EDGE, the award winning retro-styled platform game has been extended! Now with over 40 brand new levels, additional music and all-new races against the notorious Dark Cube!
User reviews: Very Positive (1,088 reviews)
Release Date: Aug 11, 2011

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Packages that include this game

Buy Two Tribes Classics Pack

Includes 3 items: EDGE, RUSH, Toki Tori

Buy Two Tribes Pack

Includes 4 items: EDGE, RUSH, Toki Tori, Toki Tori 2+


Recommended By Curators

"With deceivingly difficult puzzles and an excellent soundtrack, EDGE is a mind-bending puzzler for the ages. 9/10"
Read the full review here.

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June 4



RIVE's got a brand new trailer that clearly shows the hacking in action and has a ton of new content created after the PAX demo. We call it the SHMUPSTRAVAGANZA trailer, check it out below:


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11 comments Read more


“EDGE's fascinating romp through block-filled worlds is one well worth indulging in.”
8 – Gamepro
“EDGE is a great pick-up-and-play title.”
8– Destructoid
“Even after it's over, you may find yourself with the urge to EDGE everything, just to pass the time.”
8 – Feed the Gamer

About This Game

EDGE, the award winning retro-styled platform game has been extended!
Download the free EDGE Extended DLC containing over 40 brand new levels, additional music and all-new races against the notorious Dark Cube!
In EDGE players take direct control of the cube and roll their way around the game's dozens of levels. Search for all the prisms, find the shortcuts to improve your times and compete through the Steam leaderboards!

Key Features:

  • Retro styled platformer
  • Classic 8-bit inspired soundtrack
  • over 100 levels (original, bonus and extended levels)
  • Free 'EDGE extended' DLC Now Available!
  • Steam leaderboards
  • 40+ Achievements
  • For Mac & PC (uses SteamPlay)

System Requirements

Mac OS X
SteamOS + Linux
    • OS:Windows XP
    • Processor: Intel Pentium 4 / AMD Athlon XP 1.5 Ghz or higher
    • Memory: 512 MB RAM
    • Graphics: DirectX 9 compatible, 64MB VRAM
    • DirectX®: dx90c
    • Hard Drive: 250 MB HD space
    • Memory:1 GB RAM
    • DirectX®:dx90c
    • OS:OS X 10.5 (Leopard)
    • Processor: Intel
    • Memory: 512 MB RAM
    • Hard Drive: 150 MB HD space
    • Memory: 1 GB RAM
    Processor: Intel Pentium 4 / AMD Athlon XP 1.5 Ghz or higher
    Memory: 1 GB RAM
    Graphics: Hardware accelerated graphics card with 64 MB VRAM and working OpenGL 2.1 drivers(*).
    Hard Drive: 150 MB HD space
    Controller: Gamepad support (uses: SDL2)

    *NOTE: Attempts have been made to allow the game to run on OpenGL 1.4
    or 1.5, so long as the following extensions are available:
    - ATI_separate_stencil
    - ARB_vertex_buffer_object
    - ARB_shading_language_100
    - ARB_shader_objects
    - ARB_vertex_shader
    - ARB_fragment_shader
Helpful customer reviews
20 of 24 people (83%) found this review helpful
2.8 hrs on record
Posted: March 16
I have much to say about this game, I got it last sales for 0.99 and I’d say it’s worth buying for that price.
But about the whole gameplay, I’d say there is much you can do to make it better.

Before I start I want to talk about the controls because thats what most of the thumbs-down say aren’t good. Luckily in the settings there is a way you can change this. The default is more for left-handers, but you can change it for right-handers in the settings. It’s called North-west or North-east something like that. Once you have it set your way there should be no problem at all. If you’ve ever played Bloxorz you should have no problem.

Ok now about the graphics, what made me want to buy this was defiantly because of the clean and colourful design. The movements and animations are smooth and the cube is beautiful. A comment said “ letting you’re cube flash won’t make your game better “ Maybe thats true but the flashing cube sure made me want to buy this.

You are a cube that has to reach the end platform for each level. You use AWSD or up down left right to control yourself around obstacles. Now the game is called EDGE for a reason, they had a great idea of you balancing on your edge to stick to the sides of platforms. If you do it right you can hang on for 10 sec and beyond. Normally 5 average for me, which is enough to get past all the levels.

Thank you, thank you for having this or I would have stopped playing after half and hour. This game is based on speed which means your ranking and score is based on the time you took to complete each level. I usually get the lowest score LOL, but I’m just glad I finish it. The thing is you can almost respawn after each mistake, each checkpoint is only like 2 meters apart so you can finish a level even if you suck.

———— READ THIS————
Now here is where I want to talk about this game. YOU HAVE NO GOAL. NO SATISFACTION.
Humans like to think they accomplished something, even if it is the stupidest thing. Maybe its about their reaction time, or how smart they are. If they beat a level they thought was a challenge, they would want to play more. It is a complicated balance - hard enough to be a goal but not too hard to make them quit.

You see, you saved your game by giving all the checkpoints, that is sweet. But now to the game play!!! All those fancy platforms flying around and transforming is just a pain in the ♥♥♥. It has no help to the player and nothing to do with the game. It’s just like showing off fancy graphics, so yeah , I have to wait 10 seconds for this platform to come over just so I can go on it and take me to the next platform. I’d rather just walk on a bridge to the next place.
The thing is it doesn’t help and is annoying.

Also something I wanted to say is that you have these random blocks fall out / push me /transform in random directions, and you somehow assume the player is going to know your crazy moves on their first attempt.
What happens is I die 5 times. Yeah ok, I know the pattern now so its simple and thats it! So easy!! The player does no feel a challenge because it wasn’t, It was just frustrating. And at the end it was easy because I died so I know how to do it now.

!!!NO!!! you must let the player think they can do it on their first attempt !!
LET them think they can do better !
Not you NOT the developers. Make obstacles that actually have a pattern.
Let the player know there is danger ahead. Let them see how they can avoid something as long as they think fast enough!

It’s not that pleasant to right a long review, But I actually care about this game. Thats why I made sure I played all the basic levels before commenting on it. I just wanted you to know how much better this could be, and I love the edge time concept. You can add in a release button. Sometimes I’m stuck on the wall and I want to let go, but I can’t. Let there be a release button so the player can jump off when he/she wants.

Anyway, yeah, this game is relaxing because of the respawn, usually just when you want to play a game but don’t have too much time, 1 or 2 of the levels should do the job.

P.S music is awesome
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11 of 12 people (92%) found this review helpful
1 person found this review funny
4.4 hrs on record
Posted: May 19
EDGE Review

Curation text - With deceivingly difficult puzzles and an excellent soundtrack, EDGE is a mind-bending puzzler for the ages. 9/10

EDGE is a medium difficulty game. All the puzzles have one or two tricky parts, but you'll have more difficulty because of the camera angle than the actual level. You will need to use the top-down map to get through these parts, as sometimes your own block obscures obstacles or holes. One of the hardest parts of the game is hanging on to the edges of blocks, but more about that later.

This game, as I mentioned before, suffers from a camera perspective issue. This affects the game mostly when you have to differentiate between blocks of different levels and heights. As of now, you can work with this mostly as a trial-and-error situation. However, it makes speed runs or flawless runs very difficult.

I tested this game in both integrated graphics (Intel HD 4600) and dedicated graphics (GeForce GTX 860M 2GB). The performance of the game was phenomenal with both types. It ran well both in 1080p full screen and 900p windowed. Even on dedicated graphics, the game didn't generate too much heat. There were no unexpected crashes in my experience. Another game by the same developer, Rush, suffers from huge performance issues, an I'm pleased to see that the devs have really stepped up their game (no pun intended) with EDGE.

Personally, I loved the 8-bit feel of the game's sound. It is not distracting from the game in any way, and is in general just really enjoyable to hear. One thing to point out is that this game can be played 100% without the sound, making a great quick-fix game when you don't have headphones available.

In EDGE, you are a block that can pivot on its edges onto other blocks. You can also hang onto moving blocks, shrink down in size and scale walls, and find shortcuts on many levels. The hanging-on-moving-blocks is fairly difficult; when you progress into the game, many of the movement times get longer and therefore harder to hold onto. To complete each level, you have to find your way to the end while collecting colorful cubes along the way. Some cubes are significantly harder to find than others, but it is not necessary to find all of them to pass a level. At the end of each level, you are assigned a grade based on your time, number of failed attempts, and cubes found. You'll find yourself constantly replaying levels just to get the highest grade you can.

EDGE is without a doubt one of the most fun and addicting platformers I have played. Although it is fairly short, it has great replay value and once you start, you'll want to keep playing.

Aspect Rating
Difficulty 7
Performance 10
Gameplay 10
Graphics 8
Issues 6
Overall 8

I got this game on sale for under a buck. It was a phenomenal deal. This puzzler has plenty of levels and is challenging enough to keep you playing, failure after failure. Having played this dev's other games (Toki Tori and RUSH), I can say that this one is probably my favorite. Great deal on sale, but still worth the whole 8 bucks if you like puzzle games.

Be sure to check out any of my other reviews on my profile, and please upvote if this helped you, I hope it did! Thanks for reading!

If you liked this review or want to see more recommended games, be sure to follow our curator group: Follow Original Curator Group
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8 of 8 people (100%) found this review helpful
4.8 hrs on record
Posted: July 28
The tag "platformer" doesn't quite fit EDGE, but neither is it a full-on puzzle game. You're not often required to make pixel-perfect jumps and leaps, but you'll need to think and react quickly to make it through levels efficiently. Likewise, there's very little traditional puzzle elements in EDGE, aside from a few button-sequence puzzles, but you will need some smarts and lateral thinking to figure out how to get past some parts of the game.
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6 of 8 people (75%) found this review helpful
2.2 hrs on record
Posted: March 13
A beautifully meticulous game that does not fail at angering you, however, you cannot really get mad. Instead of waving your fists in the air when your cube falls, gets crushed or is pushed off a ledge you smile a great smile. A curse or a gift. Split-second decisions will force you into fast-paced, "anti-gravitational" situations which will oddly grab you and pull you in!

I bought this game while it was on sale, however, I would totally have paid the seven dollars. This game is nothing but perfect.

10/10. Would EDGE again!
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4 of 5 people (80%) found this review helpful
1 person found this review funny
1.6 hrs on record
Posted: July 15
The Game Is Wonderful! Developers 10/10! If you're just another nerd, then this is for you! But if you want to kill time of course)
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