Toki Tori is a 2D puzzle platformer, with more of the focus on the puzzle side of things. In each level, the player has access to a specific number of tools, each of which may or may not have limited uses, and needs to use them in order to get all the eggs in the level. Additionally, there is a "rewind time" feature which is more so you can redo levels after you've messed them up in lieu of redoing every step. It has very clean and vibrant graphics, and ultimately does accomplish what it set out to do.
That being said, I chose not to recommend this game because, at its root level, it seems to have failed in what I find most important in games: I didn't find it particularly fun. The first few stages of each world, the levels are interesting and introduce new mechanics in a myriad of fun ways, but as you progress to the later levels in each world, they become hard for the sake of being hard - not challenging, which proves to be fun as you overcome them, but something more difficult than that to where the game ceases to be fun and ends up being a chore.
There are some people who will enjoy this game throughout because they like that sort of difficulty. There are others who will pick it up, play the first few levels and be satisfied. But I think for most people, the game taken as a whole will just not be that entertaining.