ALERT! Home World is under siege by VIRUS! We won’t sugar-coat this soldier, you'll take on dangerous enemies, bent on destroying Home World, face treacherous terrain, visit unseen lands, and wield weapons of unimaginable strength in the fight to cleanse the world of the corruption that is VIRUS.
User reviews:
Positive (8 reviews) - 100% of the 8 user reviews for this game are positive.
Release Date: Nov 2, 2015

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Early Access Game

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Note: This Early Access game is not complete and may or may not change further. If you are not excited to play this game in its current state, then you should wait to see if the game progresses further in development. Learn more

What the developers have to say:

Why Early Access?

“Bit Shifter is a full-featured game sporting novel gameplay. It is a 3D action/strategy game where you fly a hover-ship that can pickup, place, and heal your robotic soldiers; soldiers ready to fight in the war against the virus threatening your PC. Delivering the first 20 levels and a final boss level in a way that instructs without ever getting in the way of enjoying the game, has been challenging, and has involved many test iterations. Yet the game is not yet done.
We believe Early Access to be a great way for a small indie team such as Plastic Games to incrementally build upon its strong starting point and solid foundation.”

Approximately how long will this game be in Early Access?

“We plan to be in early access until we deliver on our target feature set. We expect this will take about a year.”

How is the full version planned to differ from the Early Access version?

“Bit Shifter groups levels and a final boss battle into a "System". In the first release System A has 20 levels and a boss level, and Windows and GNU/Linux/SteamOS support.

During Early Access we will add:
1. Systems B, and C with 50 more levels and 2 more Boss levels
2. Improve performance
3. Port to Mac OSX
4. Co-op mode - play with your friends
5. User Generated Content - create and share your own levels
6. Support for more controllers”

What is the current state of the Early Access version?

“The game play is solid and the game teaches you how to play as you go.
* Windows / Linux / SteamOS supported
* Full Game Controller Support with Natural FPS-style Control
* Arcade Action with a Robotic Bit Army
* Awesome Weapons and Power-ups
* Entertaining Story with Cool Characters
* Epic Boss Battle
* Ship and Weapon Upgrades
* Bonus Levels, Achievements, and more

The game is mostly bug free, however there are some issues such as:
* FPS drops at start of level
* poor FPS on some machines (low end AMD)
* only xbox and xbox style controllers currently supported”

Will the game be priced differently during and after Early Access?

“Once Early Access is over and the game is released, we will raise the price.”

How are you planning on involving the Community in your development process?

“We plan monthly updates where we need players to give us feedback on:

1. New Levels
2. Difficulty
3. Achievements
4. The story
5. New weapons
6. New enemies
7. Co-op play
8. Testing on Windows, Linux (and Mac when available)
9. Level editor for User Generated Content”
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Recent updates View all (15)

August 8

Live Stream 8/10/16 -- 6pm EST

Paul Dana and Jim Horn developers of Bit Shifter will be chatting live with Josh Bycer from We will be playing Bit Shifter and answer any questions you might have, talk game design and any other randomness that may pop into our heads. Come check it out at Josh Bycers Twitch channel Wednesday August 10th at 6pm EST.

Josh Bycer Twitch:

John Bycer Website:

Hope to see you there!

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August 8

Bit Shifter: FLASHPOINT Update is LIVE

We are proud to announce that a major update to Bit Shifter, dubbed Flashpoint, is now live. So boot up Bit Shifter and see what the the hype is all about.

What's so special about this update? Here is a summary:

-New areas to explore
-New weapons
-New game Mechanics
-New characters
-New and improved story
-More original music by our composer Aldo "Trnzaddict" Ferrante
-Turrets are re-deployable
-Improved teaching of core mechanics
-System A reworked for gameplay, pacing and story
-Better indicators when Items are ready for pickup
-Wingnut (System B) indicators improved
-Fixed a bunch of bugs

In this update we went back to the drawing board in many ways. We analyzed the reviews and videos we received very closely. We saw where people were having problems and tweaked those situations making a better overall experience. Little did every youtuber know - they are our best playtesters because we can watch them play over and over. The written reviews helped us immensely too and the conclusion was inescapable: a rework was needed. For starters, we revamped the entire A system for pacing, gameplay and story. We decided to get to the meat of the game quicker, adding new mechanics and gameplay.

We hope you all enjoy Bit Shifter: Flashpoint

Happy Shifting,
Plastic Games

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“Bit Shifter is an outstanding throw back to gaming’s past while incorporating enough modern mechanics to make it highly accessible and fun to its target audience.”

“Plastic Games's new title takes on all comers with ease, offering a fully baked experience that impresses far more than the laughably incomplete tech demos that have made the service more of a scarlet letter than a viable business model.”
Slant Magazine

“I really love the setting of the game, and I think it's a setting that would appeal to a lot of us nerdy types about being inside the 1's and 0's of our computers.”
Gaming On Linux

About This Game

Virus. You hate it. We all hate it. Now you can do something about it!

Bit Shifter is a 3D action/strategy game where you pilot the Scandisc, a Virus blasting hover ship that can pickup, place and heal robotic soldiers called Bits, your friend in arms against the Virus threatening your PC. You play the role of Flash Bios, a crack shot pilot, out to find his brother Rom lost on Mutation Day. It's your job to strategically deploy your Bits, and protect them while they clean up the Virus. Where will you put them? Choose wisely the Virus is relentless and will spread if left unattended. If it reaches the Data Stream it will corrupt the whole system!

Do you think you have what it takes to to eradicate the Virus? Join System Command and let's see if you have the Bytes to prove it.

* Arcade Action with a Robotic Bit Army
* Awesome Weapons and Power-ups
* Entertaining Story with Cool Characters
* Epic Boss Battles
* Ship and Weapon Upgrades
* Full Game Controller Support with Natural FPS-style Control
* Bonus Levels, Achievements, and more

System Requirements

SteamOS + Linux
    • OS: Windows Vista
    • Processor: 2.0GHz
    • Memory: 2 GB RAM
    • Graphics: 512MB OpenGL compatible
    • Storage: 500 MB available space
    • Additional Notes: Does not like low end AMD graphics-on-chip processors
    • OS: Windows 7, 8, or 10
    • Processor: 3.0GHz
    • Memory: 4 GB RAM
    • Graphics: 512MB OpenGL compatible
    • Storage: 500 MB available space
    • OS: Debian Jessie, Ubuntu 12.04, Steam OS
    • Processor: 2.0GHz
    • Memory: 2 GB RAM
    • Graphics: 512MB OpenGL compatible
    • Storage: 500 MB available space
    • Additional Notes: Does not like low end AMD graphics-on-chip processors
    • OS: Latest Steam OS
    • Processor: 3.0GHz
    • Memory: 4 GB RAM
    • Graphics: 512MB OpenGL compatible
    • Storage: 500 MB available space
Customer reviews
Customer Review system updated Sept. 2016! Learn more
Positive (8 reviews)
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Most Helpful Reviews  Overall
12 of 13 people (92%) found this review helpful
1.2 hrs on record
Early Access Review
Posted: November 4, 2015
Bit Shifter captures all the rights feels when it comes to gaming. From the moment I started playing Bit Shifter, my mind felt like it was playing a classic N64 game but on my PC. It should be noted I mean that in the most praising of terms. The graphics, the gameplay, the controls, all feel wonderful and fun in this hybrid of Action/Strategy game. The mission is simple, clean out the virus by battling your way across the battlefield using soldiers, turrets, and other power ups such as bombs. Your soldiers clean the virus but cannot defend themselves, which leaves only you and towers to defend them. Needless to say Bit Shifter is a game that constantly keeps you busy. You're always fighting a battle on multiple encroaching fronts, this is what makes the game exciting and difficult. Throw in some bonus levels such as a collectathon and occasional boss fights and this game captures everything I would want in a game. It should be noted that for an Early Access game, Bit Shifter is very well put together and hardly has any bugs to speak of. This means the game has more room to grow in the features department, adding hopefully a little bit more complexity. Maybe different ship types, deeper customization, multiplayer, soldier types, more enemies, more powers. These idea would take already a great game and bring it up even higher. That being said, if you bought the game now and it never changed, that would be perfectly okay. The game is simple to grasp and becomes exciting and hectic fairly quickly. So if you are in the market for some fun, quick action that has a good mix of retro and modern designs. Check out Bit Shifter.

I made a video preview to show off some of the features and gameplay of this game!
I hope you enjoy!
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9 of 9 people (100%) found this review helpful
2.7 hrs on record
Early Access Review
Posted: November 2, 2015
So Bit Shifter, Plastic Games first game they have ever made. How well does it hold up?

Surprisingly well actually, for an early access game anyhow.

So what is bit shifter. Well, imagine a world where everything is a pc part, program or tech pun(Reboot if you will). Now imaging you are a firefighting drop ship constantly flying around dealing with varius "fires" in the form of a Virus. On a base level, this seems very very simple, but it's really not. See your ship itself is faily poor at dealing with these fires, but some of the equipment you carry with you are exceptional at dealing with this fire. One of those are little robots called bits that are exceptional at cleaning up the fire.

Bit Shifter is a game of pacing and resource management more so than anything. Anticipating where virus will spread to and stopping it before it makes you lose the level(by reaching a massive river of data). Having your bitsa at the right place at the right time as well as having the right gear is very important.

So, what's wrong or needs fixed?

Well, the options menu is a bit on the lacking side. The game supports a wide array of resulotion options as well as draw distance, but nothing else. However it does have a colorblind mode, which I'm sure folks will appreciate. Maybe add more video options down the line would be nice. There is also some kind of window minimizing UI bug in the game currently, but it only really occurs at the end of stages or when messing with options. The team is currently trying to fix it.

The sound track is hit or miss, it doesn't personally bother me but techno/dubstep like beats is not everyones flavor of tea. Personal mileage may vary.

The game has entirely rebind-able keyboard controls and to its credit they work exceptionally well. However the only game pad it seems to support right now is the 360 pad, which is not rebind-able. The game also does not seem to support Logitech game pads at the moment as both of mine had an absolute fit when using them IE buttons not working and the analog stick suddenly becoming the fire control. I would like to see more gamepad controls in the future, possibly more supported gamepads since I have dainty little girl hands and hate the over-sized behemoth that is the 360 pad with every fiber of my being.

So other nitpicks; the game looks fairly dated, but that is to be expected since well, indie game. The game looks like it would easily run on someones phone or a late ps1/early ps2 game. It doesn't really bother me since I review far uglier games on a daily basis and the graphics are at least very clean. They don't get in the way of you doing your job and glitches are infrequent(such as bits walking through buildings for example).

My biggest problem with the game is the lack of variety in enemies. The enemy that you will encounter the most are these little robot octorocks (at least that's what I call them) That spawn along the the path the virus takes/will take and attempt to shoot you down. On some stages these alone will be the bane of your existence, especially when in clusters of 4 or more. Other times not so much. They don't shoot all that fast, you can strafe slower than molasses on a cold day and still dodge most of their fire and the damage they do when harassing your bits is pitiful; almost to the point where you can cheese them entirely by just fire and forgetting your bits, then swooping in and refiring them when they are damaged.

The game could definitely use some air to air harassment, say a corrupted scandisk(your ships name, told you it was punny) that attacks you on sight and harasses your bits. Making bis a little less godly might help as well since they can take an absolute mauling and still do their job incredibly well, often cleaning up large chunks of virus before the Stormtrooper aimlike octorocks eventually knock them over.

My other minor problem is the game is on the short side, 20 stages and 1 boss stage which clocks in at around 3 hours on normal and maybe 5 to 8 hours on the hardest difficulty depending on personal operator headspace.

So is it worth your time and money is the real question. Well, yes. Personally the novel idea alone nearly carries the whole game in itself. The game is not perfect by any means, but it doesn't have to be. Fast paced gameplay, varied levels, personal gear loadouts and collectible stuff for the super completionist out there all make for an enjoyable is a bit short experience.

I will say this though, it's a damn solid first try by this development team and easily light years ahead of all the zombie apocalypse crafting survival "we buy/steal our assets!" crap that SOMEHOW keeps getting through greenlight ahead of far more novel and original games.

The developer has also stated they are planning on adding more content to the game and I'm intrigued as to where the game will go from here, but even now, it's a very solid first try.

Ps: I did a video review which you can find here: however be warned that I am very thorough with my reviews and may take a bit longer on the options menu than most.
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9 of 9 people (100%) found this review helpful
30.6 hrs on record
Early Access Review
Posted: June 25
At the time of this writing I've only played Bit Shifter for 2.5 hours, but I've already seen enough to know that I'll be putting a lot of time into this little gem. In fact the only reason I'm not playing at the moment is because I feel compelled to tell all of my fellow gamers about it.

Bit Shifter is an Early Access game, and having been bitten badly by an early access game once before in which the devs just walked away from it unfinished without having done much at all with it, I was somewhat hesitant about signing up for another one. But the price is low enough that I decided to give early access another try. I'm glad I did. Bit Shifter has the feel of an already finished, well polished game, and therefore I can only assume that they've introduced it as an early access game out of an abundance of caution. Thus far I have not encountered any bugs or even as much as a hiccup. In my experience, that's pretty unusual even for finished AAA games from big name studios. Admittedly I've only been playing for 2.5 hours, and there's still plenty of room for a bug to show up somewhere, but I take pride in writing honest and factual reviews, and if any significant problems pop up, I won't hesitate to amend my review, though to be fair I always notify the devs and give them a reasonable amount of time to fix it before writing it up. Essentially, the more hours past 2.5 I get without amending the review, the safer you can feel about the game and the game devs’ willingness to fix problems.

Let's get down to the nitty gritty of what this game is about, and what makes it fun. Bit Shifter takes place in a cartoon world representing a computer. Even the clouds floating by overhead are circuit boards! If the game is nothing else, it is one giant Easter egg packed full to bursting with more Easter eggs, many of which are puns or word play on their original meaning.

The computer world you play in is under attack by viruses (viri?), and the defence of the computer world is up to you and a gigantic armada of flying saucers similar to yours except... a rather explosive event right at the beginning wipes out the Armada... soooo... the defence of your computer world is up to you alone. Your job is a difficult one. Not only must you destroy the viruses, but you must do so before they spread far enough to enter your world's body of water which is named (what else could it be?) the Bit Stream.

Fortunately you don't have to fight the viruses entirely alone. Your flying saucer, named (wait for it...) Scandisk can carry tiny soldiers called "Bits". How many Bits can your ship carry? How many would it take in order to take a byte out of a virus in a computer world? Eight bits make a byte, so eight! Obviously. So you fly over to the virus and do what Scandisk was notorious for. Drop bits!

Learning how to use Scandisk and its weaponry, and the world around you could not be easier. It's built right into the story line. The first few maps are dedicated to it, and you are given enough time at the introduction of each new button/key press or concept to become proficient at it without waiting so long to introduce new concepts that it becomes boring. It's a tour d'force on how to teach new users how to play a game, so much so that it would be wise for developers even at the largest studios to take note of and learn from it.

The game also boasts a broad range of difficulty settings beginning with a setting that a crippled snail could defeat, on up to a difficulty level which would challenge any professional gamer well versed in flight sims or outer space combat games. This is proving to be very useful to me not only because I'm a crippled snail, but also because I'm learning how to use a new controller (a Steam Controller) which is much more sensitive than my old one. As I become more proficient with the new controller I'll be able to increase the difficulty, even in the middle of a level during an intense fire fight if I want more of a challenge.

I've only scratched the surface with this review. I'll close by saying that it's really amazing to me that this is an early access game put together by a two man indy development team, especially at its price point. It is excellent value for money not only because of its almost infinite replay value, but also for reasons too numerous to list. It's obvious that this game is a labour of love for its two very talented developers; else it could not be what it is.

Happy Gamming!

(And don't pass this one by)
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6 of 6 people (100%) found this review helpful
3.0 hrs on record
Early Access Review
Posted: November 11, 2015
"Oi Virus, Leave my Bits alone"

An interesting blend of the action, flight and strategy game genres where you try to fight off a virus infecting your computer from the inside. The game has a very retro/Tron feel to it.

You play as Flash Bios, a scandisk pilot who must transport Bits (small virus fighing programs) around the computers circuits to fight the virus infection while at the same time protecting the bits for enemy programs and preventing the main data stream from becoming infected.
There can also remove system bugs which work as both currency and a level up mechanic allowing you to upgrade your ship and also repurpose some parts of the system to create new bonuses such as bombs and health packs.

Overall a very fun game and well polished considering it is in early access, The only downfall I can see at the present is while in early access you only have access to one zone (21 levels) with the remainiung 2 zones (40+ more levels) coming later in early access.

+ Very well polished for an Early Access game
+ Circuit board level layouts allow you to see how the virus will spread
+ Simple intuitive controls (Apart from raise and lower height)

- Only 1 Zone currently available
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6 of 7 people (86%) found this review helpful
20.5 hrs on record
Early Access Review
Posted: November 2, 2015
I was a beta Tester for this game, and it was a fun experience.
((Review is biased toward having mainly played on the highest difficulty.
I find it to be too early to list issues, when really I didn't have that much of a problem with the game.))

I did the highest difficulty setting on all but two levels, and I couldn't really make par time.
This game requires a bit of attentiveness that I lack during game play, and so I found myself surprised at times by the Virus.

I'd be fighting the Virus on one side of the map, beating it really well, only to have the Virus Warning go off on the opposite side of the map. The "Virus Warning" is an alarm sound that comes up with an icon, one that appears at the location the Virus will infect the Data Stream at. If the Virus spreads to the Data Stream, it's game over.
So, I'd quickly go over to the warning location, and fend off the Virus. Me doing this when I get the Virus Warning at the location I was originally at.
I had to really learn how to zigzag my strategy, and keep bursts short.

The game has unlockable lore which is amusing. It has some explanations of different Logic Gates, in accordance to an electronic/robotic society.

I hope this game does well, and that they'll keep improving it.

I had done mainly the highest difficulty, so my perspective is one of the game being intense.
On the lower difficulties, the arcade factor of this game really stands out, and is less strategy demanding.

I had only upgraded my Weapon Power, and my favorite strategy was to only get the Turrets.
I enjoy abusing minor features, and that's simply my play style.

I don't need to upgrade my shields if I simply better my dodging ability.
So, I went for killing enemies in less hits.

That's it on my end.
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3 of 3 people (100%) found this review helpful
0.1 hrs on record
Early Access Review
Posted: November 2, 2015

this is an indie game hidden gem very fun its kinda like action tower defense with huge map awarness needs
now i know steam says i only have .01 hours but thats cause i mostly played it on desura but anyways if you like flying ufo type things robots and killing viruses then this is definitly the game for you!
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3 of 3 people (100%) found this review helpful
4.3 hrs on record
Early Access Review
Posted: January 10
This game is a nice balance of smooth gameplay, amusing jokes and an interesting story that leaves you wanting more! It can get pretty stressful though so just don't panic and prioritize!
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4 of 5 people (80%) found this review helpful
3.9 hrs on record
Early Access Review
Posted: November 4, 2015
Bit Shifter is a fun and challenging action/strategy game within the genre of "hey, I'm part of a computer system, fighting the virus" category. You are "Flash Bios", a pilot that must fight the virus in a series of increasingly harder missions while flying a "scandisc" (ship), with the primary goal of preventing the virus from reaching the main data stream. One of your primary resources are your deployable "bits" that fight the virus on the battleground of the circuit board while you fight using a growing arsenal of other tools aboard your ship while supporting and defending your bits.

Many games that came through greenlight have a good concept, but even after evolving never reach beyond "amateur" quality. Bit Shifter easily exceeds that status, having solid core gameplay elements and the relatively well polished feel that is causing some players to mention their favorite N64 or Playstation games. Plastic Games started with a goal closer to the retro look and feel of 16 bit gaming. The current state has gone beyond that look, but still maintains a somewhat retro look and feel.

I have not completed the game, and may eventually update my review with a simple list of pros and cons, but so far it's just been a fun pastime. As the game is still in early access I will post a couple of other constructive observations. For one, the music is alright, but I would enjoy some options. The controls work well for me, but as a mouse and keyboard player I am not entirely comfortable with flying my ship in the default settings. Most notably I would recommend players resetting the up (space bar) and down (Q) keybinds.

I sometimes experience a slight but noticeable "hang" in the loading screens before a mission, and the developer quickly responded to my bug report to indicate that they are aware of this. It has not been a game killer at all. I have completed 17 missions thus far during several game sessions, and on one occasion the screen did hang and crashed me to desktop, but this has never occurred within an actual mission, where I've yet to have any issues.

I have so far found the game play to be relatively simple in depth, but as I said, good action/strat fun of an old school type, and I've already played this game longer than most any green light graduate. Well done Plastic Games, keep up the good work!
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2 of 2 people (100%) found this review helpful
6.4 hrs on record
Early Access Review
Posted: November 24, 2015
What a Blast!

We've spent a few hours playing through this game, and it's a challenging romp through a digital world. You spend your time blasting away the virus from corupting the system. This game is all about the resource management, and in a good way. If you like the style of N64, and remeber watching Reboot and thinking I wish i could play a game inside a computer then this may be the closest you're going to get.

Don't take my words for it though, you can watch Andy play a fair chunk of the game while I (Chris) talk to Paul and Jim from Plastic games right here
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2 of 2 people (100%) found this review helpful
2.5 hrs on record
Early Access Review
Posted: August 8
Product received for free
Hey everyone and this is my review about the game!

This is a Action 3D spaceship (Semi-Tower defence) game.


You can choose to play between a mouse or a controller.
There is Mouse and controller Sensitivity.
But controller not recommended.
There is a Master Volume slidebar.
There is a Game Volume slidebar.
There is a Music Volume Slidebar.
You can play the game on fullscreen or windowed mode.
There are many resolution sizes and some sizes for windows mode.
There is 5 difficulty settings.
There is a track of your own stats.
There is a small ingame tutorial/intruction.
There is mission select to re-play the levels and complete the challenges.

About the game.

You play in a Semi "3D" Spaceship world. You are in a spaceship and you deploy units to slowly remove the enemy virus. Once an area has been secured, you will have to pick up your units back into ur spaceship and proceed to the next area. You will receive a notification once an unit is done in an area. Units could be destroyed by enemy turrets and picking them up will repair them. You can protect your units by destroying enemy turrets. You can also shoot the red area's to remove the virus but sending units will be alot faster and better. Enemy turrets always prioritize you over your units, Even if they have recently attacked one of your units, They will always change target and focus on you. Your units will not attack turrets and will only focus on removing the virus. There are collectables, You will unlock and become a bit stronger if you are collecting them. You will encounter shops station later on and you are able to buy items here. You are only able to buy 1 item and than this shop will be a deploy station. Which means you will only get the item that you have purchased in this station. You can buy an item with Bug coins.

No indicator when you are close to death. (Hardly visible).
Your ship Regen overtime.
Have a minimap on the right bottom corner.
Okay music.
Okay art.
Okay Graphics (N64 Style).
No restart level button.
Bonus Levels to grind bug coins.
For some reason the hitbox doesn't feel great whenever i hit an enemy. It could be just be me.
Different crosshair would be better.
Has some collectables, picking them up will unlock new things.
Units are instant repaired, would be better if it is overtime. (like they need 3 seconds to be active again)
Has some challenges and you are unable to see your challenge back once you are in a mission.

Other things.

Weird minor bug. Whenever im clicking to switch to controller. The mouse cursor is going all the way to the right side.

Has Local co-op Potential.

My Review:


I Give this game a 7/10
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Recently Posted
5.5 hrs
Early Access Review
Posted: September 25
Product received for free
Bit Shifter is a 3D indie game where you have to fly around a select level and clear away all signs of virus.
The controls are smooth and in order to use different abilities you have to purchase them with "coins", which can be collected in every level.
In order to level up you need to collect "major bugs", which are hidden in all levels.

Strategy and map awareness is required.

The only minor problem, which I have encountered is that when I collect bits by holding the middle mousebutton, another bit is deployed at the same time. I think this might just be a mistake on my part though.
Helpful? Yes No Funny
0.5 hrs
Early Access Review
Posted: September 8
Product received for free
after playing the first few levels i can tell this game is going to be a great one, the controls are fluid and simple, the difficulty is fair and can be challenging but is still great overall.

the only problem ive found is the frame rate seems to tank when first entering a level, after a minute it is fine but when first entering it went from 60fps to 1fps for no reason. still good overall and since its in early access its problems could be ironed out before official release
Helpful? Yes No Funny
6.5 hrs
Early Access Review
Posted: August 28
Helpful? Yes No Funny
1.4 hrs
Early Access Review
Posted: August 21
10/10, Classic Game that i cant stop playing, worth the 15bucks.
Helpful? Yes No Funny
3.8 hrs
Early Access Review
Posted: August 17
It's a fun game you take control of a ship thing and its like a third person tower defence shooter where you can throw down little dudes to keep red stuff (virus) from spreading and clean it up while slug shooty guys try to shoot you and your little guys and you can kill them by shooting them or using bombs and turrets you put down. Fun high speed at times and reminds me of playing on the playstation with it's graphic style though it does slow down on boss stages despite the style and the story is quite cheezy but overall good fun for sure worth a try
Helpful? Yes No Funny
IPfreely [IRE]
0.5 hrs
Early Access Review
Posted: August 3
Product received for free

The video above gives you a look at the first level.

I can tell work has gone in to this title but to me rather than looking retro it looks dated. I've been getting very poor performance when running it.

Overall I like the idea and the gameplay mechanics work but it hasnt left me wanting to come back for more.

Its not a thumbs down but also not a full thumbs up from me either
Helpful? Yes No Funny
0.4 hrs
Early Access Review
Posted: July 28
bit shifter is a fun and challenging game where you need to stop a virus from spreading before it reaches a critical point in which you lose. you fly around in a ship and launch little robots to stop the virus from spreading. wherever the virus spreads little octorock looking things spawn that try to shoot down your ship. every level gets more complex and tense. it has a very retro gaming feel. your ship holds a limited amount of bits that stop the virus from spreading. so its important to prioritize where to put them based on how close the virus is to the data stream.
Helpful? Yes No Funny
3.4 hrs
Early Access Review
Posted: April 5
Thank you for downloading the Bit Shifter Antivirus program. We will begin your comprehensive PC sweep in a few moments... Welcome to this little gem called Bit Shifter. This is a 3D RTS with RPG elements and a simple concept. You take bits, and you shift them. The only thing complicating this is a virus that spreads across the code in an effort to corrupt the primary data streams. It also produces tumor-like octopod offshoots, and other such organic unpleasantness, that blast your bits to pieces. Thankfully, your bits come with AOE anti-virus programs for just such an occasion. You, also, pilot the scandisc which can cut and paste the anti-virus programs around the source code and can delete small portions itself. It also downloads additional tools and updates as the scandisc removes bugs. The code that shows the scandisc in action is a little rough, but it can be described as retro with some organic technology mixed in. Finally, the scandisc even plays a wonderful techno soundtrack when it annihilates some nasty code. Overall, I rate Bit Shifter highly and deem it worth it's 15 dollar price point. However, the sale was a nice hook.
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