoy(sometimes entire sections of a base) to upgrade it. Being able to set say biologist not to do other tasks like carry would also be nice. Food system needs alot of work, your entire food system can collapse because your biologist got distracted and fell behind just alittle and things just snowball downhill with no way to recover through even when no mistakes were made.
Now the game is enjoyable overall but unfogiving with AI that likes to dogpile on small mistakes and no fine controls to course correct.
Was this review helpful? Yes No Funny
 
A developer has responded on Jun 24 @ 4:24am
(view response)
18 of 19 people (95%) found this review helpful
1 person found this review funny
Recommended
161.4 hrs on record
Posted: May 26
Now that I completed almost all achievements with only two challenges left to try it's time to write a review on this enjoyable and extremely addicting game. If you love city building strategy games and survival ones like Banished, you should definitely check out this game, as this is essentially a space variation. You will -- presumably -- have to restart each planet and each challenge multiple times to perfect your strategy, but that's exactly where the fun starts, at least for me. In fact, after a hard start it can feel really cozy and quite satisfying to see your base safely secured by lightning rods amidst a thunderstorm. Especially as the graphics are beautiful. The mechanisms are logical even though they're sometimes not what you would expect -- e.g. if you can build a spaceship why are you not able to dig a tunnel through a mountain or build a floating component on a sea? -- and as probably everyone else I would wish for more planets, more resources, more buildings. Nothing what DLCs or mods can't fix, right?
A big congrats to the developers. Apart from the minor issues above this game is awesome.
Was this review helpful? Yes No Funny
13 of 13 people (100%) found this review helpful
1 person found this review funny
Recommended
21.9 hrs on record
Posted: June 9
A very difficult game. After 5 attemps at stabalizing an economy i was finally able to to complete one planet and move to the next, needless to say the other was more difficult.

This is a very addictive game if you dont give up and you will want to build until you have over 500 people in your civilization, i currently have nearly 400 people on the ice planet which is the most ive had so far and can get over 500 i reckon.

Overall a well made and balanced game that will give you basic knowlegde on planning, crowd control, and how economies work that isnt too complex once you get the hang of it.

Really worth the money!
Was this review helpful? Yes No Funny
9 of 10 people (90%) found this review helpful
1 person found this review funny
Recommended
39.1 hrs on record
Posted: June 22
This is a wonderful game of strategy and building a colony on a distant planet in space. Allowing me to begin by saying that this IS NOT a game for young children. I say this not to be mean against children. By children, i mean youngster below the age of 13 - 14. The only exception are those few very intelligent teens....who are probably more intelligent than me...I am 73 years old...with three college degrees behind me. More than likely, there are some of those teens who are more intelligent than me...even those I have 73 years of worldly experience. Including eight years in the USAF...and one year of hell in the Vietnam War. Anyway, for those who are up to it, this game is very challenging. If you like to "build things"...this game if for you. You are a colony of people who are placed onto an alien planet. CO2 is non-existing, therefore it must be provided by your supplies, that are included in the space vehicle...who delivered you to this strange unforgiving planet. There are only a few colonists, and each one has a specific duty to perform. There are seven workers, and two "bots"...non human...robot-workers. So, your job is to ensure that the essentials to live on this hostile planet, revolves around seven humans and two robots(referred to as "bots.)
Immediately upon landing you must begin to build structures to servive...there is no time to waster. There is only so much CO2 availible, food, etc...water is essential...and you have to build structures to provide everything...to servive...time is working against you. You must begin to build everyting to survive...and you will not have much time to build the correct structures needed to survive. If you build the wrong structure....and you have just wasted valuable time...that error could mean that mission is over...everyone dies...and the game is over. So, time is very important...chosing the correct structure...if you waste you time building something that is out-of servivial order...unfortunately the colonist will die. This game is not forgiving!
But, you must "pick yourself up" and begin a new game(or mission). I have played the game for 30 some hours,,,and have yet to servive a mission. This will happen to you...But don't give up...learn from your mistakes...and begin the game again...and this time...build the correct structure. So, far I have not been able to complete even one mission...But I have learned(I have 3/5 index cards) and I make notes of my errors...and hope my notes will enable me to finish a mission.
There are four major missions. I am only on the first. At this rate, I will probably be on this planet...many more times...before I get it right. But, I have patience...its fun...don't take failure as beging defeated...learn from your mistakes...use you index cards notes...and hopefully this will help me get through this first mission. I am retired...I have plenty of time...I am learning. This is a game to test your patience and intelligence. Get up from the floor, when knocked down, brush off the dust, and try, try, try, again. I know eventually I will succeed....I hope!
The makers of this game, must be someone or persons...a lot smarter than me. Even though its difficult to be defeated so many times...its a learning technique. Use your Got given patience...and attack the game again, again, again, until you are successful. You can be assurred, that I am not about to give up...I eventually will win...I must keep a positive attitude. that is what I suggest that you do.
Finally, I have been playing many games with Steam for years....and this is one of the best strategy games in their inventory.
Good Luck.
Was this review helpful? Yes No Funny
 
A developer has responded on Jun 23 @ 3:53am
(view response)
9 of 10 people (90%) found this review helpful
1 person found this review funny
Recommended
11.1 hrs on record
Posted: June 8
8 hours in on my first play through and i've had barely any of the issues described in the negative reviews.

- Yes, i forgot to watch my food supply and starved all my "sims".
- Yes, i didn't watch my electrical supply and lost power to my oxygen generators.
- Yes, sometimes the workers will put resources into a work station other than the medical lab, causing their fellow comrade to die.

There are issues, Yes, but only due to fault of your own. The games not hard, its not unforgiving. You're just doing it wrong. Follow the tutorial, and use similar practices in your own game.

One point of criticism; when trading items, if i want to sell my excess goods in exchange for their coins, there shouldn't be commission on their coins.

10/10 will allow meteors to kill again
Was this review helpful? Yes No Funny
9 of 10 people (90%) found this review helpful
Recommended
22.4 hrs on record
Posted: May 27
* What do you do?
You build a base to house colonists, you rush to get the first roots grounded then work on balancing your whole self significant thing between usage and storage.

* Initial thoughts?
I have been playing these types of game for years because they are fun, challenging and allow you to be creative. From Warcraft to Sim City, through Command and Conquer to Banished (each being totally different). This game had me playing for 2 days, finding new features and unlocking new ways to advance your colony.

* What about after that?
Once you unlock each (limited) "tech tree" item, passed the first planet. Your not really left with much to aim for. You will move onto a couple more planets, but your left with the same tech to unlock, the same patten of "build-reduce-increase-build more". Your only aim now is to just expand that particular colony until you question your time. You repeat the same housing, food, O2, water and energy arrangement over and over again. Creativity then become monotonous.

* Well, what you you suggest?
Again I like these types of games, but something is missing these days with this and Banished for instance. Its lacking anything fresh, its watered down. I get the feeling its half finished, one day the dev team gave the game a whirl and thought "thats alrite" "I'ld buy it" rather than "how about ground water levels" or "research into better robots etc". Maybe something more to manufacture.

* Verdict!
It is a well balanced game, everything is weighed out nicely. The initial challenge is good and rewarding. But I just wished it had a little more to do, I would have liked a more adventurous dev team. I would love a game with the depth of games from times of past, but feel like they stopped half way out of boredom. Its worth the £15 and you will have fun, but like Banished (for me) you get to a point, click quit and wont be bothered with it for some time.
Was this review helpful? Yes No Funny
5 of 5 people (100%) found this review helpful
Recommended
196.6 hrs on record
Posted: May 29
This game is probably one of the simpler simulation games out there, but it's consistent in it's world engine and rules. There are few surprises once you learn the mechanics of the game, and the game allows you to fail due to dumb decisions or just dumb luck.

From a challenge perspective, once you achieve a foundation you're most likely going to succeed unless dumb luck happens - ie days worth of no wind and storms, so your power accumulators all dry out. However, I see that as a bit of realism, we cannot always just use math and rules to predict success. I like the randomness and just having to abandon a base where you just messed up.

I would like to see the game evolve even further. More complex dependencies, a bigger world, capability to teraform parts of the planet (in particular the hard levels you may find yourself surrounded by mountains making you unable to build out). It would also be interesting to see procreation so a base could grow without having to receive immigrants. Having skill levels for the personnel would be interesting too. Anyway - you get the drift. It's a nice game to just kills some hours with now and then.
Was this review helpful? Yes No Funny
3 of 3 people (100%) found this review helpful
1 person found this review funny
Recommended
20.1 hrs on record
Posted: May 29
Well worth the price. There coulld be some more buildings but im sure that those are already in developement.
Would be nice to have something like a store to sell excess supplies to visitors or maybe a news sstation once the station has reached a certain population. Selling excess goods are a bit of an issue when you reach around population 60, always have so much starch or food. Perhaps an office to make contracts for selling supplies to a corporation? THis however makes it more complex so a downside if the devs want to keep the game simply and easy to pick up.
Was this review helpful? Yes No Funny
3 of 3 people (100%) found this review helpful
Recommended
23.2 hrs on record
Posted: June 14
It's a good game.But the AI should be improved,because it's so "awesome".The game type is some kind of simple,growing plants,making food,mining,manufacturing materials,robots and so on.........More buildings,creatures and gaming modes should be adhibited.Hoping it to be better
Was this review helpful? Yes No Funny
3 of 3 people (100%) found this review helpful
Recommended
24.9 hrs on record
Posted: June 12
bah, y sont où les aliens ? :p

starting the game, seeing hungry settler--> feeding him--> animation made me hungry ----> 10/10 would play 20 hours+
Was this review helpful? Yes No Funny