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Note: This Early Access game is not complete and may or may not change further. If you are not excited to play this game in its current state, then you should wait to see if the game progresses further in development. Learn more
Goblins & Grottos will be graduating to Full Release next week, July 7th.
The full release will include:
- the complete 22-map story "A Goblin's Tale"
- a minecart and track system
- a new enemy "the priest" who resurrects heroes
- a new enemy "the dwarf" who loves digging
- a new enemy "the paladin demon boss" who comes with a flexible boss battle creation system (similar to the existing cutscene creation system)
Watch out for more announcements between now and July 7th, and details of our release-day celebration plans! :-)
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The main reason for this patch is related to a change on our map-server, to make it more efficient when there are lots of maps with lots of comments and scores attached to them.
This patch also adds a number of new achievements, bringing the current total to 23. It also adds variations on the core goblin 'voice' sounds (grunts, jumps etc.) in the forest and village environments.
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