Warhammer 40,000: Deathwatch is a turn-based strategy game, set on the edge of Imperial space, where your Space Marines will take on the Tyranids in a series of tactical engagements.
User reviews:
Recent:
Mixed (12 reviews) - 66% of the 12 user reviews in the last 30 days are positive.
Overall:
Mixed (264 reviews) - 60% of the 264 user reviews for this game are positive.
Release Date: 16 Oct, 2015

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Buy Warhammer 40,000: Deathwatch - Tyranid Invasion

14,99€
 

About This Game

Command the ultimate team of elite Space Marines.

Warhammer 40,000: Deathwatch is a turn-based strategy game, set on the edge of Imperial space, where your Space Marines will take on the Tyranids in a series of tactical engagements. From war ravaged cities, to the insides of Tyranid bio-ships, the missions will see your Kill Team rise in strength and skill as you face ever greater threats and peril.

ENHANCED EDITION: The Enhanced Edition of Deathwatch is a remastered and upgraded release specifically for PC players.
  • High quality graphics powered by Unreal Engine 4
  • All missions remastered with dynamic lighting and special effects
  • Brand new Space Marines from the Dark Angels, Imperial Fists and Black Templar chapters
  • Fully re-designed, intuitive UI and customisable controls for keyboard and mouse

FIGHT: Embark on a journey to save the sector from the alien threat. Smash the alien threat in a bespoke campaign against the Tyranids.

COLLECT: Collect unique Deathwatch Space Marines. Customise them with a huge assortment of different weapons and wargear.

LEVEL UP: Gain experience points on missions and spend them on your Space Marines to unlock powerful skills and abilities.

System Requirements

    Minimum:
    • OS: Windows 7 (32-bit or 64-bit) or newer
    • Processor: AMD Athlon (2.6 GHz) / Intel Core 2 Duo (2.6 GHz) or better
    • Memory: 2 GB RAM
    • Graphics: 1GB of Video RAM
    • DirectX: Version 10
    • Storage: 6 GB available space
    • Sound Card: DirectX 9.0c compatible sound card
    Recommended:
    • OS: Windows 7 (32-bit or 64-bit) or newer
    • Processor: Intel Core i5-4460 (3.4 GHz) or better
    • Memory: 4 GB RAM
    • Graphics: 1GB of Video RAM
    • DirectX: Version 11
    • Storage: 6 GB available space
    • Sound Card: DirectX 9.0c compatible sound card (Surround Sound 5.1)
Customer reviews
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Recent:
Mixed (12 reviews)
Overall:
Mixed (264 reviews)
Recently Posted
Born to be Free
( 0.4 hrs on record )
Posted: 23 July
I wanted to like this game, I played Rodeo Games' previous game Hunters 2 on the ipad for over 100 hours but this game just isn't good in any shape or form aside from the space marine armor that are beautifully made.

It doesn't sound good, generally doesn't look good, it doesn't play good, it doesn't feel good.
Helpful? Yes No Funny
The God Ghetto Holy
( 6.9 hrs on record )
Posted: 22 July
This isn't a bad game. I got it on sale and don't regret it. It's clearly made for a tablet originally, but that doesn't discredit it's playability on PC. If you like some tactical 40K, this works fine.
Helpful? Yes No Funny
onelown
( 23.4 hrs on record )
Posted: 20 July
well done in many aspects... could use some refining for the updated version that it is, but really fun to play :)
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fukingclownshoes
( 8.6 hrs on record )
Posted: 17 July
really would like updates, expansions, a sequel? this game was quite fun, due to the plethora of arms, marines, abilities, and enemies. i would enjoy seeing more once you beat the game its simply replaying it on a harder difficulty. though it is a decently long enough game if you play it non-religiously.
Helpful? Yes No Funny
firewing2
( 33.7 hrs on record )
Posted: 15 July
This game is pretty fun, and while the "pay to win" grind ported over, the game play and increased difficulty/increased drop quality make it not so bad. It's not nearly as good a tactics game as XCom, for example, but the traits and the different weapons make it playable. Definitely worth $10-$15 if you get it on sale.

That said, it gets a thumb down because of the bugs. You can find several threads in the forum of people complaining for the last year, and emailing the devs, with no response about achievements that don't trigger, and other bugs.

I love WH40k, but I've played cell phone games with more polish than this, and if the devs won't fix the broken achievements, they don't deserve a positive review.
Helpful? Yes No Funny
stevew.pollard
( 0.8 hrs on record )
Posted: 10 July
This game did not work 99 time out of 100. Waste of money. NOT reccomended.
I got a refund.
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nej.tak
( 33.6 hrs on record )
Posted: 9 July
I Hate giving this game a bad rating, as I love Space Hulk, and even own the original board game from GW
but, unfortunaly they meshed up badly with this one :(

theire are a lot of bugs in the game.

when you buy some traids/abilityes they cost more then the specified exp cost
so your marine sudently ends up with negative exp,
it happened atleast 3times to my squard
but not sure if the game for some reason charge douple, or the listed cost is simply wrong

and you can easily add a few more to this list, a few of witch actualy crash the game so your squard lose all Exp they have saved up

and theire are some basick design errors,

the most importained one beeing that you get a random pice of equipment after each mission, and a random pack with 3 "cards" marines, weapons and wargear when you finnish a chain of 4 linked missions. and you can buy more of those random card packs with the points you earn after each mission
so instead of beeing able to plane ahead and buy the equipment and replacements you want for your kill squard, it comes down to pure luck where or not you get something you can actualy use

assault marines / apotecaryes who can parry in hand to hand combat are OP becourse of the hit point system, I have had a few of those kill genstealers with theire counter attacks without comming close to dying.

and they fracked up overwatch, so each overwatch shoot cost an action (2 for heavy weapons) + 1 action to actualy activade it
making overwatch more or less useless, as you can just as easily just use your actions to shoot at any taggets you can see during your own turn instead
making sure you kill all targets thet are in range to get into close combat with you and targets armed with guns that are in range to shoot at you.


we can always hope, thet the designers fix a few of the problems, but looks more like they abandoned the game.
so cant recomendt this one,
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caparzo54
( 35.1 hrs on record )
Posted: 7 July
I really don't understand why this game has mixed reviews. If you enjoy turn based games with space marines, an arsenal of different weapons, and hordes of aliens to use them on, this game is for you. It has less annoying rules than Space Hulk:Ascension, but is similar to that game in many respects. All of the people saying this is a crappy port must have gotten the game when it first came out (haven't you learned never to do that?), because it has run flawlessly and beautifully for me through two full chapters of the game. Highly recommended if you wan't an X-COM lite game with less talking and management and more killing aliens.
Helpful? Yes No Funny
FrankBro
( 6.8 hrs on record )
Posted: 6 July
Very good if you like wh40k.
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anduril4
( 0.4 hrs on record )
Posted: 4 July
terrible, wont even start. Waste of time and effort
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Most Helpful Reviews  In the past 30 days
10 of 10 people (100%) found this review helpful
Not Recommended
33.7 hrs on record
Posted: 15 July
This game is pretty fun, and while the "pay to win" grind ported over, the game play and increased difficulty/increased drop quality make it not so bad. It's not nearly as good a tactics game as XCom, for example, but the traits and the different weapons make it playable. Definitely worth $10-$15 if you get it on sale.

That said, it gets a thumb down because of the bugs. You can find several threads in the forum of people complaining for the last year, and emailing the devs, with no response about achievements that don't trigger, and other bugs.

I love WH40k, but I've played cell phone games with more polish than this, and if the devs won't fix the broken achievements, they don't deserve a positive review.
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3 of 4 people (75%) found this review helpful
Recommended
8.6 hrs on record
Posted: 17 July
really would like updates, expansions, a sequel? this game was quite fun, due to the plethora of arms, marines, abilities, and enemies. i would enjoy seeing more once you beat the game its simply replaying it on a harder difficulty. though it is a decently long enough game if you play it non-religiously.
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2 of 3 people (67%) found this review helpful
Recommended
6.9 hrs on record
Posted: 22 July
This isn't a bad game. I got it on sale and don't regret it. It's clearly made for a tablet originally, but that doesn't discredit it's playability on PC. If you like some tactical 40K, this works fine.
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2 of 3 people (67%) found this review helpful
Recommended
23.4 hrs on record
Posted: 20 July
well done in many aspects... could use some refining for the updated version that it is, but really fun to play :)
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Most Helpful Reviews  Overall
476 of 581 people (82%) found this review helpful
12 people found this review funny
Not Recommended
9.6 hrs on record
Posted: 16 October, 2015
As someone who played through and enjoyed the mobile iOS game all the way through the first two difficulty levels and mostly through the last, I'm disappointed by this port. It feels incomplete in some sense, and almost lazy.

For those not in the know, in the mobile version, kit/unit expansion was done through requisition purchases and in-app purchases (hereforth to be referred to as IAP), to buy cards packs. These packs allow for you to get 3 cards, one marine and 2 items (with the chance for rare/epic cards). This system made sense with IAP being a potential option for people who don't have the time to endlessly grind levels and get a chance at getting better marines or gear.

I agree with the exclusion of in-app purchases, let me say that right here. But without them, the way forward is unfortunately set to be a grindfest, with a pack at the end of every chapter. Let's be honest, systems like these - with randomized rewards in a boosterpack like purchase are designed to encourage people to spend real-world money over and over on cards/items they don't need for the chance of getting something they want. That's how it works with trading card games, that's how it works in mobile apps. This system does not make sense in a premium game with no IAP, and as such should have been replaced with something else more fitting.

Maybe non-randomised cards. Gain more requisition per level like gold, buy a marine for X requisition, buy gear for X requisition. Spend requisition on your existing gear to upgrade gear. Meanwhile get exp on missions, level up and advance your marine. And when your marine is capped, spend requisition to advance him to the next tier. That's an example off the top of my head, and most likely would have been tweakable for a much better system than the one currently in place. As it stands you get a small amount of req per level, can purchase tiny 3 card packs, and maybe trade in unused marines and items for small amounts of req, making obtaining better marines and gear a grindfest. Not of the pleasurable kind.

Furthermore, the 3 Enhanced Edition chapters are not complete, and do not progress past tier 2, while the other 3 go to tier 4. Also, the graphics aren't even visibly that much better and there is still no multiplayer.

TLDR: feels lazy, exp/buying marine system broken, incomplete bonus chapter rosters, still no multiplayer. If you really liked the mobile one and want to grind your way through the game on PC go for it i guess...
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221 of 264 people (84%) found this review helpful
7 people found this review funny
Not Recommended
1.0 hrs on record
Posted: 18 October, 2015
A VERY lazy and obvious port of an IOS game. The UI is ♥♥♥♥♥, the gameplay is incredibly simplistic, and the music is just a boring, generic background track on loop?

If they actually, you know, ENHANCED the base game, built on it, this could have been a really great game. An XCOM style game set in Warhammer 40k with Deathwatch Spehs Mehreens? Hell yeah, I'd love that.

This, though, is just lazy. There is little in the way of tactics, enemies just run at you. The UI is unintuitive and very clearly taken from IOS.

Come on Games Workshop, you're sitting on a GOLDMINE of an IP in Warhammer 40k. How about making some GOOD video games with it?
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194 of 241 people (80%) found this review helpful
11 people found this review funny
Not Recommended
26.2 hrs on record
Posted: 18 October, 2015
dont buy this game..


I was really looking forward to see this game on my pc. I purchased many of warhammer 40k titles like : dawn of war, space marine, regicide, space hulk etc.
As well i love turn based strategies like classics : Jagged Alliance 2, xcom etc.

I'm very disappointed. And thats why.

I'm writing all of this on the go while playing deathwatch:

It is very sad how greedy games workshop is. this is another unfinished game just to get money from fans of warhammer.
Im a big fan of warhammer 40k since i was a child, but last times games workshop is making jokes of their fans i think.
They develop a tons of games and none of them are fully finished or polished enough to call them PC titles.
Only dawn of war series are pretty good when we talk about video games in universum of warhammer 40k. I'm not comparing Deathwatch to DoW these are two different types of games but i just want to say that in my opinion DoW is only very polished and truely finished title for pc with lot of content and dlc's.

Deathwatch in UNFINISHED, BAD PORTED FROM IOS version of the game.
you can see on screen "TAP" here or "TAP" here...??? whaaaat?? they even left commands from touch screens. You can see that also when moving the camera with "wasd" keys and moving mouse at once - really annoying.

Yes camera movement.. you must use 8!! yes 8 keys to operate the camera.. W A S D R F T and G... hmmmm / update : actually 10 keys on keyboard operates camera i forgot about Q and E.. lol really? i figured out that you can also move camera with different combinations of mouse buttons for ex. L+R, only R, only L and scroll.. why all of these functions and keys are not mapped to scroll wheel click-and-move??

Abilities are mapped to numbers on keyboard.. but first you must learn all abilities and make sure you will remember what icon of ability means because during mission there is no explenation or even name of abilities.. just images?? for example you can burn all your squad with flamethrower just by clicking the icon of ability because there is no pop-up explenation what will happen after using it..

Next thing is Enhanced Edition. ITS A LIE!! Enhanced means in this case - you can get 12 cards more - worthless cards from tier 1 and 2. ( the system of marines and perks is card like). So in theese 12 cards should be marines and gear for 3 brand new chapters in the game. split 12 for 3 chapters and you get 4 cards per chapter.. yes.... very enhanted edition ;)

Graphics?? Unreal engine 4? are you kidding me? or maybe games workshop thinks that im a stupid mo-ron? "EPIC" preset looks like ... LOW.. its 2015 or 2005 ?? ( i7, 16gb ram, gtx 960)
I'm not able to turn on vsync.
The textures looks flat.

Lags (game freezes for about 2-3 sec) - always before "chit-chats" between marines, sometimes between turns or during turns)

music? this boring something make you feel like you want to go to sleep. only one sound loop repeated over and over. I was supposed to cammand a marine squad - elite soldiers, i would like to hear some music to feel the fight.. ah and you are not able to turn off the music..

gameplay screen.. another thing that will make you scream why ONLY PORTED FROM TOUCH SCREENS.?? no informations about accuracy, or anything else. nothing on the screen.. you dont know who of your soldier is who - no portraits.

NO minimap - in missions where marines are split on two sides on the map it's hard to remember every position of enemy when a lot of enemies are rushin from all the sides.
On the other hand all of maps are very small (smaller than in space hulk) so you will probably be able to live without minimap..

NO LOAD / SAVE OPTION ? you just play through..... yyyyyyy no place for mistakes or play "for fun". you must always be veeery serious about playing.... but on the other hand when you fail your xp gained from earlier battles (free xp - not split between abilities and stats) gets reseted. maybe thats why there is no save / load?

Assault Champion from ultramarines chapter during battle is considered as Blood angel chapter marine.

Space marines are moving like wood.. yes you have an elite squad of trees on your command ;)

The animations when tyranids are being shot to death... eeeee... yyyy... is it a GIF? believe me theese animations are VERY BAD..

Animations of explosions (not caused by marines) in game are really pain in the eyes.

Enemies are very predictable. They just rush on you. Bigger ones just stand in one place.
little variety of enemies.

No cover system? why? this game would be far more enjoyable with cover system.. Because of that major mistake game from the tactic point of view looses a lot of potential.

no multiplayer..

no skirmish..

how to start another new game?

GOOD SIDES OF THE GAME:
-card like system for getting new marines and gear (something new in warhammer i guess)
-xp gain system
-leveling up system
-marines from different chapters are talking to each other during missions.
-Marines statues in browser before combat - this is only thing that looks really good when we talk about graphics in this game.
-shooting animations
-water animation and reflections
-dust in the air "effect"


This game has a potential.. and maybe gamers who dont really know how warhammer 40k games should look like will like it. but if it is about me as fan of warhammer 40k universe.. dont event try this for this price.. it should cost max 7euro..

REALLY DISAPPOINTING GAME.. RIPPED OF THE TOUCH SCREENS AND NAMED "ENHANCED EDITION".
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126 of 153 people (82%) found this review helpful
2 people found this review funny
Not Recommended
0.4 hrs on record
Posted: 19 October, 2015
This could have been something.

Another lazy mobile port from iOS. Interface remains mobile (tap, swipe) and no UI changes were made that I can tell.

Graphics are great for Ipad or Iphone. For PC, its just muddy, dark, and uninteresting.

During my time with the game, I only heard one track of music that was on a constant loop. Since publishing this review, the person who worked on the music for this game has commented and also linked his site with some clips of the audio. I stand corrected, as its quite good, and really sets a nice atmosphere for the game. While it doesnt help the rest of the port, I cant fault the music at all.

Link to some clips posted with permission (Thanks Mattock):
http://www.whitewallmusic.com/warhammer-40k-deathwatch-ost/

I have refunded my copy of this game. If you see it on sale for $5, and you dont have expectations, give it a shot. At this price, its certainly not worth it.
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82 of 95 people (86%) found this review helpful
1 person found this review funny
Not Recommended
8.1 hrs on record
Posted: 19 October, 2015
The game has fine art assets but seriously lacks in features. This was a mobile game and it shows. The fact that this costs over 20€ is absurd. Only get this if you're a die hard 40k fan boy/girl. It's really a shame because this game has a good vibe. The devs clearly know their lore and are enthusiastic about the universe. If only this was made with a bigger team and a bigger budget.

The Good:
- Nice art. The planets look and feel different. The space marines look bad ♥♥♥.
- Functional turn-based combat. It's really basic, but works fine.
- All weapon classes are significantly different and have synergies with individual space marines.
- The chapters look and feel different. Sometimes they even banther with each other during a mission. You get different results depending who you have with you. Rank also matters.

The Bad:
- XP system is flawed. You can basically farm experience on many maps. Enemies spawn endlesly and can be killed before they do any damage. Without farming, progress is really slow. Also Marines come in 4 ranks. Higher ranked marines are just plain better than your lower ones. But you need to level them up from the beginning if you want them to shine. This pretty much mean you need to grind xp if you want to upgrade your squad. You get 1 random marine in a card pack. More on this subject on the looting topic below.
- No sound options. DansGame
- Game breaking bugs on launch.
- Loot system is really bad. This was originally a mobile game with microtransactions. You bought packs that gave loot with real money. This game has those packs as well, but you get them by completing a set of missions. The packs and mission rewards are random so you can get the same ♥♥♥♥ over and over. That means you have to grind if you want the good stuff. You can also buy those packs with an in-game currency, but the economy for that is horrible as well.
- Animations are really slow and cannot be skipped. This applies to cut-scenes as well. Enemy animations can be made to go faster, but your's can't. This will get frustrating later in the game.
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116 of 158 people (73%) found this review helpful
9 people found this review funny
Recommended
9.7 hrs on record
Posted: 16 October, 2015
The Space Hulk we perhaps needed, but alas, not the one we deserved.

Deathwatch - Enhanced Edition represents Rodeo Games first "in house" port from iOS to the Steam Platform. It's their first serious go at converting a paidmium title from IoS into a truly premium experience that doesn't necessitate further payments on the Steam platform, and in doing so they've rebalanced the economy, converted the graphics engine over to UE4, given the graphics a serious spitshine, as well as gone over the various UI systems to make them keyboard and mouse friendly.

In Deathwatch you control a team of five marines (Stop me when this starts sounding familiar), trudging down narrow corridors, setting up killzones and killing tyranids who charge into your firing range as they swarm towards you en masse, praying you mow them down quicker than they spawn towards you, and they will come in floods, so eventually you'll be overwhelmed. The trick is to finish whatever the mission is before you end up as Tyranid nom nom. All of this happens in a top down, turn based singleplayer environment where you spend AP's on each marine setting up overwatches and taking shots at opponents using probability to hit.

Hang on! I think I HAVE heard this before...

So. To recap. Small team of heavily armoured SPESS MAHREENS. Narrow corridors. Tyranid threat. Chance to hit. Turn based. Swarms of them. Few of you. Sounds like Space Hulk doesn't it?

That's because barring a few changes here and there, you'd be forgiven that you were playing a very polished version of Space Hulk, at times you're more or less doing exactly that, just with a mixed chapter of space marines and without a librarian or psyker to back you up (which sucks). The marines move pretty slowly and are clunky buggers, with overwatch limiting them to a ninety degree cone of fire. Setting up overlapping killzones is order of the day and making sure their backs are protected so tyrannids don't -eat them- is sortof vital.

The best of the Emperor's armaments...

Unlike the Space Hulks that are already on steam, the levelling system has a little more finesse, taking cues from Dark Souls, where here you won't permanently lose a marine if he's downed, but you WILL lose any unbanked XP, it's a clever system, ensuring that you're always balancing risk with reward, and as the later levels get tougher, you'll need to string together multiple wins in order to power that marine through the later stat boosts. Additionally you can further customise the Marines through their wargear choices and their weapons, the latter has a noticable visual effect which is a nice flourish.

Marines too, visually distinguish themselves from one another, with higher tier marines having more detail than their cannon fodder baseline cousins. The loot system is all held together by a "card" system which awards you cards for missions completed, and the chance to earn points which can be spent on card packs of three which can yield some very high end gear and marines for your deathsquad. All of this hangs together well, and gives both a sense of interest and progression, since there's always the chance of landing a high tier marine that could really help your squad or a really neat bit of loot that you can equip.

... and the worst of the Emperors decisions...

However, counter to this is that the game has a really perfunctory mission structure, with short, mobile focussed missions that are very, very bitesized. I got through the better end of twelve missions in an hour, only to be stuck with a bug that locked me up for ages and had me sending mails to the developer whilst I waited for my save game to get sorted out. This is NOT a long game, and worse, there's no random mission generator as there has been in say, Rodeo's other games (Hunters 2 springs to mind), so the longevity of this title as is, is deeply suspect.

Then there's the so called enhanced content, which includes additional marines from the other chapters, except it doesn't really, because they've only included tier 1 versions and a tier 2 veteran along with tier 2 loot for one item. In short, for building a high end team, you won't be using the enhanced content for anything other than flavour, it's a stunted, unfinished tree that desperately needs fleshing out if it's to feel as complete and as enhanced as Rodeo claims on the advertising blurb.

Closing thoughts

This game is tricky. Part of me wants to like it, because there's the soul of a good Space Hulk game in here, but as it stands? It's not -good enough- to recommend to the public as is. Therefore I recommend with strings attatched. At the price point being asked, I would wait, because they're asking too much for what's on offer. With the enhanced content fully fleshed out, that would justify the pricing, but it's not, so right now this is strictly a "For the fans" game. Otherwise, hold fire, wait for the inevitable discount.

Verdict : Wait for a discount to hit, then get it. This particularly applies if you do NOT own Space Hulk and would like to try out a Space Hulk type game

Writer and columnist for Just Reviews, where you can get similar fine reading material. Join our group, follow our curations, and throw me a like if you would like to keep up to date with our efforts!
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