CivCity: Rom, eine innovative Städtebau-Simulation, die durch die Welt von Sid Meiers Civilization inspiriert wurde. Das Spiel wurde gemeinsam von Firefly Studios und Firaxis Games entwickelt. Der Fokus wird dabei vom Bau eines Multi-City-Imperiums auf die großartigen Städte des römischen Reiches mit seiner Hauptstadt Rom gelegt.
Nutzerreviews:
Kürzlich:
Ausgeglichen (11 Reviews) - 54% der 11 Nutzerreviews der letzten 30 Tage sind positiv.
Insgesamt:
Größtenteils positiv (138 Reviews) - 78 % der 138 Nutzerreviews für dieses Spiel sind positiv.
Veröffentlichung: 24. Juli 2006

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Über dieses Spiel

CivCity: Rom, eine innovative Städtebau-Simulation, die durch die Welt von Sid Meiers Civilization inspiriert wurde. Das Spiel wurde gemeinsam von Firefly Studios und Firaxis Games entwickelt. Der Fokus wird dabei vom Bau eines Multi-City-Imperiums auf die großartigen Städte des römischen Reiches mit seiner Hauptstadt Rom gelegt. In Dutzenden von Missionen mit vielen spannenden Entscheidungen erbaut, pflegt und verwaltet der Spieler eine großartige Stadt, um dazu beizutragen, das Römische Reich zum Höhepunkt der Macht zu führen. Beliebte Funktionen der Civilization-Serie, wie Forschung, Wohlstand, Produktion und Kultur, können jetzt in der faszinierend authentischen Welt von CivCity: Rom aktiv verwaltet werden.
  • Blick in die Gebäude: Zum ersten Mal können Sie in einer Städtebau-Simulation einen Blick in die Villen, Foren und sogar die römischen Bäder werfen. Entdecken Sie in zahlreichen Details, wie die Römer damals lebten.
  • Zivilisierung der Stadt: Sie können während des Spiels über 70 Technologien anwenden, um Ihre Stadt strategisch aufzuwerten. Nutzen Sie die umfassenden Features, um zahlreiche Aspekte Ihrer Stadt und die Beziehung zum gesamten Imperium zu verbessern.
  • Beobachtung des Lebens einer römischen Familie: Wächst ihr Wohlstand über die Generationen von einfachen Hütten zu noblen Palästen? Das ist Ihre Aufgabe!
  • Einfaches Spiel: Dieses Spiel lebt einfach durch die Platzierung der Gebäude und das starke optische Feedback. Sie können Ihre eigene Lebensgemeinschaft kreieren, indem Sie aus der großen Vielfalt von Gebäuden wählen und diese aufstellen.
  • Echte Römer: Eine faszinierende Reihe von Charakteren interagieren mit Ihnen.

Systemanforderungen

    Mindestvoraussetzungen: Windows 2000/XP (Windows 7 wird nicht unterstützt), 1,6-GHz-Prozessor, 512 MB RAM, 2,5 GB nicht komprimierter Speicherplatz, 64-MB-Grafikkarte (mit T&L-Funktion, nVidia GeForce 3/ATI Radeon 8500 oder höher), mit DirectX 7 kompatible Soundkarte, DirectX Version 9.0c
Nutzerreviews
Nutzerreview-System aktualisiert! Mehr erfahren
Kürzlich:
Ausgeglichen (11 Reviews)
Insgesamt:
Größtenteils positiv (138 Reviews)
Kürzlich verfasst
The Unfortunate Man
( 233.4 Std. insgesamt )
Verfasst: 19. Juli
I started building a city. It was a nice city, with thriving, happy citizens and enough shops for them to upgrade their houses.

Then it happened.

My mill refused to make flour. I don't know why; they were on strike or something. It absolutely ruined me. Citizens up and left because of the lack of bread. Eventally I was left with some citizens who were happy with just some water and meat. Thank ♥♥♥♥ for those guys. Then I deleted the save.

Great game, 10/10 would starve people unintentionally again.
Hilfreich? Ja Nein Lustig
grimm77
( 1.1 Std. insgesamt )
Verfasst: 15. Juli
I was a victim of Microsoft's deceptive "'X' means consent" policy for upgrading to Windows 10, and it did cause some problems with this game. The thing is, I'm not too upset with that (in this case), because this game really hasn't held up very well.

I originally bought this from Direct2Drive (before Gamefly killed it), and back then I had a pretty good time with it. So I recently re-bought it on Steam... and like I said, it hasn't held up. The ability to see inside your citizens' houses is nice, but that's really all that this game has going for it. Truth is, there are other games out there that do the same things that CivCity Rome does, but do it better.

If you're short of funds and just want a city builder to mess around with for a few hours (and don't have anything to compare it to), then this game works (Win10 troubles aside). But if you want something a bit more solid, I have a few suggestions:

Imperium Romanum: If you're looking for a Roman-themed city builder, this one has a day/night cycle, more detailed citizens, better graphics and is overall just a better game (IMO).

Children of the Nile: All of the above (except it's Egyptian-themed), plus it has a nice ebb and flow to the daily life of your citizens.

Tropico (1, 3, 4 or 5): You can't go wrong with any version you choose (my preference is 4), with very detailed citizens, more building options, and overall just more stuff to do.

So if you're thinking about buying CivCity Rome, for a little bit of extra coin you'd be better off getting one of these instead. And if you already have one or more of them, by all means do NOT buy it. You won't be impressed.
Hilfreich? Ja Nein Lustig
gizmo_kicks_asses
( 20.1 Std. insgesamt )
Verfasst: 10. Juli
Bought this game because I love any citybuilder that features Rome. I own Caesar 3, (played hell out of it), will be buying Caesar 4 on GoG soon, and bought this during the Summer Sales.

When I first ran the game, I've had the same bug that's been plaguing everyone else. Some of the workers just stopped working for no good reason. I've verified the game cache couple of times and that seemed to fix it but it came back again. I did a reinstall of the game and that seem to fix it for good. I've had no problem with this bug at all since the reinstall.

If you have the workers not working bug, try reinstall and play it, see if that works for ya.

What I like:

- Way that housing progresses/upgrades. Also you can move them in order to have all services avail to it;

- Level of detail inside houses, shops, workshops, and etc;

- Decent graphics for the age of the game; (although the details get lost once you zoom out)

What I don't like:

- The ratio of population and the housing seems very disproportionate. Each of the housing only holds 100 people, and yet the population of the city increases faster than the houses you build. (not all the people need a house for themselves thankfully);

- The way butchers produce the meat/fish. You'd think that the farmers and fisherman would just carry excess meat/fish into the granary. But in this game, butchers need to cut up the meat/fish to store it in the granary. This means that you need to build the butcher/fishshop before you can store food in the granary;

- Amount of money earned from trades. Granted, the trading city doesn't have a quota that may limit how much you can export, which means you can export the hell out of whatever you're exporting, but receiving only 500 dn from 25 glasses seem ridiculous when an iron mine costs a 1000dn;

- The resources in the map runs out very fast. Stone, wood, marble, they all run out so if you're depending on those for income, good luck;

- THE DEVELOPERS RIPPED SOUNDTRACK STRAIGHT OFF FROM CAESAR 3. I maybe the only one who's noticed it, but part of the city ambience music is exactly from Caesar 3. I'm surprised no one knew about this.

It may seem more cons than pros, but most cons are minor gripes. Otherwise, it's an enjoyable game if you like citybuilding and Rome, like me.
Hilfreich? Ja Nein Lustig
broshoe
( 79.9 Std. insgesamt )
Verfasst: 6. Juli
Can't really. Can't advance beyond shacks. Insulars remain empty if I do place them. Not even sure how to advance to villas.
Hilfreich? Ja Nein Lustig
magnusstultus
( 1.8 Std. insgesamt )
Verfasst: 2. Juli
I liked this game (CD Version) but steam version is full of bugs. I reached the third level (Tarentum) which I remembered being easy but bam. Some of the industry workers will not work. It doesn't matter if they are on red (work) or blue (free) time the well workers will just sleep in their houses or at the well and do nothing, It is the same story with stone workers, and wine workers.

Hilfreich? Ja Nein Lustig
O Salty World (Pretzel)
( 134.3 Std. insgesamt )
Verfasst: 30. Juni
great game. not really much i can find wrong with this. maybe update the graphics a bit, to kinda polish detail, but its great. ive played this game since i was a little kid obsessed with roman culture. even to those who dont play these kinds of games, its pretty fun. if you want a challenge, try to sustain 5 palaces in close proximity. very difficult. great story, good freemode, and map building. EDIT: i thought of something. the map builder has like no tutorial, and is incredibly difficult. dont change the map making, its a challenge. i like challenges (to an extent). buuuuut the victory conditions, research pannel, and missions all dont work.

ok. so if youre anything like me, you dont like to hear how great the game is, but how it works.
you start out by placing your town center (which doesnt have to be the center. you can put it as far off as you want. i always do.)
then you start to make a city, from the ground up. wherever you start, put six ware houses back to back, 2 rows of 3. with 2 granaries on either end. the more warehouses inbetween, the better.
the controls are simple. move the cursor along the edges of the screen to move it.
hover over a building, left click to select it. right click to cancel. if youre denarri tight, consider moving buildings instead of destroying them.

pros:
*very calming. if you want to relax, or kill time, i suggest the open hills of Brittania.
*unless youre in the campaign mode, you dont actually need auduio, so feel free to listen to music.
*you actually can mute the annoying announcer, but if youre in campaign, this is a bad idea.
*hours of gameplay. it doesnt get repetitive. if it somehow does, just take a break.
*you can make intricate art with the buildings, but this is hard.
*awesome soundtrack. (like srsly)
*easy to use
*user freindly.
*the campaign basically is a moving tutorial.

cons:
*kinda old-ish, so the graphics may not be up to some peoples standards, but you shouldnt get this only for graphics.
*may get kinda dull at times

i r8 8/8 gr8 job, m8. 10/10, would be raided by barbarians again.
Hilfreich? Ja Nein Lustig
Ninjakitten
( 1.8 Std. insgesamt )
Verfasst: 28. Juni
Can verify the complaint that some of the workers will stop working or not start working in a profession, which causes an inability to complete a campaign mission. Did this early in the campaigns with me so I'm limited on how much I can play, however it looks like an otherwise good game if you can actually play it. Will probably change to a "yes" on the recommendation if this glaringly serious bug gets fixed since it kind of does play like Pharaoh which is a game I really like.
Hilfreich? Ja Nein Lustig
Frost
( 7.2 Std. insgesamt )
Verfasst: 28. Juni
This game is amazing! Despite been that old still enjoyble and full of life. However, many city building games are rarely made and barely seen out there like this one in particular. The mechanics on this game are incredible, if you enjoy watching the inside homes, products been made, and deliver and much more... And you know the rest, keeping happines rate up, reasearch for better stuff and making a great city overall.

Overall, this game deserves more and I honestly would rate it 10/10 on everything. Great piece of relic was made back then and still lives big. My only hope is that one day, we'll see a newer version like this one on the future.
Hilfreich? Ja Nein Lustig
huminado
( 16.3 Std. insgesamt )
Verfasst: 25. Juni
After playing the single player campaign and retrying several times, I'm convinced there are game-breaking bugs in the game (i.e. some people intermittently never work, which breaks the supply chain, which makes reaching goals impossible). So I have to give a thumbs down.

Original review below.
-----------------------------------

Very similar game mechanics compared to Stronghold Crusader - i.e. bribing people with food allows overtaxation. Also happiness and population control become a major part of the game.

Another game mechanic which is not in SC, is households upgrading and increasing tax income. It's an interesting game mechanic, but it gets tedious sometimes -- sort of feels like a debugging exercise trying to figure out why a house doesn't upgrade when all the services it needs are very close.

There's also a technology tree. It doesn't open any new buildings, it just upgrades the current ones (or equivalent). There is a bit of weighing "should I build a new building or research a tech with the money I have available?" Also if you make the technology "too good" you lose some ability to control mood and it pushes the city into a different population tier.

The music and voice acting are pretty good -- nothing annoying here. However, on hard mode riots break out ad naseum and it becomes unbearably repetitive digging up ashes and laying another house as a replacement, or trying to remember what building was sitting there in what now is a pile of ashes. The memory part is fun, but most of the time they are just shacks that need to be rebuilt.

For a sale price, and especially if you enjoy city builders, this is not a bad game. It is dated but what do you want from a city builder? No it doesn't have drone-view, but it's still about as much fun as newer offerings, and priced much better.
Hilfreich? Ja Nein Lustig
Hilfreichste Reviews  In den letzten 30 Tagen
2 von 2 Personen (100 %) fanden dieses Review hilfreich
Nicht empfohlen
1.1 Std. insgesamt
Verfasst: 15. Juli
I was a victim of Microsoft's deceptive "'X' means consent" policy for upgrading to Windows 10, and it did cause some problems with this game. The thing is, I'm not too upset with that (in this case), because this game really hasn't held up very well.

I originally bought this from Direct2Drive (before Gamefly killed it), and back then I had a pretty good time with it. So I recently re-bought it on Steam... and like I said, it hasn't held up. The ability to see inside your citizens' houses is nice, but that's really all that this game has going for it. Truth is, there are other games out there that do the same things that CivCity Rome does, but do it better.

If you're short of funds and just want a city builder to mess around with for a few hours (and don't have anything to compare it to), then this game works (Win10 troubles aside). But if you want something a bit more solid, I have a few suggestions:

Imperium Romanum: If you're looking for a Roman-themed city builder, this one has a day/night cycle, more detailed citizens, better graphics and is overall just a better game (IMO).

Children of the Nile: All of the above (except it's Egyptian-themed), plus it has a nice ebb and flow to the daily life of your citizens.

Tropico (1, 3, 4 or 5): You can't go wrong with any version you choose (my preference is 4), with very detailed citizens, more building options, and overall just more stuff to do.

So if you're thinking about buying CivCity Rome, for a little bit of extra coin you'd be better off getting one of these instead. And if you already have one or more of them, by all means do NOT buy it. You won't be impressed.
War dieses Review hilfreich? Ja Nein Lustig
Hilfreichste Reviews  Insgesamt
10 von 14 Personen (71 %) fanden dieses Review hilfreich
5 Personen fanden dieses Review lustig
Empfohlen
27.0 Std. insgesamt
Verfasst: 27. September 2014
Ein wirklich schönes Spiel dass vor allem durch seine Weise des Aufbaus besticht. Das Kampfsystem hätte besser sein können, aber letztenendes ist es ein Aufbauspiel dass sehr gut in der oberen Liga mitspielen kann.

Ach ja, die Grafik ist net so gut.
War dieses Review hilfreich? Ja Nein Lustig
2 von 2 Personen (100 %) fanden dieses Review hilfreich
Empfohlen
1.9 Std. insgesamt
Verfasst: 4. Mai
Super Spiel

Ich muss sagen dafür das dieses Spiel so alt ist,hat es mich echt umgehauen (bis jetzt) es macht super viel spaß und man muss auch tüfteln um eine Starke Stadt zu errichten
mit einer SUper aufbau Story und Map Editor für die ,die keine Kampange mögen

10/10 (PS: man könnte (wie eig jedes alte Spiel) einige Updates rausbringen mit mehr Zweigen)
War dieses Review hilfreich? Ja Nein Lustig
2 von 2 Personen (100 %) fanden dieses Review hilfreich
Empfohlen
7.7 Std. insgesamt
Verfasst: 22. April
Kniffelig, aber fair. Der Spannungsbogen bleibt für mich ohne Löcher oben - weil sich nicht alles stur "nur" um Warenketten dreht zum Beispiel. Und wenn man mal wieder die Kurve gekratzt bekommen hat, schüttelt es mir mehr Endorphine durch's Hirn als bei Stronghold oder Tropico2<.
Schön wäre es, wenn man den Schwierigkeitsgrad noch genauer einstellen könnte (4 Stufen von Kids bis Hard, definiert durch Anzahl und Höhe von Geldzuschüssen) - nötig ist es aber nicht wirklich und vielleicht existiert ja irgendwo eine passende Mod.
Btw schön ist auch, dass die Original Musik und Soundkulisse FSM sei Dank nicht ätzt :D.
Kurz: :D top Spiel!
War dieses Review hilfreich? Ja Nein Lustig
1 von 2 Personen (50 %) fanden dieses Review hilfreich
Empfohlen
13.2 Std. insgesamt
Verfasst: 25. Dezember 2014
It's better than Caeser IV, even the graphic is maybe not so good.
War dieses Review hilfreich? Ja Nein Lustig
4 von 19 Personen (21 %) fanden dieses Review hilfreich
Nicht empfohlen
1.8 Std. insgesamt
Verfasst: 29. März 2015
Geht bei mir nicht zu starten und warum es kein Deutsch gibt ist auch nicht verständlich!
War dieses Review hilfreich? Ja Nein Lustig
47 von 52 Personen (90 %) fanden dieses Review hilfreich
4 Personen fanden dieses Review lustig
Empfohlen
18.3 Std. insgesamt
Vorveröffentlichungsreview
Verfasst: 13. Februar 2014
A strategic level-based city building simulator in the vein of the Caesar/Pharoah series of old. It's easy to understand but operates slightly differently from how most others do (where road access between buildings is necessary for benefits), instead opting for a direct "distance" approach in order for benefits to convey. Because of this, some strategies may seem non-intuitive at first to folks who are experienced in the genre.

It's competent, and fun - not the best example of the genre, but a good way to spend some time if you're into this type of game.
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35 von 37 Personen (95 %) fanden dieses Review hilfreich
1 Person fand dieses Review lustig
Empfohlen
52.9 Std. insgesamt
Verfasst: 23. September 2015
I enjoy city builders, and I enjoy Civilization, so this one was very exciting for me.

It's really more of a city builder than a Civilization game, though. You can research technologies to unlock new buildings, but it stays in one era (of course), and it has wonders you may build. That's about all for the similarties between Civ and CivCity.

The campaign does a good job of easing you into building a city, introducing you to new buildings little by little. I kept expecting it to end, but it ended up being a fairly deep game, the ending having quite a lot of buildings and rescources to manage. I had a lot of fun, especially at the end when I had to make my city pretty with gardens and statues in order to win the game.
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36 von 39 Personen (92 %) fanden dieses Review hilfreich
4 Personen fanden dieses Review lustig
Empfohlen
4.5 Std. insgesamt
Verfasst: 30. November 2013
City Building and Civilization come together in this city-state based game. Build your settlement from just a few huts into a detailed and thriving center of trade, conquest and research. The game reminds me alot of the ANNO series where you have settlers that come into your city, you have to fill certain needs, and they level up. A player can choose from a free-build city, to doing the campaign, and even beyond to playing your own custom maps that YOU as a player can create.

A few things I have noticed that are not accurate, is that aquaduct technology allowed for one main trunk to branch into smaller segments, in this game that does not occur so you do not get the representation of the True aquaduct system. However the gameplay was not affected by this.

One thing that I do NOT like about it is that I found the maps to be small. I mean really small. I constantly had a high unemployment. Apparently settlers just come in even if there is no spare work slots. And the workers dont leave if you bulldoze work places if you move them. Documented sources via gametap.com/formus have stated that "when happiness is positibe, immigrants arrive reguardless of housing and cause unemployment and housing chrises" With this said its kinda broken in a sence if you have 100% happiness you will always have a high unemployment.

Another thing is that widescreen support is not automatically built into the game on download. (As also documented in steam forums) HOWEVER there are fixes and solutions for this that can be found on google.

Now then for the positives. It is a simple game. The menus are easy to navigate, and the gameplay is easy and quick to comprehend. For example Wheat farm -> Wheat -> Mill -> Flour -> Bakery -> Bread. Another thing is that it IS addictive. looking at my clock I played 3-4 hours on one map straight through. Please remember to set yourself a timer when you play this game I will not be responsible if you spend 3 whole days on the game and forget to eat or sleep. Yes it is that addicting.

Other thoughts : I wish widescreen resolution was included with the game. I wish there was alot more realism, for example you cant build on mountains.. Yet the alps are in the north, and the apennine run through the center. I am quite sure the Romans found a way around that.

Overall : Would recommend. Due to price. Recommend x 1.5 .. H/N Kinsha review rates this AS.... 4.25 cookes OUT of 5 cookies.

I am Natalia Kinsha and I approve this message ^.^
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20 von 21 Personen (95 %) fanden dieses Review hilfreich
1 Person fand dieses Review lustig
Empfohlen
20.5 Std. insgesamt
Verfasst: 11. Juni 2015
I got this game because it reminded me of Pharaoh and Master of Olympus:Zeus, which I spent plenty of hours on when I was younger. I wasn't disappointed, I enjoyed building my cities which could grow quite quickly once you have managed to start making good money. I found some difficulty when I first realised that when the houses evolved they needed to be rehomed and I had to do a lot of remapping of my city to fit in my estates. My own fault for not checking the tutorial before each campaign mission.
It's all about balance. Big cities can be hard to manage if you haven't got the means to meet everyones needs. Also vagrants don't stop coming, by trying to house all your workers more vagrants come to the citie even if you don't have the jobs for them. This doesn't stop you from being able to play the game, it is only a slight annoyance in that you can't really create a perfect city.
It also has a military side to it for those who would like it, adding another level in the game. Trying to keep yourself well defended whilst also keeping your city happy and growing adds the next difficulty to the game.
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