Secret of Magia is an action RPG heavily inspired by The Legend of Zelda: A Link To The Past, Arc The Lad, and Secret of Mana. Explore a huge world and free your people from the tyranny of an evil, supernatural dictator.
User reviews:
Mostly Negative (22 reviews) - 36% of the 22 user reviews in the last 30 days are positive.
Mixed (424 reviews) - 46% of the 424 user reviews for this game are positive.
Release Date: Aug 21, 2015

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About This Game

Secret of Magia is an action RPG heavily inspired by The Legend of Zelda: A Link To The Past, Arc The Lad, and Secret of Mana.

A ruthless tyrant is seizing control of village after village. Rather than prepare for this threat, your town's elders have decided to ignore it.

Your story begins as your town is under siege by the tyrant's supernatural soldiers. As your friends are struck down, you flee into the forest with the few possessions you can carry. So your journey begins.

As you venture out into the world, you'll earn powers and skills. You'll uncover hidden dungeons that house elementally-charged weapons. Although you'll start a weakling, with the right combination of skill and luck, you'll return to your village a powerful and confident warrior, ready to take on the ultimate evil.

Explore a huge world, level up, and gain the strength to free your people from the tyrant's grasp.

System Requirements

    • OS: Windows 98, XP, Vista, 7, 8, 10
    • Processor: 2 GHz dual core
    • Memory: 2 GB RAM
    • Graphics: Hardware Accelerated Graphics with dedicated memory
    • Storage: 250 MB available space
Customer reviews
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Mostly Negative (22 reviews)
Mixed (424 reviews)
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225 reviews match the filters above ( Mixed)
Most Helpful Reviews  In the past 30 days
2 of 2 people (100%) found this review helpful
Not Recommended
1.5 hrs on record
Posted: October 17
Controls are clunky, what little story I got through was lacking at best, a bit confusing gameplay wise, but super easy achivements. Played long enough to get them all and get the cards. Now I will probably uninstall. I wanted to like this game.
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2 of 3 people (67%) found this review helpful
2.4 hrs on record
Posted: September 28
OK, to be honest I was lost til I got to know the right controls for the game..
Your main keys would be the arrows , your LMB & RMB , & the ENTER key.
Gameplay 8/10
Language 7/10
Soundtrack/Music 7/10
Cards 10/10
Achievements EASY 10/10 (You may need to use a guide for some)

Overall 9/10 very recommended!
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1 of 2 people (50%) found this review helpful
Most Helpful Reviews  Overall
156 of 168 people (93%) found this review helpful
1 person found this review funny
Not Recommended
9.5 hrs on record
Posted: October 9, 2015
After being gifted this game, I really really want to recommend it, but I just can't. Here's why:

Pros (+) :

1. Pleasant and fitting music though it feels... Not so original.
2. Strong monsters (for those of you who like strong enemies in games) that scale with your level, including their loot.
3. Six different classes to choose from.
4. The character art is pretty, but everything else is what you would expect of a game of that genre, nothing special or unique here.
5. It's possible to upgrade your weapon as well as craft your own potions.
6. It's a fairly cheap game.

Cons (-) :

1. Classes are way too similar to each other. In fact, it doesn't matter which one you pick as they hardly differ from each other at all as there are no special abilities or talents. All of the classes can use the two OP weapons I will mention further down in this review.

2. Unfixed bugs are present in the game. Several of them. You can literally walk on the walls inside the church, an innkeeper won't allow you to enter the room you paid for and you can't walk behind a really tall building.

3. Hardly any balancing in melee fights: Enemies have more hp and hit harder as you level, while you hardly become any stronger. In fact, it wasn't unusual for enemies to be able to kill me with 2-3 hits once I leveled up just a few times. And that was indeed as a melee class with a higher defense stat than mages and archers. Also, there are two swords that can be used by ALL classes, and those swords can kill just about every monster without them ever being able to hit you as you hit them diagonally, while they can only harm you when you are in their path.

4. Spells are useless: only 2 spells and they don't really do any major damage. Also, enemies apparently have a 2 second or so invulnerability after being hit, which isn't much of an issue when using melee weapons (as a melee weapon takes about equally long to charge the attack), but it's a major issue when using spells as you have to time the spell right so you don't waste mana nor get hit while waiting for their invulnerability to wear off. Unnecesarily hard and really bothersome.

5. Very few quests for a game of that genre: I could only find 4 in the game and I literally looked everywhere and talked to every single npc in the game. Oh and they don't really give any directions so you more or less have to guess where to go for x quest.

6. Lacks content: Like I wrote above, enemies become stronger the higher level you are, and so it would be nice if you could buy or acquire better armor, but there isn't anything meant for mid-game fights and above. Also, why is there a random guy living in the middle of nowhere when he does nothing important? Why does everyone talk about the king and all when he actually proves to be completely irrelevant to the story and is, in fact, impossible to interact with?

7. Incomplete (or feels so) things: why are there guard towers with instructions on how to use smoke signals if you don't ever get to use it yourself or see it happen? Why are there so many locked doors?

8. Doesn't really have a lot of different weapons to offer: Again, no need to acquire any other weapon than one of the two swords mentioned above.

9. The crafting / upgrading system is more or less useless. Once you acquire either one of the swords (again with the swords…), you can literally just kill monsters without them ever being able to hit you, and only standard weapons sold by npcs can be upgraded, and the upgraded weapons are FAR inferior to those two swords. As for making your own potions, well, using OP swords will give you so much money that you will easily be able to buy more potions than you could ever need. Oh and if you really want to make your own potions, farming the ressources is a major pain and nearly impossible to do, as nothing says where to acquire them (apart from those blue butterflies). Just farm gold kay?.

10. No "fast travel" or "teleport to x city/town": It's really annoying to travel through several zones 10 times while trying to avoid monsters (in EVERY zone) that can almost kill you with one hit.

11. It's a fairly short game (fortunately?). I beat it first time as a ninja (the slow and long play-through to explore everything the game has to offer, and ninja is a melee class) in four hours, second time was to test the mage class and I completed it in aprox. 2, and the third was a speed run as an archer, which I completed in about an hour. I tried to beat the game using only magic and arrows, but I eventually gave up on both and just went the OP swords "route", which made the game A LOT easier.

Final Verdict:

Is it worth buying? Not really. I would probably recommend it if it had fewer bugs and more content, but right now it just feels empty content-wise after 30 or so minutes.
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145 of 188 people (77%) found this review helpful
4 people found this review funny
Not Recommended
3.1 hrs on record
Posted: August 22, 2015
Secret of Magia is an Action RPG developed with RPG Maker.
I was given a key by the developer and I am sorry to say I do not recommend this game and here is why.

Let's start with the good things first :
The game offers not only between the choice of a female or male character, but features a class system that determines what can you equip. The HUD is nicely done and the quest system is rather original for a game like this.
The combat system is pretty good and the enemies are implemented in a smart way, the skeletons in the mines were one of them, as they genuinely surprised me and made me paranoid.
Another nice thing is that you can gather flowers and butterflies for the crafting system, sadly after an hour and a half I have not tried this system yet, but I gathered quite a lot of stuff.

Now for the bad parts :
I'm not sure if the developer has tested this game, but it's full of bugs, you can go inside walls, letters become plants when you read them, some blocks that should be solid are not, some that shouldn't be are, glitches here and there, couches have teleport blocks inside them, I was joking with a friend that in the first chuch you come across you can ascend to godhood by straight walking on the wall, most of the walls there are passable, even npcs climb them.
The combat while original for the first half hour, is kind of unbalanced, at least as a melee class, I was getting oneshotted the first levels which was pretty frustrating (slimes), I had to align myself diagonally so the monsters wouldn't have a chance to attack me but I could. I farmed a little, when I leveled up though, the monsters leveled with me and became a lot more tanky, giving more gold too. Now, the first real boss was not a big problem because by the time I had so many money I invested in health potions, he could never kill me, doesn't matter how much damage he did to me. After that you drop a legendary weapon which is a bow, a weapon my assassin shouldn't be using but he was using anyway (not sure if legendary weapons do not have class requirements). Some of the resources are inherent to RPG Maker and not original by the developer, you can judge if that affects quality or not.
I do not feel compelled to complete or continue the game as I did not have much fun with it, but thank you anyway for this chance (since I received the key by a developer or someone in contact with him).
All in all it's a low quality rpg maker title with some smart ideas here and there, but with a weak story, characters and quite full of bugs at the moment of writing, so personally I would not recommend you this game.
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70 of 79 people (89%) found this review helpful
3 people found this review funny
Not Recommended
0.4 hrs on record
Posted: October 27, 2015
Got this with a heavy discount.

The great shading effect shown in the screenshots are not actually in the game. So I think that constitutes false advertisement. It looks more like an 8-bit color pallete in-game.


I want to try this game but I don't think the game is playable in this state. The framerate in this game is locked at what seems to be 10 FPS. It's hard to tolerate. I've never seen anything this bad. Maybe this game was made in Basic.

Extremely difficult to control your character:
There's a setting to toggle run/walk but that stopped working after about 5 minutes and no longer works so I'm stuck walking. Seriously. I reload an old game save and that one is stuck running.

360 pad works, but only the analog stick, not the D-Pad. This is really dumb since movement is not analog.There is an option to 'hold down a button to run' (It's the shoulder button), but it should be the OPPOSITE! Hold the button to walk! And as mentioned, this might not work after a bit. The shoulder button is a bit too clumsy for this dextrous task as well. Very unfortunate.

Test PC: i5-750, 760GTX, 8GB RAM
Going to let the developer keep my 49 cents. Controller updates would be greatly appreciated. Keep trying.
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106 of 152 people (70%) found this review helpful
3 people found this review funny
Not Recommended
2.5 hrs on record
Posted: August 22, 2015
I don't know why everyone is praising this game, just beat the game after 2.5 hours and from my experience it didn't look near as fun as the trailer looked, levels served hardly any purpose since every monster levels with you and they always deal massive damage no matter what armor you have equipped, all the "Legendary Swords" cost MP to use so if you're not a Paladin or Mage they're useless. Speaking of Jobs, the Job you pick only affects your HP, MP, and which shop weapons/armor you can use, no job specific skills or anything as far as I saw (I was a lv. 15 Ninja by the time I beat the game). My biggest problem is the game doesn't even tell you what to do or where to go after the first 10 minutes, it's just wander around the world killing stuff, doing a few quests that have little story themselves, and the "main story" is go find 4 elements in dungeons and take em to a bird and then kill said bird after it attacks you, then it takes you back to the title screen, the end. I kept seeing talk of other party members in the game but I never got a single one while I wandered around talking to everyone and doing every quest I saw.

TLDR: Game isn't as good as trailer made it out to be, only get it if it's on sale and you want to waste time. 5/10 Was expecting a little bit more out of the game and at least some direction on what to do and where to go. Won't be playing it again since other Jobs are practically pointless to play other than to make the game pointlessly hard.
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47 of 59 people (80%) found this review helpful
9 people found this review funny
Not Recommended
1.3 hrs on record
Posted: November 1, 2015
F5 - switch to window mode;
F1 - open setting window.
This works in all 4 games from JRPG Bundle

For those who is farming cards, the 1st point must be very helpfull.

F5 - перейти в оконный режим;
F1 - открыть окно настроек.
Это работает для всех 4-х игр из JRPG Bundle

Тем кто фармит карточки первое должно очень пригодиться.
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72 of 109 people (66%) found this review helpful
3 people found this review funny
4.1 hrs on record
Posted: August 21, 2015
Secret of Magia is an Action RPG offering robust yet at first kind of clunky feeling combat. There is a main attack, skill and a guard feature (if shield is equipped). However, you can only attack in 4 directions = not diagonal, which confused me a bit first; hence the clunky feeling.
From the getgo you are free to explore the world and take up quests. Leveling feels fast and fluid as moving to and from areas will respawn the enemies. Thus grinding a bit is always an easy to do option (and never hurts, at least in my opinion).
From what I have seen so far, Secret of Magia does not reinvent the Action RPG, but offers some nice and easy pick-up and play mechanics.
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51 of 75 people (68%) found this review helpful
2.6 hrs on record
Posted: August 21, 2015
Plays a bit like an Ys game with no bump combat, but not turn based either. Clever game mechanics are used, such as the grappling hook, and the game gets you into the action very quickly.

It is an RPGMaker title and it is super cheap. Get it on sale and have fun.
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Recently Posted
god ray |
4.5 hrs
Posted: October 19
good game
Helpful? Yes No Funny
5.5 hrs
Posted: October 14
I didn't have any prior knowledge to what this game was about before playing. While I love the effort put into RPG Maker for these sorts of games, unfortunately I just don't feel like I can recommend this one.

It feels unfinished, like this was a build to get things balanced before the story was fully written, and unfortunately the balancing just didn't happen either. As others have said, the enemies level up with you, which would have been fine if the shops did too, but once you have the basic equipment you run out of things to spend money on other than health potions, of which you will be using a lot because the armor is quickly outpaced by the damage of enemies. Your own damage does comparatively less as you level, and enemies take longer to kill the more you play, until it takes a minute to bring down a basic enemy by knocking them back into a wall to stun-lock them in place.

The achievements are simple and easy to get, and the game elements like harvesting flowers as impromptu potion materials can be quite charming, but ultimately the game fell flat on the one thing most important to gaming. It just wasn't that fun. I didn't have to finish it to get the achievements, and unless I have a pretty dull day at work on this dusty laptop, I probably won't ever see where the story was heading. It was just too lacking to keep me invested.
Helpful? Yes No Funny
Karl Pilkington
1.9 hrs
Posted: October 7
I'd rather be dead.
Helpful? Yes No Funny
3.6 hrs
Posted: October 2
Cannot recommend this game.
Helpful? Yes No Funny
0.8 hrs
Posted: October 1
it's not bad, but very bland. it's a zelda-like game built in RPGMaker. I had 2 major problems with the game:
1) it may have been my chosen class (paladin), but enemies scaled with my level, and their HP scaled much faster than my damage, so after an hour of playing, the enemies outside the start town were taking 6, 8, or even 10 blows to kill. This was not fun, since the combat system as I could figure it was to get at an angle where you could hit the enemy, but he couldn't hit you and then whack him until he died.
2) the whole system isn't responsive enough, and everything moves so quickly, that it feels like dodging during important fights is pretty impossible, so instead my startegy quickly devolved into "drink potions until the boss dies"

I have other problems, like bad tutorial, lack of explanation on classes, bad questing system, poorly designed crafting system, poorly scaled crafting mats, needlessly large empty town areas, etc
Helpful? Yes No Funny
3.9 hrs
Posted: September 29
I grabbed this game because it looked very similar to Eternal Senia, and I enjoyed it for the same reasons: it's a cheap, humorously bad game that relies entirely on its charm (whether or not it's supposed to). If you don't mind shelling out a couple bucks for a few hours of ridiculously easy gameplay and no plot whatsoever, you can probably find something worth playing in this game; otherwise, you might be better off avoiding it.
Helpful? Yes No Funny
1.1 hrs
Posted: September 27
Am I the only one that got headaches from these graphics? Don't get me wrong, I love pixel art games, but Jesus Christ, the movement of the landscape makes my eyes hurt. Currently playing, it's a cute little game to play if you've just done the Genocide run and need something to banish the images of Papyrus' savage death.
It's okay, nothing spectacular. Maybe it will prove me wrong later into the story, but hey, who knows?
Helpful? Yes No Funny