CivCity: Rome, an innovative city builder inspired by the world of Sid Meiers Civilization, and created by a collaboration between Firefly Studios and Firaxis Games, invites players to shift focus from building a multi-city empire and zoom-in on the great cities of the Roman Empire, culminating in Rome itself!
Valutazione degli utenti:
Complessivamente:
Perlopiù positiva (122 recensioni) - 122 recensioni degli utenti (79%) per questo gioco sono positive.
Data di rilascio: 24 lug 2006

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Informazioni sul gioco

CivCity: Rome, an innovative city builder inspired by the world of Sid Meiers Civilization, and created by a collaboration between Firefly Studios and Firaxis Games, invites players to shift focus from building a multi-city empire and zoom-in on the great cities of the Roman Empire, culminating in Rome itself! Through dozens of missions, each offering an array of interesting decisions, players will be charged with building, nurturing and managing one of these great cities as they endeavour to lead the Roman Empire from its humble beginnings to its mighty apogee. Features players have enjoyed in the Civilization series, like research, city happiness, production and culture, can now be managed actively in the wonderfully immersive world of CivCity: Rome.
  • Look inside the buildings - For the first time in a city builder you can look inside the Villas, the forums, and even the Roman baths! Discover, in much greater detail, how Romans went about their daily lives.
  • Civilize your city - More than 70 technologies can be developed over time to give your city a strategic advantage. Use the rich research tree to improve many aspects of your city and its relation to the wider empire.
  • Follow the life of a Roman family - Do they thrive and prosper from humble hut to noble palace as they move through the generations or not? Well, thats your call!
  • Ease of play - Driven purely by building placement and strong visual feedback, the game lets you create your own living community simply by choosing and placing the wide variety of buildings.
  • Real Romans - An intriguing array of characters will interact with you

Requisiti di sistema

    Minimi: Windows 2000/XP (Windows 7 non è supportato), processore da 1.6 GHz, 512 MB RAM, 2.5 GB di spazio libero non compresso, Scheda Video da 64 MB(con Hardware T&L, nVidia GeForce 3/ATI Radeon 8500 o superiore), Scheda Audio compatibile con le DirectX 7, Versione DirectX: 9.0c
Recensioni utili
5 persone su 5 (100%) hanno trovato questa recensione utile
2 persone hanno trovato questa recensione divertente
14.0 ore in totale
Pubblicata: 31 dicembre 2015
La prima recensione italiana è la mia, sono quasi emozionato anche se mi dispiace che in così pochi abbiano giocato CivCity: Rome.

Beh che dire? Il gioco ha delle missioni singole che lasciano un po' a desiderare in quanto ad obbiettivi ma se è costruire o combattere in libertà che vi interessa, le mappe sono fantastiche: La morfologia, la posizione geografia e la distribuzione delle risorse ti permettono di adottare diversi stili di gioco. La campagna invece la riassumo con 3 sole parole: FANTASTICA, LONGEVA e VARIEGATA.

Detto questo, a prezzo pieno CivCity: Rome non conviene per niente, la cifra è davvero alta considerato quali altri giochi si potrebbero comprare con gli stessi soldi. Se lo vedete in offerta però non pensateci 2 volte e prendetelo.
Questa recensione ti è stata utile? No Divertente
17 persone su 17 (100%) hanno trovato questa recensione utile
1 persona ha trovato questa recensione divertente
7.2 ore in totale
Pubblicata: 21 dicembre 2015
Although I've only played this game for a few hours on steam, I can assure you that I've racked up more time playing this game, as I've still got the hard copy from when it first came out from 2006, and let that be an indicator of how good of a game this is. To start with, the game is very simplistic in design and approach, but don't let that fool you into think this game is easy. To put it simply, it is relaxing but challenging, but the challenge can be set harder if you want to try at a much more diffcult level. But overall, this game is a pleasure, and, I should think I will play many more hours to this game for many years to come.
Questa recensione ti è stata utile? No Divertente
8 persone su 9 (89%) hanno trovato questa recensione utile
1 persona ha trovato questa recensione divertente
17.4 ore in totale
Pubblicata: 30 dicembre 2015
Normally don't write reviews but alot of you don't no or remember this classic game, well worth it for your collection!

For Any one That loves Simcity 4, stronghold series, age of empires, total war! this Old Game Puts Together them all together into a roman empire builder, make you wonder where other games got there ideas from. Its a classic but well worth having, If you can find it on sale even better! you can loose yourself for hours in a map, Its made by firefly studios who eventually came out with the strong hold series, so its very easy to catch on to, kinda wish they kept some ideas for strong hold from this game.

must have game for any civ builder out there

Game is mainly based on eco mode for campain series, individual maps let you play with a military mode.

only con is it is not in widescreen and for as old as the game is the ai isnt all that great in military mode but still is worth playing.

it would be nice to see firefly remake this game, a great classic that could be very popular now if redone right.

Even tho its not wide screen graphics are still sharp and clear on bigscreen

Questa recensione ti è stata utile? No Divertente
9 persone su 14 (64%) hanno trovato questa recensione utile
7 persone hanno trovato questa recensione divertente
0.4 ore in totale
Pubblicata: 10 dicembre 2015
I played this a lot when i was younger.

♥♥♥♥ trying to make villa's.
Questa recensione ti è stata utile? No Divertente
3 persone su 6 (50%) hanno trovato questa recensione utile
30.1 ore in totale
Pubblicata: 29 gennaio
I'm not sure if I paid money for this or if it came free in a bundle, because it's been in my library for a while. I hope the latter, because while it looks cute and seems to play decently at first, everything begins to unravel as soon as the scenarios get a tiny bit more challenging. By the time I was playing Britannia, I realised that there was only superficial control of basic economic functions and none of the things that I wanted and needed to do were possible.

I could tell a warehouse to send one commodity to another warehouse, but I couldn't tell workers to stop gathering the raw resource (the only way to control a glut of supply was to demolish the worker's station). I couldn't prioritse manufacturing at any particular workshop (Settlers could do that 20 years ago, so...really?) I couldn't manage workforce supply and demand by assigning additional carriers either.

Even basic functionality was missing. For example, there is no prompt, visual or verbal, to tell you that one of your residences is either devolving due to lack of desired resources or needing intervention in order to evolve. The first one in the tutorial is brought to your attention, but that's it.

There are only verbal prompts (hard luck if you are a hard of hearing games player who uses captions) and no other sign of something wrong when granaries and warehouses get full, or when food is close to running out.

You cannot even zoom out to see the whole map at a glance and half of every single map is unusable due to bumpy terrain, with no option to do anything about this.

So I rate this game as frustrating and annoying once the initial charm wears off. I did however laugh quite heartily at Spartacus and his East London accent. I kept waiting for him to break out into full Cockney or steal a diamond or a rare pair of flintlock muskets. Sadly, I was disappointed in that as well.
Questa recensione ti è stata utile? No Divertente