Vinty is back as she travels to Melbourne in hopes of meeting her calligraphy idol. Excelia. Determined to study and mimic the star's every move, will Vinty end up losing her identity?
User reviews:
Overall:
Very Positive (119 reviews) - 89% of the 119 user reviews for this game are positive.
Release Date: Nov 9, 2015

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Recent updates View all (9)

March 24

Without Within 3's new artist

Hi everyone! Hope you are all doing well. It was my birthday a few days ago, so I am still in a happy mood .

Karousel-k is Vinty's original artist, and she provided the illustrations for both Without Within 1 and 2. This year, due to scheduling conflicts, we have decided to part ways for now. Should we start by thanking her for all the work she has done? Without her art, Vinty and Excelia's stories would not have been the same .

Today, I would like to introduce you to our new artist, Arisa-Chibara. Here is a preview of her work so far:



And of course, we cannot let a post pass by without Vinty:



You can find out more about Arisa-Chibara at:

http://arisachibara.wixsite.com/arisa-portfolio

With the extra time needed to find our new artist, I have concerns about releasing WOWI3 before Christmas. Since the story takes place in December, a timely release would be great, but quality comes first, so we will see as the months unfold.

In addition to this, I would like to use this chance to share with you my next project, The Last Birdling:



http://birdling.invertmouse.com

There is a trailer and demo available, so please make sure to check those out! As always, here is the greenlight campaign:

https://steamcommunity.com/sharedfiles/filedetails/?id=887871029
I would be grateful if you could leave a comment and vote on the page .

To finish up, here are a few screenshots:







When I reflect, I realize I have been doing this for five years. Not sure if a nobody like me is allowed to brag about a five year anniversary project, but The Last Birdling would meet that criteria, and Without Within 3 as well, of course.

Thank you so much !

2 comments Read more

January 19

Why I chose Melbourne



I moved from Hong Kong to Australia when I was a kid. Aside from that, our family never went on trips overseas. To put it simply, we couldn't afford to, so for 20 years, I never wandered beyond the borders of my state. That was until I took a trip to Melbourne several years ago on business.



Melbourne is a next door neighbor to me, but I had never been there until that trip. The taxis are of the same model, yet they are yellow instead of white. Those street signs are the same, but Melbourne has way more trams. Melbourne provides both the comfort of home and the excitement of some place foreign. The city connected with me right away .



It is important to try new things, but every time I visit Melbourne, I always drop by my usual list of CBD areas. It feels like visiting an old friend. Stress piles on all of us, but when I sit down in Fed Square and watch those trams pass by, I feel at peace.



A few people mentioned Without Within 2 might have sold more copies if it took place in Japan instead. Maybe, probably. I am aware, as I keep a hand on the pulse at all times. Perhaps there also should have been fanservice scenes with Excelia, but Vinty does what she wants. She goes wherever calligraphy takes her, and everything else is gravy.

Without Within 2 is not a secret experiment to brainwash gamers into loving Melbourne. With that said, when I saw that post on the forum about players wanting to visit this city, I was delighted.



While iconic landmarks are great, I prefer to build my own memories. I got lost here yesterday , but now I know this shortcut. Oh, I wonder what is the history behind this building? Damn, the lady in this restaurant had a great sense of humor, but it looks like the place has closed down. More intimate experiences.

A place will never judge you, either. Maybe you bought a mansion yesterday, or perhaps another person just got let out of jail. These streets will continue to exist either way, and you can interact as you see fit. Grin like an idiot while you take that selfie, or call your friends over to hang out. Whatever makes you happy .



Without Within 3 will take place in Singapore as well as Malaysia. If I am once again able to share my passion with you through Vinty's adventures, I am thrilled by the opportunity.

To stay up to date on Without Within 3 news, please feel free to join our Facebook community:

http://facebook.com/invertmouse

You can also connect with me on Twitter, where I post daily fun stuff:

https://twitter.com/InvertMouse

Thank you for supporting VInty !

6 comments Read more

About This Game

Vinty is attending a calligraphy event over in Melbourne. At last, she will be able to meet Excelia, the world famous calligrapher. Determined to study and mimic her idol's every move, will Vinty end up losing her identity?

Vinty is back in this sequel to Without Within! WOWI2 is roughly 20,000 words long, which is about five times the length of the original. Throughout the read, players will find links to YouTube videos that feature various footage of Melbourne (currently blocked by Steam on Linux versions, which I apologize for). Hopefully players will like these optional videos as much as I enjoyed filming them. Last, rather than putting in contrived choices like I did with the first game, WOWI2 is a linear story (kinetic novel). I hope to be able to tell a more focused tale this time around.

Thank you everyone! I hope you will find the experience worthwhile.

System Requirements

Windows
Mac OS X
SteamOS + Linux
    Minimum:
    • OS: XP or above
    • Processor: 1.2 GHz Pentium 4
    • Memory: 2 GB RAM
    • Graphics: 1280 x 720
    • DirectX: Version 10
    • Storage: 400 MB available space
    Minimum:
    • OS: OS X 10.6
    • Processor: Any 64 bit processor
    • Memory: 2 GB RAM
    • Graphics: 1280 x 720
    • Storage: 400 MB available space
    Minimum:
    • OS: 1.2 GHz Pentium 4
    • Memory: 2 GB RAM
    • Graphics: 1280 x 720
    • Storage: 400 MB available space
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Overall:
Very Positive (119 reviews)
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