If it's not cool, it will disappear. If you're not cool, hide. MechaNika is here.
User reviews:
Very Positive (141 reviews) - 92% of the 141 user reviews for this game are positive.
Release Date: Jul 16, 2015

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About This Game


Project MechaNika. Plan for the destruction of all things that aren't awesome.

I, Nika Allen, 7 years old, am sick to death of this world. My parents don't care about me. My brother never takes any notice of me. At school I never get taught anything useful. There are loads of things that shouldn't exist. It's for these reasons that I've decided to destroy everything that isn't cool. With MechaNika I will destroy and eliminate the things and the people that I don't like. I'll start at home. Then school. This city. The entire world. I'll get rid of everything that's boring and pointless, and this world will be better for it.

If it's not cool, it will disappear. If you're not cool, hide. MechaNika is here.


In MechaNika, the first Psychotic adventure, you will meet Nika, an intelligent girl that doesn’t fit the world in which she lives. Perhaps it’s the chocolate shake with a shot of cognac which she carries in her backpack which makes her different. Or maybe it’s the fact that at 7 years old her favourite things are the transfer of energy, magnetic fields and electrical engineering! But being the odd one out doesn’t matter to Nika. Not anymore. She has a plan to solve everything. A really… odd plan. You read the MechaNika manifesto, right?


As you help Nika in her mission to build a rusty weapon of mass destruction to destroy her world you will meet many unique characters. We want you to discover the freak stories of some of these characters and we will let you know about them through the Psychotic Adventures, a series of genre-spanning games that starts with MechaNika.

We hope you enjoy this first adventure and all that is to come! Thanks for your support!


  • A different adventure where you will join Nika in her quest to destroy the world. Go for it!
  • Lots of really fascinating characters with their own stories. Meet them!
  • Extremely cool and colorful visuals, all hand-drawn!
  • You will face many puzzles with different ways to be solved. Choose yours!
  • References to many other video games, anime series, movies and music bands. Can you spot them all?
  • Seriously, you shouldn't skip the chance to play this game.

System Requirements

Mac OS X
SteamOS + Linux
    • OS: Windows XP, Windows Vista, Windows 7, Windows 8
    • Memory: 512 MB RAM
    • Storage: 512 MB available space
    • OS: OS X 10.6 or newer
    • Memory: 512 MB RAM
    • Storage: 512 MB available space
    • OS: Ubuntu 12.04 (or equivalent) or newer
    • Memory: 512 MB RAM
    • Storage: 512 MB available space
Customer reviews
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Very Positive (141 reviews)
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76 reviews match the filters above ( Very Positive)
Most Helpful Reviews  Overall
58 of 60 people (97%) found this review helpful
4 people found this review funny
31.1 hrs on record
Posted: November 26, 2015
“The world is an awful, uncool place; it should be burned to the ground, and anybody not cool enough destroyed.” This is the somewhat extreme premise of Mango Protocol’s MechaNika. With a basis such as that, one might expect a dark and haunting descent-into-madness story full of Lovecraftian insanity and visuals. In reality, MechaNika stars adorable 7-year-old Nika Allen, a misunderstood child prodigy with plenty of sass who’s tired of living in a world filled with condescending adults. Her solution to this problem is to build a robot of destruction using parts she finds, trades for, and creates herself at home and around town, in a short point-and-click adventure that seems to suffer from a mild case of identity crisis.

If not for its dark theme, it’d be easy to dismiss MechaNika as a kids’ game due to its simple art style resembling a Saturday morning cartoon and its nursery-style soundtrack. But while it features a young anti-hero, the actual subject matter is directed quite purposely toward an adult audience. Nika must deal with her ostracism from society: her parents downright ignore her, her teachers are wrapped up in themselves, and most of her peers don’t relate to her. There are deeper issues at play here, like a reference to her parents having had a failed pregnancy some time ago, possibly causing them to retreat into themselves, and Nika’s grandparents becoming recently estranged from each other.

But these things are really just window-dressing – MechaNika doesn’t attempt to delve into Nika’s mind to analyze her. Instead, the game passes itself off as a whimsical dark comedy. It maintains a silly tone throughout, even though Nika herself treats her dilemma seriously. The local school, where the game begins, is surrounded by an electrified fence to contain the students, Nika encounters an aging cosplayer on the street who flexes his glutes for the public’s pleasure, and at one point Nika dresses up as her grandmother, then walks around and interacts with others as she imagines a senior citizen would.

But there are other times when MechaNika tries too hard to be edgy, like when Nika has to supply a homeless man who lives in a cave outside of town with pornography to get an item. But the moment that really drove the point home was when her grandmother (out of the blue) makes some very graphic references concerning her grandfather engaging in bestiality. Injecting moments of South Park into an otherwise playful game just didn’t quite jibe for me, though tastes may of course differ.

The game’s visuals, while also a little off-putting at first, grew on me after a short while, especially the way Nika narrows her eyes and makes faces when people annoy her – it’s just cute coming from a child her age. MechaNika has a hand-drawn look, with thick outlines, caricatured cartoon townspeople, and basic environments. Animation is just as simple – again, think budget cartoons – with most characters simply going through a few choppy frames over and over again. Nika herself, however, is fully animated. Pre- and post-game cinematics are simply still frames with text boxes, all very rudimentary but sufficient.

There are no voice-overs. All dialog is presented via comic book-style speech bubbles and text boxes, for which the developers have included a more basic font if the preset cursive doesn’t appeal to you. Music is hit-and-miss. For the most part, the childish nature of the graphics is present in the music as well. The couple of tunes you’ll hear run the gamut from pleasant to dull, and there’s only a handful of different tracks – around a half dozen or so – to hear. Ultimately, neither the graphics nor the music do much to make the game stand out in the end.

Though I felt a little iffy about MechaNika’s comedic bent, its actual gameplay works flawlessly and left me satisfied, despite its short duration. Early on, you are presented with a blueprint of items that Nika requires to build her robot, and it’s up to you to scour the town to get what’s needed. The blueprints don’t always spell out what items you need to look for, however. About half the items only provide descriptions such as “something that can be launched” or “something that can propel big objects”. It’s up to you to figure out what item matches best, then assign that item from the inventory to the blueprint, a formula that offers quick fixes of success as the blueprint rapidly fills up.

It’s pretty easy to find an appliance in your house that will supply you with a microwave transmitter, but having the right tools for the job and then getting Nika’s mom out of the room to let her work in peace are a different matter. Traditional lateral thinking and correct inventory item use are required, though most puzzles are self-evident and the level of challenge fairly low. Once all pieces are acquired, you’ll gain access to Nika’s secret lab for the final steps of building her death machine.

The inventory is accessed by clicking on Nika, bringing up a display of her backpack on-screen. All inventory items, the blueprints and a save feature are incorporated as elements of the backpack. Nika even carries around a little metal flask, filled with a concoction of cognac and cocoa. Imbibing a swig of this mixture causes her to become a little tipsy, freeing her “thought processes”. Interacting with the rest of the world is done by simply clicking on items or people; if Nika can interact in any way, icons appear on-screen, like “talk” or “pick up”, etc. When Nika is in conversation with somebody, the speech bubble will display only one dialog option at a time, even though multiple topics are usually available.

As satisfying as the shopping list-style point-and-click gameplay is, I never found myself truly immersed in Mango Protocol’s “Psychotic” universe, as it’s called, which seems to be a meta world in which various stories are meant to take place. MechaNika itself ends on a cliffhanger, hinting at possible plans for future installments. However, the world is a bit too limited, with only a handful of places to go and too few characters to interact with, and then only on a superficial level. Players will find lots of references to other games, movies, and general pop culture in MechaNika, like Ninja Turtles, Halo, and Alien, but while the the world is certainly quirky, it is far removed from being truly “psychotic”.

Humor is a subjective thing, and others may like MechaNika’s dark comedy where it fell flat for me, so I’m willing to look past that for the most part. I did like the gameplay itself, as straightforward as it is. But the music could certainly do with more variety, and most players will have seen and done everything there is in less than two hours. The reason it’s so short is that the big payoff promised from the beginning is pushed to a sequel, as the game ends abruptly just as Nika completes her robot. Really MechaNika seems more like an introduction to the world, a first act rather than a standalone game that ends up leaving a more tepid impression than by rights it should have if allowed to develop fully.
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30 of 38 people (79%) found this review helpful
4 people found this review funny
30.8 hrs on record
Posted: July 24, 2015
First of: I´m a big fan of Point and click games. I found this game, it seemed interesting - So i bought it.

Directly at the start you have a unskippable tutorial, which I personally dont mind. It was a nice, fun one and not like really bad. And the end of it just made the real game possible.
You start of as Nika, a 7 year old, which doesnt learn anything in school.


You´re suspended for 1 week from school...again.
Perfect time to make your plan reality.

Trough the game are several "easy" puzzles, sometimes its so easy I got them at the end because I was helpless and did like every Option. The most difficult in my opinion is cracking a code which you need later.

So what makes the game good and what does it bad?

+Tips help but dont make it to easy
+Hints everywhere (if you understand them)
+Funny References

-Music got repetitive
-Long ways to go (you cant run in houses and sometimes outside)

Should you buy it?
If you want a short, cheap and FUNNY Point&Click = YES
If you really want really difficult puzzles = Rather not
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20 of 21 people (95%) found this review helpful
2 people found this review funny
11.2 hrs on record
Posted: December 19, 2015
Nika Allen is a seven year old child genius in world that she despises. Being a genius she has the capability to do what we can't do when we are disillusioned about the way we live: Destroy it if course! I thought children were supposed to be untouched by the cynicism and bitterness we feel about the world today from our teenage years...

This is a point and click game where you will help sweet little Nika gather the items she needs. In case you miss this if you double click on Nika she will run like her life depended on it. The art is not anything to write home about. Despite the simple, drawn childlike style this is a game designed with adults in mind. In fact the choice of art style is good choice for MechaNika because it lightens the dark undertones and humour in the game. Give this plot to another developer and we would be reviewing a horror game not a short point and click.

The strength of this game is its dark humour dialogue. The references to subjects such as gaming and anime will give the player a chuckle. I would like to think there is some deeper meaning to this game as it touches lightly on the themes such as addiction. Maybe it's a commentary on the perception that the developer sees the world he lives in.
This game is the first by Mango Protocol and was voted through Greenlight. I missed this one but based on this game I will put my vote in for the next one they produce. This game is worth your time and money, especially if you like point and click games.
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64 of 102 people (63%) found this review helpful
3 people found this review funny
Not Recommended
1.8 hrs on record
Posted: July 17, 2015
I was intrigued to play this, as my hope was that it would be like Willy Beamish with a dark, clever sense of humour. The trailer showed a teacher ignoring her young students - who drink booze out of hip flasks - as she played games on her cellphone. I was optimistic.

Sadly, all of this over-the-top excess is for nought. Extreme vulgarity for its own sake doesn't ring out as anything but cheap shock, and I'm afraid this is all MechaNika has to offer.

If all it takes to entertain you is that somebody '♥♥♥♥s goats' devoid of any context or connection to anything within the game, then by all means: Have a great time. The art, music and production elements are all perfectly fine. The puzzles are very easy, and guidance is always available in-game.

Just don't go into it expecting something that uses its own crassness in any kind of interesting way.
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12 of 12 people (100%) found this review helpful
8.0 hrs on record
Posted: December 4, 2015
MechaNika is a short, but quite good and entertaining point & click adventure. It looks like a game made for children, with its simple yet charming visuals, but is definitely aimed at adults, with some quite twisted and dark humour in it.

Nika is a young, intelligent girl, frustrated by the world around her. So she plans the invention of MechaNika, a giant robot with which she wants to take revenge on the whole world and destroy everything that is not awesome. Help her assemble all necessary parts and get to see yourself all of those hilarious things not awesome. Meet hobos with cats in their beards, male pro*stitutes and Martyr Pig, who sacrificed itself to show us how good sausages are, amongst other unusual characters.

Controls are simple, as you would expect from a point & click adventure game, puzzles are logical and not too easy at times. The humour is often quite black and great. Graphics sometimes look a bit amateurish, but have a distinct and likeable style. The music is not outstanding, but still quite good.

The only downsides, if you want to call them downsides, are that the game is very short indeed and options are more or less non-existent. It's a mobile port with low resolution, but with the choice of style for the graphics, it doesn't matter much.

Considering its length, pick it up in a decent sale for a price tag that reflects the mobile price. Having said that, it is still worth the normal, already quite low price. If you are into point & click adventures, odds are you are going to enjoy it. Probably a lot.
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11 of 14 people (79%) found this review helpful
9.8 hrs on record
Posted: December 19, 2015
This game's interface is unpleasant, pretty much a straight mobile port it seems, and it's not really a complete game in ending just when it seems like it should be moving to the next part of the story, but I enjoyed playing through it for what it was.
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12 of 16 people (75%) found this review helpful
2 people found this review funny
3.6 hrs on record
Posted: July 20, 2015
A cute point and click with a lot of dark humor, video game references, and a twisted, yet enjoyable little story.
The only problems I've had with Mechanika was that the text was kinda hard to read at some points, a lot of times I got "her" confused with "ren". That, and the messed up cursor, where if you moved the mouse to a certain part on the screen it would mess up. But that problem's been fixed in less than 24 hours of reporting it so I can't complain!
In the end, I'm not a fan of these kinds of games, but I had a lot of fun with Mechanika. The ending left me wanting more, so I'm really hoping the next part comes out soon!
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13 of 18 people (72%) found this review helpful
2 people found this review funny
1.3 hrs on record
Posted: July 26, 2015
Witty,Charming and Fun are the words I use to describe this game. Fans of point and click and even new comers are made to feel welcome buy this games easy to understand plotline and hilarouis NPCs. If you looking for some chill time fun after a long day of gaming this for you.
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6 of 6 people (100%) found this review helpful
7.3 hrs on record
Posted: March 23
Short, lovely and weird, very weird.

Nika is a 7 year old girl who plans on destroying the world as we know it due to the fact that nobody gets her. And that's it, nothing more nothing less. We play as Nika in her crusade to find the items she needs to fulfill her dreams and build the ultimate machine, MechaNika, that she will use to, well, destroy us.

Art style is cute as in very cute but don't let that fool you this isn't a game for little kids, it contains some mature dialogs and scenes that would make your kid ask you some questions you don't want them asking you yet.

Art style.
References to games and TV shows (Easter eggs)
Gameplay (really nice thinking material here)
Achievements and trading cards

Short (like 5 mins over 2 hours, that's the time it took me to finish it and get all achievements)

Overall 9/10. I got it in a bundle and though I recommend it, i don't do it a full price.

Accidently Reviewed
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6 of 7 people (86%) found this review helpful
5.6 hrs on record
Posted: July 23, 2015
It's not for kids
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Recently Posted
ΨЕЖδΨ Tart turky chin
9.8 hrs
Posted: September 17
It's good
But it is your classic format of a point and click.

It could have used a few more things and hidden things, could have been alittle longer. But this game is good the style has character and charm. And just some of the random acts just caught me completely off gaurd.
Helpful? Yes No Funny
2.1 hrs
Posted: September 11
The game starts off super cute. The art isn't stunning, but it's cute and simple, and seems almost stylized. The puzzles seem simple enough at first (other than using items not being explained well) but they quickly get much harder. Some of the required steps are just ridiculous and hard to figure out. To access a separate, required area of the game, you have to complete EVERYTHING else, which means every arbitrary little detail.... This is where I stopped playing, because I couldn't access the scrapyard even though I completed everything and referenced multiple walkthroughs. I'm genuinely dissappointed I couldn't finish the game. Honestly, if you're going to get this game - and you should, if you want something to play in small doses - get it on the app store. It's $2 cheaper, which feels more like the value the game should be, and the way the point-and-click controls are set up feels more like a mobile game. Just expect to be very frustrated, even if you do use a walkthrough.
Helpful? Yes No Funny
2.4 hrs
Posted: August 31
Short but cute and fun, worth a few bucks!
Helpful? Yes No Funny
2.7 hrs
Posted: August 27
I picked this game up on sale and I'm glad I gave it a go. The puzzles aren't too challenging but there is enough here for a few enjoyable hours and it put a smile on my face more than a few times.
The soundtrack is great and the interface is familiar but doesn't leave you clicking everything on the screen to see if it's clickable.
Well worth a go if you're in the mood for a light-hearted adventure / puzzle game.
Helpful? Yes No Funny
8.4 hrs
Posted: August 2
MechaNika is definitely a good game! I enjoyed playing it and I'd recommend it to fans of point-and-click adventures! The riddles are manageable and logic! The achievements are fair and could be easily received throughout the game! The story of the game follows the great imagination of a child and even its atmosphere seems like you see the world from a kid's point of view, which is very cute. Yet I wouldn't recommend children to play this game, because it's dirty..sometimes
Helpful? Yes No Funny
6.1 hrs
Posted: July 28
MechaNika is a wonderful little point and click game. Definetly 13+ for some charmingly disturbing parts. Loved all the outside references and the soundtrack is absoluely adorable. Took me a little over two hours to complete. If there is a second game I will most definetly purchase it. If any of you have played Poptropica, it definetly gave me a reminiscent vibe because of the similarity in gameplay function. This game is a steal for only 4 dollars. Would Recommend.
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3.2 hrs
Posted: July 28
Cute and Wierd little point and click adventure game for anyone who has a free afternoon.
Helpful? Yes No Funny
2.9 hrs
Posted: July 20
Disturbingly cute!
Helpful? Yes No Funny
4.0 hrs
Posted: July 20
Nice music and gameplay. I would definitely buy the successor, if they make one. 7/10
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st e am
4.9 hrs
Posted: July 18
MechaNika is a short point and click adventure where puzzles are -for the most part- logical and straightforward.
It took me almost 4 hours to finish my first play-through, and a big part of that was trying to figure out the only puzzle I found to be illogical. If you are faced with the same difficulty, maybe Achievements name can give you a clue.
A second complete play-through, where I aimed for the remaining achievements, took just 35 minutes.

The game premise may give a hint of a dark, weird world. And that's exactly what you get. Nika, a 7 year-old, is faced with themes as alcohol, violence and sex... weird sex, you don't want to know about it. I found it as borderline inappropriate as funny. There is some clever writing in here, specially the dialogue with certain couple that seem to know too much about the world Nika lives in.

At first, I was not enjoying the graphic style and the cumbersomeness of actions and controls. Changing resolution in-game had some unpredictable behavior for me (I could never get back to Full HD) so I resorted to the configuration file. Disabling that big mouse cursor and changing the font made a great impact, and I finally settled on the weirdness of the graphics. After all, they match with the bizarre story and cast of characters.

I would have liked to see more work in the sound aspect. There is no background sound and sound effects are really limited. Music is cheerful and cute, I'll give them that. There are, however, multiple dialogue options, which I appreciate.
It also includes cards and achievements which are not really hard to get. Cards took a while to drop, tough.

In terms of structure, this review has been a failure. But I would like to conclude saying that, considering its price tag, I recommend this game!

Edit: Added screenshots.
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