Help Hoodie Girl fight the evil MediaBall's inane advertisements! It's a looping shooter in which each loop increases the speed and difficulty!
User reviews:
Overall:
Positive (18 reviews) - 88% of the 18 user reviews for this game are positive.
Release Date: Sep 23, 2015

Sign in to add this item to your wishlist, follow it, or mark it as not interested

Buy Game Type

Packages that include this game

Buy Mommy's Best Action Pack

Includes 4 items: Explosionade, Game Type, Shoot 1UP, Weapon of Choice

Downloadable Content For This Game

 

Reviews

“Game Type seems like the most constructive and creative response, providing an entry that exemplifies the current system’s problems while also contributing something worthwhile to the community and opens things up for discussion.”
Thuderbolt

“The in-your-face tale of Hoodie Girl’s SHMUP themed quest is one you can’t miss.”
Horrible Night

“Game Type is an important title...”
Just Press Start

About This Game

Help Hoodie Girl fight the evil MediaBall's inane advertisements and get a new high score!
A game in two parts: First, brave your way through a confusing maze of menus, then take to the air as the indefatigable "Hoodie Girl" and blast sentient advertisements into cold, hard cash!

FEATURES:
  • Loop-tastic speed insanity! Every time you beat a level, the game speed increases!
  • Time Pulse gameplay -- Slow down time and turn enemy bullets into score drops!
  • 2-Player local co-op
  • Weekly Leaderboard! Show up often + Show Off your play skills!
  • Brand new Steam Achievements!
  • PARKOUR!!!
  • Based on a true story*!

*Plus slight embellishments

==== WAIT, WHAT IS THIS? ====
Okay, so the actual shoot-em up plays like this:
It's an infinitely looping, high score game.
This is not a regular shooter, the level structure is not like R-Type or Ikaruga or Dodonpachi or most shmups. There is only *one level*, but it keeps changing with each loop.
The crazy part is, every time you beat the level, the *speed of the game* increases. It gets quite challenging by loop 5, and incredibly difficulty by loop 8.

To help out, there's a powerup called 'Time Pulse', in limited quantity. It slows down time temporarily, and if you shoot the enemy bullets during this time, you zap them into cash. And for every so-many bullets you destroy like this, you get a new Time Pulse! It's good to get you out of a jam, and man does it get tough later on.
Once you understand the flow of the loops, you'll know when the best time to spend your Time Pulse, and you'll start to figure out how to chain them, earn more, to get further.

-PARKOUR!

System Requirements

    Minimum:
    • OS: XP, Vista, 7
    • Processor: Intel Core™ Duo or faster
    • Memory: 1 GB RAM
    • Graphics: 128 MB Card, supports Shader Model 2.0
    • DirectX: Version 9.0c
    • Storage: 500 MB available space
    • Sound Card: DirectX 9.0c Compatible sound card
    • Additional Notes: Microsoft Xbox 360 Controller is the best way to play.
Customer reviews
Customer Review system updated Sept. 2016! Learn more
Overall:
Positive (18 reviews)
Review Type


Purchase Type


Language


Display As:
15 reviews match the filters above ( Positive)
Recently Posted
average black man
2.3 hrs
Posted: September 3
this game is addictive as f**k, good game to play to kill time.
Helpful? Yes No Funny
A5TR4L
0.3 hrs
Posted: July 9
This game has given me the weirdest dreams in the world! 0_0....
Helpful? Yes No Funny
pacxel
0.2 hrs
Posted: February 18
I cant make sence of this game im high just looking at the visuals. its a great bullet hell shooter. its like you are in lsd land really good bullet hell shooter
Helpful? Yes No Funny
Gianvelox REX - IDLE 4TW
4.3 hrs
Posted: January 26
Review Key dos brode

Our reviews are simple,direct to the point that interests,an overall quality of the game and a final consideration.

Game:Game Type
Genre:Action

Graphics: 8/10
History: 7/10
Gameplay: 9/10
Sounds: 8/10
Replayability: 8/10

Final Consideration: This game is awesome! When you start,you will see a interface like a console,that you have to navigate on it to start the game,when you start the game,looks like it are crazy,but when you going pass the levels,you will see a excellent bullet hell game,like touhou or others. Absolutely Recommended!
Helpful? Yes No Funny
Most Helpful Reviews  In the past 30 days
1 of 1 people (100%) found this review helpful
Recommended
1.7 hrs on record
Posted: September 21
fast paced arcade game, and a meme in itself
Was this review helpful? Yes No Funny
Most Helpful Reviews  Overall
31 of 36 people (86%) found this review helpful
4 people found this review funny
Recommended
3.0 hrs on record
Posted: October 12, 2015
On September 9, in the year 2017, Microsoft will shut down the Xbox Live Indie Games Service. I've spent quite a bit of time (and money) there, so naturally it holds a special place in my heart. While I can't say I'll be sad to see mountains of avatar-zombie-massage-dating advice-simulators disappear, there are numerous gems that should be preserved for future generations of games. For example: The XBLIG service is where developers like Mommy's Best Games got their start in game development. There are some other titles that are definitely worth looking into if you have an Xbox 360 (such as Protect Me Knight and Score Rush). In time, perhaps those games will appear on Steam as well.

The story behind Game Type has been told already, so I'll just offer my take on it. Microsoft's decision to bury XBLIG wasn't one of their better ideas. While it is arguable that the service wasn't much of a system-seller and offered a load of junk, "Hoodie Girl" was just mind-boggling. Every time I'd check the service to see what new games were released, I'd be greeted with that awkwardly-posed woman who had nothing to do with anything. I'm certain that Microsoft could have spared one or two people to do a better job of organizing and advertising everything. Oh well. At least we got a neat little game out of the debacle.

Surprisingly, for the reasons why Game Type was made, I'm shocked that real effort was put into it. Everything about this game is a joke, but it's properly designed, contains numerous features we take for granted in modern shmups, and it's fun. You take control of the hoodie girl as she PARRRRK PARRKOUR PARRRRKOUR PARK PARKOURs her way through an infinite number of random creations. Apparently she's fighting against the Media Ball, a mock X360 that revels in its own ad-based absurdity. Unfortunately for her, this game is an infinite looper. In short, you can't win, but you're sure to take down thousands of football players, cats, crabs, cars, and giant cats. For this game, your attention-span is equal to how much hi-scores appeal to you.

As with any other shooter, you can expect to see lots of bullets, and Hoodie Girl is only killed when her heart-shaped hit-box is touched by something. The game is very easy to grasp. You shoot enemies to collect cash, use the powerful PARKOUR laser to destroy more enemies for more cash, and try to maintain a high multiplier for as long as possible. Every few stages the game loops, and after three loops you face CatChat (the aforementioned giant cat). On average, you'll survive 7 minutes per game. The strategy is in scoring as many points as you can, before things become too overwhelming for you. You're also given a limited number of time-stop-pulse-generators. These doohickeys slow time to a crawl, and your PARKOUR laser converts enemy bullets into money. Not only can you score a lot of extra cash, but when enough bullets are converted, you get another timer-freeze-object-blah. I honestly just played the game before writing this review and I already forgot what these gadgets are called.

I appreciate the subtle yet important details in Game Type. Like some other horizontal shooters, whenever you move towards the top of the screen, the status window (score, # of lives, etc) fades away. You're also warned about off-screen enemies approaching from behind. These are nice features, but some developers don't include them, even the when they make "serious" games. Mommy's Best Games could have said "We made our statement. Who cares if the game functions that well." Instead they put in the extra 10% of effort, and I appreciate that.

All that said, Game Type is not a title I can highly recommend. I like it well enough. There's a good sense of progression, some depth, and the little touches bring everything together. However, it is extremely short - even by shmup standards - and doesn't have much in the way of content. You'll see everything there is to see within the first minute, and future loops are just more enemies, more bullets, and everything moves at a much faster pace. By itself, this game doesn't offer enough to justify the cost. My advice is to purchase the Mommy's Best package deal. Yes I know I'm saying "Why spend $3 when you can spend $8?" but you get three other good games alongside Game Type. On its own, this game doesn't really stand out, but it makes a nice bonus.


If you liked this review or want to see more recommended games, be sure to follow our curator group: Follow Original Curator Group
Was this review helpful? Yes No Funny
15 of 18 people (83%) found this review helpful
Recommended
2.9 hrs on record
Posted: January 24
Pretty good considering it's more of a joke game than anything! It's full of memes, cat pictures, and random sound effects but the shmup is solid. I would and will play it again soon.

I really think they could have tried a little bit harder overall, even in their mock menu they have a bunch of fake tiles to click on to make you think you are at an interface like the Xbox dashboard... But many of the buttons are duplicated, there are different tabs with buttons on each but all four fake buttons on each page will show you the same couple-second-long animated gif. It would have been so easy for them to include a few more gifs to make it actually interesting to go through them. It just goes to show how little effort was put into the game overall.

Also there is only one game mode, Parkour, which is not parkour at all. It's a shoot-em-up game. The parkour part is the girl says "PARKOUR!" every time you shoot. It gets annoying after about a minute.

With all of it's drawbacks, the gameplay is solid. I had a lot of fun playing it and I wish they polished it up a bit. I think the name of the game "Game Type", and the inclusion of a mock game store would have been a great opportunity to include more than one game mode. They would have had a hit on their hands if they had 3-5 different game modes. But what they ended up with is a relatively decent shmup.
Was this review helpful? Yes No Funny
11 of 14 people (79%) found this review helpful
2 people found this review funny
Recommended
1.4 hrs on record
Posted: October 7, 2015
Disclosure: I helped with pre-release testing of this game, and was given a key by the developer for that purpose.

Here, for your observation, is that rarest of creations, the "protest game", programmed mainly to comment on a real-world issue. In this particular case, the target is Microsoft's infamous overhaul of the XBox 360's user interface, which plastered advertisements everywhere while making games, particularly indies, harder to find (grouping them, not coincidentally, under the heading "Game Type"). The official description even goes so far as to call itself "two games in one" - the first is a facsimile of the 360's dashboard where the "challenge" is to locate the second game, an infinitely looping, and rather loopy, side-scrolling shooter.

Taking control of Hoodie Girl (a stock photo MS utilized to much-mocked effect), your job is to fight through waves of cats, cars, football players, doughnuts, and other frequent ad fodder; once you've made it through the sequence repeats, but your adversaries are faster, more aggressive, and more numerous than last time, and this goes on until you finally run out of lives. Your weaponry consists of a standard three-way shot, a slower, more powerful frontal "kick beam" (whose activation is punctuated by a stirring war cry of "PARKOUR!"), and a limited-use "time pulse" which temporarily slows things down while allowing you to transform enemy shots into point items (literally, piles of cash) - you'll want a constant flow of moolah to keep your multiplier up, so let off the fire button from time to time to attract all onscreen items to you.

That basically covers all there is to playing the game, which, it should be noted, was originally created within the span of a week - as such, there is only a single background and a few enemy types, whose animations range from "sparse" to "non-existant". That said, the bizarre, slapped-together look actually suits the theme rather well, and while the lone music track is somewhat anonymous the goofy sound effects pick up a lot of the slack on the audio end. Moreover, the developer has made both your character's hitbox and enemy shots easier to see than they were in the XBLIG release, which is quite nice considering how fast and chaotic things can become in short order.

So there you have it - a game whose scope could be described as both "limited" and "focused", having been brought into existence practically overnight and for a very specific purpose but managing to be rather fun in spite of its inherent shortcomings. If you're that hesitant to drop the three bucks (two, if you go for the "Mommy's Best Pack" which includes three other games), Game Type (and its free demo) should still be up on the XBLIG store for your perusal, at least until MS closes it a year or so from the time of this writing - in my heart of hearts, though, I'm tempted to recommend you snag this title just to do your part to ensure that small-but-vocal developers like Mommy's Best Games can keep doing what they're doing.
Was this review helpful? Yes No Funny
5 of 6 people (83%) found this review helpful
Not Recommended
2.3 hrs on record
Posted: June 3
Game Type is a horizontal Shmup where we play as some girl facing off against cats, Honda Civics and giant crabs. Why? Because why not seems to be this title's philosophy as you are suddenly faced with a poor copy of the Xbox 360's interface upon loading up the game. You must navigate these (fake) ad filled menus in order to find the actual game itself which may be a bit difficult if you've never used a 360 before but luckily you can simply press the H key for a red arrow to guide you to your destination. Most of the fake ads do nothing if you click on them though I must admit I had a chuckle at the Uface “Your privacy matters... to you.” quip in an ad. Real Xbox Live Indie games like Soulcaster and Escape Goat are also advertised ironically enough considering they were just making fun of advertisements.

That Xbox Dashboard parody is the only joke in this title. While one may expect more jokes from this type of tongue in cheek title but that is not really the case. Upon entering the actual game you will be faced with really random enemies in a bland never changing background. The only enemy that can maybe be considered funny is the cats but everything else is just plain weird, though not in a funny kind of way. We have two forms of attacks at our disposal, one is a narrow shot that fires in 3 separate directions and a wide beam kick that causes far more damage to anything in your path. The narrow shot is pretty weak and will mostly be used when an enemy is right above or below you and you can't position yourself to fire the kick beam.

The kick beam is not infinite however, it runs on a bar that can only be refilled when you collect more money. Money is dropped when you destroy an enemy and will automatically be drawn to you if you stop firing even for a fraction of a second. That magnetism is a really handy feature as the screen is nearly always chock full of enemies and I could have seen it being a real issue if you had to chase after that cash only to crash right into an enemy. There is a multiplier meter that is filled up when collecting cash so it may be wise to manage exactly when you should pick up money if you care about high-scores. If you don't then feel free to pick it up whenever you please as you do not get more lives or power-ups from reaching a certain score but by completing a wave.

Waves are exactly what they sound like and every time you complete one the game gets faster and more enemies will appear on screen. You will face off against the same giant cat boss every 4 rounds who gets harder and harder to defeat as the game goes on. Your activatable power-up allows you to slow down time and makes money drops more likely. It can be pretty useful as at times the enemies feel a tad bit too bullet spongy and numerous for your firepower to be able to dispose of them quickly enough. Game Type may be a joke title but it is no easy game and quickly gets serious as soon as you reach the 5th wave. Tons of enemies will approach you from all sides of the screens so not really a title that is going to ease someone new to the genre into the gist of things. I was honestly not expecting it to be a good shmup, much less a fun one but there you have it.

It's unfortunate that the gameplay is weighed down heavily by pretty much everything else that makes a game from the sound effects to the art. I couldn't care less about the graphics of the game but art is another matter. Everything is extremely bland looking with no good attributes to it. Same single bland background, same few bland enemies and nothing to break that monotony causes you to get tired of the game before long. The HUD transparency effect is a great feature so you don't lose sight of your character when you reach the top of the screen however. The music is horrid and makes me want to bury my face in my hands and contemplate what I'm doing with my life.

Don't get me started on how our character shouts “Parkour” every-time she fires her beam attack, that word is going to haunt me for a while. So bad art, bad music and little content yet good gameplay can indeed be worthwhile but I'm afraid that's not the case here. In my opinion the asking price is a bit much for what this is and I was dead tired of this title after half an hour. Game Type was a joke title that could have been good yet its very tongue in cheek nature of appearing not to give a toss backfired on it. Still if you get this from a bundle or if a friend randomly gifts it to you thinking it is garbage it's well worth booting up... as long as you mute your speakers before you cringe every-time someone says parkour in the future.
Was this review helpful? Yes No Funny
5 of 9 people (56%) found this review helpful
1 person found this review funny
Recommended
3.8 hrs on record
Posted: November 27, 2015
In this modern age of digital distribution, Steam sales, and consumer advocacy vlogs, it can get a little hard to remember way back in 2011 when Microsoft decided that they could do whatever they wanted with no consequences. Mommy's Best games were (as I understand it) a bunch of scrubby punks who made some surprisingly decent games in the Xbox 360's proprietary indie game framework, and this is their God Save the Queen. Game Type is dated, crude, short, and angry. It reminds us of the time a multi-billion dollar software corporation sold out.
Was this review helpful? Yes No Funny
2 of 5 people (40%) found this review helpful
0 of 1 people (0%) found this review helpful
1 of 4 people (25%) found this review helpful
3 of 9 people (33%) found this review helpful