Trap Them revolves around demanding puzzle gameplay about outsmarting and trapping the enemies while avoiding getting trapped yourself. Collect all the crystals without getting caught by the RoboTTech robots while exploring the depths of the mountain.
User reviews:
Positive (23 reviews) - 91% of the 23 user reviews for this game are positive.
Release Date: Jul 10, 2015

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Includes 2 items: Trap Them, Trap Them - Sniper Edition



“The game demands both creativity and intellect in great amounts. But even more importantly, the game demonstrates a uniqueness highly uncommon today, it isn't derivative in the least. " TrapThem" may be the greatest puzzle-sensation since "DROD".”
10/10 – Schtolteheim

“it really makes thinking fun and boy does it feel rewarding. Even if you are not so much into puzzles Trapthem might get you into them.”
10/10 – Vernunftmensch

“Most of the levels demand creative solutions which make puzzling over them really fun. If you like to explore the astonishing combinational depth of good matching gameplay elements in over 100 Levels TrapThem is the right game for you.”
10/10 – TimeToThink

About This Game

Trap Them is an inventive and refreshing action puzzler! It revolves around demanding puzzle gameplay about outsmarting and trapping the enemies while avoiding getting trapped yourself. Collect all the crystals without getting caught by the RoboTTech robots while exploring the depths of the mountain. This game introduces innovative block physics and all main mechanics early on instead of accumulating new systems you have to learn. So the challenge is to get better in what you are already using.


- smooth 60fps and clockwork perfect game mechanics
- ideal XBOX (Xinput) gamepad support
- rebindable keys

- innovative block physics
- wide variety of challenges (puzzle, action, mixed)
- multiple solutions rewarding player's creativity
- extremely challenging puzzles in the later stages of the game
- 100+ caves to explore

System Requirements

    • OS: WindowsXP
    • Memory: 512 MB RAM
    • Graphics: DirectX9 GPU
    • DirectX: Version 9.0c
    • Storage: 150 MB available space
Customer reviews
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Positive (23 reviews)
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19 reviews match the filters above ( Positive)
Most Helpful Reviews  Overall
19 of 20 people (95%) found this review helpful
3 people found this review funny
96.8 hrs on record
Posted: July 15, 2015
This game is heaven for puzzle fans! Brilliant game!

I'm past the introductory stage and have made some progress in the mixed and puzzle branch, personally not very interested in the action branch. And here is where the puzzles are getting amazing. It is just mind-boggling how diverse they are. I can assure you, you will feel stupid and enlightened at the same time when you get that AHA moment. The "block physics" enable you to build complex structures with tremendous repercussions, like someone already said. It takes time to get a sense of the power of this new system. Luckily there is a "patience point" system which allows you to skip levels if you get stuck. You will need that.

If you are someone with short attention spans, don't even bother installing it. If you are a puzzle fan, be prepared for a truly special treat!
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13 of 14 people (93%) found this review helpful
3 people found this review funny
2.0 hrs on record
Posted: July 19, 2015
After playing the tutorial and completing the first few levels of the actual game, I must say that TrapThem is a unique and very challenging puzzle game.

The tutorial consists of a bunch of levels which introduce all gameplay-mechanics in a step-by-step manner. The block physics, different NPCs and other elements of gameplay are first explained on neat instruction slides, and then immediately applied in the upcoming puzzles.

It can take quite some time to understand and learn some of the concepts of this game, and even some of the tutorial-levels can turn out to be quite difficult. However, once you get that "AHA-effect", it feels all the more rewarding to finally have solved the puzzle.

The puzzles in the main game get progressively more difficult and the author is definitely not exaggerating by claiming there are "extremely challenging puzzles in the later stages of the game". I cannot imagine the amount of time that must've been spent on coming up with all of these twisted puzzle ideas.

I definitely recommend any puzzle-fan to check this out, but be prepared: Eventually, your mind will reach it's limits!
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12 of 17 people (71%) found this review helpful
2 people found this review funny
2.2 hrs on record
Posted: August 12, 2015
This game was reviewed with a key from the developer

Gameplay Footage and Video Review:

Puzzle lovers would do themselves a disservice by not picking up Trap Them. While the visuals are nothing to write home about, and the overall aesthetic could be improved, the puzzle gameplay is smartly designed and takes advantage of misdirection and good learning tools overall to really bring it up on the puzzle scale. Puzzles are designed well with environments in mind, and frankly it seems you get a lot out of the 5 bucks you'd spend. The strongest element is its puzzle design, and for a one man operation, a lot of effort has been put into these designs, and you'll kick yourself when you're about to finish a puzzle, only to screw yourself over with one stupid move. But you'll want to do the next one as well. Well done.


  • Very strong puzzle elements, and a variety to it. Puzzle lovers will do well to get this game, it will challenge you in the good way.
  • Good learning tools in game in terms of game design to help players who realize it take full advantage of it.
  • Actually, good game design all around with the different elements and the combination of elements and enemies that you need to consider.
  • Like the mix up of actions elements. Does help in giving the game some sense of urgency and player interaction.

  • The visual and music are nothing to write home about. It does the job, but could be better in the overall picture.
  • Some of the “action” puzzles require too much precision in order to complete. Those puzzles in particular will frustrate.
  • May take a few puzzles to get used to in terms of the way the game goes about things. Could turn off the right type of puzzle player.
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6 of 6 people (100%) found this review helpful
4.5 hrs on record
Posted: September 1, 2015
I felt in a mood to check out an oldschool styled game and stumbled across Trap Them. And I am positively surprised how challenging it is. The game is utilizing its mechanics in many different ways which create a rich landscape of unique puzzles. And you constantly work on new solution ideas to keep up with the challenge. You don't see that mastery in puzzle design all that often.

The initial impression of the game might be misleading. It is important to note that the game is targeted towards the hardcore gamer.
Excellent game!
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5 of 5 people (100%) found this review helpful
Not Recommended
8.9 hrs on record
Posted: August 28
I have never felt more trapped than when I was playing Trap Them. Trapped in a reality in which 'perfect' video games are neither creative nor entertaining to play.

Despite the creator's lofty ideals for 'clockwork perfect' gameplay, Trap Them falls so short of the mark that it feels hard to call it a game. Rather, the experience can be likened to moving an emoji face around blocks with no intelligible physics to 'trap' enemies that look like rejects from other, better games or were just stolen from Pac-Man.

Let's look at Trap Them's 'clockwork perfect' gameplay. Playing the game consists of trying to decipher confusing levels, mostly through trial and error. Clearly creator J-Snake took the quantity-over-quality approach to puzzles, preferring to overload the player with information rather than making an actually simple and elegant problem. Solutions to said puzzles always feel unrewarding, because they rely on as many contrivances as possible. Almost every level I solved required a solution that felt simultaneously wrong, bland, incredibly fiddly, and depressingly like the only viable solution. Sometimes there are literal *minutes* of required setup before a fiddly solution requiring precise bomb detonation timing can be attempted. Do you enjoy pressing 1234 with robotic timing? Messing up these precise inputs means starting over from scratch, of course. There are also countless cases where the player will have to wait for long stretches of time for a stupid enemy to move into the correct position. J-Snake might try to hide behind defenses such as 'brutally hard' and 'demanding', but it's not the kind of difficulty that is actually fun. Rewarding difficulty comes with fairness and deep understanding of the mechanics. TrapThem seems to scream through its design a harsh and unyielding denial of these things over and over again.

About the enemies: though there is a medium-sized pallette of enemies in the game, J-Snake heavily relied on the use of only two types. The most prominent is an obnoxious bomb that - despite the name of the game being TrapThem - is completely untrappable (you lose if you destroy this enemy. And lord help you if you accidentally destroy more than one at once- the loud sound effect stacks to deafening levels quickly). The other overused enemy is the collector, obnoxiously introduced with a powerpoint presentation detailing the dubious and confusing mechanics of its movement. And it's not even descriptive enough, due to all the gross edge cases you are forced to know about. The other enemy types suck for various reasons as well, but they are so few and far between that they aren't worth mentioning here. Also, it's worth pointing out that the 'red' versions of enemies, which move 1.5x as fast as the player, are by far the most common enemy variety, especially for the bombs. If you work backwards from the creator's philosophy, the reason for this should be obvious - it's to cut out as many 'other'/'non-valid' solutions as possible. Solve puzzles J-Snake's way or be punished.

The final nail in the TrapThem coffin is the arbitrariness of the very mechanics J-Snake claims are 'perfect'. J-Snake has long had an obsession with making every mechanic absolute, but he fails dismally at that. Consider a bomb enemy ('Them') a few spaces away from a two-block high dirt wall, with the player on the other side. In several puzzles you are required to perform the relatively basic trick of digging away the bottom space of the wall, drawing the sight of the bomb 'Them' and simultaneously blocking its path with the rest of the falling wall. But now consider what happens if that bomb 'Them' was right next to the wall instead of a few spaces away. If the mechanics were as clean as J-Snake wants them to be, you could make some inferences about what would happen without actually having to see it firsthand. I know that I had two guesses initially - either the bomb would see me and instantly get crushed under the falling wall, or it would see me and bounce immediately off that falling wall. But no. Defying all prior reason, digging away a dirt space when the bomb 'Them' is directly on the other side of the wall causes it to not see you at all. It doesn't even move. Yeah, makes sense, J-Snake. The game is rife with other nonsensical moments just like this. What does a collector do when faced with an option between two gems equally far away? Why can't you drop a series of one-space blocks in front of the sight of an enemy to sneak past, even if the blocks are staggered properly so that it visually looks like you should succeed? Play TrapThem and you will come across many other cases like this.

In conclusion, TrapThem is a bad game built on bad ideals. Its creator has crystallized some of the most un-fun and uncreative designs that I have ever had the displeasure of muddling through. The only joy I managed to get from the game was watching the TrapThem guy get crushed under stupid falling dirt over and over. And if you were wondering about TrapThem RC: It seems to be even worse, full of more contrivances, more fiddly mechanics, and probably much more frustration.

This game shouldn't be called Trap Them. It should be called F*** Them (the players).
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6 of 8 people (75%) found this review helpful
8.6 hrs on record
Posted: August 30, 2015
This is a surprisingly well designed puzzle game and I had a lot of fun playing it until I reached my personal limits. Each mechanic has a purpose, every puzzle feels well constructed and varied. The sophistication of the later puzzles can be quite intimidating but I am sure puzzle addicts will love it ;)


- great mechanics and controls
- very well designed and interesting puzzles
- a lot of content, don't expect to finish it anytime soon
- meaningful and fun to play tutorial


- visual style could be improved (doesn't really fit well into this time)
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4 of 5 people (80%) found this review helpful
0.6 hrs on record
Posted: March 12
While Trap Them is lacking in its presentation, it is delightful in the beguiling simplicity of its puzzle mechanics. I can't give this a perfect score as I do think some stronger 'fluff' would make the game better. But if you like puzzles for puzzles' own sake, Trap Them delivers in spades with unique and fun-to-execute real-time puzzle gameplay.
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6 of 9 people (67%) found this review helpful
0.4 hrs on record
Posted: August 18, 2015
Reasons you should buy the game.

#1 - The game is fairly good and at the right price i recommend it.
#2 - The Dev is a good guy. He took the time to manually send the steam keys to all who requested it and had previously purchased it in a bundle - I am sure this was quite a lot of time too.
#3 - You like puzzles. This game requires some thinking even in the first levels.
#4 - Supports xbox 360 controller and steam cloud.
#5 - You support Indie Dev's with unique new games.
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3 of 4 people (75%) found this review helpful
2 people found this review funny
2.9 hrs on record
Posted: July 18, 2015
I played through the tutorials twice and a couple of levels after that.
What can I say? This game is made by the Devil. It's super hard and at the same time it is fair. Which is very annoyng since I can't blame it for being crap at it lol.
Your main goal in each level is to grab all the available gems/jewels and reach the exit, but the puzzles the enemies, the traps...does not make the goal easy to attain, at all.
There are levels in the tutorial which I had to play MANY times to finish them. Mind you I am not good at puzzle games, but my oh my did this game kick my ♥♥♥ lol.

Here is about half an hour of the game.

If you like puzzle games, get it, it's that simple.
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3 of 4 people (75%) found this review helpful
5.6 hrs on record
Posted: July 4
If Suplaplex were a spy.

I wasn't really expecting to enjoy this game that much, because I read some reviews about it being difficult and not explained well. Not at all! It's quite fun and the mechanics are explained in a tutorial section at the beginning. I especially like the balance between action and puzzle sequences, so if you get bored of one, you can easily switch to the other.
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Recently Posted
20.6 hrs
Posted: October 8
I agree with the other reviewers that:

1. The puzzles are excellent and very challenging.

2. The graphics are ugly and detract a bit from the game.

There is a LOT of puzzle content in this game (probably 25+ hours). I'm enjoying every minute of it. Highly recommended for true puzzle fans!
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0.9 hrs
Posted: March 28
I would like to recommend this puzzle game, but I can't. The difficulty ramps up too quickly and the solutions sometimes depend on poorly defined or explained rules.

I assume the game isn't very popular because I soon as I got stuck on a level, I really got stuck. I couldn't find any useful Youtube videos or walkthroughs. So unless your really good at puzzle games I can't recommend this one.
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0.5 hrs
Posted: March 13
Trap Them is a challenging puzzle game in a retro dungeon style. There isn't much to say beyond that. If you love puzzles, and crave something that really makes you think after a few levels in to game, I recommend you give Trap Them a try.
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Ostrich Empire
2.2 hrs
Posted: February 5
Pretty good!
Helpful? Yes No Funny
4.6 hrs
Posted: January 30
'Trap Them' is a slightly puzzlier, modern day version of good old 'Boulderdash' resp. 'Emerald Mine'.

+++ More enemies, more rules, more gameplay features, and definitely more failed attempts to solve a level.
--- Graphics/SFX are kinda disappointing.

My suggestion: if you like the above-mentioned games, grab this one for a small price.
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2.9 hrs
Posted: December 26, 2015
The graphics were quite ugly in my very personal opinion, but the gameplay was very interesting!

I think it's a nice game worth its price.
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0.4 hrs
Posted: December 13, 2015
Probably the ugliest ♥♥♥♥♥♥♥ game I've ever seen, both in graphics and sound design. There's just something about it that I don't like. At all.
That being said, I was able to move past the graphics and find a relatively enjoyable puzzle game. There's a huge amount of content here, I can already tell. For $5, it seems worth it.
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