RETSNOM is an inventive pixel art puzzle platformer that allows players to break the map, by mirroring sections of the level, and rearranging it on the fly to save a sick daughter.
User reviews:
Positive (41 reviews) - 95% of the 41 user reviews for this game are positive.
Release Date: Jul 23, 2015

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“Una bonita sorpresa que además llega a un precio más que reducido. Solo hay que probar Retsnom para saber que es diferente y merece la pena...”
8/10 – IGN Spain

“RETSNOM est une perle sombre qui nous arrive droit d'Orient. Ne vous laissez pas tromper par son aspect "encore un autre platformer indépendant pixelisé". Il est riche, intéressant, exigeant, et en plus n'est pas très cher, que demander de plus ?”
9/10 – OGaming TV

“RETSNOM is a brilliant puzzle game that will have you thinking hard about what to do next.”
8/10 – GameSkinny

About This Game

"Have you ever looked into a mirror carefully? How do you know whether the person looking at you from the other side is yourself or someone else inside the mirror?"

RETSNOM is an inventive pixel art puzzle platformer that allows players to break the map, by mirroring sections of the level, and rearranging it on the fly.
You have a daughter. She is unfortunately infected by a zombie virus. The only way to save your daughter is to visit the future laboratory to steal the medicine that is expected to be made by your colleagues. But the future research team is hiding in the maze using mirrors. They decorated the maze using different features of a mirror in each level.

Mirrors have several features.
  • 1. Mirrors seems to reflect objects left to right.
  • 2. Frost on the mirror's surface makes image invisible.
  • 3. Concave mirrors invert the image upside down.

All of these rules are used to decorate puzzles. Players should understand the way how mirrors flip the world to solve the stages. The ability to bend the world to player's will is a very cool gameplay mechanic, that rewards experimentation as players make their way through this rather sinister world.

System Requirements

Mac OS X
    • OS: Windows XP/Vista/7/8 or above
    • Processor: 1.6GHz
    • Memory: 2 GB RAM
    • Graphics: Supports 1280 * 720 resolution
    • Storage: 270 MB available space
    • OS: Mac OS X 10.6 or above
    • Processor: 1.6GHz
    • Memory: 2 GB RAM
    • Graphics: Supports 1280 * 720 resolution
    • Storage: 270 MB available space
Customer reviews
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Positive (41 reviews)
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22 reviews match the filters above ( Positive)
Most Helpful Reviews  Overall
34 of 39 people (87%) found this review helpful
3 people found this review funny
5.5 hrs on record
Posted: July 23, 2015
Here is what I can tell you from the first few levels:

1. This game is rather challenging.
2. The music creates a great atmosphere, I would definitely buy the soundtrack if it was available.
3. The mirror mechanic is VERY cool, creating a robust platformer.

I'll update this review once I have played more.
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20 of 23 people (87%) found this review helpful
4 people found this review funny
4.7 hrs on record
Posted: July 23, 2015
Note: it's a small review after a few minutes in the game

♥ Music - hauntigly if you like cello and piano ♥

+ Very artistic, smooth, polished
+ It's really a nice little game. You must reflect by mirroring the block near you to find your way throug the level
+ If you press a button, you can tap your head on the ground until death
+ You can crush genetically unstable human under wall
+ It seem there is a fire key, going now to find my first weapon ☻
+ Indie/Trading cards
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11 of 11 people (100%) found this review helpful
2 people found this review funny
1.1 hrs on record
Posted: July 23, 2015

This is a very interesting game that I'd imagine those who enjoyed Braid might fancy. I wanted to get another early impression out because it seems like not many people are buying at this point and are perhaps waiting for some reviews to show first.

So, Voila!

- Mind-Bendingly Challenging! No really, your head will hurt -- dull aches all around.
- Presentation is neat and simple.
- The Story of a father looking for his daighter is enough to get you hooked and to motivate you ahead.
- Really interesting Puzzle mechanics with seemingly multiple ways to solve them. What I mean is, there is a lot of room for the random element and I would venture it would be sometimes impossible to design these puzzles for one solution only. It is a really cool system.
- Pixel-Art is minimalistic and GREAT as ALWAYS.
- Music is good and melancholy.

- As of right now, I can't really fult it for anything other than being SUPREMELY FRUSTRATING. But that can either be a PRO or a CON depending on who you are. The game definitively needs to be approached by one having the right/relaxed mood and mindset.

There is a bit of a Combat Mechanic and I am interested to see where that will go, - if anywhere - but insofar it serves as a nice break-up between puzzle solving. Who doesn't like Machine-Gunning some Zombies? The enemies can also be killed inside of walls that you move and the effect is rather satisfying.

Overall I would say jump in if the video looks even remotely interesting to you. Just make sure you are relaxed first!

BEST OF ALL: When you get stuck and cannot progress, there is literally a key to press where your guy bends down and bashes his own skull into the ground again and again until there is nothing left but pulp, chunks and pooling blood, LOL!
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11 of 12 people (92%) found this review helpful
1 person found this review funny
2.6 hrs on record
Posted: November 1, 2015
Mirrors in history have always been a mythical and powerful object. Aside from 7 years bad luck for breaking one, they also are believed to be portals, gateways to the soul, a tool for visions and much more. RETSNOM gives you the power of mirrors in a clever and twisted Puzzle/Platformer. You can bend and warp your surroundings to your will as you make your forward in a strange laboratory full of zombies. What makes RETSNOM so enjoyable is the key to solving puzzles lies in your ability to think outside the box. This game has more then one way to skin a cat and this is what I absolutely loved about it. What enables this trial and error of imagination is the games amazing level design. Each level adds a new challenge and makes you think of a new way of doing things. This especially becomes more true as you move deeper into the game as platforms begin moving not only from left to right, but up to down, and can disappear all together. Other areas of the game shine, such as the soundtrack which is purely instrumental and builds on the somber but thoughtful story of the game. The game revolves around one mans quest to cure his daughter of the zombie virus and he won't stop at nothing and will kill anyone who gets in his way. While zombies are over done, the tone of the story reminds me of strange and classic sci-fi story from the early 50-60s. Involving time, space, and consequences of ones actions. RETSNOM is a very underrated game and really deserves your attention. There are times that can get frustrating and occasional bugs but each level is more or less 2-8 minutes long. So repeating content isn't that big a deal. So if you are in the market for a great soundtrack, amazing level design and an intriguing story. Get this game. Plus its a good price!

I made a video review to show off some of the features and gameplay of this game!
I hope you enjoy!
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7 of 7 people (100%) found this review helpful
1 person found this review funny
4.6 hrs on record
Posted: July 27, 2015
I was rewriting this damn review about 20 times and still can't decide, shall I recommend this game or not.

Main idea of this game looks pretty interesting. You change levels in real time, solve puzzles, proud of yourself being smarty pants. On paper. But a bunch of Level-design is far from perfect. You can not rebind buttons. Gloomy colours make eyes bleeding (Yes, you can make a great game with single colours - look at brilliant VVVVVV. But this game's greyness is just ugly), what makes all this swapping absolutly unintuitive and easy to lost any idea wtf you just tryed to achieve. How shalI I say it, that game just has a lack of individual style. And one of the most annoyng thing - if you push the mirroring button and change your mind, you can't cancel it, have to wait until that ♥♥♥♥♥♥ looking bricks will snap into their place and push damn button again and again. Considering that all game is based on this mechanics, it's annoying as hell.

I read all of this positive reviews and now feel some disappointment. It's like sort of prototype, not the final product. This game is not bad, no way, it may be frustrating a lot, but still fun. So much potential and mirroring levels is really, really cool, awesome and original idea, i like it. I just can't recommend it in this condition (and it's a pity for me). Good news: developer still works on it and works actively.

So get me right, I don't regret buying it. Indie games need our support, so if you're fan of 2D-platformers (just like me) and experimental games with original ideas, then please, please give this game a chance.

Would like to see his next work.

UPD.: after tough thoughs i finally changed my mind and show my thumbs up. The game is far from perfect, but I'm ready to forgive this in condition of future patches.
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8 of 10 people (80%) found this review helpful
6.1 hrs on record
Posted: July 27, 2015
Full Video Review and Gameplay:

RETSNOM is an impressive indie game with a unique puzzle mechanic. Although the puzzles aren't always intuitive and can be frustrating at times, if you enjoy having to think your way out of a difficult scenario, you'll enjoy this game.

- Well made pixel graphics
- Original soundtrack
- Interesting story
- Unique puzzle mechanic

- Unintuitive mechanics

If you're like me, you'll get stuck at least a few times. But when you finally figure out how to progress it's worth the frustration.
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4 of 4 people (100%) found this review helpful
2.2 hrs on record
Posted: July 31, 2015
The mirror mechanic in the trailer got me excited, and playing the game for a bit it feels as great as it looks. Makes for a very challenging and atmospheric puzzle platformer that's definitely worth checking out!

Also you get a gun, but it's more fun to get creative and crush the zombies with the mirror mechanic (dropping them into the abyss is also good).
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7 of 10 people (70%) found this review helpful
1 person found this review funny
Not Recommended
0.5 hrs on record
Posted: April 5
Excellent concept, superb visuals and music. The controls are fine.

So what's the problem? The problem is that the level design is just too sketchy. There are too many variables to make it fun. After only a few levels I'm just blindly clicking around, trying to flip sections at random in the hope of somehow stumbling into a solution.

I'm not the smartest guy in the world, but this feels like an interesting concept implemented without puzzle-polish. If you can solve these puzzles using logic alone, I congratulate you -- and envy you. But it's not for me, and I would caution others against investing time or money into it.
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3 of 3 people (100%) found this review helpful
3.7 hrs on record
Posted: December 27, 2015
(This Review is my first impressions) (I might update it I don't know)
RETSNOM is a puzzle plaformer that makes the player use a mirror to flip areas of the stage in order to complete levels.

Things of note:
1. The games soundtrack is very good and sets the tone for the game well.
2. The games mirror mechanic is well executed in levels and makes the game challenging, interesting and fun.
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4 of 5 people (80%) found this review helpful
1 person found this review funny
3.1 hrs on record
Posted: August 23, 2015
In-depth 5 minute Review
Below the short informative review video, you'll also find a written review, should you prefer reading to listening.
The pixel art, while ever increasingly popular and thus hopelessly overdone, is executed well in RETSNOM. The level’s blocks can be distinguished from the background easily and even with the limited amount of animation possibilities, the flying tie while running adds just the right amount of flavour into the mixture.
The sound design, especially the music most of all, manages on top of the aesthetics to instil uncertainty into the player’s consciousness. All of it leads to a form of unknowing suspense, a tense atmosphere in a somewhat slow paced puzzle game. Very intriguing indeed.
The first world starts you off with a basic mirroring mechanic, allowing you to copy blocks from left to right and vice versa. The puzzling starts of easy enough, however soon thereafter, I found myself experimenting rather than trying to specifically look for a targeted solution, as getting into the mind set of mirroring blocks, especially multiple times in order to find the perfect pathway ended up being far too complicated for my puny human mind. My way of approaching the puzzles did not impair any of the fun that was to be had though. I feel RETSNOM is at its strongest when it allows you to experiment and play with certain elements of its mechanics - not instantly leading to your demise or a forced restart. Sadly, this happens more than quite a few times. Especially in world 2, where the mirrored blocks disappear after a few seconds, timing becomes essential.
The problems that arise when timing elements are combined into puzzle games, especially in either slower paced ones, or when combined with imperfect controls have been discussed time and time again. In RETSNOM, we are dealing with both of these problems, the latter one being the more important one though. The platforming itself, is NOT satisfying in RETSNOM. Combining this with the necessity of timed jumping and mirroring, sometimes even to an extreme degree, as shown by the climbing level in the background, nearly made me drop the game altogether. My educated guess is, that SOMI, the game’s developer, is really good game design itself, while lacking experience in level design though. The underlying mechanics of RETSNOM, the mirroring left and right, or up and down with the play of gravity, or the possibility to break mirrors in the last world and completely change and alter levels to the player’s desire is just shy of mind blowing. Nonetheless, I felt the game did not utilise its full puzzle potential and instead forcing weak platforming upon the players.
To sum it all up, RETSNOM is a really creative puzzle platformer with a suspended and tense atmosphere. Sadly, the game misses out on some puzzling potential and trades it for subpar platforming from time to time depending on the level. If some levels where skippable, let’s say similarly to Super Meat Boy, I would personally have enjoyed my time more. Nonetheless, for just five Euros, RETSNOM is surely worth a grab for all puzzle platformer fans out there, especially if you like experimenting with very interesting game mechanics.

NOTE: The game at least for me sometimes jumped between 30fps and 60fps for no reason and made the whole platforming even wonkier. Be aware.
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Recently Posted
7.8 hrs
Posted: February 26
It’s the digital manifestation of pretentiousness: a theoretically enticing convergence of deep gameplay and metaphorical storytelling, all of which utterly fails to connect on any level.

Full review:
Helpful? Yes No Funny
12.5 hrs
Posted: January 28
Not interresting for its graphics, Retsnom will completely blow your mind by its game mecanics !

The concepts are really interresting and absolutly not commun. So you will need a little time to adapte your mind to those kind of puzzles. But it's not that difficult, I finished the game (100%) with a little help for 1 level only.

Also, I felt that the music does not fit with the game at all... Personally I couldn't bear listening to this depressing music so I turned the sound of and played with my one music ;)

Good game guys.
Helpful? Yes No Funny
21.2 hrs
Posted: January 7
This game, while quite frustrating, is remarkably entertaining. Some of the levels are rather extensive so early in, and the monotonous colors of the environment can be tiring on the eyes, but the puzzles are fun to solve, and the music is lovely.

While I'm not the best at the game or videos, they can give some insight if you want to investigate the game a little before buying it:
Helpful? Yes No Funny
3.9 hrs
Posted: January 2
If only I could mirror the walls of my house and always have my fridge right next to me...

I've only played for about an hour and I can recommend this game to just about anyone.
Helpful? Yes No Funny
3.4 hrs
Posted: December 27, 2015
With a chilling atmosphere, and a haunting yet beautiful soundtrack, RETSNOM is a fantastic puzzle game with a beautiful narrative. Though it gets difficult at times, especially for compeltionists. This game is a great buy if you want to strengthen your brain, and get absorbed into a simple, but creepy atmosphere.
Helpful? Yes No Funny
5.9 hrs
Posted: December 26, 2015
I played the whole game


All you need to know its complicated and touching

i dont understand a **** about the story and i dont want to understand it until someone kindly explain it to me


Sad,Very Sad and great


Space Manipulation through mirror

awesome as awesome


Very linear and gets more and more changllening but once you beat one of them you feel like a real life millionare


I get jumpscared everytime i get caught by a zombie



Helpful? Yes No Funny
1.0 hrs
Posted: November 29, 2015
Ive only played the first world, but from what I can tell the rest is going to be a blast. Nothing like a fun puzzler to get the brain going.
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Gamer Gengar
8.9 hrs
Posted: November 4, 2015
RETSNOM is a great game. It is atmospheric and the recent update has only improved it. My only criticism was the wording of some phrases, but the update entirely cleaned up those issues. The pixel art style works really well and the animation of the protagonists tie adds just enough movement to give the visuals balance. It is actually kind of pretty in its own way. The game is very easy to appreciate and honetly under priced. The puzzles can be very difficult, but it is fun just to play around with the different game mechanics and experiment if you get stuck. The story is pretty cool too, the idea that a father would do anything to save his daughter even if the whole world has to suffer, I really like it. The game has some strong themes and the gameplay is solid. Check out my ful review of RETSNOM on Gamer Headlines:
Helpful? Yes No Funny