Corrosive Studios is proud to introduce Waste Walkers! A unique, post-apocalyptic role playing game. Waste Walkers allows players to discover the horrors of the apocalypse through a harsh struggle for survival.
User reviews:
Very Positive (110 reviews) - 90% of the 110 user reviews for this game are positive.
Release Date: Jun 1, 2015

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October 16

Partership Development - Mythic Victory Arena Key Giveaway


This is an announcement to let everyone know that one of our partners is doing a giveaway for their game Mythic Victory Arena. The game is an arena style rpg with deep and elaborate customization systems and hundreds of hours of gameplay.

The giveaway can be found here:

To go with the steamgifts site, here are 10 free keys to the first 10 lucky people to see this announcement!




8 comments Read more

October 9

Corrosive Studios Weeklong Mega Sale - Starts October 10

Corrosive Studios

Hello everyone,

I won't be around tomorrow to announce the sale starting so I am announcing it now in advance so everyone can prepare and ready for all the fun to be had! Starting tomorrow morning (Oct 10) is the Corrosive Studios Mega Sale. Everything from Corrosive Studios will be on sale! Grab your games and your DLCs while the sale lasts!

Waste Walkers

These items can all be bought together in this bundle:


The Disgraced Complete Bundle will be available when the game is completed with development. That time is very soon, but you can still grab the game and the DLC now for very cheap!

We hope to gain some new community members! See you there!



2 comments Read more


“A large and accessible RPG with great character creation and plenty of missions to fill out 10-20 hours of gameplay. With a compelling story and great gameplay Waste Walkers was highly enjoyable.”
70 – OPN OverPowered Noobs

Prepper's Edition

Prepper's Edition

With the Prepper's Edition, players receive Waste Walkers and the Prepper's Edition DLC for a lower price than purchasing them separately. Players will receive the full game and the dlc which contains desktop backgrounds, a digital art book, a four part digital game guide, the original Waste Walkers soundtrack, and a digital novella created from the game.

Community Driven Development

This game was created based on what the community requested and asked for. What you see in the game is what the community decided on. This was a player and community driven and developed game.

About This Game

Waste Walkers

It is perhaps a decade into our future... Mankind's future. The economies of the world have imploded. Governments have waged war on both their neighbors and their own citizens. There has been a complete collapse of society, order, infrastructure, and morality. Horrific weapons have scarred the earth and vaporized entire cities. Those who have not yet perished are forced to scavenge and struggle for survival. This is their new reality. Hordes of disfigured creatures hunt for food. Gangs of bandits rob, kill, and loot. You are but a dim flicker of light in a dark and dying world. This is the world of Waste Walkers.

  • Character Creation, Customization, & Progression
  • Skill System
  • Dynamic & Compelling Main Story
  • Open World
  • Huge City Map With Miles Of Land To Traverse & Over 120 Interior Areas To Enter & Explore Including A Metro System Under The City Which Is Almost As Large As The City Itself
  • Semi-Randomly Generated Gameplay
  • Chilling & Unique Atmosphere
  • Diverse & Realistic Characters
  • Realistic Hunger & Thirst System
  • Face Constant & Ever Evolving Challenges
  • Background Story & Fictional Lore
  • Decision System
  • Open Class System
  • Player-Managed Colony System
  • Arena Mini Game
  • Randomized Ambushes
  • Field Of View System
  • Randomized Music & Environmental Ambiance
  • Foraging, Hunting, Crafting & Scavenging
  • Light & Easy To Use Crafting System
  • Realistic Scavenging System
  • Totally Randomized Loot System
  • Beautifully Crafted Environments
  • Amazing Soundtrack
  • Stunning Sound Effects
  • Dozens of Different Enemies Including Mutants, Bandits, Wild Dogs, & More
  • Open Environments
  • Excellent Combat System
  • Full Mouse & Keyboard Support
  • Over 50 Side Quests
  • Random Events
  • Day/Night Cycle
  • Randomized Weather Patterns
  • Hundreds Of Choices For Equipment
  • Fully Equippable Characters
  • Countless Hours Of Gameplay
  • Large Amount Of Steam Achievements For Achievement Hunters & Completionists
  • Endless Replayability

System Requirements

    • OS: Microsoft Windows (32-bit/64-bit)
    • Processor: Intel Dual-Core 2.4 GHz
    • Memory: 512 MB RAM
    • Graphics: DirectX 9.0 Compatible
    • DirectX: Version 9.0
    • Storage: 2 GB available space
    • Sound Card: DirectSound Compatible
Customer reviews
Customer Review system updated Sept. 2016! Learn more
Very Positive (110 reviews)
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101 reviews match the filters above ( Very Positive)
Most Helpful Reviews  In the past 30 days
3 of 5 people (60%) found this review helpful
1.0 hrs on record
Posted: October 11
Unfortunately I bought this before reading about the turn based combat. Probably won't be playing it again, if it had action combat I would love it. Great game though if you love turn based combat.
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1 of 2 people (50%) found this review helpful
1.9 hrs on record
Posted: October 9
A combination of RPG, crafting, and survival mechanics.

+Huge overworld
+Lots of ways to customize your character

- Poor map system
- RNG can screw you over
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Most Helpful Reviews  Overall
144 of 175 people (82%) found this review helpful
10 people found this review funny
4.3 hrs on record
Early Access Review
Posted: July 9, 2015
Ok, to be honest I am a very quiet background gamer. I don't make forum posts, I don't leave reviews.

That being said, the Dev and his game are more than deserving of a positive review, here is my reasoning;

Originally, I had a lot of difficulty getting the game to work. In fact I was pretty P*ssed about it.
The Dev (Corrosion) and his Admin (Zelp) were both very responsive and attempted to help in anyway they could.
In fact I was surprised to receive help from these guys at all, I'd expected it to be another user who played Waste Walkers. Yet Corrosion, despite being on vacation, continued to message with however he could help.
Big companies need to take a note from this guy's book.

The game itself isn't as casual as I thought it would be, in fact I underestimated it in thinking it would be easy, but this is a pleasant surprise even if I did die because I used up my stamina and couldn't run away fast enough!
(Remember to save your game guys)

It contains many survival elements of your average survival game without so much complexity it makes your brain want to cook itself. The game stays true to it's TAGS, having all the RPG elements of a traditional RPG game, some action and adventure. I even broke down a fence and met some git who wanted to charge me 250 for his 'Services'.

Anyway, the game isn't expensive and I think you should all check it out if you're into some semi-casual, RPG, turn-based action.

Now, I haven't played the game long, so I will potentially update this review because I feel like there is far more to the game than what I have seen so far. It gives off that feel, if that's anything to go by.
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A developer has responded on Nov 27, 2015 @ 2:22pm
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164 of 255 people (64%) found this review helpful
14 people found this review funny
Not Recommended
0.9 hrs on record
Posted: December 2, 2015
Although better than some RPG Maker games i've seen and tried, Waste Walkers unfortunately is one of the few games i will be refunding and therefore can't reccomend.

The game itself runs smooth with only the occasional dip from 60 fps to 30 (which is annoyingly constantly displayed in the top right hand corner) when opening containers or inventory etc, which is good compared to most RPG Maker games these days. I also didn't experience any CTD's or similar during my play time.

The general Fallout/Stalker style gameplay of surviving and exploring is there, but unfortunately it just wasn't any fun, and for £6.99 that's not gonna fly, maybe at about £1.99 it would feel like decent value.

Ignore the feature list on the store page as it's all made up of the devs warped opinion of his own game (brilliant sounds, beautiful environments etc etc, none of which are even close to the mark) and pure fiction (equivalent to 90KM of land to traverse (its actually only 120x120 meters with roughly 100 buildings)

A lot of the tiles (floor sprites, building sprites etc) used are of low quality and make the general game world look ugly and messy (unfortunately not in a good post-apocalyptic way).
The world itself is tiny, it took me 64 seconds to walk from the very west to the very east of the map and 70 seconds to walk from the very north to the very south. There are multiple buildings scattered around, some of which are enterable, but most of which consist of 1 floor with a few rooms seperated by ugly looking walls and doors.
Followed the main quest for the hour that i played, felt very bare bones and generic in terms of actual story, on about the same level as a short story written as a homework assignment.

Standard key binds are pretty bad and the controls screen shows no way of rebinding, however pressing f1 brought up a window allowing me to assign keys to a gamepad (doesnt work), rebind keyboard keys and also turn on/off the music etc. None of this mentioned in the controls screen however. Also, when playing in full screen the mouse cursor can dissappear off to the right and off the bottom of the screen, which at first made me think the mouse just didnt work in Waste Walkers.

"Developer" also likes to tell people their feedback is just plain wrong and that he has done everything right, even down to the fact that the controller support is borked and his reply was "well i decided to put game "features" in instead of fixing game pad, anyways this is on PC and all PC players use the keyboard and mouse", as well many other examples which you can see on peoples reveiws and in the games forums on steam.

TL:DR - At a price point of £7 i simply can't recommend Waste Walkers considering its super small world, poor story, poor tile/sprite choice and a Dev who tells you your feedback is wrong, the way you played his game was wrong and that he has done everything correct. Avoid.
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A developer has responded on Sep 20 @ 5:07pm
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50 of 68 people (74%) found this review helpful
5 people found this review funny
Not Recommended
8.2 hrs on record
Posted: December 5, 2015
It's impressive for a game made in RPGmaker, but the more you play it, the more its flaws start to stand out.

First, let's start with the good. It's fun to roam around the city, especially at low levels and alone when every encounter can be potentially life-ending. Combat is unforgiving when you don't have a gun or the ammo to use it, meaning that you need to be judicious where and when you fight. It also has a nice post-apocalyptic vibe to it.

So that's what's good. Past a certain point, the open exploration with little guidance starts to become frustrating. One of the selling points of this game was that you can establish your own colony, which is nice and thematic. However, I've spent eight hours on the game, crawled over the map, and found nothing. None of the characters have ever mentioned it to me either, so I guess I could keep playing if I just wanted to crawl the map endlessly looking for it.

Speaking of which, the map they provide in the game is fairly useless. Unless you're standing at the margins of the map, it's hard to get a real sense for where you are until you've effectively memorized the relations of where everything is anyway. I know that might be realistic, but in a game where things are abstractly rendered at best, it makes finding your way around really difficult. Why not a coordinate system?

Quest marking, or even writing it down in the journal you have would be a tremendous help too. There's something infuriating in finishing a quest and then not remembering where the quest giver was, leading you to wander the map just to find them.

Scavenging is also too effective. My strategy of looting every container and reselling what I didn't need (revolutionary, I know) left me with so many tabs that I could effectively buy everything my main character needed and have plenty left over. My safe was stocked to the gills with everything I could ever need, although the fact that it doesn't sort goods at all for you means that finding anything was incredibly difficult.

Maybe if I was anal retentive I would need to buy everything for my NPCs, but only one of them can fight with you at a time, and some are far, far better than others. (Was Nadia supposed to be useful? I got her up to level 5 and she never did more than a point of damage). Once you get a gun and enough ammo, which is easy because money is no issue, just make you sure you have an NPC who can use one, and fights will never be a real challenge again.

The story is nothing to write home about. A man kidnaps your family, you go after him, revenge, blah blah blah. Not bad, but nothing special, and its non-linearity makes it easy to forget it ever happened.

This game was fun for a while, but I happened to buy it when I desperately needed short distractions. Under normal circumstances, I wouldn't spend $10 on this, so unfortunately I can't recommend this.
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A developer has responded on Dec 5, 2015 @ 1:48pm
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46 of 69 people (67%) found this review helpful
2 people found this review funny
151.7 hrs on record
Early Access Review
Posted: August 5, 2015
Updated review as final release came out. Waste Walkers is a Dystopian RPG game where you play a survivor trying to survive in the ruins. Along the way, you'll encounter mutants, bandits, and feral animals roaming the cityscape. You'll find your fair share of allies if you prove yourself useful and plenty of unique places to explore.

Waste Walkers uses the RPG Maker engine, though heavily modified by scripts. I have no problem with this, but some people are very opinionated on it, so I'm mentioning it here so you won't be 'surprised.'

Things you'll find in this game:
  • Visible enemy encounters. There are also some 'random' encounters, but these are rare enough that they aren't intrusive and serve very well at keeping you from becoming complacent.
  • A large variety of combat weapons to suit style, each with their own individual stats affecting Accuracy, Speed, and ability to inflict nasty things like Bleeding, Stunning, and loss of teeth.
  • A Level up System allowing customization of Stats encompassing Strength, Dexterity, Endurance, and Constitution.
  • A skill system utilizing Passive Skills and Techniques for combat. In addition, there are Weapon Specific techniques depending on the death-dealer you have equipped. Got a Longbow, you can make a Pinning Shot to lower an enemy's Dex and Speed. Got an Assault Rifle, fire off a Burst of 3 rounds at once. So far, the Techniques pale in comparision to building up Passives but at this stage it's easy to see that things are being worked on.
  • Scaling enemies. Enemies appear to go up in levels based on yours, though also based on their location. The Bandits near your starting HQ stay between Lv.2 and 5 or so, elsewhere they go from Lv.3 to 6 in places. Obviously balancing encounters and keeping them challenging is important.

    Other things I'll comment on are the writing. The text is clean and easy to follow. The locations are all unique even amongst incredibly similar areas or businesses. You won't run into 3 different buildings and find the same generic 'Warehouse'. While you might not always find a building full of loot, you will know the difference between the Hardware Store, the Thrift Store, and the Pawn Shop.

    With full release, there's plenty of side quests and activities to roam around and get involved in as you seek out the fate of your family and how they've fared. All-in-all, a solid game for the price and a good start for the developer in forging a portfolio of future games.
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A developer has responded on Dec 10, 2015 @ 7:03am
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14 of 20 people (70%) found this review helpful
1 person found this review funny
20.9 hrs on record
Posted: July 4
Waste Walkers is a perfectly legit open-world survival RPG made in RPGMaker.
You take a role of a survivor who went scavenging for supplies and got separated from his/her family. That is the "main" storyline (though it could have - and should have - been expanded on; for a main quest chain, it was rather brief).
Sounds simple enough, right?

Well there's plenty of side quests to complete as well as a variety of NPCs who can be recruited to join your party and fight by your side in the harsh post-apo world.
As a survival game, Waste Walkers has a hunger/thirst system that can be turned off if you prefer. The "fog of war" and limited stamina (which serves as your typical sprint function) can be also turned on or off depending on your preferences.
Even the character creation process is pretty complex for an RPGMaker game.

The graphic is pleasant to look at, you won't see many of those usual generic sprites. The background music and sound effects are moody, as in adding to the whole apocalypse feeling nicely. The in-game weather changes are a nice touch, too.
It's clear that the developer, Corrosive Studios, has put a lot of time and effort into the game creation, and it really pays off.
Grab it on a discount or for the full price, it'll be worth it either way.
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20 of 33 people (61%) found this review helpful
1 person found this review funny
18.8 hrs on record
Early Access Review
Posted: June 1, 2015
Now that the game has come along some (and still is coming along), I'd like to say that this is a really fun free-roaming game made with RPG Maker.

Before I go any further I'm gonna say I am friends with the developer and I've helped him with plenty of aspects of this project and he's given me a free copy of the game for all my help. That said, I truly see a good promise in Waste Walkers.

The game is about a Wanderer (you, the player) who must explore the wastes and attempt to survive. Currently there's no real over-arching story to follow, but there is plenty of quests for players to engage in and places to explore.

You go throughout the game, searching buildings for anything you can find to sell and acquire better gear, or even craft it yourself. You have freedom over what you do inside the game and can be a scavenger who engages in no combat, or a strong-arm with a partner-in-crime that you've hired or found to join you.

Battles in this game are tough and the developer is continually attempting to make them harder on the player, mainly because I've expressed how simple the combat becomes when you get the best gear on your party.

I've had a lot of fun with Waste Walkers and hope to have even more when the game is fully completed and sports plenty of content and a huge city to explore.

I recommend this game for purchase. It's definitely worth it. It's not an average JRPG made with RPG Maker.
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16 of 26 people (62%) found this review helpful
3 people found this review funny
Not Recommended
0.7 hrs on record
Posted: February 9
It's hard to say who would really like this game, hardcore rpg, retro, survival...idk. I just couldn't get into it. It all felt very clunky and controller support really isnt even partial. It's basically 2 types of rpg grinding... battle and loot, which it does well, but nothing about it compelled me. I'm not giving it much of a chance, but I have played a lot of games and I know, being myself, when I just don't care. So when I give this a no, it's not an insult, it's only a warning. If you aren't hardcore into the gamestyle but think it might be interesting... maybe consider something a little more classic. My opinion tho, classic rpgs should have controller support, even the oldest did, and I shouldn't have to spend half the time mapping it out for steam controller.
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A developer has responded on Mar 11 @ 8:29am
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22 of 40 people (55%) found this review helpful
4 people found this review funny
8.5 hrs on record
Early Access Review
Posted: October 23, 2015
This is a very impressive and very different rpg from Corrosive Studios that can and will entangle you in its story, its atmosphere, its high quality, and its intricate detail from the very start.
Your main character at the beginning is starting to leave a farmhouse (where he has taken shelter from a nuclear disaster) in an effort to find his family. But what he finds is a world of radiated monstrosities, unforgiving and relentless bandits, curious survivors, and next to nothing to eat or drink. And so the danger filled journey of survival and discovery begins.

At first glance, you will see the usual mechanics and workings of the old school rpgs, but you will quickly realize that there are a host of different parameters that have to be carefully, and wisely, monitored in order to have success in the game. And that is a huge positive ---- it makes you think carefully about every move you make, every building you enter, every battle you find yourself in, every supply you are offered to pick up and perhaps use, and every choice you make involving other characters you meet along your journey.
You have to watch not only your HP, but your stamina, your hunger level, your hydration level, your radiation level, and other factors that will be important to your success or failure.
Fortunately, there are several save slots so the "trial and error" method can be used ---- at least, for me.
It is simply a game that will make you think about your very next move all the time rather than just fighting and leveling up to get through. Selecting the proper strategy is paramount ---- and that is a big aspect that makes this game so much fun to play. The challenge is high, but fair ---- with a lot of "Why didn't I think of that before?" moments.

Additionally, the mechanics and controls of the game are easy to learn, and work flawlessly.

And the sound effects, along with spooky music, yield a creepiness factor that is a huge plus to what's going on. You easily get into the atmosphere of the story in no time at all.

The game is constantly being updated and added to by a dev that obviously cares very much about perfecting the game experience and offering us something different that stands out.

Well, right now I'm stuck in a bank with feral dogs snapping at my heels, so it's back to it for me ---- and I would urge anyone to give this tremendously entertaining and highly polished game a chance. It is well worth the time at an excellent price. Highly recommended.
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A developer has responded on Oct 25, 2015 @ 8:10pm
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Recently Posted
7.1 hrs
Posted: August 15
In this game it welcomes you pretty cold you don´t know where you are, map isn´t showing your location and you need to find your home and family. After some basic tutorials you discover it´s kinda fun game and you wanna know, explore and kill more..... (not intented). Main story can go slow or you can really fast end it, but it´s a horrible story, you´re just trying your ♥♥♥ of to find and save your family and then discover that they left the home so you must follow clues which aren´t clear, then you find ´´Safe area´´ in the very south and get more clues that they´re in another safe area and then.......

Wait the f*ck I´m doin here? I´m spoilering the game.... am I f*cking reta- (Starts smashing his head against the wall)

(Faintly types) It´s a great game but the storyline could be much longer and h- (Faints)

P.S. The Snare is a ♥♥♥♥♥!
Helpful? Yes No Funny
4.9 hrs
Posted: July 27
$9.99 for an RPG maker game. What a rip.
Helpful? Yes No Funny
A developer has responded on Aug 13 @ 9:03am
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0.3 hrs
Posted: June 30
Man...we have 2016 so why is it not possible to use a mouse as controlls??? Even 20 years ago that was possible...but the controlls in general and the complett user interface are really, really bad...I like to play text adventures 20 years ago, but today I'm used to same kind of comfort (don't need to be much, but at least the basics, like a mouse ;) )...even if the story would be good, I really can't recommend this.
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A developer has responded on Sep 22 @ 2:27pm
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3.3 hrs
Posted: June 16
Good game.

It requires a bit more stuff in it, like non-linear stories (especially heartbreaking ones) where you have choices and you must live with the consequences whether good or bad,

I have not finished the game yet, but it is one of the best RPGXP-like ever made.

Check it out if it is under 10$.
Helpful? Yes No Funny
0.9 hrs
Posted: June 5
Really fun, I don't usally like RPG Maker games but this one was very pleasing to me :)
Helpful? Yes No Funny
4.1 hrs
Posted: June 3
Excellent! Best RPG maker game I've played by a mile. You can tell it's a labour of love. At this price you can't go wrong!
Helpful? Yes No Funny
13.9 hrs
Posted: June 3
The game is a very deep and entertaining experience. There are many things
motivating the player to continue the adventure for another few hours. The only thing i had problems with was finding the location for quests etc.
I do understand the reason why the map is designed like this but a curor indicating where the player itself was would have been a great help.
Combat and leveling keep motivating me to further play this great piece of work!
If u like rpg-maker graphics i can only recommend this game.

Helpful? Yes No Funny