Deliver a payload from point A to point B with only a few simple tools and the laws of physics. Create ramps and catapults, watch objects tumble and fall, and someway... somehow reach the destination. Each project is a hand-drawn puzzle for you to interact with -- Devise a plan, experiment, and make it happen!
User reviews:
Very Positive (188 reviews) - 95% of the 188 user reviews for this game are positive.
Release Date: Jun 8, 2015

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“The scrapbook style design is simply brilliant, surprisingly fresh [...] TransPlan is a physics game which is worth trying out for its apparent simplicity, yet fiendish difficulty once you get going.”
8.3 – AppsZoom

“TransPlan is a really nice game that will bring a lot of fun to puzzle fans.”
HiTech Review

About This Game

Deliver your payload from point A to point B with only a few simple tools and the laws of physics. Create ramps and catapults, watch objects tumble and fall, and someway... somehow reach the destination. Each project is a hand-drawn puzzle for you to interact with -- Devise a plan, experiment, and make it happen!

TransPlan features dozens of projects to explore, starting simple and growing ever more complex. Unlock later puzzles and categories by completing earlier ones, and finish projects on-budget to earn hints to help you later on. TransPlan fully supports achievements and cloud saves so your progress will stay with you anywhere!

System Requirements

Mac OS X
SteamOS + Linux
    • OS: Windows 7
    • Processor: 1GHz Processor
    • Graphics: 3D graphics card with 512Mb
    • Processor: 2GHz Dual Core Processor
    • Graphics: 3D graphics card with 512Mb
    • Sound Card: DirectX Compatible Sound Card
    • OS: Snow Leopard 10.6.8 or later
    • Processor: Intel Core Duo
    • Graphics: 3D graphics card with 512Mb
    • OS: Snow Leopard 10.6.8 or later
    • Processor: Intel Core Duo
    • Graphics: 3D graphics card with 512Mb
    • Sound Card: Compatible Sound Card
    • OS: Ubuntu 12.04 LTS
    • Processor: 1GHz Processor
    • OS: Ubuntu 12.04 LTS or later
    • Processor: 2GHz Dual Core Processor
    • Sound Card: Compatible Sound Card
Customer reviews
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Very Positive (188 reviews)
Recently Posted
3.3 hrs
Posted: August 14
Outstanding game.
There's not a lot more to say. The puzzles are good and require thought.
Also, it seems there's more than one way to solve most of them, which is pretty cool.
Only had to have the game flat out tell me how to solve one puzzle straight out, so they're not over the top difficult.
(It was Master lvl 14 I think. The one with a top and bottom section. Srsly just had no clue.)
Helpful? Yes No Funny
9.5 hrs
Posted: August 9
Excellent, polished, and FUN! The problem solving involved is challenging, but never frustrating. The hint system is way too generous. Managed to 100% finish all levels in a few days. Well done!
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4.4 hrs
Posted: August 7
Is it perfect? No.
Is it fun? YES.
Is it worth the price? Absolutely!

If the thought of a physics puzzle game is even remotely interesting to you, then this is worth picking up.
Helpful? Yes No Funny
2.2 hrs
Posted: July 16
doiron5's negative review precisely summarizes my complaints about the game, so just read that.

tl;dr the main dealbreaker is the physics, which is:

1) non-intuitive, e.g., if I drop a block on a catapult, the payload flies far, but if instead I drop TWO blocks, somehow the blocks drop slower (wt* gravity plz?) and the payload flies less far.

2) non-deterministic, i.e., if you perform the same action from the same state, the outcome could be different, so for every failed approach, you'd actually have to try a few times to be sure that it's really not working, and not just bad luck.

Half the puzzles also feel like "can you mindread the level designer" challenges.
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0.5 hrs
Posted: July 8
Amazing puzzle game with unique, basic and fun gameplay. (got it with the Indie Heroes bundle from Bundle Stars.)
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Eli the Grey
3.4 hrs
Posted: May 28
TransPlan is a pretty decent puzzle/problem-solving game that should provide at least 2 to 3 hours of playtime to complete all levels and earn all of the achievements. It's certainly not amazing, but I originally played through the game on mobile, and I must have enjoyed it enough that I decided to complete all the levels again on Steam. If you like challenging puzzles, and you can pick up the game with a discount or in a bundle, you could do a lot worse than TransPlan.
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Charming Cthulhu
1.3 hrs
Posted: May 21
Product received for free
This game was gifted by Plobh.

There are about 80-90 short puzzles in this game. Even though you can only execute 3 different actions - activate, erase, pin - these puzzles are incredibly diverse. While most of them are quite easy, I couldn't solve some of the last 10 puzzles without a guide because they made my run out of hints.

According to Steam, beating the game took me about 75 minutes. Without a guide it might have been about 100 minutes. Without using any hints at all it might have taken 2-3 hours. In the end, it's a short game, no matter how you play it - but it's fun and worth the 3$ for sure.
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7.1 hrs
Posted: May 9
This is a fantastic puzzle game with smart graphics and good background music. A really simple concept executed very well.
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2.4 hrs
Posted: May 8
Amazing game for short-time breaks: good, peaceful music, interesting puzzles and it does make you enjoy your time.
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4.8 hrs
Posted: April 27
Simple to learn physics puzzle game. The puzzles started out really cool at the beginner and intermediate levels. Many of the expert puzzles were fun as well, but later on in the game it seemed like many of my solutions were more trial and error than planning, and it felt like brute force was almost encouraged because it works so well for some puzzles.

The music is nice, but it does get repetitive fast. The art style is nice too with everything being hand-drawn.

Ultimately this game was a good experience, but the longevity is very weak. I would enjoy if there was some online solution implementation involved in order that you could try to beat others times. The recommended steps to solve a puzzle were often many more steps than needed, so it would nice to see what other users have had as a minimum amount of steps for a more legitimate challenge.

Ultimately, I'd recommend this if you enjoy physics puzzles, but you should know going into this that the game is short.
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Most Helpful Reviews  Overall
27 of 28 people (96%) found this review helpful
1 person found this review funny
9.1 hrs on record
Posted: June 8, 2015
For £1.99 with a -25% deal, I am happy with the product I bought, it is a good deal for a fun game!

So what is TransPlan? Well, basically it involves in problem solving, physics and at times, restarting. You need to get a blue solid shape into a transpart blue box to go to the next level, The tutorial is done pretty well and it tells you what you need to do, making the game easy to understand in about five-ten minutes. You will need to use your brain for this one in order to make it to the blue transpart box wich usually involves in restarting. You learn from your mistakes. Physics is pretty heavy in this game and it is pretty much what the game is based on.

The game generally looks as if someone drew it at school, it also has pins and rubbers that you can use to progress to the next level as those will be needed. It seems as if they designed this to be for kids, but that is my opinion only.

The options, I honestly would say it is a bit bare. You get three options: Music, Sounds and Full Screen. You can turn these on and off if you wish. But it seems like it is lacking more in depth options, for example you can't choose the resolution of the game, you can only make it full-screen or not. I think there should also be a brightness setting, The game does feel a little too bright for me, so maybe having that option wouldn't be bad. The sounds and music you can't really adjust, it would be nice to have a slider to make it easier.

There seem to be plenty of levels that I believe are worth it's value, you can also go back to these if you wish and get the "par" for all of these, which is basically nailing the level with as minimum moves as you can. They also added achivements too, 17 to date of this writing. Which makes the experience so much better, I personally am an achivement hunter. :D

Also the sound track, it feels comfortable and relaxing, when you're playing through the levels you don't really feel any stress when you fail a try because the soundtrack keeps that from happening, it is smoothing and calm.

So would I recommend this game? Yes, I would. I believe the value of this game is great, I think the levels, the soundtrack and plot of the game are great. So I would indeed recommend this game. Good job at the people at Kittehface Software, This is one game where you have my approval for it.
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21 of 24 people (88%) found this review helpful
Not Recommended
5.8 hrs on record
Posted: July 13, 2015
I really want to give this game a good review. I did enjoy certain puzzles where there was a rube goldberg type of chaining going on, but unfortunately the negatives outweigh the positives for me. That said, I'm really rather neutral on the game but wanted to put this as a negative review so that people know that there are serious flaws and it's not simply a "Brilliant physics puzzler" as the top review currently states.

+ fun art style and music
+ when it works it works well and can be quite satisfying. there were a couple puzzles which just came together beautifully and I even replayed those levels to see it again.

- Outcomes are nondeterministic: If you do the same exact thing twice, you WILL get different results. Often those results are the difference between a solution working and not working. In a physics puzzler, this is an absolutely HUGE deal. Likewise, the Undo doesn't completely revert to the previous state and will often leave you in a slightly in-between-moves state. This means a lot of redoing to get something that works which makes it feel like you're cheesing your solution. You can also exploit the broken Undo to get a solution that would otherwise not be possible.
- The physics are based on actual physics, so there's gravity and momentum, but there are noticeable gaps where things don't behave according to how you'd expect. The most jarring for me was a solution that required you to exploit the wonky physics to make one rectangular block turn while another square block flips to stay on top of the rectangular turning block. That was the only time I used a hint in the game and it left quite a bitter taste. Outside of that one puzzle, it's more quibbles than actual annoyances.
- The menu system is absolutely terrible: there's about ten different tabs for different puzzles but you have to navigate between them in really odd non-intuitive ways and can't access a single list. it tries to be nonlinear and give the player options, but really is just confusing. You can't just select 'next puzzle' from the main menu and it doesn't remember what you were working on last so you have to find it in the maze of options.

* Very short: about two hours total with the newly released Master II puzzles. But it's cheap, so I won't fault it for this.
* The vast majority of the puzzles are trivial tutorial-esque puzzles that hand-hold you though the solution. Only a few will require more than a couple minutes to work through. Of the puzzles that are nontrivial, about half of them require guessing or trial-and-error to find what esoteric solution the designer thought would be really difficult to figure out (it is and it's not fun). The other half are the good ones where you can concoct a plan, have that plan mostly work or mostly fail, tweak things, and finally achieve your goal. It winds up feeling more like "what did the developer expect me to do?" than "what can I figure out that will work?".

Overall, I'd say it's a solid 5/10. If it was deterministic, I'd give it a 7/10. A bit more of the fun puzzles would be an easy 9.
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14 of 18 people (78%) found this review helpful
1 person found this review funny
4.4 hrs on record
Posted: June 14, 2015
"Brillliant physics puzzler with simple paper sketch graphics"

You can attach pins into blocks or rubber blocks away.
The aim is to bring the blue block to the other blue block.
Levels are named after the technic you use, like catapult, slingshot or pendulum.
Highly enjoyed playing this game.
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10 of 11 people (91%) found this review helpful
1 person found this review funny
3.4 hrs on record
Posted: June 13, 2015
The idea of the game is quite nice. But it's easy to make unintended trivial workaround solutions. And the bugs of the undo feature are exploitable (I accidentally finished a level once by clicking undo...)

The game still can be enjoyable for perhaps 2 hours, and the price on sale makes it a good deal.

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9 of 10 people (90%) found this review helpful
6.5 hrs on record
Posted: June 13, 2015
Very nice game. It is simple and inside is the beauty. Fun puzzles with physics of objects from A to B, good for enriching your logical thinking. May seem a simple concept A to B, but in between you have to build the appropriate path and think from physics aspect, how the various objects interact with each other.
Nice ambient music that goes along. At the beginning it has a tutorial to teach you about the couple of tools you can use to create the right path to transport the blue object in the blue portal.

Note to developer, this game deserves a sequel in the future :)
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7 of 7 people (100%) found this review helpful
1 person found this review funny
4.6 hrs on record
Posted: July 2, 2015
Great little puzzle game in the vein of Inside the Gear, but not crap. The idea is to move an object from A -> B using the various objects in the field to swing it, catapult it, hit it, drop it etc... You only have 2 tools to play with, drawing pins to keep elements in place or allow them to pivot around a certain point and an eraser to remove elements altogether so they don't get in the way.

The physics are pretty good, results are consistent not random, though the undo button can be a little buggy, producing strange results. There are 80 levels and one criticism might that the first 70 are really only tutorials to introduce all the elements you'll need for the last 10. Should only take you about 2 hours as it's not really all that difficult, but it's still a great experience.
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7 of 7 people (100%) found this review helpful
1 person found this review funny
2.9 hrs on record
Posted: July 4, 2015
Another great logic puzzle game from the creators of Unium .

In this case we get 2D physics based brain-teasers. The mechanics are simple but the tasks are clever.

Nice clear-out visuals, pleasurable music, smart, tricky puzzles and last but not least on a fair price.

It took me about 2 and a half hours to complete the whole game 100% with all achievements. Compared to the price and the ammount of content its a correct deal.

Recommended to anyone who like logical puzzles!
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6 of 6 people (100%) found this review helpful
1.9 hrs on record
Posted: June 14, 2015
Quite a fun little puzzle game, some parts I figured out pretty quickly but other parts, primarily in the later stages I really had to think what I needed to do to complete the level.
Very good game for the money and I definately recommend buying it if you like puzzle games.
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8 of 10 people (80%) found this review helpful
2 people found this review funny
0.8 hrs on record
Posted: June 8, 2015
Really simple and plain, but absolutely worth the 2 dollars. Its simplicity is what makes it so charming. It is really soothing and relaxing, but gets you thinking at the same time. It has a cute design, and very few mechanics. Just get a block from one point to another, but it isn't as easy as it sounds. I'm not very good at writing reviews, but hopefully this review encourages you to purchase this game.

Yours Truly,
Bolbi Stroganovsky™
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5 of 5 people (100%) found this review helpful
2.8 hrs on record
Posted: August 25, 2015
Good and relatively quick game to 100% for achievements.

TransPlan is a simple physics-based puzzle game that reminded me of classics like 'The Incredible Machine.' Each level has a par number of moves you can score under, at, or over. If you are having trouble with any puzzles, "hint tokens," which you earn by beating levels, can be redeemed to show you how to start (or if you use a lot of tokens, finish) whatever puzzle you'd like.

All in all, this is a pretty non-threatening and casual puzzle game, which isn't to say that all the puzzles are easy, but it never manages to get frustrating. For the asking price of $2-$3 dollars, you're looking at roughly a dollar per hour of gameplay, and you can certainly do much worse than that.
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