Battlevoid: Harbinger is a hard sci-fi space exploration game blending roguelike, turn-based, star map strategy, and real-time space battles. You are a young commander venturing out into enemy territories, to unknown galaxies, never knowing what you will face as you jump out from hyperspace.
User reviews:
Recent:
Mostly Positive (33 reviews) - 78% of the 33 user reviews in the last 30 days are positive.
Overall:
Very Positive (305 reviews) - 81% of the 305 user reviews for this game are positive.
Release Date: Feb 24, 2016

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Recent updates View all (12)

August 1

Game updated! Name of series changed and new playable ships.

Commanders!

We have updated the name of the game to "Battlevoid: Harbinger". This had to be done due to a trademark dispute with another fellow gaming company.

  • New ALIEN ships to play with, unlock by collecting blueprints from enemy ships!
  • A new human ship to play with, called BSE Trademark to celebrate this event.
  • More ships added to reinforcements.

Get the game here if you are new:
Battlevoid: Harbinger on Steam

Please don't start spreading information of who might have caused the cease and decist. We want to put this behind us now. We will delete such speculative posts. I hope you can respect our wish to move on quickly from this and continue working on a brighter future! :)

The best way you can help us is by joining our community and supporting us with our future endeavors. We hope to create even more enticing games in the future for you!

24 comments Read more

July 5

Trademark troubles, help us decide on a new name. New update coming to Harbinger.

Commanders!

We have 3 weeks to change the "Battlestation" name to something else, we need your help!

It has come to our attention that we made a mistake a long time ago by choosing the name "Battlestation" for our game series. This name is entirely too close to another series and the mistake is ours, we take full responsibility for this. We did not know the rules of how trademarks works, we were just excited to create games and came up with a name that we thought was fitting for the series. You live and you learn.

We do not want any harm to the company that notified us, so please don't attack anybody. They were very kind with us and did not press any financial actions against us. We don't think the name impacted our sales in any way, but it was still generous of them to be kind with us.

New name!

Now we need your help! We need suggestions on a name that we could use instead of "Battlestation".
  • The name cannot have "battlestation" in it in any way, but some form derived from "Battle" is ok as long as it is not too close to "Battlestation".
  • The name should be fitting and describe the series, bonus points if it can inhabit a wide variety of new games we create as well.
A couple of our own ideas:
  • Battleversum
  • Astroverse

New Update!

Now for the positive, we are going to push a small update to Battlestation: Harbinger (Which will be (new name): Harbinger) in unison with the name change! We call this the magnificent "Trademark update":
  • New Human space ship named "BSE Trademark", with the letters TM written all over it, to celebrate this blunder.
  • Unlock and play with Alien ships! To celebrate the world of trademarks you can now "trademark" those pesky alien ships. Many of you have mentioned wanting to play with alien ships, your wish will come true!
  • As a bonus, some ships from the ship menu unlock list will be added to reinforcement ship list.

Please write your suggestions below for a new name to the "Battlestation" series, thank you for being with us! We cannot promise any name to be chosen, and we have to do a search to make sure it is free for use, but we want to hear all your ideas!

You can read more at our forums here: Bugbyte Forums

80 comments Read more

Reviews

“If you are looking for a fairly light RTS experience that doesn't require a huge amount of APM, you'll find something to like here.”
TotalBiscuit

“Assuming the role of a young commander tasked with exploring enemy territories, you’ll take part in a hard sci-fi turn-based roguelike affair similar in style and makeup to the likes of FTL and Out There.”
Rock Paper Shotgun

“Sweet, Tactical Goodness. If you’re looking for something that is tactically challenging and viscerally satisfying, check this game out.”
Spacegamejunkie

Special Edition


This version is completely reworked and perfectly optimized for PC, with lots of new content to make it a great experience. New additions include:

  • Reworked user interface for PC and enhanced graphics.
  • More content and more complexity to the game play overall.
  • Precise controls, and more precise interface.
  • More complexity to targeting. Targeting individual fighters.
  • Bandboxing and tooltips.

About This Game

Battlevoid: Harbinger is a hard sci-fi space exploration game blending roguelike, turn-based, star map strategy, and real-time space battles. You are a young commander given the task to venture out into enemy territories, far away from home to unknown galaxies, never knowing what you will face as you jump out from hyperspace.

In Battlevoid: Harbinger you will have to make decisions regarding your fleet and equipment, face surprising elements, use Battlestations to your advantage and battle fiercely for survival as you defend humanity. Strategy, tactics, and resource management are the core of Battlevoid: Harbinger. Plan your ship's offenses and defenses. Fortify your ships against enemy weapons, and wield them wisely. Lure your enemies into traps, or distract your foes with distress beacons toward your Battlestation. Battlevoid: Harbinger has been praised by the press and gamers, creating a solid community for the game.

Key Features


  • Intense and gripping sci-fi space adventure simulation
  • Explore new procedurally generated galaxies each playthrough
  • Galaxies full of mysterious places, Battlestations and dangerous encounters
  • Carry out missions, discover new technology, and help humanity survive
  • Unique turret upgrade system, never seen in a game before
  • Superb pixel graphics and effects

System Requirements

Windows
Mac OS X
SteamOS + Linux
    Minimum:
    • OS: Windows 10/7/XP/Vista
    • Processor: 1.8 Ghz Processor
    • Memory: 1 GB RAM
    • Graphics: 128MB 3D OpenGL 2.0 Compatible video card
    • Storage: 250 MB available space
    Minimum:
    • OS: Mac OS X 10.6.8 or later
    • Processor: Intel Core Duo Processor (1.8GHz or better)
    • Memory: 1 GB RAM
    • Graphics: 128MB 3D OpenGL 2.0 Compatible video card
    • Storage: 500 MB available space
    Minimum:
    • OS: Linux Operating System
    • Processor: 1.8 Ghz Processor
    • Memory: 1 GB RAM
    • Graphics: 128MB 3D OpenGL 2.0 Compatible video card
    • Storage: 250 MB available space
Customer reviews
Customer Review system updated! Learn more
Recent:
Mostly Positive (33 reviews)
Overall:
Very Positive (305 reviews)
Recently Posted
Lamorah
24.0 hrs
Posted: August 29
İf you see this game on sale, just grab it.
You wont regret it. Quite fun to play.
Helpful? Yes No Funny
studio.j.spelthuis
106.5 hrs
Posted: August 21
one of the best space strayegy games ive played for a long time, i love the action, graphics and sound, explosions, realy nice...the option of an escape pod is realy nice done.... i cant stop playing... lol... some tips for the programmers, i would like an beter story line with nice movies, for example you have finished the mission with sucses an nice movie would give more satasfaction, more diferend alien races, and the terran force in an nice uniform,with movies before and after the fight, in the left or right corner an picture animation of the commander giving orders, and telling you to abooard the ship, or retreat when your hull is about 50% and 80% breaking down, before the battle contact with the enemy an option to bargain, to escape in an helpless situation pay of to an save retreat, to rename your space craft, more upgrades with your engine, and weapons, real big dreatnougts battle ship, and movies when your ship has build and leaving the dock, promotion points when you have sunk the enemy ships,
this please in Battlevoid supreme commander II .. lol would realy nice i cant wait, the action is realy fantastic nice explosions the lazers, and cannon fire is realy nice done.... thanks to have produced sutch an nice game, i have more then 130 games on steam but this one... is good for the olympic golden medal !!!!
Helpful? Yes No Funny
ResilientLife
27.0 hrs
Posted: August 20
Game is supposed to need strategy to win. Every round is the same you spawn, you buy weapons, you attack and beat the bad guys and you win. Combat system isn't very good and feels shallow; I played for over a day or so and I couldn't come around to enjoying it.
Helpful? Yes No Funny
Saito Kenji
11.2 hrs
Posted: August 17
this game is really good, but not enough,i think it missing something but however, i recommend it
Helpful? Yes No Funny
Malachai
29.6 hrs
Posted: August 16
A simple, yet fun game to play casually. If you've got an RTS itch that needs scratching, but don't want to dive into anything too deep, this little one might just be what you need.
Helpful? Yes No Funny
MaverickOrig
40.7 hrs
Posted: August 14
Yup. Addicting and very good game. One of the few games I don't mind loosing.. Often.
Helpful? Yes No Funny
wdcaradona
65.9 hrs
Posted: August 12
I'm sorry that I am not good at writing informative reviews...
I have played a lot of big name games, it's almost like my career, I can not do much else.
This game has me coming back 2-3 times a day for an hour or more.
When a game bugs me, pisses me or bores me and I'm about to turn off the PC....
... Seems I can always play some of this game relaxing yet fully interesting.
I wish games like this would sell craploads so developers and publishers could really take this concept to it's fullest.
Thanx bugbyte for the great game
Helpful? Yes No Funny
RacerUSC
52.1 hrs
Posted: August 12
Fun, casual game. I wish there was an obvious way to save the game, but perhaps it does when you exit.
Helpful? Yes No Funny
Bontainer
39.5 hrs
Posted: August 12
I have to admit, I love this game. I play it on PC and tablet, its just the right thing if you have some free time and just want a bit of relaxed gaming. The engine itsself cries out to be used more, it could be a perfect combat system for a strategic game, e.g. a computerized version of GDWs classic IMPERIUM.

The only thing I do not like is the ship choice. All these ships are completely useless because there is one thats simply better than all the others. Similar the new alien ships. Whats the use of collecting blueprints only to find out that the new ship is worse than the one you have. Makes no sense.
Helpful? Yes No Funny
yridium130
0.2 hrs
Posted: August 7
Very boring. Good if you want sleep.
Muito chato. Ótimo para dar sono e ir dormir.
Helpful? Yes No Funny
Most Helpful Reviews  In the past 30 days
4 of 4 people (100%) found this review helpful
Recommended
38.6 hrs on record
Posted: August 3
A fine little game.

Challenging - you'll get crushed until you figure out some things.

Rewarding once beaten on Hard level.

Recommended on sale for sure.
Was this review helpful? Yes No Funny
2 of 2 people (100%) found this review helpful
Recommended
154.1 hrs on record
Posted: August 3
By any measure, this game should be bad. It's cheap, mobile port, 2d, dated etc. However, it somehow is fun- and I wake up today to find an update where I can now play the other ships. Good on you, developer for adding content long after I thought anyone would bother. One warning is that this is a pretty low intensity experience.

The essence of the game is situational decision making. At the start, you must pick from a list of weapons systems from a list, but as you progress you pick up foreign weapons- do you use them or cash them out to upgrade what you have? Not fully knowing how some of the new weapons work is part of the fun. Also, you can sacrifice a weapon slot for some sort of healing or short range teleporter. Once you are set, you pick the next system to visit and see how your ideas play out. Your battle-time interaction can tweak the outcome, but never really decide it. You can however, recognize a lost cause and try to escape to keep the run going.

Was this review helpful? Yes No Funny
2 of 2 people (100%) found this review helpful
Recommended
2.7 hrs on record
Posted: August 4
It's a very decent core game, but it requires expanding a bit to truly fulfill its potential.

FTL is the obvious influence, with the following key differences:
- The explore & fight aspect is wider in this game, where you can roam around, fight things and upgrade your ship as you see fit. Your end score will just be penalized a bit for how many turns you spend out there, but nothing major. The game doesn't try to push you to the exit.
- Thus, this is kind of a space fighting game. It's where the most work went and probably most of what you will do as it's the most interesting aspect and the one which pays off best
- The goal aspect/win conditions aspect is more varied in this game, where different games will give you a differend end goal
- The crew management is absent in this game, which hurts its depth of play quite unfortunately
- The customization aspect is somewhat superior in this game as you can run a squadron of ships, equipping and upgrading each, piloting each individually RTS style
- The hardcore aspect manifests slightly differently in this, where one small wrong choice can lead to a disastrous outcome whereas FTL is mostly just "very hard". This leads to a more dramatic experience in Battlevoid than in FTL in my opinion
- This one allows you to restart the game exactly where you left it, so there's a bit more of that laid back "let's explore" component

The game would be really good with a bit more depth to its world and mechanics and the inclusion of crew management and more frequent dilemmas. Void of that, after the discovery phase and a handful of sessions of play, it's still a sweet time-eater into which you can throw 10 to 30 minutes here and there and not feel bored or madly frustrated. So don't expect the moon from this game and all will be fine.
Was this review helpful? Yes No Funny
1 of 1 people (100%) found this review helpful
Recommended
65.9 hrs on record
Posted: August 12
I'm sorry that I am not good at writing informative reviews...
I have played a lot of big name games, it's almost like my career, I can not do much else.
This game has me coming back 2-3 times a day for an hour or more.
When a game bugs me, pisses me or bores me and I'm about to turn off the PC....
... Seems I can always play some of this game relaxing yet fully interesting.
I wish games like this would sell craploads so developers and publishers could really take this concept to it's fullest.
Thanx bugbyte for the great game
Was this review helpful? Yes No Funny
1 of 1 people (100%) found this review helpful
Recommended
106.5 hrs on record
Posted: August 21
one of the best space strayegy games ive played for a long time, i love the action, graphics and sound, explosions, realy nice...the option of an escape pod is realy nice done.... i cant stop playing... lol... some tips for the programmers, i would like an beter story line with nice movies, for example you have finished the mission with sucses an nice movie would give more satasfaction, more diferend alien races, and the terran force in an nice uniform,with movies before and after the fight, in the left or right corner an picture animation of the commander giving orders, and telling you to abooard the ship, or retreat when your hull is about 50% and 80% breaking down, before the battle contact with the enemy an option to bargain, to escape in an helpless situation pay of to an save retreat, to rename your space craft, more upgrades with your engine, and weapons, real big dreatnougts battle ship, and movies when your ship has build and leaving the dock, promotion points when you have sunk the enemy ships,
this please in Battlevoid supreme commander II .. lol would realy nice i cant wait, the action is realy fantastic nice explosions the lazers, and cannon fire is realy nice done.... thanks to have produced sutch an nice game, i have more then 130 games on steam but this one... is good for the olympic golden medal !!!!
Was this review helpful? Yes No Funny
1 of 1 people (100%) found this review helpful
Recommended
24.0 hrs on record
Posted: August 29
İf you see this game on sale, just grab it.
You wont regret it. Quite fun to play.
Was this review helpful? Yes No Funny
2 of 3 people (67%) found this review helpful
Recommended
4.5 hrs on record
Posted: August 3
amazing game great way to relax from typical games good work developers
Was this review helpful? Yes No Funny
1 of 2 people (50%) found this review helpful
Recommended
13.8 hrs on record
Posted: August 2
This game is realy cool. You need to play it a lot over and over from the start at the beginning to get the better ships, but THEN the Battles are epic.
Was this review helpful? Yes No Funny
1 of 2 people (50%) found this review helpful
Not Recommended
27.0 hrs on record
Posted: August 20
Game is supposed to need strategy to win. Every round is the same you spawn, you buy weapons, you attack and beat the bad guys and you win. Combat system isn't very good and feels shallow; I played for over a day or so and I couldn't come around to enjoying it.
Was this review helpful? Yes No Funny
Most Helpful Reviews  Overall
121 of 125 people (97%) found this review helpful
12 people found this review funny
Recommended
9.4 hrs on record
Posted: April 5
There are many who have compared this game to FTL. As a very passional FTL veteran (well over 1000 hours played), I would agree with this relationship - it's clear that elements of this game are inspired by FTL: the sector-hopping map, asteroid & nebula sectors, friendly & enemy battlestations (at least in the advanced edition of FTL), scrap as a commodity - and most importantly, the overall story arc of attempting to save a galaxy by "making-it" to the end of a series of maps and defeating a final enemy (although here, with less of a predictable cast of characters).

However, the perspective is certainly different. While in FTL, I commanded a single ship through various comical hurdles, becoming quite attached to my mighty mantis raiders and my lone zoltan who never got to leave the engine room. they leveled up, my ship gained dynamically altering augmentations, and I was responsible for everything from the timing of my glaive beam shot to ordering my stoic rockman to get out of a room that had been vented to open space.

Here, I am no longer a captain - I am the admiral of a triumvirate of starfaring vessels, built up painstakingly from skirmishes and pitched battles. I can't control individual crew members, because my responsibility is so much greater - I command squadrons of fighters, damn it, and the lives of tens of thousands of human crew surge forth and fall back on my word. FTL was the voyage of the USS Enterprise across regions of brave unknown; in Battlestation, I am the Grand Admiral Thrawn, falling like the fist of an angry god upon an enemy battlestation who dares to encroach upon the domain of Man. When my Capital Ship Armada fires the first salvo of death rays (yes, a Master of Orion inspired element) , and twin Esquishal-class heavy assault carriers burst through the firery cataclysm that remains of the first enemy vessel to rain waves of elite bombers and laser cannon drones upon the enemy starbase, I contain the awesome power of a fully operational starfleet!

So... in short. I like to think of FTL and BS:H as, in a way, sister games. Each complements the other in ways that they can't fulfill alone. Buy it today!
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