Faeria combines the core values of Strategy Card Games together with a Living Board, giving you the ability to shape the board as you play to create mind-blowing strategies. Each game of Faeria is not only unique, beautiful and fast-paced but also highly competitive.
User reviews:
Very Positive (65 reviews) - 84% of the 65 user reviews in the last 30 days are positive.
Very Positive (1,549 reviews) - 84% of the 1,549 user reviews for this game are positive.
Release Date: Feb 29, 2016

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Early Access Game

Get instant access and start playing; get involved with this game as it develops.

Note: This Early Access game is not complete and may or may not change further. If you are not excited to play this game in its current state, then you should wait to see if the game progresses further in development. Learn more

What the developers have to say:

Why Early Access?

“Faeria is in early development. Throughout our Kickstarter experience we learned a lot from the community, and we have still a lot to learn from you! Entering Steam Early Access will enable players to obtain access to the game early and help shape its future.”

Approximately how long will this game be in Early Access?

“Faeria is now Free-to-Play, but will stay in Early Access for several more months as we get ready for our official Version 1.0 release.”

How is the full version planned to differ from the Early Access version?

“The current version of Faeria already includes a lot of very interesting features, but we are using Early Access to gather feedback from our community. We need your help to shape the finishing touches! Features due by our 1.0 release include:

  • Game interface improvements
  • More PvE content
  • New cosmetics and more emotes
  • Tablet support
  • Bug fixes and performance improvements
  • At least 10 new cards in the core set
  • New illustrations
  • New languages
  • Even more great features that we aren't quite ready to share yet

Once we leave Early Access and launch version 1.0, there’s even more we aim to bring to Faeria…

  • Expansions
  • Fully integrated tournaments
  • Console and phone versions

And much more! Join the conversation and help us shape Faeria on Facebook, Twitter, Reddit & our forums.”

What is the current state of the Early Access version?

“Even though there are some very important features still to come, Faeria currently offers all of the key features you'd expect of a quality game:

  • 15 solo missions to learn the game
  • Up to 20 hours of Single Player gameplay [NEW]
  • Pandora Mode (Arena) [NEW CHANGES]
  • 257 Unique Cards
  • Battle mode (PVP)
  • Ranked mode
  • Tournament features
  • Spectator mode
  • Friends list + challenge your friends
  • In-game shop for: Battle Chests (card packs), Cosmetics and more!
  • Awesome art and illustrations

Will the game be priced differently during and after Early Access?

“Faeria is Free-to-Play, and will remain so once fully released.”

How are you planning on involving the Community in your development process?

“Every one of us is a part of our community. We are gamers first. We are open to all ideas, big or small, through our various channels. Those ideas help us shape the future of Faeria in terms of features, gameplay, and polish.

We want as many Faeria players as possible to be active in providing us with feedback!”
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Recent updates View all (106)

February 17

Faeria Friday: The Weekender

Faeria is headed to London! We've also got a lot of great community content to share from The Hub, and the results of the latest Monthly Cup. Yes, it's Faeria Friday.

Faeria dueling at the Weekender

Faeria will be present at the Alienware booth at the PC Gamer Weekender event, taking place this Saturday and Sunday in London, at Olympia.

Two Dell gaming laptops will be set up for you to duel directly with another player, 1v1. The winner of each game will be entered into a prize drawing to win a Dell Inspiron 15 gaming laptop.

Easy, just play Yellow Rush!

Speaking of PC Gamer magazine, the March edition of the UK issue has a preview of Faeria contained within. Pick one up if you're around the area and give it a look. It's fancy.

iPad version now in Canada, for sure

In case you missed it, our iPad version is now fully available in Canada.

This is in accordance and on schedule with our master plan to roll out iPad to very specific regions first for expanded testing.

As a reminder, if you want to play on the iPad outside of Canada or Belgium before 1.0 is released, click here to apply for testing.


Also in accordance with our master plan is releasing 0.96 in the month of February... which we did! Five days ago.

Instead of releasing new patch notes for each fix we apply to the 0.96 update, we've been updating the top of the original patch notes for you to keep track of all of the bug fixes we've been making. Once again, we apologize for the rough few days we had to put you through, but it's the master plan's fault.

Monthly Cup post-mortem

The last Monthly Cup before release took place last Saturday. In case you missed it, here are the results:

The Monthly Cup qualifiers will resume in March, with the first qualifier taking place March 18th.

Hub hub hub

Can you believe The Hub is only 7 days old?

Already there are tons of decks, guides, and events posted by the community. We're thrilled to see it heavy with activity. It would, umm... really suck if you guys hated it.

We recognize there are still a few improvements to make, and will continue to work on those. You can now, for example, log in by clicking any Like button.

Here are a few popular decks and guides from this week:

Popular decks:
Popular guides:
Remember to give a like to any guide, deck, or article you find helpful. It helps others find interesting content. Really.

Upcoming community events:

Saturday, February 18th:
Sunday, February 19th:

Wednesday, February 22nd

And they all lived happily ever after...

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February 12

Patch notes: February 12th, 2016. Version 0.96.

We have a very significant update available for you today, and we need your help testing it. Read on for more info.

Please see this post for the latest updates:


As mentioned previously, we are releasing Faeria version 0.96 this month.

In fact, we are releasing it today, and we’d like to talk to you about it.

Today’s update contains some very big, fundamental changes to Faeria’s user interface and shop system. These changes are so dramatic that we could not possibly test them well enough internally and still meet our self-imposed full release deadline in March. This means we need your help.

One of the most important goals of Early Access is to get the game where it needs to be with the help of our dedicated community. To put it simply, you help us find and fix things at a much higher rate than we ever can within our relatively smaller team. At the same time, however, we try not to force our players into an unstable playing environment any more than necessary.

We want to communicate that today’s patch, more than any other in recent memory, is going to be much more unstable than what you’re used to. It’s not the ideal situation we want to put our players in, but it’s entirely necessary to meet our release schedule. We know there will be a lot of bugs, and we want to have enough time to hammer them out before our wide iOS release.

We will be working very hard at fixing bugs as fast as we can to keep the game in a state that is not frustrating for you to experience. There may be crashes - well, let’s be honest: There will be crashes. But as we see them roll in, we will turn around and fix them, then move on to the next. Eventually, we will be at a spot where we are comfortable to release version 1.0 and all it entails.

With all that said, let’s get into today’s update.

New features and changes

  • Vast overhauls to the interface have been introduced. These are too numerous to mention in detail. Trust us, you’ll notice!
  • We are introducing a new way to deck build early on: Formulas. Codexes have been removed.
    • Formulas act like preconstructed decks that players can work toward completing. New players are awarded starter Formulas that act much like the previous Codexes by increasing collection size and providing a base to work from. Formulas are designed to teach the player how to construct a deck and walk them through the crafting process. In this update, we are introducing 10 Formulas total, but plan on adding more in the future.
  • Gems have been introduced.
    • Gems are an in-game currency that are only purchasable in the store with real money.
    • All purchases that require real money now require gems.
    • Pandora coins can now be purchased one at a time, at the price of 500 gems each ($1.99).
    • To be as transparent on this as possible, we’ve explained the reasons for this in a post last month:
“As mentioned in a previous update, we have had to conform our prices to meet requirements of the Apple store. After implementing this new economy system, we will be more in control of the prices offered in our store. For instance, last November/December there was a slight price surge in some regions that was outside of our control. We want to avoid things like this as much as possible. Our goal is to keep a solid price consistency across all platforms in order to prevent any favoritism or inequality.”

Gems are intended to provide us this with this necessary control.
  • All gold values have been scaled up by a factor of 10. This means all player gold, all store prices, and all rewards are now 10 times as high. In the end, all relative prices and values remain the same - they’re now just larger.
  • The game will now attempt to reconnect you automatically when your connection is lost. You will only be brought back to the login screen if you couldn't reconnect in time.
  • Playing non-targeted events now requires that you click twice: once on the event, then once on the board. The event card follows your cursor. You may also drag & drop.
Pandora changes
  • We have made a few tweaks to the Pandora's drafting numbers:
    • The factor that increased the occurrence of a color each time it gets picked has been tuned down. We're happy with the rule but the current factor made it way too easy to always play a mono color deck. With the new parameters you will often have to pick more than one color to maximize your deck's efficiency. This way we hope to increase the variety of decks encountered.
    • In addition, rarity drop rates were tweaked in order to make Common cards less seen, the goal here is simply to make the drafting experience less repetitive.
Belgian App Store & TestFlight players
  • We have pushed the update on both the Belgian App Store and TestFlight. Unfortunately, during propagation, some players might be unable to play. If you are affected by this, the only thing that you can do is wait until you see an update for Faeria on the App Store.
  • The Faeria Team

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About This Game

Following a successful Kickstarter that gathered more than 3,500 backers in 2013, Faeria was revamped to make it closer to our vision of “easy to learn, hard to master”.

Faeria combines the core values of Strategy Card Games together with a Living Board, giving you the ability to shape the board as you play to create mind-blowing strategies. Each game of Faeria is not only unique, beautiful and fast-paced but also highly competitive with upcoming features such as an observer mode and integrated tournaments.

System Requirements

Mac OS X
    • OS: Windows 7, 8, 8.1 & 10
    • Processor: 2.2GHz Dual Core
    • Memory: 4 GB RAM
    • Graphics: 1Gb VRAM
    • DirectX: Version 9.0
    • Network: Broadband Internet connection
    • Storage: 3 GB available space
    • OS: OSX 10+
    • Processor: 2.2GHz Dual Core
    • Memory: 4 GB RAM
    • Graphics: OpenGL 2.0 compatible, 1 GB VRAM
    • Network: Broadband Internet connection
    • Storage: 3 GB available space
Customer reviews Learn More
Very Positive (65 reviews)
Very Positive (1,549 reviews)
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