A dungeon crawl where YOU are the dungeon! Lead your minions in tactical turn-based combat against the pesky heroes, and unlock a variety of evil Powers. With a dynamic campaign system and a branching storyline, "Reverse Crawl" lets you experience an RPG from a whole new angle!
User reviews:
Overall:
Very Positive (167 reviews) - 91% of the 167 user reviews for this game are positive.
Release Date: Sep 24, 2015

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June 28

Reverse Crawl on IndieGameStand

Reverse Crawl might not be on sale during the summer sale but you can pick it up on IndieGameStand right now!

https://indiegamestand.com/deal/#details

0 comments Read more

June 28

Reverse Crawl

Reverse Crawl might not be on sale during the summer sale but you can pick it up on IndieGameStand right now!

https://indiegamestand.com/deal/#details

0 comments Read more

Reviews

“The game’s simplistic appearance hides a challenging and entertaining game that has a lot of replay value.”
8.5 – http://www.sggaminginfo.com/2015/09/reverse-crawl-review/

About This Game

A dungeon crawl where YOU are the monsters! Lead your minions in tactical turn-based combat against the pesky heroes, and unlock a variety of evil Powers. With a dynamic campaign system and a branching storyline, "Reverse Crawl" lets you experience an RPG from a whole new angle!

FEATURES

- Tactical turn-based combat system, where you control the dungeon's minions!
- A dynamic campaign that will be different each time, complete with a branching storyline
- Artwork, coding and animation by one person (!) in that unique Nerdook style
- Unlock new minions, traits and powers as you play, depending on your choices during the campaign!

System Requirements

Windows
Mac OS X
    Minimum:
    • OS: Windows XP / Vista / 7 / 8
    • Processor: Processor 2 GHz (Dual Core)
    • Memory: 256 MB RAM
    • Graphics: OpenGL 2.1 compatible 3D graphics card with 256 MB VRAM
    • DirectX: Version 9.0
    • Storage: 50 MB available space
    • Sound Card: DirectX 9.0c compatible sound card
    Recommended:
    • OS: Windows Vista / 7 / 8
    • Processor: Processor 2 GHz (Dual Core)
    • Memory: 512 MB RAM
    • Graphics: OpenGL 2.1 compatible 3D graphics card with 512 MB VRAM
    • DirectX: Version 9.0
    • Storage: 50 MB available space
    • Sound Card: DirectX 9.0c compatible sound card
    Minimum:
    • OS: OS X 10.7.0 or later
    • Processor: Processor: 2 Ghz Intel Core 2 Duo
    • Memory: 256 MB RAM
    • Graphics: OpenGL 2.1 compatible graphics card with 256 MB VRAM
    • Storage: 50 MB available space
    • Sound Card: OpenAL-compatible sound card
    Recommended:
    • OS: OS X 10.7.0 or later
    • Processor: Processor: 2 Ghz Intel Core 2 Duo
    • Memory: 256 MB RAM
    • Graphics: OpenGL 2.1 compatible graphics card with 256 MB VRAM
    • Storage: 50 MB available space
    • Sound Card: OpenAL-compatible sound card
Customer reviews
Customer Review system updated! Learn more
Overall:
Very Positive (167 reviews)
Recently Posted
Izunundara
( 15.0 hrs on record )
Posted: June 19
Addictive little tactical RPG. Deceptive depth, lots of unique ways to build your army through the game, I think I've beaten it 10+ times now
Helpful? Yes No Funny
Dahaka
( 7.7 hrs on record )
Posted: June 12
While you may be a monster, you're still not a "bad guy."

Still a good game. Get it on sale as it is incredibly short and has limited replay value.

Helpful? Yes No Funny
<™[-=> Cookiez <=-]™>
( 5.7 hrs on record )
Posted: June 12
Well done. This is a fantastic game. I love how you can choose your which minion group to use, which minion traits to upgrade, powers and spells. It's an anti-hero story of the undead Revenant King and his necromancer daughter versus the Red Queen and her minion, Jasper. As the anti-hero, you get to use traditionally "evil" units like the goblins, undead and drow and you have to fight hordes of heroes who are being sacrificed to delay you. It's very similar to any hero quest game except you play from the perspective of those labelled as "evil".

Win for Kongregate games.

PROS
1. Value in Choice
You get to choose your and customise your army. This is how it should be. Some of the choices are better than others but you can adjust that.
a. Choose which mission to take
b. Choose which minion trait to upgrade
c. Choose which commander path you want
d. Choose which minion groups you send into battle

CONS
1. Flash Animation
Sure, it's a small file at 38MB but I think you can do better in the graphics department. You have a good game going for you.

2. Unimpactful Traits
Lucky is 2% Critical + 2% Dodge? Isn't that kind of low? If you were to roll a d20, it wouldn't appear, you'd need a d50.

3. Picking Up Items in Combat
It's a bit odd to equip them in combat. The items are cool though.

4. Calculation of Damage
I'm a bit confused as to how damage is calculated. Sometimes, I see instant kills from nowhere and other times I see tiny hobbit jabs.
Helpful? Yes No Funny
Saboth
( 4.2 hrs on record )
Posted: June 7
Reverse Crawl is a bit difficult to explain. You choose a level that will reward you with something like more abilities or different troops. You then fight several battles attempting to reach your goal (such as defeat the Spider Queen). You'll be given a selection of troops (randomly chosen, but you can reroll several times for better options). So in a battle, the enemy might start off with 3 troops that have heavy armor. So you'll want to choose some troops that stack up well against those, perhaps that do magic damage. If your troops wins against those 3 enemies, another batch of enemies appear. You'll try and defeat as many of these (your troops are still weary and worn down from the first fight), before dying. If your troops are defeated, you can bring in a set of fresh troops that you'll want to counter these new enemies. So it's small strategy battles. You get exp after each battle to level up your skills, so you can choose to make your melee stronger, or range stronger, etc. It's a fun little game that is a few hours long, but it does have replay value, because you can choose to select different spells, troops and level ups the next time you play. It's a good game to pop into, play 1-2 battles for 10-15 minutes then come back later to play again. The graphics are simple but adequate. The music and sound effects are good (wish there was a volume control though, as they seem very loud). All-in-all, a pretty good simple but fun and addictive strategy game.
Helpful? Yes No Funny
PoorLepRecon
( 7.5 hrs on record )
Posted: June 6
My biggest issue with the game is that it does not deliver the experience it promises. It claims you are the dungeon, spawning minions to prevent pesky heroes from exploring it. That's not the case at all. You are in control of a mage that can spawn the typical dungeon enemies (skeletons, zombies, giant rats, etc), but you aren't controlling a dungeon. You fight in various locations against enemies that are just called heroes. I was very disappointed by the game once I started playing.

You might manage 3 hours of playtime on your first run. It took me about 7.5 hours to get all of the achievements which required 2.5 runs through the game due to certain choices you make through the campaign.

I bought the game on sale and still feel like it's not worth your time.
Helpful? Yes No Funny
rightlinear
( 4.8 hrs on record )
Posted: June 2
For the price it is a nice way to spend a few hours. It has simple turn based combat and most of the strategy is in picking the units to use. The braching storyline means you can replay it a couple of times.
Helpful? Yes No Funny
wiidad
( 32.1 hrs on record )
Posted: May 29
Wow, such a great game. Excellent writing. Solid balance. Great plot flow. Detailed characters. Spot on UI. Very Well Done. I have zero complaints here. I am officially a true fan of both this title and it's creator. Bravo!! I can't say enough... One of the most accessible games I have played in some time. No overcomplicated stuff. Everything is obvious that needs to be, leaving the strategy parts for you to learn at your own pace. The few times I was unable to overcome a chapter the first time through were still fun learning experiences. Polished to perfection with a solid sound track from start, to end credits.

My most difficult challenge my first time through was the Spider Queen. She also became one of my most powerful allies. My first play was a lot of fun, as I raced my son, who was playing side by side, while sitting next to me. I reached the end in just under six hours. Now to stretch my legs a bit, before starting it again.

This game allows you to choose your own direction throughout and has multiple endings.
Seriously, don’t miss out!
Helpful? Yes No Funny
andrewthesinger
( 7.1 hrs on record )
Posted: May 28
Funny, challenging, good times for all
Helpful? Yes No Funny
Blubberguy22
( 8.3 hrs on record )
Posted: May 26
TL;DR – It's not the fight as the dungeon enemies that it was advertised as.

This game is alright, for the first playthrough, but after that it just seems too repetitive. It is an interesting concept, but it doesn't meet the expectations I thought it sert with its introduction of controlling the monsters that heroes fight. It still seems much like the traditional fight enemies and progress style, which comes with the heroes, so in that regard, it has no real change from fighting enemies that, once the game progresses, become too easy to defeat.

Additionally, the game isn't that well balanced, with some of the troop spawn being worse than others in a way that caused me to only use the during the tutorial because I hadn't unlocked better ones yet.
Helpful? Yes No Funny
RaeJennSenn
( 4.5 hrs on record )
Posted: May 22
I can't overstate how much I liked this game. It's short but satisfying and doesn't give you time to get bored with it. The abilites are interesting and level up choices are meaningful. Nice art and a cute story. I recommend to anyone who likes turn-based rpg.
Helpful? Yes No Funny
Most Helpful Reviews  In the past 30 days
9 of 13 people (69%) found this review helpful
Not Recommended
7.5 hrs on record
Posted: June 6
My biggest issue with the game is that it does not deliver the experience it promises. It claims you are the dungeon, spawning minions to prevent pesky heroes from exploring it. That's not the case at all. You are in control of a mage that can spawn the typical dungeon enemies (skeletons, zombies, giant rats, etc), but you aren't controlling a dungeon. You fight in various locations against enemies that are just called heroes. I was very disappointed by the game once I started playing.

You might manage 3 hours of playtime on your first run. It took me about 7.5 hours to get all of the achievements which required 2.5 runs through the game due to certain choices you make through the campaign.

I bought the game on sale and still feel like it's not worth your time.
Was this review helpful? Yes No Funny
3 of 3 people (100%) found this review helpful
Recommended
4.2 hrs on record
Posted: June 7
Reverse Crawl is a bit difficult to explain. You choose a level that will reward you with something like more abilities or different troops. You then fight several battles attempting to reach your goal (such as defeat the Spider Queen). You'll be given a selection of troops (randomly chosen, but you can reroll several times for better options). So in a battle, the enemy might start off with 3 troops that have heavy armor. So you'll want to choose some troops that stack up well against those, perhaps that do magic damage. If your troops wins against those 3 enemies, another batch of enemies appear. You'll try and defeat as many of these (your troops are still weary and worn down from the first fight), before dying. If your troops are defeated, you can bring in a set of fresh troops that you'll want to counter these new enemies. So it's small strategy battles. You get exp after each battle to level up your skills, so you can choose to make your melee stronger, or range stronger, etc. It's a fun little game that is a few hours long, but it does have replay value, because you can choose to select different spells, troops and level ups the next time you play. It's a good game to pop into, play 1-2 battles for 10-15 minutes then come back later to play again. The graphics are simple but adequate. The music and sound effects are good (wish there was a volume control though, as they seem very loud). All-in-all, a pretty good simple but fun and addictive strategy game.
Was this review helpful? Yes No Funny
3 of 4 people (75%) found this review helpful
Recommended
5.7 hrs on record
Posted: June 12
Well done. This is a fantastic game. I love how you can choose your which minion group to use, which minion traits to upgrade, powers and spells. It's an anti-hero story of the undead Revenant King and his necromancer daughter versus the Red Queen and her minion, Jasper. As the anti-hero, you get to use traditionally "evil" units like the goblins, undead and drow and you have to fight hordes of heroes who are being sacrificed to delay you. It's very similar to any hero quest game except you play from the perspective of those labelled as "evil".

Win for Kongregate games.

PROS
1. Value in Choice
You get to choose your and customise your army. This is how it should be. Some of the choices are better than others but you can adjust that.
a. Choose which mission to take
b. Choose which minion trait to upgrade
c. Choose which commander path you want
d. Choose which minion groups you send into battle

CONS
1. Flash Animation
Sure, it's a small file at 38MB but I think you can do better in the graphics department. You have a good game going for you.

2. Unimpactful Traits
Lucky is 2% Critical + 2% Dodge? Isn't that kind of low? If you were to roll a d20, it wouldn't appear, you'd need a d50.

3. Picking Up Items in Combat
It's a bit odd to equip them in combat. The items are cool though.

4. Calculation of Damage
I'm a bit confused as to how damage is calculated. Sometimes, I see instant kills from nowhere and other times I see tiny hobbit jabs.
Was this review helpful? Yes No Funny
2 of 3 people (67%) found this review helpful
Recommended
7.7 hrs on record
Posted: June 12
While you may be a monster, you're still not a "bad guy."

Still a good game. Get it on sale as it is incredibly short and has limited replay value.

Was this review helpful? Yes No Funny
1 of 2 people (50%) found this review helpful
Recommended
4.8 hrs on record
Posted: June 2
For the price it is a nice way to spend a few hours. It has simple turn based combat and most of the strategy is in picking the units to use. The braching storyline means you can replay it a couple of times.
Was this review helpful? Yes No Funny
1 of 2 people (50%) found this review helpful
Recommended
15.0 hrs on record
Posted: June 19
Addictive little tactical RPG. Deceptive depth, lots of unique ways to build your army through the game, I think I've beaten it 10+ times now
Was this review helpful? Yes No Funny
Most Helpful Reviews  Overall
74 of 80 people (93%) found this review helpful
2 people found this review funny
Recommended
7.7 hrs on record
Posted: September 26, 2015
I've always been a fan of Nerdook and his games, so consider me a little bias. Reverse Crawl isn't exactly what it looks like on the surface; The game is more about controlling a group of "Evil" minions that grow in strength through your decisions during multiple turn-based battles. After every battle, you get a choice to upgrade a specific area of your strengths; This could be making your Skeleton Minions deal more damage, or one of your more powerful creatures to gain a new ability. The Campaign is about three solid hours, give or take, and there are no real penalties for losing a "Mission". Every step gives you a choice of up to 3 different pathways, save for explicit encounters, and you can grow in strength depending on what you choose.

Missions vary from taking down a Hero to gain more XP, to ambushing Merchants for loot and special upgrades, or enslaving/saving evil guys from the good guys. There's a LOT of variety and strategy, with every upgrade providing a unique and interesting ability that you can play around with. The difficulty is so-so; I didn't have any real troubles during the campaign, but I'm used to Nerdook's style of gameplay. After beating the campaign, you unlock New Game+ mode as well as Endless Mode, which becomes more or less a dungeon crawl.

If you enjoy turn-based RPGs that let you continuously grow more powerful, as well as enjoying cute (if amateur) art, then you can't go wrong with Reverse Crawl. I suggest that you go to a flash site (e.g Kongregate) to play some of his older games, like Dungeons of Kong, Cat God vs Sun King, Deadly Neighbours and more. They're all free and can give you a good example of his abilities. Still, for $5 Reverse Crawl is a steal. I can see myself playing over and over again in the future, and making new, fun decisions.

I don't review often, but this game was a day-one buy for me, so I give it my all-star 10/10 rating. I hope that you enjoy the game, Nerdook is a great guy.
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124 of 177 people (70%) found this review helpful
3 people found this review funny
Not Recommended
0.5 hrs on record
Posted: September 27, 2015
"You are the dungeon" - unfortunately this is not the case. It's a turn based combat game which although cute, is little more than a process of clicking on the enemy and watching it's health bar drop. Although probably worth the money to people who like this sort of thing, it's not for me and I don't think the brief description summed up the game very well - If I'm the dungeon, I want the heroes to come to me!
Was this review helpful? Yes No Funny
38 of 43 people (88%) found this review helpful
3 people found this review funny
Recommended
2.0 hrs on record
Posted: September 24, 2015
Summary:
It's a cheap game that's worth a look if you've ever wanted to try a hex based tactics game, but were never willing to spend a big amount of money on the idea. It's basic strategy elements have been done before, but the replayability does get boosted with the ability to grab skills based on the missions you take on. There's an element of strategy that's present here in the way that you grab minions and their specific strategies and weaknesses they have against each other. It's not going to stick around long, while there is some replayability, it's too simple at the surface, and the game isn't too complicated in the end. But it's solid for a cheap price, and has a couple of cheesy moments to help make the game a little bit more out there in the end. There will be a bug here and there, and it's not the most visually appealing game out there, but it does the job where it needs to in its gameplay.


Gameplay Footage and Video Review: https://youtu.be/w_N_4mjAexg

Lists:

+:
  • Core tactics are reasonable for the price, especially considering the idea of replayability and the different traits that you can take.
  • Good introduction to basis strategy mechanics. Not too complicated, but complicated enough to cause you to actual attempt to
  • Story moments have groan inducing humor, but honestly that is a plus in my book as it did get a laugh or two out of me.
  • Do like the randomization elements in there, even if they may be imbalanced over time.
  • Seems reasonable for the price that it's going for.
  • Visuals do have a certain charm to them in the end.

-:
  • Veterans of the tactics genre won't find enough here to keep them entertained over a long period of time.
  • The music does get repetitive after a while, even if I wasn't necessarily expecting that much out of it.
  • Main campaign is short despite replayability.
  • A bug here and there. In particular, certain character specific events can cause unmovable states due to not being able to select any more minions.
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76 of 122 people (62%) found this review helpful
6 people found this review funny
Not Recommended
0.3 hrs on record
Posted: September 25, 2015
Reverse Crawl is a wave fighter game. Enemies, oh i'm sorry, "good guys" come in waves and we as the "badguys" must deploy our waves to kill them.
Unfortunately It gets really repetitive really fast and I know why.
The game uses a hex grid system like Heroes of Might & Magic games so while fights should be tactical and played smartly, the AI doesn't offer a great challenge so often you are just clickling through waves.

Its a shame really as its a nice twist on the usual wave fighter game since you must pick a unit type, such as archers and fend of various waves until you win or that group dies and then you select your next unit type. I feel the system would be very good in a PvP game but I don't know if there would be enough public interest to warrant a PvP mode/standalone game which is a bit of a shame.

I also feel the game wouldn't be so bad if the game as a whole didn't feel so uninspired, it isn't bad but it feels bland and devoid of charm. It doesn't offend you but doesn't entice you either.

The concept itself is original in that when your party/squad/wave gets wiped out, you have reserves. Thats the only original idea though, everything else is a forgettable reprint RPG Grindfest.

I liked Vertical Drop Heroes (By the same developer) but that also suffered from a lack of life and charm too although the co-op was fun so I find myself going back to play it every now and again.
http://store.steampowered.com/app/311480/

I'm not sure what could save this game really, but I know this game will divide opinions.
If you've never played any of the Heroes of Might & Magic games then I imagine you will really enjoy this game, or Braveland. http://store.steampowered.com/app/285800/
Also on the plus side its not another "free to play" game, so there is that.

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