As Perseus, the son of Zeus and protector of the Funk. Your task is to smash the rap, pop and rock of evil Musical Titans. Only one music can survive and the Funk is the music of the gods.
User reviews:
Mostly Positive (27 reviews) - 70% of the 27 user reviews for this game are positive.
Release Date: Jul 24, 2015

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“Funk of titans is a solid performer in all categories. It does everything right in a completely original world, but what funk of titans excels at is using it’s simple controls to make it a simple game to pick up and play; and a hard game to master.”
9/10 – GamersFTW

“With its simplistic nature and decent soundtrack, I found Funk of Titans refreshing to play. If you’re looking for a fun distraction for about 4 hours, give it a shot. You may actually have a fun time like I did.”
7/10 – ZTGD

“Those in the mood for a fast-paced experience that won’t require a massive investment of time for a play session should give Funk of Titans a shot.”
7/10 – Hardcore Gamer

About This Game


Funk is the music of Gods. Zeus, the father of all of them, created and shared it with the rest of the Universe. The humans have been dancing to and singing funky songs since the birth of time and give thanks to Zeus for receiving this blessing.

Now, however, Pagan Titans have created other rhythms in the form of Pop, Rock and Rap and they are using them to influence the humans, turning them into empty headed, dancing minions.

In these difficult times, Zeus has summoned his son and Funky Champion, Perseus, to confront and defeat the Titans. Guide Perseus through more than 40 levels of ancient Greek mythology spread over the three worlds of Pop, Rock and Rap. Collect different helmets and weapons, compete in bonus stages and ride Pegasus to glory. Only one style of music can survive and the Funk is the music of the gods.

  • Over 40 levels
  • Groovy platforming
  • Funk-Fu, ancient Greece, gods and demigods
  • Fight to restore the funk by defeating Pop, Rock and Rap
  • Ride your pimped-out Pegaus

System Requirements

    • OS: Windows XP SP2 or better
    • Processor: 1.80GHz or better
    • Memory: 2 GB RAM
    • Graphics: 512mb or better
    • DirectX: Version 9.0
    • Storage: 2 GB available space
    • Sound Card: Windows compatible card
Customer reviews
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Mostly Positive (27 reviews)
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12 reviews match the filters above ( Mixed)
Recently Posted
Feared aLIEn Voodoo
0.2 hrs
Posted: August 1
Got a little more than 5 minutes of funk in
Not overpowered by the funk or a big groovy funker
No funky robots but
only on the third level

Aint it funky now?
Gotta have that funk!
Will take you down to funky town.

Silly & mind-numbing
Pop, Rock & Rap levels included
Helpful? Yes No Funny
6.4 hrs
Posted: July 19
I did come very close to giving this game a thumbs down, if only on the basis that the storefront (in fact, all the storefronts, also on Android, Xbox, PS4) is deliberately misleading about what Funk of Titans actually is. The short and narrow of the issue: if you're looking for a traditional 2.5D platformer that lets you explore levels, this isn't it. Funk of Titans is an autorunner, of the same ilk as games like Bit.Trip Runner and Rayman Jungle Run.

That means that your character follows a pre-determined path and you are given the opportunity to perform actions at the right moments. The simplistic nature of the controls for such games makes them ideal fodder for mobile stores, and indeed, FoT started out as a mobile game whose premise - taking the myth of Perseus and turning it into a Blaxpoitation parody, complete with a version of Zeus that has a little more than a passing resemblance to Samuel L. Jackson. It doesn't take itself particularly seriously - the game is littered with nerd gags in the form of collectables and unlockables.

So, with that being out of the way now, what are we looking at. Three worlds, 42 levels in total, you're looking at around 2-3 hours of playtime if you breeze through without trying to get all three medals, around 6 hours of playtime if you're a completionist and call for all three medals on each level, try to level up to the maximum and get all 21 achievements. It isn't a challenging game, even for the most casual gamer, and relies a lot more on blunt memory recall than skill. The secrets (in each case a Pegasus statue that gives you one of the requisite medals and grants you access to an end-of-level minigame) are pretty much signposted - you might miss them on the first run, but you'll know where it is by the time you come to your second run-through. Said minigame, which involves Perseus riding the game's version of Pegasus (a jet engine with a horse's head mounted on it) is funny the first time, fun the next few times, and teeth-gnashingly tedious and monotonous once you've had to go through it the 50th time.

Controls are responsive enough, although combat doesn't require a great deal of skill, with some very generous collision detection.

Graphically, it's a straight mobile port of a Unity Engine game, so you're looking that's par for the course with this type of game - PS2-level geometry, texture and shadow effects combined with some very in-your-face lighting effects. The music, which appears to have been licensed from an external composer, is top-notch, and it's a pity that there's no separate soundtrack available.

Knowing what you're getting, Funk of Titans is a fun, functional little casual time-waster that'll give you a few hours of entertainment. But it's also painful to witness the potential of such an imaginative principle being wasted on such a banal principle, and I hope Crowd of Monsters revives Funky Perseus at some point to give us a fully-fledged platformer one day, because goodness knows, the imaginative story and style deserves better than this.
Helpful? Yes No Funny
Spice (with a k)
2.3 hrs
Posted: March 13
Whenever I get a ban on league I usually pull this up and leave league in the background as I wait for my queue by playing a sidescroll version of temple run and a protagonist that I can relate to . Actually don't quote me on that last part I'm not from African descent
Helpful? Yes No Funny
3.1 hrs
Posted: March 5
This game is really fun, it has the right amount of content if you just want to play it for 15-20 minutes in the afternoon and have some fun with it. It has nice visuals, and the game mechanics (with 2 or 3 very little exceptions) are pretty well made and satisfying. Also the item shop provides a little depth into it although not that much. The only real problem I saw with the game is that is a bit short - I beat it in about 2 and a half hours without putting much effort in doing so.
Helpful? Yes No Funny
1.5 hrs
Posted: January 25
Instead of being original, the producers wanted to rip off Mario and make it racially absurd. This is playing on the stereotypes of black people, while having gameplay that isn't up to par with even Mario. Waste of money.
Helpful? Yes No Funny
The Mighty Georg
6.3 hrs
Posted: January 23
I really enjoyed this little auto runner game. Not a type of game I have played before but nice and relaxing. I played it over a few days and my playtime represents completing the game with 100% achievements. There were enough new dynamics to avoid feeling repitive every few levels. An overall good experience.
Helpful? Yes No Funny
Green Skeleton
3.8 hrs
Posted: January 18
Another awful mobile indie autorunner with a horrible user interface. The whole Steam page description does very little to clue you in on what it actually is. Let's try to break it down

Over 40 levels

That must be so hard when all of the levels are basically the same.

Groovy platforming


Funk-Fu, ancient Greece, gods and demigods
Fight to restore the funk by defeating Pop, Rock and Rap
Ride your pimped-out Pegaus

Shut up. These aren't features! They aren't! THOSE ARE VAGUE IDEAS AND BUZZWORDS! (And did they intentionally misspell Pegasus?)

Trash like this does little but add filler to bundles on third party sites and earn you some cards to sell. Why Steam allows mobile phone garbage like this onto their store, I don't know. Avoid.
Helpful? Yes No Funny
Most Helpful Reviews  In the past 30 days
11 of 11 people (100%) found this review helpful
1 person found this review funny
8.9 hrs on record
Posted: September 15
Best runner game i ever played , hands down. Not to difficult, more on casual side but super addictive and fun anyways. I would recommend gamepad for it, it's just more natural. Great artstyle, with touch of humor on the side, music gets tedious after a while, but nothing that can't be fixed with your own music in the background (not in game option). I got it cheap, and for 1,5 E it's a steal. If you like runner games this is a must buy.
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2 of 2 people (100%) found this review helpful
Most Helpful Reviews  Overall
69 of 90 people (77%) found this review helpful
8 people found this review funny
Not Recommended
3.3 hrs on record
Posted: August 1, 2015
Faulty's scorecard :-

1) Essential purchase
2) Recommended purchase
3) Recommended purchase during a sale
4) Not recommended unless heavily discounted
5) Not even recommended for Steam game collectors

Is that cheese in your pocket or are you just funky to see me?
For a game that purports to be about a certain musical styling (seventies disco funk) - Funk of Titans ends up being about as funky as a quarterbacks moldy sock. Had I played Funk of Titans on one of my smart devices I might have been a bit more forgiving since Funk of Titans is nothing more than a simple auto-runner with a button press here and there to attack the odd enemy that gets in your way whilst you forever advance forward or to jump over one of the many obstacles placed in your way. These simple, yet sometimes oddly affecting kind of games, are a dime a dozen on the Apple and Google store fronts and tend to lend themselves easier to quick plays on a tablet or phone whilst waiting for a meeting to begin, a train to arrive or a commute between bus stations. As a full blown PC release Funk of Titans doesn't entirely work because these auto-runners, while great for short, quick bursts of gameplay, don't really lend themselves to extended periods of play and spending more than thirty minutes in Funk of Titans company ends up becoming a rather dull affair.
Funk of Titans comes with an awesome premise though that could have ended up working the charm had it not ended up being so hamstrung by the genre conventions it finds itself in. There is a great idea brimming here that could have worked wonders as a full blown platform release but sadly it ends up being a disappointment that Funk of Titans delivers on none of its promises. As an auto-runner platformer, whilst competent in what it sets out to do, it ends up being nothing more than just that - and a dreadfully dull one at it too. There is no precision or skill required to get through any of its levels. As a satire on the musical industry it's also a bit of a one trick pony. Don't expect any clever critiques here on the current state of musical affairs because sadly there isn't any outside of the three bosses introductions who are easily idenitfiable with their real life counterparts and who are clearly meant to represent the worst of their genres (pop, rap and rock). Also for a game that has you taking on these gods of musical mediocrity there is not a pop, rap or rock tune to be found anywhere as you traverse through each of its realms. What you get is one single and simple tune that plays ad nauseam over each and every level and doesn't even sound remotely disco funk even as your polyester yellow jumpsuit clad hero with complete seventies afro hairdo Perseus, son of Zeus, utters annoying catchphrases that were cool back when Shaft and Foxy Brown uttered them but now only sound like someone is trying to shaft you one in the ear.
Graphically the game is colourful enough to look at initially but doesn't really end up offering one a smorgasbord of visual delights because once you have cleared the first two or three levels of each realm the levels start to repeat themselves using the exact same assets and enemies in just different placements so each level ends up just bleeding into the next one with little variation that deja vu ends up settling in early with this one. The only reason I ended up purchasing this game was because I saw it was made by the same team (A Crowd of Monsters) that just released the gorgeous and engaging first episode of Blues and Bullets. If purchasing Funk of Titans helps fund future episodes of Blues and Bullets then by all means I recommend you pick it up and then promptly forget about it or else just wait for the inevitable mobile port, which I hear is in the works, and grab it there for a fraction of the price if auto-runners are your kind of thing. For anyone else not wishing to help fund Blues and Bullets - grab it when it's heavily discounted if you must.

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18 of 21 people (86%) found this review helpful
Not Recommended
0.5 hrs on record
Posted: March 21
First of all, don't sell me a game called "Funk of Titans" if there's no actual funk music in it.

Second, just having your main character be a black dude with a huge afro who says "Ah yeah" a lot... isn't funny or clever. I'm not even sure if it technically qualifies as a joke.

Third, the premise makes no sense. Funk fans don't hate rap or pop music. (It makes sense in the "Frederic" games that the curmudgeonly classical pianist would detest pop. Funk fans, by contrast, tend to have more chill than that. And rap music is *derived* from funk, for gawd's sake).

Fourth, running games get pretty tedious very quickly on a computer. Playing for five minutes on a phone isn't so bad, when you're just killing time; devoting all your attention while sitting at your computer is a whole different story. (This one's kinda on me, though. I thought this was a straight platformer when I bought it, not a running game. Serves me right for not doing my homework).

Finally, credit where it's due: the game is put together fairly well... for an unfunny mobile game with no freaking funk music in it. If you're into running games, you'll find that the stages function the way they're supposed to, with the player being given adequate time to react to new obstacles. I only played seven levels and one boss battle before I got bored and asked for a refund, though, so I can't vouch for the rest of the game. (The boss "battle", BTW, is basically just a quick-time event: press the correct arrow key when the prompt appears, and voila, you win).

If you really insist on buying this thing, get it on a mobile device to play in short spurts. For everyone else, here's a link to a real funk fix.
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19 of 23 people (83%) found this review helpful
3 people found this review funny
0.1 hrs on record
Posted: July 27, 2015
Something you should know before buying this game, this game is not a traditional platformer in the sense that you press forward on controls and he goes forward..... there is no forward control, or any directional control for that matter, forward movement is automatic and non-stop, the only two controls are jump and attack.

I don't know why they've chosen to take this approach, and I personally would have prefered a more traditional platformer.... but it doesn't hinder the gameplay too much, and you do get used to it........ otherwise, so far I'd have to say the gameplay feel solid, and as you can probably expect, the protagonist is comedy wrapped up in a yellow 70s jumpsuit and an afro.
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15 of 18 people (83%) found this review helpful
4.4 hrs on record
Posted: January 7
Funk of Titans is a runner game with focus on silly (funky) visual style. Don't expect classic platformer gameplay because you will not be taking care of movement - all you can do is jumping and slashing with your weapon, in 45 levels (including QTE bossfights).

Main focus of the developers went to the visuals and to the whole style the game is presented. All sillyness and jokes aside, they made a good job considering the price of the game. It looks good for a cheap indie game - good enough to make you forget some worse parts of gameplay, as Funk of Titans definitely cannot surpass Bit.Trip Runner (which I really liked, especially the second one).

- Cool silly (funky) visuals. Featuring Lady Gaga ripoff and others!
- Levels are challenging. Don't expect to beat everything on your first try. There are no checkpoints and you have two lives per level (and losing your first life will make you lose your clothes, by the way).
- Hats. And weapon styles. All those new silly items (like Funky Stormtrooper helmet) are available only for in-game currency that you gain for beating special challenges in smartphone games style (kill specific enemy X times, get naked X times, etc.).
- Environment variety. Levels might have similarities but many are different in a lot of details. It's nice to see the design changing almost every level - may it be the weather, time or amount of snow, for example.

- Bad swinging rope handling... and some other situations that will make you lose from time to time.
- Low FPS. I think the optimalization didn't get much priority in the development budget, I had around 30 FPS usually, with drops to 20-25 FPS at bossfights.
- Controller support is not full. In menu screens there were situations where I had to use the mouse.
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7 of 7 people (100%) found this review helpful
1 person found this review funny
4.7 hrs on record
Posted: October 9, 2015
For a runner game, this is actually pretty good. The levels have a nice flow to the them, the game more often works with you than against you, and it's not too long so as to feel stretched out but not too short such that ideas feel underdeveloped, and the game has enough distinct elements to it that the levels don't feel repetitive.

Adding to that is the fact that this game looks gorgeous, especially for the price point. A strong cartoony aesthetic with a pretty large variety of different level themes fitting into the three distinct worlds. The aesthetic almost never gets in the way of being able to see anything either and the rare instance it does is usually inconsequential.

The soundtrack is probably the weak link here... it doesn't strike me as actually that funky, it's very video-gamey with some elements of funk but none of the tunes really made me groove that hard. Ironically, I think the pop and rock spoofs of their respective boss battles fit their themes more than the actual funk, and there's not a whole lot of different tracks in this game either; only 4 total level themes and 4 variations of the boss theme, plus a miniboss theme and an overworld theme. It can get a bit repetitive, basically.

The game has 39 levels, 3 minibosses, and 3 bosses, the bosses being a pseudo rhythm game that basically poses no challenge at all. Not that the main game is that hard either; it's fairly easy but not too easy.

As far as casual games go, this is a pretty fun one, not something to write home about but I enjoyed my time with it. Maybe not worth its full price but on sale, definitely check it out if you're a fan of runner type games, I don't think I've played any other ones I enjoyed more than this one, so.
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8 of 9 people (89%) found this review helpful
1 person found this review funny
6.1 hrs on record
Posted: September 1, 2015
Auto-runner in the vein of Bit.Trip Runner with a nice blaxploitation veneer. Gameplay is decent, story is pretty silly (and expectedly so), level design is good, soundtrack is maybe a bit less funky than one would have hoped for. (The soundtrack for De Blob is pretty funky, just to mention one.) The bosses are pretty boring, but fortunately there aren't too many of them, so you'll be spending most of your time in the levels, which are fine and — as mentioned — pretty well designed. My main gripe is with the unlockables and level system, because it's only half utilized. You only need 3 of the 10-12-ish unlockable weapons, and only 2 or 3 masks. And the last 5-6 levels you gain don't affect the game at all but they do unlock some achievements. Seems like a silly afterthought that really isn't necessary.

Technically there are a couple of minor quirks. First and foremost, it's a mobile game and it shows, however, it's ported pretty well so it isn't a huge deal. I encounted a few glitches (e.g. one where I went flying out of bounds) but nothing too bad or game-breaking. Also you can't restart a boss fight unless you do it with your mouse. But, as I said, minor — nothing that really detracts from the enjoyment of this game.

It took me 6 hours to 100% the game and it doesn't have a whole lot of replay value.
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15 of 25 people (60%) found this review helpful
1 person found this review funny
Not Recommended
2.6 hrs on record
Posted: December 21, 2015
Two button infinite runner/platformer. Just not that interesting a concept as far as I'm concerned.
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5 of 6 people (83%) found this review helpful
1 person found this review funny
Not Recommended
8.3 hrs on record
Posted: December 30, 2015
Can't really recommend, unfortunately. It's an okay autorunner if you don't really want to think much, but nothing really interesting enters the mix.

At least the main game isn't too repetitive until the end (which isn't too far off, the game is very short). Unfortunately the same can't be said of the minigames, which you're forced to do to proceed.

At least the music's funky fresh.
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