Classic color match puzzle meets space shoot'em up action! Hop into your spaceship, open a path through huge waves of aliens and other hazards, and face intense boss battles!
User reviews:
Very Positive (58 reviews) - 86% of the 58 user reviews for this game are positive.
Release Date: Jun 22, 2015

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July 6

Bot Vice coming on July 11

Hello people!

Bot Vice now has a release date: July 11, 2016. So, it's coming next Monday! You can visit the store page here:

And that's all, thanks for your time!

Alberto & Dani

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“I had a hard time pulling myself away from this title. The combination of ‘just-one-more,’ the soundtrack, and the precise controls make this a sleeper hit.”
Subaltern Gaming

“Super Star Path nails the mixing of space shooter, roguelike, and puzzle genres in a way I didn't even know I wanted.”

“Super Star Path puts you in a top-down alley choked with enemies practically begging to get shot down, but you've got to carefully decide what you're going to blow away.”

About This Game

Classic color match puzzle meets space shoot'em up action! Hop into your spaceship, open a path through huge waves of aliens and other hazards, and face intense boss battles!

  • Randomized puzzle stages.
  • Intense boss fights.
  • Unlock, buy and upgrade new ships.
  • Boss Rush mode.
  • Colorful 16-bit style graphics.
  • Arcade-like FM synth soundtrack.

    Default Controls

    We hope you like it!


System Requirements

Mac OS X
SteamOS + Linux
    • OS: Windows Vista / 7 / 8 / 10
    • Processor: Dual Core 1.6 GHz
    • Memory: 1 GB RAM
    • Graphics: OpenGL compatible 256MB VRAM
    • DirectX: Version 9.0c
    • Storage: 22 MB available space
    • OS: OS X 10.7+
    • Processor: Dual Core 1.6 GHz
    • Memory: 1 GB RAM
    • Graphics: OpenGL compatible 256MB VRAM
    • Storage: 22 MB available space
    • OS: Ubuntu 14.04 LTS or Debian based distro
    • Processor: Dual Core 1.6 GHz
    • Memory: 1 GB RAM
    • Graphics: OpenGL compatible 256MB VRAM
    • Storage: 20 MB available space
Customer reviews
Customer Review system updated Sept. 2016! Learn more
Very Positive (58 reviews)
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46 reviews match the filters above ( Positive)
Most Helpful Reviews  In the past 30 days
1 of 1 people (100%) found this review helpful
2.6 hrs on record
Posted: September 21
If you, like myself, admires shmups but suck at playing them, this is a game for you. Thanks to it's puzzle-like mechanics you don't need a huge hands eye coordination to enjoy and beat it, but this may be be a problem if you're a skilled player. This game is also very short, even for shmups standards, for me this is a plus as I don't like to invest too much time into every game I buy, it's budget pricepoint makes up for it if you like more meaty games. I like the gameplay a lot and the sprites are very cute, reminiscent of Space Invaders and Galaga & Galaxian. Finally, the music is surprisingly very good, but I only listen to it outside the game, like right now, as I always played listening to podcasts (this game is perfect for it btw). If you even remotely like 2d space shootes or puzzles I think you should buy this game, otherwise, if you enjoy to memorize patterns and high skill cap shmups you should stay away from this one (unless you want to relax a little bit).
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Most Helpful Reviews  Overall
23 of 24 people (96%) found this review helpful
1 person found this review funny
3.3 hrs on record
Posted: June 22, 2015
Nice retro-style shoot-em-up (shmup) with a twist.

In this game the levels consist of colored monsters that just sit there, and when you shoot them they turn into gems to collect. But some of them turn light blue and are indestructable. There are other obstacles like rocks and moving enemies to avoid or kill. Making your way through the maze is difficult. There are dead ends and if you choose the wrong path, the screen is slowly scrolling down and you can be trapped. Each time it is randomly generated, so don't bother trying to memorize. Collect gems but don't take too much time trying to get them all or you will get trapped! Some enemies drop special icons that you use to upgrade your ship. Also one enemy in the bunch will drop the Emerald that you need to get

The thing I love about this game is that even if you die you keep all the stuff you collected! That's right up my alley because I'm not that good at these games. Use the gems to buy new ships and upgrade the defense, attack, and speed of your chosen ship. Some ships come with special benefits that are useful on certain planets.

Each planet has the gem collect level and then a boss section. The boss is typical bullet hell, though not as bad as some I've seen. When you finish a boss new ships are unlocked for purchase. You can do the planets in any order.

Graphics: Nice pixel graphics. I like how they have the different colored layers in the tunnel to make it look like 3D. The sprites are cute.

Sound: There is a narrator in the beginning intro scene and at the start of each level he says something. You can turn him off if you don't want to listen to it. The normal pew-pew sounds and background music that sounds retro.

Controller worked fine for me. I used an Xbox controller on Windows 7 PC.

Final Thoughts: Might be a little too easy for a pro shmupper, but nice for us regular folks. It's cheap! Nice to see a dev that doesn't over-price their games.
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15 of 16 people (94%) found this review helpful
6.4 hrs on record
Posted: July 18, 2015
Super Star Path is a brilliant fusion between a shoot 'em up and a color match puzzler. The clever way this marriage is implemented though, is really what elevates it beyond the sum of it parts.

It's not just simply blasting waves of enemies to reach the boss, it's about carefully carving a path for your ship to make it through. When you shoot an enemy of a certain color, it's adajcent color matches will explode in a chain. When the chain finally hits an enemy of different color, it will end and turn that enemy into a crystal which you are not able to destroy.

What does that mean exactly? Careless volleys can leave you with a dead end. This principle mechanic for traversing through levels requires you to take precise shots, and plan ahead for survival. Things get even more interesting when other level specific hazards are introduced as well as more traditional enemies. Once you wrap your head around the flow of the game, it's a sublime experience.

The presentation too is stellar. With colorful, vibrant pixel art evocative of the Super Nintendo era and a top notch chiptune soundtrack ranging from melancholic, hypnotic tones to upbeat, excitement builiding battle music.

The asking price is so reasonable that it should be a no brainer for most. You should pick it up!

Check out my video of the game for more details!
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20 of 29 people (69%) found this review helpful
Not Recommended
0.7 hrs on record
Posted: September 15, 2015
Stylistically, this game is a substantial accomplishment. I enjoyed many aspects of the graphics and sound. Unfortunately, this game has many flaws. I am not sure if I feel compelled to play it again after about an hour of mild enjoyment (punctuated by frustration - and not the good kind.)

- Each stage is divided into a puzzle portion and a boss (bullet hell) portion. The controls for the ship for the grid-based puzzle portion, however, are almost identical to the boss portion (normal shmup ship controls) which is not well-suited to action puzzle gameplay. You constantly have to nudge your ship, and maneuvering into gaps in the automatically-scrolling stage is awkward. I understand the need to dodge bullets, but I think this problem could have been handled more elegantly.
- The ship is destroyed too easily by being "crushed". In fact your ship begins to explode well before hitting the bottom of the screen. There should be some wiggle room!
- The stages are randomly generated, and occasionally, there is absolutely no way forward no matter which monsters you shoot. This happened at least 10 times in my play session. There is no escape route; your only option is to take your inevitable death. I suppose the developers thought that not having an Lives made this a non-issue, but I would beg to differ.
- In the same vein, monsters that shoot at you are sometimes placed in a position where they cannot be destroyed by your pea shooter, which only shoots up. There are no other weapons in the game as far as I can tell.
- Shooting-enemies don't stand out. You can't be hurt by normal enemies but you can by the shooting ones. Avoiding them is a needle-in-haystack affair.
- Because you're so busy shooting and collecting gems, finding a powerup or an emerald is 90% of the time a matter of luck.
- There is very little incentive to get better at spotting these special enemies because of the infinite lives and the fact that you keep everything you pick up even if you die. But when you really need a powerup to defeat a boss or get through a level, you pretty much have to replay it over and over hoping you stumble upon it.
- I liked the music and voiceover for the most part, but the pilot banter got old fast. The cursing is totally unnecessary and just comes across as immature. The worst of the audio's sins, in my opinion, though, is the use of SFXR or BFXR. Those tinny, instantly recognizable tweets, splutters, and tinkles killed what the sound had going for it and the sense of Playstation/Sega Saturn era sophistication.

If it were a 10 star system I would give it a weak 7, but I cannot recommend this game. The gameplay is just not very deep at all and doing well is mostly a matter of a roll of the dice due to a noticeable lack of polish in that department.

I encourage the developers to make their next game and improve in that area.
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10 of 11 people (91%) found this review helpful
2.9 hrs on record
Posted: December 26, 2015
Looks great, sounds great. I beat that game in less than 2 hours with 100% achievements. Super Star Path has potential, but lack of content kills this game for me. Still, it's good and fun to play shmup, but wait for sale if you want buy it.
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9 of 10 people (90%) found this review helpful
4.0 hrs on record
Posted: September 9, 2015
First game of DYA Games on Steam and we got a well polished pixel art with good SFX and deep soundtrack. Only some handicaps about pressing all time shoot to fire or the useless amount of gems that cannot be used to other things that are not purchasing ships, More story could be interesting, but is an arcade.

Spanish review on my own blog here: Análisis
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10 of 12 people (83%) found this review helpful
5.0 hrs on record
Posted: June 22, 2015
At first, this game is extremely frustrating and difficult. The levels are generated randomly, and they come at you seemingly blazingly fast. In addition to the match/freeze puzzle mechanic that separates this game from other shmups, there are some standard enemies tossed at you at the same time, and they take several hits, which makes for a hectic and somewhat annoying gameplay experience.

HOWEVER... As soon as you lock into the swing of things, you will be collecting gems and upgrades for your ships. If you hang in there long enough to beat a boss, you will unlock more ships with abilities above and beyond those found in the initial two that are available. It is, needless to say, a game-changer, to have the ability to be immune to certain types of enemy bullets, or to have the ability to break the previously-indestructible blocks that impede your path. This opens things up, lets you breathe a little, and have a much better time. I quickly went from my typical 5-minutes-and-I-give-up gamer A.D.D. attitude, to "aww man, my wife is home with the groceries... Guess I'd better quit for now and help her bring them in and put them away."

I am still pretty early on in the game, but I didn't want to wait with sharing my recommendation for this new release. For the asking price, I feel that this is a great little vertical-scrolling shmup, with day-one Linux release and gamepad support out of the box (I am using xboxdrv with a lovely Nexus Gamepad). The only thing I noticed is that I don't hear sound effects (music is fine), which I will report to the devs and hopefully will be patched.
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16 of 24 people (67%) found this review helpful
Not Recommended
11.8 hrs on record
Posted: June 9
It was fun at start... nice concept, original interesting idea but it wears off pretty quickly and becomes boring. I have almost 12 hours played where hours I have been trying to finish last boss (that Crab flying thing) and I am just bored to death by repeating the same level (despite its random factor, it just feels the same) and I decided to not recommend this game. Maybe a hardcore shmup could appreciate it, but to me the difficulty level is just too hardcore with that Crab boss
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9 of 11 people (82%) found this review helpful
6 people found this review funny
1.3 hrs on record
Posted: July 29
I bought it on sale for the price of a candy bar.

Pros: More entertainment than a candy bar. You can only use a candy bar once, this game stays in your library forever.
Cons: Not as chocolatey.

Conclusion: Nice time waster worth the price of a candy bar. Unless you're starving, then buy the candy bar.
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11 of 15 people (73%) found this review helpful
8.5 hrs on record
Posted: June 22, 2015
A really fun puzzle/ shoot 'em up game. 10 different ship to unlock, and a number of upgrades to collect and use. The game is more shooter than puzzle, but requires you to lightly strategize to make your way through the cluster of aliens. The game is not too difficult and hardcore shoot 'em up fans should probably skip this one. I really love the pixel art graphics, and the minimal voiceover is a nice addition as well.
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Recently Posted
7.7 hrs
Posted: October 14
Awesome little game, great hybrid of ''bullet-hell'' and ''match-colour''. Although there's an issue, only one, but still pretty annoying: I just found out my saved game is broken and lost some of my progress... Yet, i still recommend the game, it is well worth it.
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Telmo "Trooper"
14.0 hrs
Posted: October 14
This game is really well designed: the gameplay brings an interest twist to the genre, the graphics are beautiful, the voice recordings are clear and well acted and the OST just wraps up the package. You can clearly see it was a game made with love.
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15.1 hrs
Posted: October 6

A very short but nice game that uses an interesting, unique mechanic in comparison to most shoot'em'ups.

In Super Star Path, you'll be controlling a ship and shooting at colored creatures on the way. The mechanic is that once you shoot a creature, it'll destroy all other creatures of the same color that are nearby, but at the end of it, all nearby creatures of different colors will become frozen and impossible to be destroyed, so the player has to manage his way through so that they don't end up locked up.

All levels have three upgrades that can be found, along with three emeralds too, and some levels will have certain traps to be avoided like spikes or proximity mines. At the end of each level, there is also a boss to be fought. After each level, new ships can be purchased, each ship has their own stats (damage, speed and defense) and some of them also have some special abilities like being able to destroy armored blocks or ignore certain traps, making certain ships better at certain levels.

The game presents a decent level of challenge, but sadly it's way too short. It also has one problem - upgrade points are permanent, once you spend an upgrade on a ship, you can't take it back, so you need to administer your upgrades very carefully (or start over). Also, the game can only be actually beaten once you have done something specific and the game doesn't actually tell you that until you've gotten to the very end. Spoilers: the last boss can only be destroyed if you have obtained all emeralds through the game.

Could be better, but it's a fun game nonetheless.
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1.9 hrs
Posted: October 4
I'm a sucker for finishing games, so my anger here is a result of that drive. This is a 25 minute game (to beat) artificially extended by an extremely aggravating difficulty level. The game almost admits it by letting you keep items you've already gathered in the stage. I assume they added that so players didn't lose their damn minds. But after you brave the stage, you'd better be ready to dodge bullets like Neo. Oh, and you may have 2or 3 life bar pieces if you're lucky (probably only 1-2), but don't worry, they sprinkle in more bullets and extra enemies with the later bosses to take care of that.

Can you beat the game? Yes, but you're going to play the same F'ing level over and over again until you luck out and kill the boss. Don't get me wrong, you still need to bring your Gradius 'A' game to dodge the boss's bullets. You won't accidentally kill it, that's for sure. But it's just redundant and tired. Maybe if they let you just play against the boss once you've beat the level (collected everything), but again, then the game would only be 25 minutes long.
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9.7 hrs
Posted: August 22
- Pros
Random stages, good soundtrack, medium difficulty.

- Cons
Short game, random performance issues.
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Bobby Zeal
6.2 hrs
Posted: August 16
Super Star Path is an arcade styled space shoot ‘em up, with a puzzle element thrown into the mix. Although the game doesn’t last very long, there’s enough here to justify a hefty bit of entertainment. It’s also one of the few games that doesn’t rely heavily on the ‘bullet hell’ gimmick… well until you reach the boss fights, but even then it’s not too bad. All in all, the game is a solid offering that’s well worth the price tag.

- It’s original.
- Decent soundtrack and sound effects that complement the game well. The pilot’s voice is also well done.
- Has that great arcade feel to it – as though you’re playing it on the SNES or on an arcade machine.
- Has a nice intro and outro.
- Fifteen cool looking trading cards to collect, if you’re into that sort of thing.

- With only a handful of levels, and each level being rather short, it’s not going to take you too long to finish.
- Whilst the Pilot’s voice is cool, it can quickly get on your nerves, especially when you keep repeating the same levels. It also distracts you in boss fights. You can turn the voice off, but you still see the text at the bottom of the screen.
- You can’t destroy those crystallised aliens.

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5.7 hrs
Posted: July 31
great game with a very good soundtrack. its a nice puzzle shmup hybrid.
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2.6 hrs
Posted: July 25
Product received for free
This game gives an arcade classic a unique twist. Combining "Space Invaders" with adventure and strategy elements, this game truly stands out in the market of retro style games. It's very action packed and fun, and is sure to entertain with it's unique stages.

The one problem I had, however, was the upgrade points system. You only get a limited amount of points, so you have to think hard about how to spend them. This is an issue as not all ships are avaliable at the start of the game, so you don't have a great idea on how to plan ahead for the final boss.

Overall, I would reccomend this game to anyone who is a fan of the space shooter genre. It has fun, addicting gameplay, beautiful graphics, and a rocking soundtrack.
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