STASIS is a point-and-click, sci-fi, horror adventure game played from a unique isometric perspective.
User reviews:
Recent:
Mostly Positive (26 reviews) - 73% of the 26 user reviews in the last 30 days are positive.
Overall:
Very Positive (660 reviews) - 83% of the 660 user reviews for this game are positive.
Release Date: Aug 31, 2015

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June 24

CAYNE ANNOUCEMENT & STEAM SUMMER SALE

Hey Guys,

STEAM SALE

We are excited to be a part of the Steam Summer Sale! We have added an awesome discount to Deluxe as well as the normal STASIS version.

We won't discount STASIS again for a while, so grab it now if you haven't already.

MORE ADVENTURE GAMES

I am happy to announce CAYNE @ www.playcayne.com

VIDEO:

https://youtu.be/GNhIlldrXcA


"Hadley wakes in a facility. She is 9 months pregnant. They want her baby..."

When the dust settled after STASIS, Nic and I knew that the journey wasn't quite over. After spending 5 years with our dear John and the search for his family aboard the Groomlake, we weren't ready to leave the grimy world of Cayne Corporation behind.



So when it came to CAYNE (the additional chapter we'd promised to our Backers) we wanted to do something different. John's story was a small sliver of what the world of STASIS had to offer, and how exciting and rewarding it is to be able to explore a little further... to slice open that seedy underbelly and see what's inside!



CAYNE is a self-contained story. There are threads from STASIS, tethering the two together, while still letting exist apart from one another.


IT IS FREE!


The decision to make CAYNE free to the public was one that we went back and forth on, but we'd love to introduce a taste of STASIS to new audiences. And how better to showcase our new engine framework and what we can do with it?

So look forward to the high quality games that THE BROTHERHOOD plans to produce in the future.

Alongside the release of CAYNE, we plan on crowd funding an entirely new adventure game.



Please head over to the website for more info and updates.
http://www.playcayne.com




Chat soon,

Chris & Nic

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March 24

STASIS WINS ADVENTURE GAME OF THE YEAR!

To celebrate, we have applied a 25% discount (35% for DELUXE) for this Easter break! If you haven't played the Best Adventure Game of 2015, then get to it now on STEAM!

Every year, 'adventuregamers' celebrates the Aggies, the pinnacle of adventure game awards.

STASIS featured in no less than 5 categories, including BEST ADVENTURE GAME and BEST TRADITIONAL ADVENTURE GAME.

#Discussions_QuoteBlock_Author


The highlights of this 22nd century tale are almost too numerous to detail: There’s a rich backstory of human corruption to unearth, but also a surprising number of individual stories to delve into - each with its own personal perspective. The sprawling levels of the near-derelict research ship the Groomlake are gorgeously presented using the criminally-underused isometric viewpoint, the soundscape is thoroughly authentic, the music sparse but atmospheric, the interface stylish and cleverly implemented (including the why-don’t-more-games-do-this conceit of displaying full text commentary when simply hovering over hotspots – why waste mouse clicks?), and the puzzles slickly integrated into a very intuitive gameplay experience.

We could go on, but you get the idea. A whopping five years in the making by largely one man, STASIS may not be without flaws, but it’s a thoroughly compelling adventure that everyone should play. Chris Bischoff has given himself a ridiculously hard act to follow, taking home our much-deserved Game of the Year Aggie Award for 2015, but here’s hoping that we see plenty more from this talented developer in future.

You can find all the winners here: http://www.adventuregamers.com/articles/view/29966

Get it now at 25% off.

PS

If you would like to play in Turkish, feel free to upgrade to the latest BETA - this will be official soon but you can play it right now!
Details here: http://steamcommunity.com/app/380150/discussions/0/412448792348147167/

10 comments Read more

Reviews

“STASIS is the best adventure game I’ve played in years. It’s also one of the most impressive horror games I’ve played lately. The tiny team behind it have done remarkable things, far in excess of what many, much larger studios seem capable of. Those studios should be afraid – be very afraid.”
ROCK PAPER SHOTGUN

“The game’s atmosphere is thick with tension, but it’s not trying to make you sweat the whole time, so the few moments it breaks things up and hits you with something shocking, it really works.”
KOTAKU

“It's more than just "good for an indie game", it's a mandatory experience for fans of sci-fi horror.”
9/10 [AMAZING] – IGN

About This Game

VOTED BEST ADVENTURE GAME OF 2015! *

STASIS is a point-and-click, sci-fi, horror adventure game played from a unique isometric perspective. STASIS intertwines a gruesome narrative with retro adventure gameplay. Combine items, interact with computers and solve puzzles while experiencing the gritty atmosphere.

In the distant future, aboard a seemingly abandoned spacecraft, John Maracheck awakes from stasis. He must push himself to new physical and emotional limits and unravel the mysteries around him.

John is in tremendous pain, his wife and daughter are missing, and time is running out as the Groomlake plunges further into the swirling blue methane clouds of Neptune.

KEY FEATURES

  • Challenging and realistic puzzles
  • Cinematic AAA music composed by Mark Morgan (Fallout)
  • Highly detailed 2D isometric graphics
  • Classic point-and-click interaction
  • Multiple characters to engage and work with
  • John can (and will) die in the most horrific ways imaginable
  • Special objects can be used on John himself to end it all
  • A holographic stripper



STORY

A compelling dystopian narrative intertwines this mature adventure tale. Access computer terminals and engage with the environment like never before. A great deal of character backstory and information can also be found on the PDAs littered around the corpses aboard the Groomlake.

GAMEPLAY


Click, read and interact to explore the dark corners of the Groomlake, to gather inventory items and clues to help solve puzzles to progress further.

GRAPHICS


STASIS has an isometric visual aesthetic that brings a new angle to adventure games. Each scene has been individually detailed and created to craft the perfect backdrop for the gloomy adventure. While uniquely isometric, be ready for riveting cut scenes.

VOICE ACTING


The story unfolds with professional voice acting and a rising score - emotive on both accounts. The talented voice artists build up the depth of each the characters that you'll meet.

MUSIC


The legendary Mark Morgan (Wasteland 2, Fallout) has created a moving score, steeped in fear and emotion. Additional music has been penned by Daniel Sadowski (Counter-Strike: Global Offensive, Warhammer) who has given the soundtrack a unique cinematic edge.



STASIS has lovingly been crafted by Christopher Bischoff for the past 5 years. In 2013, a successful Kickstarter aided in the further development of the game.



* http://www.adventuregamers.com/articles/view/29966/page17

System Requirements

Windows
Mac OS X
    Minimum:
    • OS: Windows XP 32 bit SP3
    • Processor: 2 GHz - Dual Core
    • Memory: 2 GB RAM
    • Graphics: Nvidia GeForce 205, AMD Radeon HD 3400 Series with 256 MB+ VRAM, latest OpenGL driver (Shared Memory is not supported)
    • DirectX: Version 9.0c
    • Storage: 5 GB available space
    • Sound Card: DirectX 9.0c Compatible Sound Card with Latest Drivers
    • Additional Notes: Windows XP may require a few extra drivers. Shared Graphics cards not supported at all. OpenGL 2 + Required.
    Recommended:
    • OS: Windows Vista SP2, Windows 7 SP1, Windows 8 (32/64 bit versions), Windows 10 (32/64 bit versions)
    • Processor: 2.6 GHz (Dual Core)
    • Memory: 4 GB RAM
    • Graphics: Nvidia GeForce 405, AMD Radeon HD 5400 Series or higher
    • DirectX: Version 9.0c
    • Storage: 5 GB available space
    • Sound Card: DirectX 9.0c Compatible Sound Card with Latest Drivers
    • Additional Notes: Visual C++ Redistributable for Visual Studio required
    Minimum:
    • OS: Mac OSX 10.7
    • Processor: Intel 2 GHz Dual Core CPU
    • Memory: 2 GB RAM
    • Graphics: Nvidia GeForce 205, AMD Radeon HD 3400 Series, Intel 4000 Graphics with 256 MB VRAM, latest OpenGL driver
    • Storage: 5 GB available space
    • Sound Card: Any
    Recommended:
    • OS: Mac OSX 10.10.5
    • Processor: Intel 2.6 Ghz Dual Core CPU
    • Memory: 2 GB RAM
    • Graphics: Nvidia GeForce 405, AMD Radeon HD 5400 Series, Intel HD 5000 or higher
    • Storage: 5 GB available space
    • Sound Card: Any
Customer reviews
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Recent:
Mostly Positive (26 reviews)
Overall:
Very Positive (660 reviews)
Recently Posted
Tin
11.8 hrs
Posted: August 22
Really good isometric adventure game.
Classic space opera haunted house setting with some nasty visuals and interesting character stories.
It was perhaps bit short, but really enjoyable.
There are not many hard stuck moments in the game. You will figure out all the puzzles eventually.
Or look at the forum for hint.

Highlights

Art style
Writing
Music
Sound


So thumbs up from me. Looking forward to play the next game.
Helpful? Yes No Funny
wiredexperiment
8.8 hrs
Posted: August 22
Brings back memories, enjoyed every minute of it. 10/10 will buy next release!
Helpful? Yes No Funny
nocrane
7.1 hrs
Posted: August 21
I love adventure games but I find them mostly very difficult and too much time consuming. As I am a very busy man with little time to spare, Stasis was the perfect adventure game for me. If you are looking for a challenging adventure game then it might dissapoint you but I loved it till the end...
Helpful? Yes No Funny
Goategg
7.4 hrs
Posted: August 21
Not that great. Voice acting was so-so, puzzles weren't that great, and plot was really flimsy.
Helpful? Yes No Funny
Aniik
14.6 hrs
Posted: August 21
Personally, I did enjoy this game although it made me feel just a tiny bit nauseaus at times. The story isn't bad and I really enjoyed the variety of different and relevant puzzles throughout. There were also parts that reminded me od good old Sanitarium which is always plus in my book. I had experienced one glitch just before start of the game and after Steam update and PC restart that glitch was gone and I had finished the whole game without any issues whatsoever (Windows 10).
Recommended.
Helpful? Yes No Funny
Kobu Rat
5.5 hrs
Posted: August 17
Not good. Filled with overused tropes, used so badly I cringed worse from the terrible tropes than I did from any actual "horror" premise.
Helpful? Yes No Funny
DukeFirewood
7.0 hrs
Posted: August 14
I'm actually at a loss for words when it comes to describing how great I think this game is. What an amazing, atmospheric and clever game! The production value is just out of this world! It is not something you expect to receive and enjoy from a two-brother team ^^

I simply cannot wait for Cayne to finally arrive so that I can experience this universe again!

The similarities to Dead Space are obviously there, but I feel like Brotherhood's spin on it was unique enough that, if they continue to make games set in this universe, it could seriously become it's own franchise (Series?) that industry leaders would draw inspiration from.

If you want to support an indie dev that devlops quality games, then look no further.
Helpful? Yes No Funny
sonderkraftfahrzeug
133.7 hrs
Posted: August 12
This is a good sci-fi horror adventure game filled with dead bodies and every sci-fi prop you can think of. Heavily influenced by alien, event horizon, sunshine and games like system shock. I thouht the puzzles were at times difficult because it is a very dark game and it is hard to see outlines of items and it becomes a pixel hunt in a pitch of black. But the story was nice and the animations and sounds effects were excellent. I liked it and hope for a sequel. 8/10
Helpful? Yes No Funny
Herman the Tosser
9.2 hrs
Posted: August 11
I had high hopes for this game, and it certainly lives up to the hype I had after looking at the trailer and screenshots. I am generally a big fan of well-rendered isometric games and am glad they've been making a comeback with the likes of shadowrun, pillars of eternity and xcom. The whole premise of this - a sci-fi horror isometric point and click - is brilliant, and well executed for an indie game.

The setting is very obviously dead space and event horizon-inspired. Reminds me a bit of Pandorum as well in many ways. When you're first thrown into it, the voice acting can be a bit offputting, you do get used to it though so don't let it spoil a great game. It's not terrible really, just...a bit clunky to say the least...

The gameplay is that of a decent and challenging point and click. What added to the horror and excitement of this for me was being able to die in it in several situations.

Music is brilliant, a bit reminiscent of McCann's for Deus Ex at times in a good way, as well as decent sci-fi horror atmospherics. the ambient and sound effects design I can't fault either, I never really got used to hearing at random the genuinely tormented sounding shrieks in the background.

The graphics are beautiful, every screen is a memorable work of art. Occasional FMVs were a nice bonus, I found my game could occasionally lag, which I wouldn't normally expect from a point and click. Overall though this wasn't an issue, and may have just been to do with what I had open at the time.

The plot is very well-written, the ending felt like a lot to take in at once, not rushed as such but....I still liked the ending of this though, a suitably unnerving and grim ending to a consistently grim and unnerving game. Plenty to read in PDAs on here for backstory and characters, can get too much at times but draws you in to that world.

I was sad when I finished it, was a delight to play, would definitely recommend to any sci fi/horror/point and click fans, and the good news is they're supposed to be developing a follow-up to release for free to the public.
Helpful? Yes No Funny
Tojo
5.6 hrs
Posted: August 8
Only buy this game on sale if you are interested, anything else would be a waste of money.

Pretty decent point and click adventure game, but it has many shortcomings.
First off, the animations are sluggish and choppy, in general objects seem to move faster than the animations, creating a gliding effect.
Many of the enviroments are very well created and thought out, but the interactive objects and puzzles are often obscure or difficult to figure out by logic. If you try to open every container, try to combine every item, you'll have no problem. But there are sections where you'll have to do the same action twice; the first time you'll die, the second time you'll get an essential item. It just doesn't seem well thought out.
You'll spend half your time in this game reading various logs and pda's, which is not a good thing when the writing in general is pretty weak, it gets better as you progress but not by much.
The game is not very scary, it does have some atmosphere, but the aforementioned faults does not help the general impression. The game feels like a mix of ideas from various series, but it does not bring anything new or memorable to the table.
Helpful? Yes No Funny
Most Helpful Reviews  In the past 30 days
3 of 3 people (100%) found this review helpful
Recommended
8.3 hrs on record
Posted: July 30
If you ever played Heavy Rain, this game practically has Ethan Mars in it with how much ♥♥♥♥ he goes through with this entire journey. Ethan Mars cut off fingers, John practically dies with all the wounds he gets.

I'm on the edge with this game, and really wish there was a thumbs in the middle for this game, but I'll have to say that I enjoyed most of my time playing this game, although it could've been done much better. It's a creepy (not too scary) isometric puzzle adventure game that almost did it perfectly, but didn't

Read and decide whether it's for you or not:

WHAT'S GOOD ABOUT THIS GAME?
  • ATMOSPHERE - Graphics aren't the best in this game, but damn I felt like I was on a desolate space ship floating around Neptune for certain. Very well done with the atmosphere and making me feel like I really was dead in space.
  • VOICE ACTING/CHARACTERS - One of the main things I felt this game did really well was the the conversations between John and Te'ah. It's an isometric explorer, so your gameplay won't be too intensive, so you have to rely on building up the story. Although the story falls short, the way these two characters interacted was authentic and they both did their parts really well. John is a teacher that is desperately searching for his family, and Te'ah is a mysterious scientist that helps you along the way.

WHAT'S MEDIOCRE ABOUT THIS GAME?
  • STORY - In the beginning, it had potentially, but midway through, it just fell flat with the same ideas from John about the injustices he saw. Could've been a bit better if they introduced more new ideas into John's head, but I guess that's what John would've thought if he was seeing from the Eugenics War.
  • GLITCHES - This game is pretty damn glitchy, most of which are not gamebreaking and only require you to alt-tab and go back into the game. Things like inventory being wonky, menus disappearing, etc. In my eight hours of playthrough, I only encountered one glitch that forced me to relaunch the game, when I glitched out of the level and could only walk in the unaccessible areas.
  • PUZZLES/ITEMS - Hit or miss. Some puzzles made sense, some didn't make any logical sense. Most items were easy to find, but there were a couple (one I'm thinking of is before the spinal surgery in the eugenics hall) that were VERY hard to see.
  • TYPOS - There are a couple of embaressing typos throughout the game, you won't notice them if you don't read them.

WHAT'S BAD ABOUT THIS GAME?
  • ENDING - I like inquistive endings (Bioshock Infinite had me puzzled for a while), but the ending in this one was terrible. If you are still on the verge of buying this game, don't read the last pointer since that one contains spoilers as to why I think it was bad.
  • VILLAIN - Malan's motives are generic and don't spook anyone. More in the last pointer.
  • SPOILERS - The fact that Te'ah suddenly becomes evil at the end, the classic "I'm the secret evil guy even though I was helping you all along" was badly done. Malan's buildup was obvious and cheesy with the "I'm a god" just because he's a crazy genius or something. Also, why doesn't John escape with his wife? He went through all that trouble, and now he won't even accompany his wife back to earth? What's he going to do, die on the spaceship? If his motive was "the world must know about this", then what the hell is he going to do on the spaceship? Overall, the writers could've spent a little more time brainstormin and thorught up of better things for both of them.

Having read all of that, if you are interested in this game, I'd recommend you buy at full price. If you are skeptical, buy it on a sale, and if you aren't interested, you aren't missing too much - a youtube playthrough should suffice at any point. Be prepared to die a lot and be a bit disturbed with some scenes, and enjoy a decent mysterious story. The ending ruins it for me, but hey, maybe you'll think differently of it.

It's a 6.5-7/10
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3 of 3 people (100%) found this review helpful
Recommended
9.2 hrs on record
Posted: August 11
I had high hopes for this game, and it certainly lives up to the hype I had after looking at the trailer and screenshots. I am generally a big fan of well-rendered isometric games and am glad they've been making a comeback with the likes of shadowrun, pillars of eternity and xcom. The whole premise of this - a sci-fi horror isometric point and click - is brilliant, and well executed for an indie game.

The setting is very obviously dead space and event horizon-inspired. Reminds me a bit of Pandorum as well in many ways. When you're first thrown into it, the voice acting can be a bit offputting, you do get used to it though so don't let it spoil a great game. It's not terrible really, just...a bit clunky to say the least...

The gameplay is that of a decent and challenging point and click. What added to the horror and excitement of this for me was being able to die in it in several situations.

Music is brilliant, a bit reminiscent of McCann's for Deus Ex at times in a good way, as well as decent sci-fi horror atmospherics. the ambient and sound effects design I can't fault either, I never really got used to hearing at random the genuinely tormented sounding shrieks in the background.

The graphics are beautiful, every screen is a memorable work of art. Occasional FMVs were a nice bonus, I found my game could occasionally lag, which I wouldn't normally expect from a point and click. Overall though this wasn't an issue, and may have just been to do with what I had open at the time.

The plot is very well-written, the ending felt like a lot to take in at once, not rushed as such but....I still liked the ending of this though, a suitably unnerving and grim ending to a consistently grim and unnerving game. Plenty to read in PDAs on here for backstory and characters, can get too much at times but draws you in to that world.

I was sad when I finished it, was a delight to play, would definitely recommend to any sci fi/horror/point and click fans, and the good news is they're supposed to be developing a follow-up to release for free to the public.
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2 of 2 people (100%) found this review helpful
Recommended
17.0 hrs on record
Posted: August 5
Immersion in a suerb story, a hint of nostalgia to a by-gone era of gaming, wonderful visuals and a heart-wrenching score. I recommend this game to any one who likes games. You dont have to be a fan of the horror genre or even point and clicks, I hardly ever like horror games myself, but this was different. A credit to the creators, just hurry up with your next game!
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2 of 2 people (100%) found this review helpful
Recommended
9.5 hrs on record
Posted: July 28
Just wow. At first I have been a bit sceptic, I do not like isometric games too much, but that was the last thing I had on mind when I began playing the Stasis. Tha game catches you from the beginning to the end. I actually made only one pause during whole gameplay and that was for night sleep. I loved everyting about this one.

Pros
+ Length: It took me quite long to finish the game, 10 hours. That is above average for an adventure game.
+ Story: The story is incredibly immersing and I could not wait for to see how it will end. I really enjoyed reading found PDA texts too, they are well written and greatly help to create whole picture of what is happening.
+ Atmosphere: You almost feel the isolation and hopelessness of the main character on the seemingly derelict and empty ship. The graphics, sound, music, everything adds to the creepiness and fear in this brilliant horror game.

Cons
- Puzzles seemed too hard and obscure for me sometimes, there were several times I could not figure what to do next.

In general I must say that this is one of the best horror adventures I have played so far and I think that those were very well spent 20 Euros, absolutely no regret.
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1 of 1 people (100%) found this review helpful
Recommended
8.0 hrs on record
Posted: August 8
Good point and click classic style horror game.
Was this review helpful? Yes No Funny
1 of 1 people (100%) found this review helpful
Recommended
133.7 hrs on record
Posted: August 12
This is a good sci-fi horror adventure game filled with dead bodies and every sci-fi prop you can think of. Heavily influenced by alien, event horizon, sunshine and games like system shock. I thouht the puzzles were at times difficult because it is a very dark game and it is hard to see outlines of items and it becomes a pixel hunt in a pitch of black. But the story was nice and the animations and sounds effects were excellent. I liked it and hope for a sequel. 8/10
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1 of 1 people (100%) found this review helpful
Recommended
11.8 hrs on record
Posted: August 1
I would say that the first half of the game was great.

Unfortunately I can't say the same for the second half. The story was good but some of the puzzle solutions were somewhat obscure. I didn't have to consult a walkthrough until well over half the game, then I encountered a few puzzles that required a walkthrough/video. I carefully read all of the in game documents but I was still stuck.

Also, I found that there were some interface issues. I didn't mind having to carefully search the environment for items. What I found annoying was that in some cases it wasn't clear which elements in the environment could be interacted with. For example, throughtout most of the game doors with red symbols on them can't be manipulated. Yet at one point we are suppose to guess that we can do something with one of these doors, but the hand icon is not displayed in this situation. At other times the hand icon is displayed over an item that can no longer be interacted with.

Overall I liked Stasis and would recommend it to adventure game fans.
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Most Helpful Reviews  Overall
95 of 101 people (94%) found this review helpful
6 people found this review funny
Recommended
8.6 hrs on record
Posted: September 7, 2015
In space no one hears you scream.. or die, which in case of this point and click horror-sci-fi adventure proves very true.

You begin the game, when the cryostasis capsule of the protagonist, John Maracheck opens.. to a very strange spaceship, obviously filled with all kinds of more or less crazy people... and that was before something went totally wrong!

Stasis is a very dark (in every aspect) game, which i maybe could describe like Dead Space in the adventure genre. Great atmosphere, interesting story and fine puzzles keep you on your toes, as well as on your way through the ominous Groomlake. Main parts of the story are told via pdas of the mostly deceased personal, which also contain the occasional hint on how to solve the puzzles.

While you explore the cruel history of what has happened here, you have also many ways in which you can die quickly and cruelly (the devs also gave you the opportunity to release poor John of his torment and to kill himself in many ways throughout the game). If you die not willingly though, the savepoints are always set very fairly, which is appreciated in this deadly enviroment. So are the puzzles, most of them are logical and "easily" to solve.. if you always keep your eyes and ears open, at least. Beside the hints in the textes, i very much enjoyed reading the excerpts of all the different persons. Also much of the enviroment has textes to describe them furthermore. So, if you don´t like reading, this game maybe is not optimal for you.

Graphically it is well made 2D with great animations. Also the sound and background music enhance the creepy atmosphere greatly. The not too often used conversations of the main char finally, also fit into the positive category.

What few gripes i had, would surely be that i dont know of a hotspot key, so i quite easily missed something of importance on the first try, which made it necessary to run around more then i´d like to.
There also aren´t that much inventory slots, and the handling needs a bit getting used to, but in the end it fit´s quite well.

Conclusio: Stasis surprised me a bit, in the way how quickly the dark, creepy atmosphere sucked me into the game. If you like Dead Space, Alien or Event Horizon like scenarios and enjoy a bloody good atmosphere, you should give this game at least a try. But make sure that you don´t play alone.. in the dark... ;)

Point Scale 9/10 - Excellent

Please also check out Completing the Backlog's Curator page
http://steamcommunity.com/groups/completingthebacklog#curation - follow for regular updates on reviews for other games!
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71 of 78 people (91%) found this review helpful
Recommended
10.8 hrs on record
Posted: September 1, 2015
STASIS is a science fiction horror themed isometric point and click adventure game which takes place aboard the Groomlake, a deep space research vessel that belongs to Cayne Corporation. The game has a very gloomy and dark atmosphere to it and it seems to be inspired by various popular sci-fi horror games and movies such as Alien and Dead Space.

In STASIS, you take control of John Maracheck, a school teacher which awakes from cryogenic stasis and finds himself on an unknown ship, the Groomlake. Soon enough, John finds that something has gone terribly wrong aboard the ship and he is surrounded by nothing but death, blood and destruction all around him and he is driven by the fear for his family safety.

The main gameplay element of STASIS, as with any other point and click adventure type of games, is of course, puzzle solving. I can’t remember exactly how many puzzles are in the game but most of them are solvable by finding out certain items and combining them or using them on some background object or something on the environment around you in some way and surprisingly enough, even though I got stuck on some of these sections, afterwards I felt like it all made sense in a way and it wasn’t just some way to stall the player progress. Besides this, you’ll also come across some some other puzzles that involve some actual investigation and sometimes I even had to take notes so I couldn’t forget certain things. That said, STASIS puzzles are not just there for the sake of solving puzzles, they fit in the world and the story and they have a purpose.

For a indie development team, STASIS features a huge amount of high production quality material such as high fidelity cinematics, amazing writing, some of the best rendered backgrounds I’ve seen in recent years and superb sound design. From these aspects I think the ones that contribute most to the game’s amazing atmosphere are the writing and the overall sound design. The dialogue is voice acted but in this case I don’t feel like it’s that much of a strong point, the voice acting isn’t exactly terrible but it isn’t exactly great either in my opinion. The writing however is really neat, and I don’t mean the character’s dialogue, I’m refering to several crew logs you find scattered throughout the levels and to the grotesque and gruesome descriptions of piles of filth that you come across. These provide with you a backstory and fill you in on the history background of the ship, its crew, the company and what happened in previous years creating a believable and credible game world and timeline. I don’t know how they managed it but the sound is quite a big deal in STASIS, no matter where you are you’re constantly hearing things, sometimes you hear screams, sometimes some child’s creepy chanting, probably product of John’s sanity, or even scratches and noises echoing throughout the ship, in some situations, when John witnesses something rather gruesome you can hear his heavy and constant breathing.

Still, I do have a few gripes with the game such as the lack of resolution and V-Sync options on the options menu. One time I had to change my desktop refresh rate so that the game could progress further, it kept freezing at one section. The options menu only has two options, one for brightness and another one for volume and that is it.

Overall STASIS is a great point and click adventure game, it’s very atmospheric, immersive and the puzzles are challenging. It offers around 10 hours worth of gameplay along with an amazing sountrack by Mark Morgan and by the end of it you might be facing some moral dilemmas.
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58 of 64 people (91%) found this review helpful
4 people found this review funny
Recommended
12.3 hrs on record
Posted: October 3, 2015
I played through STASIS in basically one sitting. It took around seven hours to complete.

What STASIS basically does is pay homage to various movies like Event Horizon, Pandorum, and Aliens(you will find Easter Eggs in the game demonstrating proof of these influences) while crafting it’s own fairly well written story. The dark and foreboding atmosphere in STASIS really sets the tone for what was, at least in my opinion, a stellar gaming experience.

Story


The story in STASIS is centered around John Maracheck, who awakens from stasis to find himself alone. His wife and daughter are missing and the place he awakens in seems abandoned. The story in STASIS develops as John searches for his family while also trying to figure out how he even ended up alone and what happened to everybody else on Groomlake, the space base he now finds himself on.

As I mentioned in my intro, STASIS takes bits and pieces from many of our favorite sci-fi/horror films and melds them into an interesting story that manages to hold its own while being respectful of its influences.

Where STASIS really shines in this regard however, is with atmosphere, urgency, and a sense of potential doom at all times. Nothing comes easy for our protagonist. Unlike many horror based media, STASIS doesn’t rely on jump scares. It doesn’t need to. It draws you in due to the intensity and emotional attachment created almost immediately. You will definitely care about the protagonist and his plight. Moreover, you legitimately feel bad for him and are hoping for a positive outcome for all his adversity and perseverance.


Overall, there isn’t much negative with the story in STASIS minus my biggest peeve with all stories. Be they games, movies, or books: sloppy or poorly thought out endings are my biggest gripe. The ending in STASIS was in part very cool, but mostly, it was underwhelming. It did the game a disservice considering the quality of everything leading up to those final moments.

Overall, and despite my lack of excitement over the ending, I would still give this aspect of STASIS an 8.5 out of 10

Graphics


The overarching sense of dread and foreboding in STASIS was in no small part due to the excellent artwork and imaginative use of isometric perspective. Without the stellar work and attention paid to even the smallest details, I think the effect would have been seriously diminished. Not only were the graphics evocative and interesting, but they truly laid the foundation for the entirety of STASIS. I was quite impressed with this aspect. The high end graphics of what currently is available in isometric gaming is on full display.


A solid 9.5 out of 10. Possibly the best graphics in an isometric game yet.

Gameplay


From a design standpoint, STASIS is definitely a linear experience. That isnt a bad thing at all. The sense of urgency you feel propels you forward, so the linear design actually works in the game’s favor from this standpoint.

Something I found particularly impressive is that STASIS proves the validity of the horror genre in an isometric and point and click game. It really does a great job of providing a fresh perspective on the genre, this only further kept me engaged as I played.


The actual puzzles varied from reasonably simple to surprisingly complex. A couple of the puzzles in STASIS were genuinely perplexing. Although with the proper application of logic and some solid trial and error, I found even the most difficult puzzles in the game to be solvable.

An exceptional 9 out of 10

Sound


The audio is fantastic as well, even if some of the basic sounds repeat themselves often. They still really work to flesh out the setting. Unsettling, shocking, unnerving, cryptic….all are excellent words to describe the sounds in STASIS…and yet, there are so many other adjectives that could be put into play here. Evocative is my favorite though, so I will close with that one.

A solid 8 out of 10 here

Verdict


All told, this is an excellent game that is easily worth your attention. Even if you don’t love the horror genre, you might still like this one. 8.8 genetic alterations to mankind killing their progenitors out of 10. How do you get 8.8 genetic alterations? It’s science my friends…
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