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Fight hordes of dangerous creatures in a mystical fantasy world.
Release Date: Jun 20, 2011
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Buy Dungeon Siege III

$14.99

Packages that include this game

Buy Dungeon Siege Complete

Includes 4 items: Dungeon Siege III, Dungeon Siege, Dungeon Siege II, Dungeon Siege III: Treasures of the Sun

About the Game

For centuries legionnaires have protected the nation of Ehb until they were betrayed and all but driven to the brink of extinction. Now that evil has returned to Ehb the people turn to the few remaining Legionnaires for the protection of the past. As an heir to the legion will you accept this plea for help? How it will all be resolved is up to you!
Dungeon Siege III is an Action RPG that seamlessly blends intuitive fast-paced gameplay, a robust RPG system featuring a large selection of abilities, loot galore and the depth of story Square-Enix and Obsidian Entertainment are known for creating. Players will be able to adventure by themselves, on the couch with friends, or online in a fully multiplayer experience.

System Requirements

    Minimum:
    • OS: Windows XP SP3, Vista SP1, Windows 7
    • Processor: Core 2 Duo 2.5 GHz or equivalent
    • Memory: 1.5 GB
    • Graphics: ATI Radeon HD 3870 or NVIDIA 9800 GT
    • DirectX®: DirectX® 9.0c
    • Hard Drive: 4 GB for full installation
    • Sound: No accelerated sound hardware required
    Recommended
    • OS: Windows 7
    • Processor: Core i5 750 2.67 GHz or equivalent
    • Memory: 2 GB
    • Graphics: ATI Radeon HD 4870 or NVIDIA GTX 260
Helpful customer reviews
34 of 42 people (81%) found this review helpful
13.1 hrs on record
Let me start off by saying I have not played the first two Dungeon Siege games, so I cannot say this game did or did not kill the series or something like that. And although this was my first Dungeon Siege, I can honestly say I immensely enjoy this game. I loved how I could actually control my character's movements instead of just clicking on some part of the map and wait for them to get there. It makes me feel more involved. Also, the combat was absolutely great and at times a great challenge. The abilities the four hero's have were all fun to use, and they each felt different from the other's. Something that really impressed me was that when you change any part of your armor, so too did your character. I do not tend to see my character's look change with other RPG games like this one, so it was just nice to see something as simple as this being implemented.

Now, despite what I said, I still have faults with the game. I have to agree with many others when saying that camera was a pain at times. It was too close to the player, and at times it made me feel constricted. However, is the camera beyond awful and ruin the whole game? No, not even close. I also would find myself getting stuck in objects towards the later levels for some reason. I would be walking then uh oh, I am now stuck in a log, or what have you. I also see many complain about the confusing skill tree, clunky AI, bad controls, and for some reason picking up objects. I really do not understand their complaints because one: the skill is so simple to use. You literally choose what ability you want(only certain levels let you pick an ability), where you want your proficiency, and what talent you want. It is so straight forward. As for the AI, I have never had a problem. My companion was always helpful ( I have not played co-op) and never felt useless, and the enemies were not mindless oafs. I also thought the controls were just fine. There was nothing confusing about them (I played keyboard and mouse). And picking up objects? Really? If there are a lot of items near you, press ctrl. You now just picked up everything. No reason for that to be a struggle.

If this is your first Dungeon Siege game (because apparently this is not worthy of being called a Dungeon Siege), or if you like action RPGs, I recommend this game. It is beautiful, addictive, and the story is actually pretty awesome. I got hooked with it and felt really involved in it. It really is a solid gaming experience, and I wish more people could see that. I also recommend getting the DLC as well. Raises level cap, grants enchanting weapons and armor, and adds a good lengthy and engaging mission. The game is great and I highly recommend picking this one up.
Posted: May 11
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24 of 28 people (86%) found this review helpful
16.6 hrs on record
First off: This game is NOT a bad game!

It actually is a pretty good one. The problem it has is its name. This is no Dungeon Siege!

Obsidian/Square Enix would've been better off by giving this child a different name, or make it a Spin-off (like it happend with Baldurs Gate back then. PS2 version was called Dark Alliance). This would've been alot better and the die hard fans of Dungeon Siege 2 wouldn't have been dissappointed that much. Especially when considering that they made this game with consoles in mind. The Port is bad. Crappy and slow UI, plays best with a controller and so on. Performance is good though.

Anyways, in terms of Action-RPGs, Dungeon Siege 3 is not bad. It has its flaws, yes, but overall it's good enough to be picked up by fans of the genre. Especially at a discounted price.
It features good graphics, a decent story with multiple choice stuff, okay-ish combat with dodge mechanics and a nice lootsystem which keeps the good loot coming until the end. The companion system they used in the game felt kind of good too. They weren't annoying and could stand their ground on their own. They even pick up gold drops for you.

The biggest problem this game has, is its lack of bigger maps. It's mostly a really long tunnel... and I mean really long. It's on par with FF13. There is not much exploration going on and this is especially bad when you reach Stonebridge (the games Mainhub/Town). It doesn't feel like a Town at all.
Where the game kind of got it right was with the Treasure of the Sun DLC. Here it actually feels like you are running around on a big map with ways to explore it. Still a longshot away from being called an open world, but it felt satisfying to run around in the Desert. The DLC introduced a few new/nice Puzzle-/Dungeonmechanics as well.

So getting the DLC with the game should be a no-brainer.

But I don't recommend picking it up at the current price. 20 bucks for the Game+DLC is too much. 10 bucks at most seems about right.

All in all I'd rate it with 7/10. So definetly recommended to fans of the genre.

Posted: April 13
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22 of 27 people (81%) found this review helpful
4.3 hrs on record
Meh...it's average/slightly below for a generic hack and slash, which is part of the problem. DS 1&2 were damn good, and then you get this ____________. You could build your character how you wanted based on spells found and weapons used, now you are stuck in predefined roles as named characters. You used to have a fairly open world to explore, now it's pretty much a guided tour...seems like things keep getting "simplified" for "our benefit" in many modern games.

If you can get it cheap, go ahead...It's decent, but I wouldn't suggest paying full or even half price.
Posted: July 8
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5 of 5 people (100%) found this review helpful
23.4 hrs on record
I have no idea what's with all the hate for this game. I haven't played the two first installments of DS so I guess that might mean something. However, as a newcomer to the series, I can heartily recommend this game to anyone who likes a nice action-RPG. I thoroughly enjoyed the story and some of the boss battles were quite cool. The combat can get a bit tiresome and repetitive and the skills are not very imaginative but all in all I think this game is worth its price. And if you get it on sale, you're getting a real bargain!

7.5/10
Posted: June 16
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3 of 3 people (100%) found this review helpful
15.9 hrs on record
Rating 7.5/10

What is it?

Action RPG

The Good:

+Graphically the game is beautiful, but what really stands out is the use of color especially in regards to the characters skills. Every skill used is colorful and bright and makes the combat really stand out. Making a critical ht is satisfying because it really stands out. It makes you wonder why other developers are so afraid of having color in their games.

+4 unique characters each with their own unique play style. Every character has 2 offensive stances used to either deal with single or groups of enemies and one defense stance. Each stance has 3 skills associated with it. Each skill has 2 way you can upgrade it, allowing you to customize how you want to develop your character. In addition each character has a passive skill tree further adding to your build. All of this leads to interesting builds.

+The game play mechanics are a bit more unique to this type of game. In order to use your abilities you need force and the only way to gain force is to attack your enemies. Defensive skills use power spheres which fill up as you take damage. All of this creates some unique game play elements and changes the way you play and develop your character. Dodging and blocking also play an important role in game play,

+You can always rely on Obsidian to craft a well thought out story. The games side quests in some regards are even more interesting and creative than the main quest. Books and lore are scattered around the world to further flesh out details if your into that sort of thing.

+Music/sound and voice acting are all top notch.

The Bad:

-If there is one aspect of an action rpg that you need to get right it's the loot. The loot has to be exciting, it has to make you want to kill enemies to discover new items, it should feel rewarding. This game has non of that. The loot in this game is boring. For the most part, loot just changes stats and more likely than not you will equip the loot that gives you the highest stats. A good loot system means the player has to make tough choices, this game doesn't do that.

-Multiplayer is all but dead meaning you are not going to get any achievements related to multiplayer. Even if you do play a multiplayer game you character progress is not saved if you join someone else's game when you go back to single player. How this even passed in today's time is mind boggling.

Conclusion

I really loved this game, I played it many times on 360 and will continue to play it here. This game gets a lot of things right in regards to the genre sadly it also gets things horribly wrong as well. I love that each character is really unique and no two characters play the same. Hopefully we see Obsidian get to make another with more improvements.
Posted: August 20
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89 of 112 people (79%) found this review helpful
23.9 hrs on record
Dungeon Siege III really falls somewhere between good and bad but in the end, I do think it was a fun experience.
The game takes place in a generic fantasy setting where generic evil people are being generically evil and you, the generic hero of a generic almost extinct generic group of generic heroes do generic things in the name of generic goodness.

My playthrough took place with a friend. He played the generic wizard and I played the generic swordsman. We played on the hardest difficulty. While the game offers some fun hack and slash combat, there's nothing very special with it. Each character has two modes (zwiehander/sword+shield, rifle/dual pistols, etc.) with three skills per mode in addition to three defensive abilitites. While I do believe you're supposed to use both of your modes, there seemed to be no benefit in doing so for me. I just went berserk with my zweihanders and that worked terrifically.

I can't say anything about lower difficulties but we mostly found the regular enemies to be rather trivial while the bosses were hard only because they could kill you in one or two hits. This was challenging and fun in its own way but not in a good way as this was more like artificial difficulty where you're punished for a single mistake.

With this in mind, the balance between bosses wasn't good, either. One early boss was super hard while others were a breeze. The penultimate boss was one of the hardest in the game while the last boss was a joke.

Lastly, the game had some notable issues with other aspects. The depiction of women felt rather sexistic as you could usually judge the moral level of a woman by looking at the size of her breasts. Big breasts - good person. Small breasts - evil person. The camera was a pain as my partner and I limited each others' movements, which was super problematic as he was a long range character and I was purely melee. As far as I know, the game is purely a console port and although it could actually be good, I'm not so certain that it's good if you don't have a gamepad to play with.

So that's my review. You can see that I ended up giving it a recommendation but that's a weak recommendation. I do not recommend buying this game unless you'll either have someone to play with or if you can get it for less than the base cost.
Posted: March 4
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