Anode reintroduces the classic falling-block puzzle genre, with new twists and challenges! Link blocks back and forth across each other. Match angled couplers to create chains of multiple colors. Play Mission Mode and complete randomly-generated objectives for more challenge!
User reviews:
Overall:
Positive (36 reviews) - 94% of the 36 user reviews for this game are positive.
Release Date: Oct 5, 2015

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Reviews

“a really good way to sink some time now and again”
IndieGames

“Just when you thought that the block dropping genre couldn’t evolve to become something more, Anode comes along and offers a fresh take on the genre.”
Steamfied

About This Game

Colored blocks fall, and they keep falling. You rotate them, and drop them. Faster and faster you align the pieces, creating links of matching color, filling in gaps. You touch a block with a detonator and the entire chain explodes. The blocks above them drop, another detonator touches, and another chain is gone. Then another.

Anode reintroduces the classic falling-block puzzle genre, with new twists and challenges! Link blocks back and forth across each other. Match angled couplers to create chains of multiple colors. Earn items and use them to clear your bin. Play Mission Mode and complete randomly-generated objectives for additional challenge. Post your scores on leaderboards and see how you stack up.

Invite a friend over, plug in some controllers, and dive into frantic competition. Complete long chains to send blocks to your opponent's side, or use offensive items to trip them up. Don't have a controller? Play two players with one keyboard! All to a pulsing soundtrack with music that gets more intense as your bin fills!

System Requirements

Windows
Mac OS X
SteamOS + Linux
    Minimum:
    • OS: Windows 7
    • Processor: 1.5GHz Processor
    • Graphics: 3D graphics card with 512Mb
    Recommended:
    • Processor: 2GHz Dual Core Processor
    • Graphics: 3D graphics card with 1024Mb
    • Sound Card: DirectX Compatible Sound Card
    Minimum:
    • OS: Snow Leopard 10.6.8 or later
    • Processor: Intel Core Duo
    • Graphics: 3D graphics card with 512Mb
    Recommended:
    • OS: Snow Leopard 10.6.8 or later
    • Processor: Intel Core Duo
    • Graphics: 3D graphics card with 1024Mb
    Minimum:
    • OS: Ubuntu 12.04 LTS
    • Processor: 1.5GHz Processor
    Recommended:
    • OS: Ubuntu 12.04 LTS or later
    • Processor: 2GHz Dual Core Processor
    • Sound Card: Compatible Sound Card
Customer reviews
Customer Review system updated! Learn more
Overall:
Positive (36 reviews)
Recently Posted
uberbacon
( 4.2 hrs on record )
Posted: June 25
This is a fantastic game that reminds me a lot of tetrinet.

It runs so smooth, it's quick and rewarding, very clever mechanics and enjoyable to play.

However I would not recommend it because of two major flaws:

- No online multiplayer.
- Not colorblind friendly

I also found that the achievements were way too easy, I got all the "challenging" ones within my first 5-6 games - without even seeing the difference between yellow and green.
Helpful? Yes No Funny
pundewhee
( 6.5 hrs on record )
Posted: June 14
Fun tetris-type game, but as with most games like this, after a couple of hours it gets repetitive. Good in short sessions and hunting for cheevos nonetheless.
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Note
( 0.6 hrs on record )
Posted: May 6
Anode is exactly the falling block puzzle game Steam needed. It's very different from a standard falling blocks puzzle game as you match pieces not horizontally and vertically, but also diagonally as well. You create chains of alike colored blocks using tetris-like pieces and destroy them with detonators to earn points. Clearing several chains in a row raises your sequence bonus and that can lead to some intense moments. I'm kinda glad that Anode came out, Steam needs more puzzle games.. .-.
Helpful? Yes No Funny
Nick
( 3.1 hrs on record )
Posted: March 16
Interesting tetris-kind game.
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AccidentlyOnPurpose
( 5.9 hrs on record )
Posted: March 11
7.4/10 - One of the most addicting falling block games!

I didn't expect much more than Tetris; but I was pleasantly surprised with how much this game had to offer. There are a plethora of different modes to explore and achievements to unlock. Some of the unique elements cause an increased sense of urgency and difficulty that I enjoy.

There is NOT multiplayer as far as online; which was misleading. If anything I would specify that it's local-multiplayer only. Although this is a cool feature I can't imagine ever inviting someone over to play this. Two people playing on the same keyboard is some weak as hell multiplayer if you can even classify it as that.

Worth $2-5; depending on how much you enjoy falling block games.

Accidently Reviewed
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Steam Group: AccidentlyReviewed
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Ene Kyoto
( 1.7 hrs on record )
Posted: March 10
This game made my brain full. I feeds my hunger, once again! Something to make my brain ♥♥♥♥♥♥.... Oh yes. Giggity.
Helpful? Yes No Funny
ukchanak
( 1.7 hrs on record )
Posted: February 19
Much like Tetris but far more complicated and difficult! I love the intellectual challenge plus the time limit of not destroying enough nodes to keep the levels clear.
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Jimby
( 8.4 hrs on record )
Posted: January 16
While similar to many puzzlers you may have played, Anode brings an original and well balanced formula to the genre. The combo system rewards aggressive and reckless play more than idiot-savant organization, which I found, as an non-aueter, made the speed escalation in later levels much more coherent and enjoyable than most. The ability to to link combos across diagnals is suprisingly rare, and creates chains and collapses that put the competitors to shame.

Initially (first 30 minutes), my response was tepid, but after taking the time to pursue the score based achievements, the balance and challenge started to click. Once I started playing against my brother, it became addiction. It's quickly become my favorite puzzler of all time.

I like it better than:
* Tetris
* Super Puzzle Fighter
* Mean Bean Machine
* Dr Mario
Helpful? Yes No Funny
Warwick J.
( 3.3 hrs on record )
Posted: January 11
I can remember my mother putting an Atari controller into my hands at the age of 2 way back in 1982. As a soon to be 36 year old, on January 16, who has been addicted to video games my entire life I can claim that I’ve seen my fair share of games. I’ve played my fair share of block dropping games such as Tetris and its many, many clones. Many of them have been great games and some of them have been poor. I’ve seen the occasional attempt at recreating the wheel and quite a percentage of the time it hasn’t worked as well as the developer had hoped that it would. It’s generally boiled down to a case of needlessly attempting to reinvent the wheel.

I’ve often asked myself how do you improve upon the classic, how do you make it more entertaining for a modern audience or how do you change the formula enough that it’s both challenging and entertaining for a modern gaming audience. It’s a tough question. One that was unresolved in my mind until now, much more so the latter than the former. I was intrigued by Kittehface Software’s Adobe before I began playing. The screenshots and the videos were impressive. The game play seemed much more complex than a regular Tetris styled game.

After playing for all of twenty seconds I knew that I was right. This was not Tetris. The only similarities was that there are falling blocks and there is the restrictive grid that we are all familiar with. However, instead of clearing lines of colors you can align blocks in any way including diagonally and they will be connected but you will not score any of them until you connect them either to a neutral detonator or to a detonator of the matching color. There are a number of different play modes including never ending – until you die – but my favorite has to be the mission game play. In mission game play the game will tell you to do certain things such as to complete five sets of three or less blocks (yes you can have two blocks of a color and if one of them is a detonator it will clear two blocks). Of course, you can play as normal but the real aim aside from getting a high score is to complete as many missions as you can.

Though many of the mechanics that Anode have used have appeared singularly in other games within the genre I still believe that it is fair to say that… Just when you thought that the block dropping genre couldn’t evolve to become something more Anode comes along and offers a fresh take on the genre.

For more reviews similar to this one and our daily giveaways please visit http://www.steamified.com/
Helpful? Yes No Funny
Most Helpful Reviews  Overall
14 of 16 people (88%) found this review helpful
1 person found this review funny
Recommended
5.9 hrs on record
Posted: March 11
7.4/10 - One of the most addicting falling block games!

I didn't expect much more than Tetris; but I was pleasantly surprised with how much this game had to offer. There are a plethora of different modes to explore and achievements to unlock. Some of the unique elements cause an increased sense of urgency and difficulty that I enjoy.

There is NOT multiplayer as far as online; which was misleading. If anything I would specify that it's local-multiplayer only. Although this is a cool feature I can't imagine ever inviting someone over to play this. Two people playing on the same keyboard is some weak as hell multiplayer if you can even classify it as that.

Worth $2-5; depending on how much you enjoy falling block games.

Accidently Reviewed
Was this review helpful or maybe even not helpful? Either way join this group for more. Free Keys and Reviews weekly!
Steam Group: AccidentlyReviewed
Was this review helpful? Yes No Funny
14 of 17 people (82%) found this review helpful
2 people found this review funny
Recommended
1.4 hrs on record
Posted: October 5, 2015
This game was an impulse buy, but luckily a purchase that isn't regretful in any way. The game plays very similar to Tetris, but with a few twists; explode the combined colors instead of making lines. This game has tons of modes; however, it doesn't have online multiplayer, but you and a buddy/sibling/parent/cousin/intelligent animals can enjoy this game via local multiplayer.

Highly recommend playing this game as it has potential to be better with updates (online multiplayer, please).
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9 of 10 people (90%) found this review helpful
1 person found this review funny
Recommended
8.7 hrs on record
Posted: October 25, 2015
tl;dr: The game is good. Buy it if you like block puzzle games. It's not Tetris. Don't expect Tetris.

So, Anode. One thing above all others to remember when looking at the screenshots is that this game is not Tetris. Its similarities to Tetris are superficial. The only things it has in common with Tetris are that it has falling blocks of varying shape and that the playfield is very restrictive. What it's actually fairly similar to, but not exactly so, is Bombliss/Tetris Blast. It also has similarities to games like Puzzle Fighter and Lumines in the sense that blocks can only be cleared with special detonators of the same color. The mechanics at work here are a bit different, though.

While this is a review and not a game summary, it's hard to review this game without actually reviewing the core mechanics. You have tetronimos made up of different colored cells. Unlike Tetris Blast or Bombliss (but like Tetris,) blocks are placed exactly as they land, which means space management becomes a vital part of the strategy when you're playing Endless mode or the longer Time Attack modes. This, however, can be worked to your advantage when making long chains. The other thing you'll notice immediately is that the colored blocks can be connected diagonally as well as parallel. This becomes a vital thing to remember when setting up for chain detonations later on.

What actually sets you up for the largest scores are, though, is the proper use of couplers. Couplers are special blocks that link two sets of blocks together regardless of their color. This means you can link two chains of entirely different colors together with proper planning and clear them with a single detonator for a large amount of points. You are scored on the size of your chains, the amount of them you can cascade together and how quickly you can actually set them up. Once a chain is detonated, a timer is started that gives you a stacking multiplier to your future clears. Each subsequent clear resets the timer. If you go long enough without clearing a chain, the multiplier resets. Speed, thus, is just as important as long, cascading chains.

Due to the presentation of the game, your first instinct is to play it like it's Tetris. That's the first habit that needs to be broken, but it's one that really only takes maybe about a half hour of play to transition out of. The playfield will feel very cramped indeed with the size of the blocks used - especially before you really start utilizing the couplers to their full advantage. Like Panel de Pon/Tetris Attack, though, once you get used to the game's mechanics, cascading clears will become fairly easy to set up and the game will become more or less instinctive to play. The only thing there will be how fast you can actually perform. The later levels of Endless mode will especially test your speed.

With that all out of the way, the tl;dr of my review is: "It's a great game, especially for $5."

The game doesn't really do anything new. It takes ideas from its many predecessors and puts them together in a single game that actually manages to have an identity of its own. It adds just enough of its own thing (particularly with the couplers and simplistic, but demanding scoring mechanics) to be engaging for the person who likes to chase after higher leaderboard placement. There aren't too many people actively playing the game, so you might find it easy to hit top ten within just a few hours of play (I personally, at the time of this writing, have a top 3 spot in each Race leaderboard and I feel it certainly isn't because of my skill,) but that rarely stops people from wanting to improve for their own sake.

From a technical standpoint, it's rock solid. It's very simple with simple graphics and simple animations that have a good amount of color to them. It feels like it was intended to be a game for mobile made in Unity (mostly because it is,) but actually done correctly. It has enough eye candy to make detonations satisfying to watch, but not enough to really distract you. Screen shake can be a bit annoying after an hour or so of play, but that can thankfully be turned off. Same with controller vibration if applicable to you.

The soundtrack is pretty alright too. It's a dynamic soundtrack of otherwise repetitive techno that amps up in tempo as you reach the top of the screen. Repetitive, in this case, is not a bad thing; it helps keep you focused and zoned into the game. That said, you'll probably end up turning it off after an hour or so and just listening to your own music. If it gets a mobile port, though, the music is a pretty good companion to the game.

There are a few caveats, though. Design-wise, the game isn't as 'tight' as Tetris. The size of the blocks compared to the size of the playfield doesn't always make it conducive to making the types of chains the game really wants you to make. It can be very hard to actually link couplers together as a result of this; a lot of the time, you end up having to bury a coupler under the blocks because you simply don't have room to utilize it.

A lot of this feels due to the block generator. In Tetris games, especially later ones - especially the Sega/Arika ones - the block generator actually isn't random. It is randomly seeded to give you blocks in a specific order, but the blocks all have an intended placement for perfect play. Anode doesn't seem to have this. It feels completely random (at least as random as a computer can get) without any real rhyme or reason to it. It is entirely possible to get three detonators of the same color in a row. It's possible to three couplers of the same shape in a row, just in different configurations that make them even harder to use.

Sometimes your success really does feel like it's up to the RNG on whether or not you'll actually be able to keep up your multiplier. Planning your chains, of course, helps this tremendously, but there is only so much planning you can really do until you have to bury your plans with blocks of different colors because that is literally all you're actually getting. If the playfield were two spaces wider, I feel this would be significantly less of a problem, but maybe there is something I'm missing and simply need to play it more.

I have not been able to try multiplayer mode. The lack of online multiplayer is actually a pretty big issue since this game seems perfect for it. Hopefully we'll see it in a future patch.

Overall, Anode is a great game and especially so for its price. I think it would be even better as a mobile game, but as a PC game, it's still a good buy. The core mechanics are solid, all of the standard puzzle modes are there. With online multiplayer, this would honestly be a no-brainer purchase for people who enjoy block puzzle games of this sort. Even as it stands now, though, it's absolutely worth trying for what is basically the price of lunch.
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3 of 3 people (100%) found this review helpful
Recommended
0.6 hrs on record
Posted: October 7, 2015
Disclaimer: No key was provided by the developer!

First of all I have to say Anode is a technically competent game. I can play it at 2560x1440 with AA enabled without a single framedrop. It supports the X360 controller and a local coop mode. ( ...which I think is the only flaw of this good looking game. )

Gameplaywise Anode is a compelling and challenging mixture of Tetris and Dr.Mario and you have to link blocks with the same color to earn points but it comes along with a new twist: By matching angled couplers you can even create chains of multiple colors to ramp up the high score.

All in all I have to admit that Anode is a blast to play and it will be worth your hard earned money and time, especially if you dig games like Columns, Tetris or Dr.Mario. For this price Anode is a steal.




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10 of 17 people (59%) found this review helpful
3 people found this review funny
Recommended
0.6 hrs on record
Pre-Release Review
Posted: October 5, 2015
Here is my First Play on Launch Day Impressions Video:
https://www.youtube.com/watch?v=PyYbHAWRpH8

While Tetris was never my game, I know that it took the world by storm about twenty years ago.

Anode looks to take the same game concept as Tetris, add in some explosive new twists and colorful chain connections and reactions for a familiar feel in a totally new and fresh game!

Two thumbs up on this game, especially if you are a Tetris lover! .. While I stink at this game as much as I did the old school Tetris game from the 90s, I can see how this game could be a blast to many Tetris fans looks for something new but something that makes them feel the deja vu of an old favorite as well!
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3 of 4 people (75%) found this review helpful
Recommended
3.1 hrs on record
Posted: October 11, 2015
It's really quite good - sort-of Tetris but really not Tetris...

It has a load of game modes and plenty of hooks - it has that "nearly dead and rescued at the last second" thing which Tetris was brilliant at

Highly Recommended

p.s. if you like that, seek out Slydris - it's not available on Steam but is worth finding as it's also a rather excellent Tetris Variant!!
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3 of 4 people (75%) found this review helpful
1 person found this review funny
Recommended
2.4 hrs on record
Posted: October 6, 2015
Anode is a great twist on the classic Tetris formula. It's actually much more than just a twist. It adds several smart layers of puzzle mechanics that make for a dynamic and challenging game. It even has multiplayer so if you're a fan of fast paced puzzlers this one is a must.
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4 of 6 people (67%) found this review helpful
Recommended
4.0 hrs on record
Posted: December 7, 2015
Anode is an evolution of the classic game "Tetris"
With the addition of exciting new modes and a graphical style more modern.
Gameplay simple but effective, good sound department.
If you like puzzle games, Anode could be a real drugs, also because there are various modes: in both single and multiplayer modes, in addition to the online leaderboards!
https://www.youtube.com/watch?v=s6gcrowcSDE
(Below is the Italian full review)

Anode reintroduce la classica caduta blocchi del genere puzzle, con nuove extra e sfide!
Collega blocchi, cercando di ottenere le migliori combinazioni, ma soprattutto il miglior punteggio possibile!


Features:


- Un evoluzione del classico "Tetris"
- Varie modalità
- Classifiche online
- Supporto completo al gamepad
- Carte e Achievement di Steam


Parere personale:


Anode è una evoluzione del classico gioco "tetris"
Con l'aggiunta di nuove divertenti modalità e uno stile grafico più moderno.
Gameplay semplice ma efficace, buono il comparto sonoro.
Se amate i puzzle game, Anode potrebbe risultare una vera droga, anche perché ci sono varie modalità sia in singolo che in multiplayer, oltre alle classifiche online!

Voto:
http://steamcommunity.com/sharedfiles/filedetails/?id=549022420
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7 of 12 people (58%) found this review helpful
1 person found this review funny
Recommended
2.8 hrs on record
Posted: October 5, 2015
Cool variation a la Tetris or Dr. Mario. Worth the price of admission if you liked those games. No online multiplayer, though.
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1 of 1 people (100%) found this review helpful
Recommended
18.5 hrs on record
Posted: October 7, 2015
What can I say - it's Tetris with Lasers :)
If you remember back with a whistful smile to the time you plaed Tetris on your computer. then your first sight of this game should bring all those fond memories flooding back. This game is ideal if you have 10 to 15 minutes to kill and you just wnat to chill out for a bit. With various games modes like "Endless", "Race", "Mission" and Time Trial", Anode will be sure to keep you entertained.

So go on, grab it now ... you won't regret it :)

(I Came, I Saw, I Conquered)
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