Flamebreak is a roguelite action RPG featuring a unique blend of twinstick meets MOBA arena combat. Each procedurally generated run presents new challenges while your randomized hero's race, weapon, and skills inspire new playstyles and character builds.
User reviews:
Very Positive (61 reviews) - 95% of the 61 user reviews in the last 30 days are positive.
Very Positive (253 reviews) - 95% of the 253 user reviews for this game are positive.
Release Date: Mar 15, 2016

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Recent updates View all (9)

June 10

The Quests and Sets Update

11 New Powerful Item Sets To Unlock
  • Spellsword's Destiny
  • Earthsplitter's Armory
  • Willowthorn's Grasp
  • Lost King's Call
  • Minos' Folly
  • Wanderer's Ruse
  • Hymn of the Colossus
  • Ambusher's Disguise
  • Archmage's Regalia
  • Zombie Lord's Defiance
  • Ragathor's Thirst
3 New Stat Warping Elixirs At The Bazaar
  • Elixir of Balance
  • Elixir of the Savant
  • Elixir of Hubris
12 New Achievements
  • Race Quests x 10 - accessed by clicking the female halfling under the New Run menu (each unlocks a new set item)
  • Win Streak - win 5 games in a row in normal mode (unlocks Spellsword's Destiny)
  • Colossal Blow - deal 50,000 damage with a single hit (unlocks Elixir of Hubris)
Balance Changes
  • Proctus's Blessing - now amplifies damage against nearby targets by 10/20/30%; damage reduction reduced from 15/25/35% to 10/15/20%
  • Whirlwind - reduced damage by 30%
  • Unyielding Charge - reduced damage by 17%
  • Musket - reduced stun chance from 25/35/45 to 20/30/40; increased stun damage from 40/70/100 to 50/85/120
  • Frostwalker's Resolve - reduced health bonus from 150 to 100; for bosses only, reduced freeze threshold from 25% to 20% health
  • Grandmaster's Legacy - reduced skill power multiplier from 1.6 to 1.5
  • Stonecaller's Oath - increased respawn delay from 6 to 6.5 seconds
  • Venomancer's Vestments - reduced damage by 10%
  • Tormentor's Implements - no longer affects temples; no longer echoes to a single target multiple times from the same damage source (e.g. when a cluster of 5 enemies is flame waved each now receives a single instance of echo damage rather than 4 instances)
  • Pyrion's Vestiges - increased area of effect by 15%
  • Pyrion's Statue - improved stat bonuses
  • Elixir of Giant Growth - reduced attack speed penalty from 0.75x to 0.80x; reduced attack damage bonus from 2.00x to 1.75x
  • Elixir of Contemplation - reduced cooldown penalty from 1.50x to 1.40x; reduced skill mastery bonus from 2.00x to 1.75x
  • Cooldown Reduction - reworked from multiplicative to additive scaling (now scales analogously to attack speed; less effective when stacking tons of cooldown reduction)
  • Cooldown Reduction - reworked bonus numbers on items to provide benefits matching previous implementation
Other Changes
  • Treasure Defense Minigame - base reward increased from 25 to 30 gold, but you now lose 1 gold for each goblin that escapes (merciless reward, 35, and gold lost per treasure stolen, 5, are unchanged)
  • New controller binding option "Change Target" - allows the player to initiate a target change based on the movement stick's current orientation
  • Completed runs now show a stat popup similar to failed runs
  • The active game mode (normal, daily hard, etc) is now shown above the region timer on the overworld map
Bug Fixes
  • Various minor bug fixes

3 comments Read more

March 29

Update - March 29th 2016

  • Proctus is now vulnerable for 9 seconds after his guardians die (up from 8)
  • Proctus now throws his spear more quickly
  • Proctus' shockwave is now an 8-way attack cast only to protect his guardians as they respawn
  • Proctus now throws his shield when his health falls below 70%
  • Proctus now throws triple-spears when his health falls below 40%
  • Fixed a daily leaderboard issue that caused players in some time zones to receive the wrong loadout
  • Fixed an issue affecting some dual video card configurations that caused a crash when entering the options menu (some machines might still crash upon visiting options for the first time but options should load correctly thereafter)

0 comments Read more

About This Game

Flamebreak is a roguelite action RPG that blends elements of FTL, Isaac, and Dota. Each generated run presents new challenges and a unique hero to overcome them. Your hero's race, weapon, and skills will dramatically change the way you approach each enemy and build your character. Master your arsenal and slay a god – or join thousands who fell before in permadeath.

Key Features:

  • Over 100 hours of gameplay powered by procedurally generated worlds and thousands of starting hero possibilities that change the feel of each run
  • Daily Challenges! Compete with friends and globally for the best run
  • Unlock 10 races, each with a unique activated ability and stats
  • 8 weapons with varied attack styles and special bonuses
  • 20+ fun to learn, difficult to master skills including Dota inspired skills like Hook
  • 50+ enemy types each with different AI and attack patterns
  • 100+ items, including 15 item sets with powerful, game-warping effects
  • Viscerally satisfying gameplay featuring fluid controls with a gamepad, mouse+keyboard, or even just a keyboard
  • Explore the world of Flamebreak through hand painted scrolls and beautiful rhyming verse penned by Sam "Poem_for_your_sprog" Garland
  • Millions of seeded runs
  • Multiple player profiles

System Requirements

Mac OS X
SteamOS + Linux
    • OS: Windows XP
    • Processor: 1.5 GHz+
    • Memory: 1 GB RAM
    • Graphics: OpenGL 2.0+ supported graphics card
    • Storage: 200 MB available space
    • Sound Card: If it makes noise it should work
    • OS: 10.6+
    • Processor: 1.5 GHz+
    • Memory: 1 GB RAM
    • Graphics: OpenGL 2.0+ supported graphics card
    • Storage: 200 MB available space
    • Sound Card: Whatever Steve put in there will work
    • OS: Ubuntu 12.04+
    • Processor: 1.5 GHz+
    • Memory: 1 GB RAM
    • Graphics: OpenGL 2.0+ supported graphics card
    • Storage: 200 MB available space
    • Sound Card: If it makes noise it should work
Customer reviews
Customer Review system updated! Learn more
Very Positive (61 reviews)
Very Positive (253 reviews)
Recently Posted
( 36.4 hrs on record )
Posted: June 26
Solid Rogue-lite, buy it if you're into this sort of thing
Helpful? Yes No Funny
( 2.3 hrs on record )
Posted: June 26
Very enjoyable.
Helpful? Yes No Funny
( 4.2 hrs on record )
Posted: June 26
Helpful? Yes No Funny
( 10.2 hrs on record )
Posted: June 25
10/10, would recommend.
Helpful? Yes No Funny
( 69.3 hrs on record )
Posted: June 20
Helpful? Yes No Funny
Frank Van Rad
( 46.5 hrs on record )
Posted: June 20
Love it. It's like Rogue Legacy meets Binding of Isaac. Much better with controller support. (maybe make the menus navigable with it, devs?)
Helpful? Yes No Funny
( 14.7 hrs on record )
Posted: June 18
Great game, lots of content and replay value. A definite must if you're a fan of rogues.
Helpful? Yes No Funny
Denny M
( 15.1 hrs on record )
Posted: June 18
Minus 160 winstreak. Feels good.
Helpful? Yes No Funny
Big Mc;)Huge
( 9.8 hrs on record )
Posted: June 17
I fun difficult and fast paced game. The variety keeps it intresting though multipule runs.
Helpful? Yes No Funny
Elite Assault Main
( 41.2 hrs on record )
Posted: June 16
You may *actually* launch this game more than once.
Helpful? Yes No Funny
Most Helpful Reviews  In the past 30 days
64 of 68 people (94%) found this review helpful
8 people found this review funny
57.1 hrs on record
Posted: May 28
Why you should not buy this game
-You want aesthetically unique graphics
-You want a story that rivals The Last of Us or Planescape: Torment
-You think it is a MOBA. This game is NOT a MOBA.

Why you should buy this game
-You love roguelikes, like FTL and Binding of Isaac
-You love ridiculous item/ability combinations. Yeah, that 2x damage from your dagger stacks with the 428% damage bonus from the backstab ability. What's that? You just completed your item set? Well now every stab you make with your (lightning quick) dagger has a chance to stun your enemy for 2 seconds. That's if they survive the 3 attacks you make for 2000 damage.
-Seriously, it's so much fun how much everything in this game goes together. Stacking cooldown reduction on a human? Cover the entire map in turrets and squires. Your dwarf with a sword started with whirlwind? Upgrade your sword and you become a majestic dervish that clears the entire map of enemies within seconds.
-You love quick, action packed gameplay that is very well refined.
-You love engaging boss battles with unique abilities.

This past week i've picked up the new DOOM and Overwatch, and I find myself spending most of my time playing *this* game of all things. Seriously, if you're still reading this and you like action-rpgs this game is a must.
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14 of 14 people (100%) found this review helpful
18.5 hrs on record
Posted: June 11
It took a while for it to happen, but games like Binding of Isaac seem to be taking off a lot as a sub-genre, meaning that if you're not a fan of the game's poop jokes or some of the more questionable design decisions it's introduced recently, there are more options for you. Deathstate, Nuclear Throne, Starward Rogue and Enter the Gungeon are some I've enjoyed, but Flamebreak is one that seems to have flown under the radar, which is unfortunate, as I also think it's one of the best.

The game takes place on your typical fantasy world, not long after Pyrion, the top god, has finished making the world and populating it with humans, elves, dwarves, minotaurs, skeletons (yeah I dunno either), and other races. He also creates a group of demigods to help him rule the place, which turns out to be a bad idea as they quickly grow jealous of him being worshiped over them, and team up to kill him before taking over the world themselves. Pyrion doesn't die completely, though, as a part of him remains in the Phoenix, the first living thing he created.

You play as one of many individuals who both aren't happy with this situation and somehow know what to about it: namely, killing the Phoenix to release Pyrion's spirit (I guess anyway, that part's not exactly clear) before challenging the demigods on their home planes.

Every run you can pick from one of three, which will have a different race which determines stat values and what their unique ability is, a different weapon that acts as their basic attack, and two skills which range from fireballs to spawning a friendly turret. Some races are better at using skills, while others might want to stick to just using their weapon - though there are also skills that rely on how much damage the basic attack does, so there's a lot of potential synergies out there. You can also pick out all these things, at the cost of scoring less with the game's unlock system.

You progress through the areas a lot like FTL; one square per turn, which might contain a fight, a shop or a mini-game. There's a couple different types of fights, but they all give an exact amount of money, which is nice. The shops can range from towns, which sell simple stat upgrades and items you can use on the map, to blacksmiths and jewelers, who sell parts of armor sets - basically this game's version of the Isaac transformations, but much more fleshed out. All of them have quite dramatic, helpful effects, so it's well worth it to seek them out however you can.

Combat itself takes place in small arenas that usually contain obstacles along with a few enemies. They're all of the same races you can be, so they'll attack in ways that you could yourself, which is a neat touch. It's typical twin-stick gameplay, with the caveat that you have to manage cooldowns on your skills, and often time when you use them. Kiting is also pretty important, as even the bulkiest races can't take too much punishment, and you generally can't heal in the middle of combat. But there's plenty of time to make your character stronger, and the times I've died it never really felt like there was no way out.

The game's been updated a lot since it came out, so there's some real effort on the part of the developers to add new things and keep everything balanced. I bought it for five dollars, and I don't regret it at all. If anything, it's worth far more.
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2 of 2 people (100%) found this review helpful
1 person found this review funny
4.2 hrs on record
Posted: June 26
Was this review helpful? Yes No Funny
1 of 1 people (100%) found this review helpful
1 person found this review funny
4.1 hrs on record
Posted: June 12
I got this game for half price, what a steal. I was amazed from the first second when the storytelling started and from there on the game kept unfolding. This game will deliver hours of fun. Even at full price, this game has amazing value.
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1 of 1 people (100%) found this review helpful
30.9 hrs on record
Posted: June 15
Flamebreak is an awesome roguelike. Runs are not too long and there's a lot of diversity in character creation. Your character gets 1 weapon, 1 racial skill, and 2 random skills. There are 8 weapons, 11 races, and 22 skills. There are also active items that you can get in the course of a run to gain up to three more abilities. Most upgrades are passive stat boosts, but there are around 20 sets that grant unique passives that can completely alter your strategies. Lastly, there are five deities that provide great passives if you win their favor... and punishments if you earn their wrath. The game has tons of unlockables, both progression and achievement based.
The game has a ton of easter eggs to Dota 2.
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1 of 1 people (100%) found this review helpful
4.9 hrs on record
Posted: June 11
I just got this game and within the first 20 min. of it I already knew I was addicted. The controls are smooth, the gameplay and progress is unique, and it has the perfect mix of difficulty and skill. I cant wait to see what the developers do with this game and HOPE that they can include local/online multiplayer. So glad I bought this game and you should be too. 9.5/10
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1 of 1 people (100%) found this review helpful
1 person found this review funny
8.8 hrs on record
Posted: June 12
Simply amazing game. Similar to Binding of Isaac, but so much more fun and alot easier to get into. Just get this damn game!
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1 of 1 people (100%) found this review helpful
12.7 hrs on record
Posted: June 12
An amazing rogue like game
surprised it hasnt got as much attention
i got it on sale and thought
this looks like a game that looks interesting but wont last the fun for more than several hours and then i will just refund it
boy was i wrong
this game has a lot of potential
and the devs seem to still be interested in making this game unlike some game devs
*cough* *cough* Jumpcore *cough* *cough*
However before i get on to the pros and cons i would like to state that when you reroll and see your run tally it looks awful just because you usually in the beggining never get close to winning so it looks bad on it
i would prefer if it seperated it or just had a little stat page which showed your longest run
your longest battle
your favourite race
and also your wins and losses
because right now it looks kind of bad that
Each battle seems unique and never boring and repetitive
Never will you ever play the same map unless you input the map seed before playing
So many enemie that are all playable races
feels like a moba but better
worshipping gods
♥♥♥♥♥♥♥ of gods
killing gods
getting blessed by gods
summoning kamikaze skeletons
Being able to have overpowered item combinations (like in a moba)
Cons:(more of would be cool list)
Would be cool to have multiplayer
would be cool if you could become a god
would be cool there was more of an effect on the enemie types and stuff depending on gods and who you kill
(e.g. if you are not on good terms with necrus more skeleton and zombies would fight you (if you kill lots of humans then more likely will you have strong humans fighting you (also gods with negative favor will start trying to ♥♥♥♥ your day up outside of temples)
would be cool if there was a survival mode
would be cool if you had a shadow faction e.g. if you complete ingame requirements or something the next time you stay a turn in the shadows you become a shadow and have some diffrent stats and powers
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Most Helpful Reviews  Overall
48 of 55 people (87%) found this review helpful
1 person found this review funny
96.1 hrs on record
Posted: October 16, 2015
Flamebreak is a deep and rewarding game. It blends elements of FTL and The Binding of Isaac in a unique and enjoyable way. I’m not typically someone who enjoys the rogue-like or super hardcore games - which is why I was surprised at how much I’ve enjoyed this game.

When I started off, I quickly died over and over (you only have one life per run). It took me a good 5-10 attempts to really begin making good progress in the game. Each enemy has a unique combat style that requires time to learn and understand. Traversing the “overworld” is a fairly complex task (even though it seems quite trivial at first). Yes - you have to make it to the boss before the “shadow” catches up to you - but there are a lot of hidden elements that aren’t as random as one might think (which I’ll refrain from spoiling in this review).

My next 10 or so playthroughs took me much farther - and I was able to consistently beat the “Phoenix” - although the gods that follow proved to be quite challenging. Despite the large number of playthroughs, I never felt like it was boring or repetitive due to the large number of races, skills, and weapons.

By now, I am able to consistently beat the game on normal - although hard mode remains quite the challenge. I enjoy the daily quest (where everyone gets the same race, skills, weapon, and world) and you compete to see who can beat it the fastest. It’s fun to see how I stack up compared to my friends.

I’ve greatly enjoyed Altitude (another game created by these developers) - where they provided support and additions to the game for free for years. I’m sure Flamebreak will be no different and I’m excited to see what features will be added in the upcoming months.

For $10, I’d highly recommend this game.
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21 of 23 people (91%) found this review helpful
1 person found this review funny
25.0 hrs on record
Posted: May 12
This game REALLY DESERVES many more players. It´s flying under the radar for some reason, and I have no idea why... not one !"·$&/$·& clue.

It´s very polished with solid gameplay and is highly replayable. It´s very comparable and even better than many other games in this genre... believe it.

I never post reviews. But this time, I´m doing so because I´m hoping that one more thumbs up added could pave the way for more players and ultimately, what I selfishly desire most, MORE CONTENT for an ALREADY GREAT GAME.

So do me a favor please... if you get this, and you enjoy it, then write a review on why you enjoy it, and tell the whole damn world.

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