Take revenge on your father’s killer!
User reviews:
Recent:
Mixed (12 reviews) - 41% of the 12 user reviews in the last 30 days are positive.
Overall:
Mostly Negative (333 reviews) - 36% of the 333 user reviews for this game are positive.
Release Date: Jun 4, 2015

Sign in to add this item to your wishlist, follow it, or mark it as not interested

 

About This Game

16bit Trader is an casual brother of our other trading game: Merchants of Kaidan.

Take revenge on your father’s killer, and become the richest merchant in the kingdom! Immerse yourself in this old-school nostalgia-inducing trading experience.

Step into the shoes of a medieval traveling merchant, whose life boils down to one simple sentence: you got to buy cheap, and you got to sell high. Travel between the cities and villages of the realm in search of cheap goods to acquire, various quests to accomplish and wealth to accumulate. Visit local taverns for latest local gossip. Gain influential friends who may help you along the way. Hire companions to assist you if you run into vile bandits or unpredictable events. Pursue rumors of great harvest and goods shortages to find the best deals. Search for local people in need and they may reward you handsomely for your help. Expand your company, invest in it, and get rich in no time! And if you’re for a bit of a thrill, visit ancient landmark and search for valuable artifacts. Take the challenge and become the richest merchantman in the world and get revenge!

Play at your own pace. Casually travel through the realm if you want to relax. Monitor every price change, pursue every rumor, manage every detail if you want to achieve best results!

- Dozens of different cities and villages
- Tens of various quests to accomplish
- Great graphics with an old-school 16-bit vibe
- Easy to get to know, hard to master
- Random encounters

System Requirements

Windows
Mac OS X
SteamOS + Linux
    Minimum:
    • OS: Windows 7
    • Processor: Intel Celeron or AMD at 1.6 GHz
    • Memory: 2 GB RAM
    • Graphics: nVidia GeForce 6600, ATI/AMD Radeaon HD2400 XT
    Minimum:
    • OS: OSX 10
    • Processor: Intel Dual Core
    • Graphics: nVidia 320M or higher, or Radeon 7000 or higher, or Intel HD 3000 or higher
    Minimum:
    • OS: Ubuntu 12.4
    • Processor: 2 GHz
    • Graphics: nVidia GeForce 6600, ATI/AMD Radeaon HD2400 XT
Customer reviews
Customer Review system updated Sept. 2016! Learn more
Recent:
Mixed (12 reviews)
Overall:
Mostly Negative (333 reviews)
Review Type


Purchase Type


Language


Display As:


(what is this?)
155 reviews match the filters above ( Mostly Negative)
Most Helpful Reviews  In the past 30 days
20 of 26 people (77%) found this review helpful
9 people found this review funny
Recommended
5.2 hrs on record
Posted: September 19
Thanks for cards :3
That's all :D
Was this review helpful? Yes No Funny
4 of 5 people (80%) found this review helpful
1 person found this review funny
Not Recommended
8.5 hrs on record
Posted: September 5
The music is pleasant and the visuals aren't bad. Other than that I just find this un-fun. Take that with a grain of salt as I'm not a fan of economy games to begin with but there isn't enough logic in this for me to enjoy the strategy of min/maxing profits.
Was this review helpful? Yes No Funny
2 of 2 people (100%) found this review helpful
Not Recommended
2.1 hrs on record
Posted: September 10
I really wanted to like this game but it fails to engage. I am not sure what makes this game 16 bit other than the 2D retro aspect. The prices of this world fluctuate like crazy. If you review a exchange, go to another town, find a lower price, and buy and return you will often find that in the short amount of time you did that prices have already gone up. The prices never stay stable for long which isn't really how a economy works. I would expect prices to fluctuate in months or years. There is no discount for buying in bulk which would have been an interesting aspect and similar to buying wholesale. You can complete quests and mine for diamonds but they are mostly fetch style things that do not really add anything to the gameplay. If the prices were more stable and the quests/ mining more interesting then I could see this being a nice diversion. In it's current form it is a very frustrating experience that I cannot recommend.
Was this review helpful? Yes No Funny
2 of 2 people (100%) found this review helpful
Recommended
4.8 hrs on record
Posted: September 10
垃圾遊戲
Was this review helpful? Yes No Funny
1 of 4 people (25%) found this review helpful
Not Recommended
0.6 hrs on record
Posted: September 4
Worst economy game!!!
Was this review helpful? Yes No Funny
Most Helpful Reviews  Overall
126 of 145 people (87%) found this review helpful
3 people found this review funny
Not Recommended
0.5 hrs on record
Posted: June 4, 2015
For a trading game this has a lot of bad aspects:
1) you have to pay to travel, but no way of knowing how much a trip will cost until you take it (and if you dont have enough it wont tell you how much you need)
2) from what I saw in 20 minutes of play, the trade goods between cities are IMPOSSIBLE to profit off of. You only make money from going into a cave and mining diamonds to sell, or performing 'take me to city x' 'fetch blah from city y'
3) the price of goods seems to be random, so even sucking up the cost of travelling to scout trade routes will do you no good as prices change dramatically even if you arent trading.

I'm glad i only paid $1.50 for this mistake.
Was this review helpful? Yes No Funny
80 of 83 people (96%) found this review helpful
5 people found this review funny
Not Recommended
0.7 hrs on record
Posted: January 10
If you think that 16bit Trader will be some fun nostalgic retro-style game that hearkens back to the early 90s in terms of graphics and music, you'd be wrong. 16bit means gold bits, because you are a medieval a trader in this game. I would also like the point out someone forgot the hyphen when naming the game, but they remembered for the artwork.

If you're a math person, the game might interest you, as the bulk of it is buying from one town at a price, traveling to another at a cost and then selling those goods to areas willing to pay more for it. That's where the game starts to get fuzzy and falter. The cost for everything makes it a challenge to keep your head above water from turn to turn and that ruins the enjoyment of the game.

The cost to get from town to town is always the same depending on the route, but the selling and buying price in the same town will vary each time you enter. A lot of the time the prices go up to make your margins smaller and smaller. With the price of travel, you need to deal in bulk to survive in the game

Travel lets you go to a neighboring areas. Click the areas in green and poof you've traveled there. There is a risk and a gamble associated with moving from town to town. You can get attacked by bandits that steal your goods or gold. There are mercenaries to hire in each town's pub, but even with the maximum five guys on my side, I still found myself robbed.

You see everything as a result with no way to stop the event. Its like a board game where you've flipped a card and just had a bad bout of luck. Sometimes there is a delay in a mundane travel route for whatever reason. If you get obsessive, you can always save at each town and then try to travel. if you get attacked, just reload the saved game and try again. This process can make a tedious game even more so.

Without a level of difficulty, the struggle and grind becomes a chore, rather than give any joy or excitement. While I never played the game as extensive as others, it felt like most of the occurrences were negative ones.

Several towns have exchanges, banks and pubs. In the pub you can hire or fire mercenaries or buy them one of three drinks. Getting them a drink will offer up tips and overall flavor text. The bank lets you buy or sell a wagon along with selling diamonds you can find searching caves. Searching caves play out as a result rather than an action.

Exchanges are where the bulk of the game takes place. Buy low, sell high. Towns will only buy and or sell specific items. At this point its time to talk about the awful touch screen interface to buy and sell. Its a number pad that you mouse click on. You can go up or down, buy or sell the maximum and press confirm.

Oh but if you buy a maximum amount of anything, you've already failed, because then you lack the funds to travel to the next town to sell what you have. The buying and selling becomes an longer process than it needs to be. First go to the map and find out how much it costs to reach your next destination. Then exit the map, go back into the town's exchange, buy what you need and then remember the cost of travel. If you mess up, that's just money lost.

There are quests to break up the monotony of things, but achieving quests becomes a waste of gold even if you're rewarded at the end. Take this knight to that city. Bring this innkeeper silk from a far away land. Fetch someone a bottle. You're a merchant, so of course you'll do it. Any game with a quest means you'll still do it unless a quest gets locked off for an alliance or something.

As for the controls, its a touch screen game. You click everything and you click and drag to scroll the map. Arrow keys to scroll the map would help beyond exclusive click and drag controls. I feel like using numbers would be more efficient.

The graphics have their own art style, but look cheap and rushed. Its the same townspeople in every town at a pub, bank or exchange. Sprites are bouncy, icons are jagged triangles that look slapped together haphazard to fit the art style. Even the interface for buying and selling is squares shifted around. It just looks like an ugly game.

With the culmination of a bad name, tough to survive profit margins, no difficulty levels and a lot of guess work in changing prices, this game is tough to recommend. Its a dirt cheap game so that makes it more reasonable, but there's nothing here to recommend playing even if you're a fan of the trading genre.
Was this review helpful? Yes No Funny
89 of 97 people (92%) found this review helpful
1 person found this review funny
Not Recommended
0.5 hrs on record
Posted: June 7, 2015
16bit Trader is not a game about trading. Buy/sell prices for goods seem to be random and travel is so expensive that you'll always make an overall loss from trading. Taking randomly-appearing quests and gathering once-per-day diamonds are the only reliable way to make money.

It's a lazy port of a mobile game. It's designed around a-few-minutes-a-day casual play, but it doesn't hold up well when you sit down to seriously play it. Don't bother.
Was this review helpful? Yes No Funny
229 of 323 people (71%) found this review helpful
155 people found this review funny
Not Recommended
4.2 hrs on record
Posted: August 11, 2015
It's not even 16 bit game
Was this review helpful? Yes No Funny
50 of 54 people (93%) found this review helpful
8 people found this review funny
Not Recommended
0.5 hrs on record
Posted: June 8, 2015
16bit Trader is a game that is flawed from the word go. Although the idea of the game is a decent one, 16bit Trader fails to execute on what little potential it has. The first problem arises when one attempts to play the game along its intended methods: the prices of the goods being trade barely fluctuate between locations. One can buy goods for one price in any given city only to find out that every other city sells the same goods for the same prices, and that the price that you can sell the goods for is lower than any of the perchase prices anyware. In moving between cities, one will discover the next problem: the cost for movement between cities can and will exceed one's profits for trading, making actually making a profit to be next to impossible outside of fulfilling the sidequests that are at least quite plentiful, or to find diamonds at any of the dungeon locations strewn thoughout the game world.

The only positive thing I can possibly say about this game is that the art style is bright, colorful, and quite nice.

Pros:
- Wonderful art style.
- It only costs $3
- the game is competantly coded, and doesn't seem to glitch or crash with any regularity.

Cons:
- The intended gameplay features of the game are functionally impossible to use
- The is frustratingly designed.
- The developers have the audacity to charge money for a game that has inferior design to a game you can play for free on Newgrounds.
- Any time you spend playing this game brings you that much closer to the inescapable reality of death, time which can never be gotten back.
Was this review helpful? Yes No Funny
Recently Posted
[bluestreak] Silov93
379.9 hrs
Posted: September 20
I love it :)
Helpful? Yes No Funny
Mr. Roboto
5.4 hrs
Posted: September 19
I hate this game.
Helpful? Yes No Funny
Dera Mochimazzui
12.0 hrs
Posted: September 18
Product received for free
My brain trembles desu!
Helpful? Yes No Funny
Marlou Vac Ban
390.9 hrs
Posted: September 15
My Grandfather smoked his whole life. I was about 10 years old when my mother said to him, 'If you ever want to see your grandchildren graduate, you have to stop immediately.'. Tears welled up in his eyes when he realized what exactly was at stake. He gave it up immediately. Three years later he died of lung cancer. It was really sad and destroyed me. My mother said to me- 'Don't ever smoke. Please don't put your family through what your Grandfather put us through." I agreed. At 28, I have never touched a cigarette. I must say, I feel a very slight sense of regret for never having done it, because this game gave me cancer anyway.
Helpful? Yes No Funny
tqwert17
4.5 hrs
Posted: September 14
Garbage
Helpful? Yes No Funny
k1x
3.4 hrs
Posted: September 11
-
Helpful? Yes No Funny