An epic 12 hour RPG, heavily inspired by Chrono Trigger, Final Fantasy VI, and the Dragon Quest series. Thirteen years after incredibly powerful spirit beasts were sealed in the souls of children, they threaten to break free and cause havoc across the land.
User reviews:
Recent:
Mixed (31 reviews) - 61% of the 31 user reviews in the last 30 days are positive.
Overall:
Mixed (451 reviews) - 48% of the 451 user reviews for this game are positive.
Release Date: Sep 11, 2015

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About This Game

Destiny Warriors is an epic 12 hour JRPG inspired by the greats on Super Nintendo, Sega MegaDrive (Genesis), and the Turbo Duo.

Thirteen years ago, your village's leader set off to confront the spirit beasts that threatened to invade and destroy your home.

Among these spirit beasts was a fire dragon that burned everything to ashes, a sea serpent with great healing abilities and a lightning bird that could attack faster than light itself. While the village leader was a powerful warrior, trained in both hand-to-hand combat and magic, he could not overpower them.

Ultimately, he had no choice but to sacrifice his own life by casting a powerful sealing spell on the beasts. This trapped the beasts in the souls of three human children. Unfortunately no one in the village, including the children themselves, knew which children's souls contained the trapped spirit beasts.

Thirteen years later, as you enter the village's elite warrior academy, the spirit beasts have become restless and threaten to break free from their hosts. As student after student goes missing, it's up to you and three friends to abandon your training and set out into the unknown world. Use magic, might, and cunning in order to find the missing students and defeat the spirit beasts in this amazing JRPG.

System Requirements

    Minimum:
    • OS: Windows 98, XP, Vista, 7, 8, 10
    • Processor: Intel Pentium III 800 MHz
    • Memory: 512 MB RAM
    • Storage: 250 MB available space
Customer reviews
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Recent:
Mixed (31 reviews)
Overall:
Mixed (451 reviews)
Recently Posted
Seign9
2.2 hrs
Posted: August 22
For the price, I can't NOT recommend it. I mean, I got this and 3 similar games for $.50 and I killed 2 hours playing around with this game alone. However, I consider this a time waster and nothing more. The story was bland, the dialogue was super cringy and what kind of RPG forces your every move? This games looks a lot like a Zelda game but certainly doesn't play the same. There is no exploration to be had. It's basically "beat a level, get told your next mission, be forced to complete the simple requirements for proceeding to the next mission, play said mission, rinse, wash, and repeate". Seriously. This is an RPG in name alone. It's basically a forced-story game hiding behind a faux premise of an RPG, with everything that makes RPGs great (exploration, self-discovery etc.) thrown out the window in favor of forcing the player into following an extremely strict path in favor of telling a story that is just not very good at all.

I almost hate to hit the recommend for this game but like I said from the start, at the price I paid (approximately $.12 after accounting for the other 3 games that came with the $.50 bundle) I did get my money's worth considering I played for 2 hours. I didn't enjoy the majority of those 2 hours but it did kill time which was the purpose of me buying the game in the first place. Don't pay the full price for this game but if you catch it on sale and you're just looking for ANYTHING to kill an hour or so, MAYBE give this a shot. Let me put it this way: If I were stuck on a 12 hour plane ride and this was my only form of entertainment, I'd probably appreciate it a lot more. But there's just so many better options out there I can only recommend trying this if you have only a few cents left on your steam account and you're bored as hell.
Helpful? Yes No Funny
Spear Rib
11.3 hrs
Posted: August 20
Lol Naruto
Helpful? Yes No Funny
Rollz For Lolz
2.2 hrs
Posted: August 19
Just for the cards.
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William
3.7 hrs
Posted: August 15
Meme
Helpful? Yes No Funny
Aleestoor
0.3 hrs
Posted: August 1
The characters look out of place, the premise is a blatant ripoff of Naruto, and the mechanics feel generic and cheap.
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Calamanzy
3.2 hrs
Posted: July 24
This is basically a ripoff of Naruto. You play as a energetic boy from the Tree Leaf Village, and it starts of with a Kage talking about mythical beasts bla, bla, bla... After you wake up from bed, you go to the ninja academy where you basically get grouped up with Sasuke, Sakura and your brother. To top it off your first "training mission" from your teacher is to find bells... But the worst thing about this game is the battles. They are very unbalanced and boring. The enemies have a lot of HP, so it gets super tedious. They also guard a lot and do very little damage to you, so you'll find yourself just spamming the Z-button for regular attacks and waiting for them to die.
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mulebtp
13.4 hrs
Posted: July 22
The game has potential but the monster leveling kills the game. The monsters level with your characters but their stats increase far more than yours. You will hit certain bosses that will be able to consistently take 75% of your life in a single round no matter your level. I have no problem with RPGs having optional bosses that require some luck to defeat but when you need it to defeat a main story line boss, well that is just obnoxious.
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TheFuffa
5.6 hrs
Posted: July 22
Got this game in a bundle, else I would have never bought it.
The story of Ddestiny Warriors is quite simple: 13 years ago, the great Kage Minato... ooops, pardon, Alex, sealed three powerful demon beasts (a fire dragon, a water serpent with healing magic and a lightning bird) inside three children. Today, you are Naruto... sorry, I mean J.C. , a red haired ninja which uses fire magic. Your friends are Sakura... sorry, Maddie, a blu haired ninja who uses water and healing magic and Sparky (sigh!), a yellow haired ninja which uses lightning magic. Can you see where this is going?
After your exam, you are teamed with your friends and Sasuke... sorry, Max the emo, and start taking quest for the old kage of the Leaf Village, amongst them I have to mention finding some bells in a forest and retrieving a mysterious scroll from the evil ninja rogues. At least I suppose they are rogues, since it's always written "rouge".
I played 'til the point where the mysterius ninja Kabuto (I'm not correcting anymore, the ripoff is clear as daylight at this point) tries to make Sasuke join forces with his master, the evil ninja Orochimaru.
At this point the game crashed, and my last save dates back to a couple of maps before.
Since fights are painful as hell (enemies with low damage but a ton of HP, and same goes for your party), I'm not interested in going through these fights again.

But this game has also a good side: the dialogues are so poorly written (childish, full of errors and without commas) they often make you laugh!

EDIT: tried to finish the game, just for fun, but dropped it at the point where I had to fight 4 squads of 4 ninja ROUGES in a row. Best thing is I had just two character, no healer, absurdely low mana cap and a character with level cap at 15, which made him WEAKER than the enemies.
I repeat, 'cause I haven't make it clear enough: the fights are painful as hell. They last like forever, and it's just frustrating seeing your character inflicting little to no damage, even with the best gear avalaible. The techs inflict more damage, but one or two of them literally wipe out your entire mana bar, and don't even kill the casual encounters.
Moreover, the game forces you to change characters very frequently, removing the characters you have trained and giving in exchange very underleveled characters, and by that I mean lvl FIVE characters when your party is lvl TWENTY. Pretty funny, considering the level 5 PC is the commander of your team, and a long time experienced ninja, while the lvl 20 characters should be little scrubs who just passed their ninja exam.

DON'T BUY THIS GAME.
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IDon'tNeedAName
3.0 hrs
Posted: July 21
Best Game EVER
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rikuverse
2.9 hrs
Posted: July 18
Oh my... I want to burn this game so much...

Plot : naruto ripoff
Dialogue : cringy af
Time needed to finish the game : about 12 hours, dropped it after about 2 hours play because never ending ♥♥♥♥...
Enemy : so much enemy, there is more enemy from treasure chest than random encounter

I DONT CARE ABOUT THE TRADING CARD ARCHIEVEMENT ANYMORE, JUST END MY SUFFERING

just dont buy it... really
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Most Helpful Reviews  In the past 30 days
10 of 13 people (77%) found this review helpful
1 person found this review funny
Not Recommended
0.3 hrs on record
Posted: August 1
The characters look out of place, the premise is a blatant ripoff of Naruto, and the mechanics feel generic and cheap.
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2 of 2 people (100%) found this review helpful
Not Recommended
2.2 hrs on record
Posted: August 19
Just for the cards.
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Most Helpful Reviews  Overall
524 of 610 people (86%) found this review helpful
42 people found this review funny
Not Recommended
0.8 hrs on record
Posted: September 12, 2015
https://youtu.be/MFbVtmWnZi4

Not a well made game at all, a user called HappyPanda calling themself a "game promotion company" was handing out free copies of the game code and telling people that they are influential members of the community and would love it if a review was left (edit: somebody accused me of making this review because I was salty I didn't get a code, I was actually one of the people he sent a review code to and I am clearly in no way an influential member of the gaming community and you have never heard of me unless you've killed me repeatedly on another videogame) and that they would be handing out copies of a game called Road Redemption next week. This same "company" has left a positive of the review after logging 0.1 hours, basically playing long enough so that steam would allow them to leave a positive review (edit: HappyPanda has mysteriously decided to actually log time into the game after this review came out, almost as if he now realizes having a positive review with between 0-6 minutes played is a dumb move). The review also says "Seems to be well worth the price so far" worth what price? He's the "game promotion company" handing out free copies of the game so he clearly didn't pay any money for it. The same people that are handing out review copies leaving a positive review is sketchy at best, it seems like a ploy to get positive reviews in at the start to scam people into buying the game.

Edit: The user HappyPanda is confirmed to be a dev for Road Redemption (the game they are handing out codes for next week), whether they are a dev for Destiny Warriors I am unsure of but the the fact that they are hiding that they are devs when reaching out to people and calling themselves a "game promotion company" just makes it all that sketchier.

Onto the game itself: Not good.

Storyline: Lazy ripoff of Naruto with cringy dialogue and a ridiculous amount of grammatical errors. In one of the first scenes, you meet one of the characters named Kitt his own name is mispelled everytime he talks while everyone else says it properly, this no longer happens in later scenes, there are constant grammatical issues and entire words missing from the dialogue.

The actual story: There is a Kage of the Grass village who sealed rampant beasts inside children (sound familiar? keep reading). Your main character is a slacker/klutz type put in a squad with someone classed as a "bookworm" despite him clearly being the strongest and macho-esque one in the squad. There is a girl healer and a male who is LITERALLY classed as "The Emo" just so they can have the Sakura-Sasuke relationship thing going on. The first mission as a squad? You must collect a bunch of bells your squad leader has hidden...bells. You could literally be finding ANYTHING but they couldn't be arsed to even change it to something besides bells.

Gameplay: Not good, abilities have little or no animations that make no sense to them at all. A "clone x-tu" (jutsu but they clearly couldn't even bother to find a new name for it so they just wrote X-tu) is literally just your character walking up to the enemy and attacking it, there is no clone of any sort. A fireball is just a random burst of fire where the enemy is standing. They haven't even programmed in the ability to choose 2 targets on abilities so your 2 target abilities hit random targets, sometimes targets that aren't even alive anymore. Enemies do little to no damage and spend half their turns defending and just dragging the battle out, one mob does about 20 damage when it attacks yet when it poisons a character they take 100+ damage a turn. Oh yeah, your characters start out with an absurd amount of health and level up at an insane rate despite killing the exact same weak enemies. Your main character does around 100 damage with his standard attack, the enemies you encounter at the start have about that much health. The kicker? Your characters do not actually have any weapons equipped when you get them, not even a basic rusty sword or anything which is just plain lazy and makes me wonder what in the hell are they infusing when they use weapon enhancement abilities? The majority of the ablities are lazy renamings (your non-clone clone jutsu also has thunder clone, fire clone, etc. variations) and have animations that don't match them at all. Based on the clips provided on the steam page it appears that even later in the game the damage values barely change if at all.

Overall Impression: Not worth the time, I quit after 40-something minutes because of how bad it was and I was trying to push myself to give an accurate review. Hell, if you really want to try it go contact HappyPanda he'll probably give you a free copy if you say you'll give it a good review.
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147 of 172 people (85%) found this review helpful
4 people found this review funny
Not Recommended
2.9 hrs on record
Posted: September 14, 2015
Someone please get this company a proof-reader for the script. Very bland story, but couldn't even enjoy that with all the spelling mistakes and error. Battle system was alright, though grossly imbalanced hp totals/damage. Fights took a while, especially when the monsters chose to 'guard' which didn't add any depth to the game - just made the fights longer (monsters doing 20 hp damage attacks on 2000 hp heroes).

Music was alright, but I had to uninstall when it wasn't much fun after a while.
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639 of 855 people (75%) found this review helpful
532 people found this review funny
Not Recommended
2.6 hrs on record
Posted: September 13, 2015
>1 minute into the game
>"your welcome"
>uninstall
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145 of 181 people (80%) found this review helpful
10 people found this review funny
Not Recommended
0.3 hrs on record
Posted: September 13, 2015
In a fantasy world, in order to prevent the dark forces from destroying it, students are taught in numerous combat methods and become ninjas. The story focuses on the four main player characters, who share some rather humorous interactions during the course of their adventure to destroy the numerous bosses (I know its a generic term, but thats basically what they are) to protect the land. Anyway, summary over, on to the review!
This game is enjoyable, I will be finishing this game. So, you may be wondering why I am giving this a negative review.

Personally, I do not think the game, in it's current state, is publishing worthy. I am not just saying this because it is a RPG Maker Game, I actually am adept at using RPG Maker and applaud the creators of this game for attempting to publish it. So I have some words of advice for the creators of this game. If you are going to post a RPG Maker Game, unless it has custom materials, forget about it. The major let down for me during my playing time is the lack of unique, custom assets. Anyone that has either played to many RPG Maker Games or has used the program itself will not find the use of default materials exciting. I liked the comical aspects of the story and characters, but when compared to other similar games, it is still lacking. I know how hard it is to make a game that can be competitive in this market, but I have high hopes that with some changes, this game could become something. Having created numerous RPG Maker games (none of which I have published/monitized), I know the efforts that go into making one of a large scale. So, to review what I have said concerning what this game needs...
-Custom Material is the most important thing. Using a example map with a few small changes isn't going to make it. Also, although sound doesn't seem all to important, the right sounds can make or brake a game. Although some of the sounds work, I would suggest changing up a little for variety.

There are some things that I did find interesting, and think is a job well done...
-Menus. The menus were actually very nice, well edited and so on. Some of the menu designs look similar/exact to some that I have found online, which is fine, as long as you have recieved proper permissions to use them (if applicable).
-Combat system, although not overally so impressed. The combat is a basic sideview battler system, so that does seperate it from the typical first person battle view. Might I ask though, did you create the battle system yourselves, or did you use one of the common online scripts such as Yanfly's Battle System (I hope I named it right, I haven't used RPG Maker in a while, so I have forgotten a lot of the script providers names).

In short, the game is not of the level where I think it should be monitized. I have personally created games that are on par or better than this one (based on unique materials, custom scripts, so on), and even those I would not feel confident enough about to publish commercially. I do intend to beat this game, and will most likely enjoy doing so, but overall I cannot approve of this game. I applaud the developers on their work, but this game is just lacks the uniqueness that games like this desperately need.

May your adventures be many and always end in reward!
-Donoknight, Guildmaster of the Tabletop RPG Gamers League
Note to the Developers: If you have any questions concerning my review or need any help concerning the future plans/changes to this game, I am happy to help in whatever way I can to help this game thrive in this competitive market.
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249 of 333 people (75%) found this review helpful
27 people found this review funny
Not Recommended
0.2 hrs on record
Posted: September 12, 2015
Recycled RPG Maker maps and it doesn't look like anyone even attempted to proof-read what looks to be written by a 12 year-old.
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69 of 76 people (91%) found this review helpful
9 people found this review funny
Not Recommended
5.6 hrs on record
Posted: November 10, 2015
Names, moves, titles, villages and even the story is just taken from the anime Naruto. Everything original/game design is mediocre at best. Lots of spelling errors/gramatical mistakes. Everytime you close the game it crashes instead.
Was this review helpful? Yes No Funny
56 of 61 people (92%) found this review helpful
11 people found this review funny
Not Recommended
12.8 hrs on record
Posted: October 2, 2015
My full review can be found here.

Destiny Warriors follows the story of Naruto... Sorry, I mean a group of kids who are training as ninjas. They must complete their missions and report back to their leader. Most of their missions involve tackling the evil ninja rouges (no, not the ninja rogues).

Within Destiny Warriors lies a complete disaster of spelling/grammar mistakes (including the previously mentioned ninja rouges) and an annoying battle system. Do you like getting stun locked? How about frozen? Maybe, perhaps, you also like being paralyzed? Well, all three of these do the exact same thing! Oh and enemies absolutely love to spam them too! Don't bother leveling up either, as all this does is make battles even harder. Enemies scale with you as you level (because, as we all know, this is a completely fantastic system that no game should ever use), except for the fact their stat scaling goes up a lot faster than yours and just manages to turn every battle into a complete chore.

If you value your sanity stay far away from this game.
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43 of 44 people (98%) found this review helpful
1 person found this review funny
Not Recommended
11.5 hrs on record
Posted: November 16, 2015
Large room for improvement, and when I mean large I mean the Devs should all sit down and talk to eachother about what's necessary to create a game and put it for sale on Steam.
It's clear that they put some time in creating it, but the amount of negative things just erases that time put in completly. Let's start with the story, it makes sense even though it's very Naruto-alike (by very Naruto-alike I mean it's actually Naruto but just different names for the characters), with just a bit of creativity you could do something better. The dialogs are down right bad, many grammatical errors , spelling errors, overall poor quality (makes me wonder if they put some 13 year old teenager writing it), once again, with a bit of effort they could have had someone spell-proof the dialogs, and it would have felt better for us players. Then there's the combat, great customization many spells, but what for? Most of the battles are downright unbalanced, most of the spells are either badly scripted/bugged (many of them hit for 1hp) or just useless when compared to others, why not cut the spell list a bit and make sure every single spell is actually useful?

Finally the thing that upset me the most, script class exceptions happening in the game, literally in-game errors that caused the game to crash, was this game tested before it was deployed on Steam? Was there a beta version? Did you receive user feedback? I bought an in-game item and was all happy, went to use it and get an error saying basicly that the game wasn't tested enough. This is not admissible, not if you want to charge people for the game.

There's much to be done for this game if there's still will to improve, and a good start up point would be to review all the dialogs and remove spelling/grammatical errors and cursing all together, followed by a revamp on the combat system.

Overall a mediocre at best RPGMaker game who strived to be good but just couldn't due to basic errors that could have been avoided with a bit more planning. 3/10
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