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Fight hordes of dangerous creatures in a mystical fantasy world.
Release Date: Jun 20, 2011
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Buy Dungeon Siege Complete

Includes 4 items: Dungeon Siege III, Dungeon Siege, Dungeon Siege II, Dungeon Siege III: Treasures of the Sun

About the Game

For centuries legionnaires have protected the nation of Ehb until they were betrayed and all but driven to the brink of extinction. Now that evil has returned to Ehb the people turn to the few remaining Legionnaires for the protection of the past. As an heir to the legion will you accept this plea for help? How it will all be resolved is up to you!
Dungeon Siege III is an Action RPG that seamlessly blends intuitive fast-paced gameplay, a robust RPG system featuring a large selection of abilities, loot galore and the depth of story Square-Enix and Obsidian Entertainment are known for creating. Players will be able to adventure by themselves, on the couch with friends, or online in a fully multiplayer experience.

System Requirements

    • OS: Windows XP SP3, Vista SP1, Windows 7
    • Processor: Core 2 Duo 2.5 GHz or equivalent
    • Memory: 1.5 GB
    • Graphics: ATI Radeon HD 3870 or NVIDIA 9800 GT
    • DirectX®: DirectX® 9.0c
    • Hard Drive: 4 GB for full installation
    • Sound: No accelerated sound hardware required
    • OS: Windows 7
    • Processor: Core i5 750 2.67 GHz or equivalent
    • Memory: 2 GB
    • Graphics: ATI Radeon HD 4870 or NVIDIA GTX 260
Helpful customer reviews
63 of 83 people (76%) found this review helpful
107 products in account
4 reviews
23.9 hrs on record
Dungeon Siege III really falls somewhere between good and bad but in the end, I do think it was a fun experience.
The game takes place in a generic fantasy setting where generic evil people are being generically evil and you, the generic hero of a generic almost extinct generic group of generic heroes do generic things in the name of generic goodness.

My playthrough took place with a friend. He played the generic wizard and I played the generic swordsman. We played on the hardest difficulty. While the game offers some fun hack and slash combat, there's nothing very special with it. Each character has two modes (zwiehander/sword+shield, rifle/dual pistols, etc.) with three skills per mode in addition to three defensive abilitites. While I do believe you're supposed to use both of your modes, there seemed to be no benefit in doing so for me. I just went berserk with my zweihanders and that worked terrifically.

I can't say anything about lower difficulties but we mostly found the regular enemies to be rather trivial while the bosses were hard only because they could kill you in one or two hits. This was challenging and fun in its own way but not in a good way as this was more like artificial difficulty where you're punished for a single mistake.

With this in mind, the balance between bosses wasn't good, either. One early boss was super hard while others were a breeze. The penultimate boss was one of the hardest in the game while the last boss was a joke.

Lastly, the game had some notable issues with other aspects. The depiction of women felt rather sexistic as you could usually judge the moral level of a woman by looking at the size of her breasts. Big breasts - good person. Small breasts - evil person. The camera was a pain as my partner and I limited each others' movements, which was super problematic as he was a long range character and I was purely melee. As far as I know, the game is purely a console port and although it could actually be good, I'm not so certain that it's good if you don't have a gamepad to play with.

So that's my review. You can see that I ended up giving it a recommendation but that's a weak recommendation. I do not recommend buying this game unless you'll either have someone to play with or if you can get it for less than the base cost.
Posted: March 4th, 2014
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22 of 27 people (81%) found this review helpful
269 products in account
31 reviews
13.1 hrs on record
Let me start off by saying I have not played the first two Dungeon Siege games, so I cannot say this game did or did not kill the series or something like that. And although this was my first Dungeon Siege, I can honestly say I immensely enjoy this game. I loved how I could actually control my character's movements instead of just clicking on some part of the map and wait for them to get there. It makes me feel more involved. Also, the combat was absolutely great and at times a great challenge. The abilities the four hero's have were all fun to use, and they each felt different from the other's. Something that really impressed me was that when you change any part of your armor, so too did your character. I do not tend to see my character's look change with other RPG games like this one, so it was just nice to see something as simple as this being implemented.

Now, despite what I said, I still have faults with the game. I have to agree with many others when saying that camera was a pain at times. It was too close to the player, and at times it made me feel constricted. However, is the camera beyond awful and ruin the whole game? No, not even close. I also would find myself getting stuck in objects towards the later levels for some reason. I would be walking then uh oh, I am now stuck in a log, or what have you. I also see many complain about the confusing skill tree, clunky AI, bad controls, and for some reason picking up objects. I really do not understand their complaints because one: the skill is so simple to use. You literally choose what ability you want(only certain levels let you pick an ability), where you want your proficiency, and what talent you want. It is so straight forward. As for the AI, I have never had a problem. My companion was always helpful ( I have not played co-op) and never felt useless, and the enemies were not mindless oafs. I also thought the controls were just fine. There was nothing confusing about them (I played keyboard and mouse). And picking up objects? Really? If there are a lot of items near you, press ctrl. You now just picked up everything. No reason for that to be a struggle.

If this is your first Dungeon Siege game (because apparently this is not worthy of being called a Dungeon Siege), or if you like action RPGs, I recommend this game. It is beautiful, addictive, and the story is actually pretty awesome. I got hooked with it and felt really involved in it. It really is a solid gaming experience, and I wish more people could see that. I also recommend getting the DLC as well. Raises level cap, grants enchanting weapons and armor, and adds a good lengthy and engaging mission. The game is great and I highly recommend picking this one up.
Posted: May 11th, 2014
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32 of 49 people (65%) found this review helpful
71 products in account
3 reviews
19.6 hrs on record
Dungeon Siege III takes an interesting and well defined world and shoves it into a blender. The resulting mess is then poured down your throat like the worst karmic payback in the history of mankind. I'm only still playing it because I can't get a refund and I want as close to my money's worth as I can get.

I mean this with all honesty when I say that DSIII has ensured that I'll never buy another game in the franchise again. Square Enix should be ashamed of themselves for utterly ruining a wonderful product line and setting with the worst control interface ever designed by human beings.

As a matter of fact, I highly doubt the interface was designed by men. I believe that it was, in fact, cribbed from apes.

If you have kids, use this foul abomination of a game as punishment. An hour attempting to accomplish anything while the controls actively conspire against you will get your children acting right. Another hour attempting to fight grotesquely overpowered bosses will ensure that they continue to act right.

This game gets four stars because that's how many it takes to censor the word I feel most aptly describes it.
Posted: February 3rd, 2014
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12 of 13 people (92%) found this review helpful
554 products in account
36 reviews
16.6 hrs on record
First off: This game is NOT a bad game!

It actually is a pretty good one. The problem it has is its name. This is no Dungeon Siege!

Obsidian/Square Enix would've been better off by giving this child a different name, or make it a Spin-off (like it happend with Baldurs Gate back then. PS2 version was called Dark Alliance). This would've been alot better and the die hard fans of Dungeon Siege 2 wouldn't have been dissappointed that much. Especially when considering that they made this game with consoles in mind. The Port is bad. Crappy and slow UI, plays best with a controller and so on. Performance is good though.

Anyways, in terms of Action-RPGs, Dungeon Siege 3 is not bad. It has its flaws, yes, but overall it's good enough to be picked up by fans of the genre. Especially at a discounted price.
It features good graphics, a decent story with multiple choice stuff, okay-ish combat with dodge mechanics and a nice lootsystem which keeps the good loot coming until the end. The companion system they used in the game felt kind of good too. They weren't annoying and could stand their ground on their own. They even pick up gold drops for you.

The biggest problem this game has, is its lack of bigger maps. It's mostly a really long tunnel... and I mean really long. It's on par with FF13. There is not much exploration going on and this is especially bad when you reach Stonebridge (the games Mainhub/Town). It doesn't feel like a Town at all.
Where the game kind of got it right was with the Treasure of the Sun DLC. Here it actually feels like you are running around on a big map with ways to explore it. Still a longshot away from being called an open world, but it felt satisfying to run around in the Desert. The DLC introduced a few new/nice Puzzle-/Dungeonmechanics as well.

So getting the DLC with the game should be a no-brainer.

But I don't recommend picking it up at the current price. 20 bucks for the Game+DLC is too much. 10 bucks at most seems about right.

All in all I'd rate it with 7/10. So definetly recommended to fans of the genre.

Posted: April 13th, 2014
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5 of 6 people (83%) found this review helpful
105 products in account
15 reviews
9.6 hrs on record
The third installment of the Dungeon Siege series really brings a huge change to the series, one that most people hated if they were fans of the previous installments. They take away the feeling of freedom, and the ability to have a large party, the skill system is completely stripped out and replaced by a VERY straight forwards skill selection tree, with a few passive powers for you to pick as well.

Although it fails in comparison to what the old Dungeon Sieges represent it is its own unique blend of action RPG. Its linear making it a no brainer to get around, the graphics are decent, the moves your characters can do have impact and flourish to them, and the environments and enemies are all well thought out and interesting.

The story is actually pretty good, and even the side quests you can do can end in different ways, since you can make choices that literally alter how parts of the game will play out, and if you get certain perks or not. Which adds to the replayability of the game. You can go back and make different choices the next time around, and even have a different partner to see their different dialogues during the times you can make interactive choices.

The real weaknesses in this game stem from a high difficutly and learning curve, some cheap boss battles that you must figure out what to do right away or get pounded into the ground, and the VERY boring loot you receive, alongside a sometimes terrible partner AI that will stand there and watch you get your skull caved in from a safe distance..

The difficulty spikes up a huge amount if you choose to play as the melee character in the game. It takes alot of manuevering and quite a bit of use of the block and roll buttons even to survive a standard encounter on normal difficulty, even when your partner isn't being ♥♥♥♥♥♥♥♥.

Some boss fights come up suddenly with little warning, and unless you figure out their patterns pretty fast, they are going to absolutely crush you into the ground within' seconds. You need to quickly figure out what moves can be blocked, and what you have to avoid, because if you don't get ready to reload your save. Yes it adds to the challenge of the game, but some instances and some of the bosses almost require you to die once or twice just to figure out what you were supposed to be doing. Some of the fights for when you actually get to them are straight up unfair with the gear and skills you've acquired on your journey, and if you are playing on hard, get ready to get one or two shot, there is NO room for error in the boss fight on the higher diffculty.

Then after all that, what do you get? A ton of garbage drops, a handful of cash, and a long walk back to turn the quest in, just to get a perk or a halfway decent item or money reward, sometimes not even that. Sure you get a ton of loot in the game, but most of it is boring and much of the same. Alot of the stats have no in game description and you literally need to look up a guide to figure out the meaning of the stats on your equipment and what it actually does for you, since there is no in game indicator as to what the stats do.

The game has an interesting enemy roster, with a variety of environtments that usually force you to round them up in a large area or choke point so you can combat them effectivly. Even some of the standard enemies can wreck your life in a matter of seconds if you're screwing around. If you wanted a challenge this game can definitly serve it up, depending on the character you select, and which partner you decide to pair up with. The difficulty spikes down a bit IF you can actually find someone to play with online, or if you're playing with a friend who is willing to replace the sometimes brain dead AI.

While it's a fun romp with actual decent dialogues and cool choices, I simply would not recommend picking it up unless it's on sale or part of a bundle with possibly the other games in the series or perhaps bundled with other square-enix games for CHEAP.
Posted: March 3rd, 2014
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