A first-person cyber shooter tribute to classic Arcade blasters such as Battlezone, Berzerk & Robotron. All rendered in '80s 3D Vector-Vision' (TM).
User reviews:
Overall:
Positive (30 reviews) - 83% of the 30 user reviews for this game are positive.
Release Date: Jun 4, 2015

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Recent updates View all (30)

March 2

Version 1.4

-Health Pickup different colour on Radar
-Message Status show on level select
-RoboDude Status show on level select.
-Lag added to enemy Leading.
-Lag added to hitscan projectiles
-Few seconds grace period on death.
-More pickups spawned after death.
-Health spawn frequency increased
-Pickup Respawn time reduced
-Pickups hang around even longer
-Slight increase in shotgun range

Note. the lag means that as long as keep moving and changing direction enemies will not hit you.

1 comments Read more

February 23

Groupees Vektor Wars Tournament

http://groupees.com/tournaments/vw

Still has 5 days less then a day to run

Note: Vektor Wars should post the current score in most modes when you exit the game via the pause menu.
A game mode posts the score if it shows the score screen when exiting.

Check the Tournament rules about existing scores. It may be worth creating another steam account if you already have a very high score.

Have Fun
Steve

1 comments Read more

About This Game

Kick Ass Robot Annihilating Fun!

Welcome to an 80’s neon future inspired first-person cyber shooter. The year is 2024 and you are Commander James Moses, a Space Ranger. Your mission: destroy the robot death army, rescue the Robodudes and save the world!

Select your weapon and use your skills to face down a tidal wave of rogue robots... in this retro homage to Arcade classics such as Battlezone, Berzerk and Robotron. Frantic gameplay, an array of loud and destructive weaponry - you must cheat death at every turn!

Key Game Points


  • Fast-paced First Person Combat
  • A neon-drenched vector world unlike any other
  • An armoury of loud and heavy weapons
  • 9 World Zones to liberate, all with their own unique environments and enemies to annihilate
  • Open development with regular updates
  • A wonderful original soundtrack
  • Arcade shooter gameplay; where the only things that matter are your game skills and the high-score table!

Our Promise


  • Zero micro transactions – no hidden charges
  • Regular developer feedback - additional updates will continue post-launch with new game worlds, weapons and enemies planned

Rescue the Robodudes!


These little friendly robots are being wiped out, liberate them and help save their planet.

Stop the Bezerkers!


A hostile race of robots whose sole purpose is to destroy and colonize. It is likely that your home planet will be a future target, they must be stopped!

System Requirements

Windows
Mac OS X
SteamOS + Linux
    Minimum:
    • OS: Windows XP+
    • Processor: SSE2 instruction set support
    • Memory: 2 GB RAM
    • Graphics: DX9 (shader model 2.0) capabilities
    • Storage: 500 MB available space
    Minimum:
    • OS: Mac OS X 10.7+
    • Processor: SSE2 instruction set support
    • Memory: 2 GB RAM
    • Graphics: DX9 (shader model 2.0) capabilities
    • Storage: 500 MB available space
    Minimum:
    • OS: Ubuntu 15.10
    • Processor: SSE2 instruction set support
    • Memory: 2 GB RAM
    • Graphics: DX9 (shader model 2.0) capabilities
    • Storage: 700 MB available space
Customer reviews
Customer Review system updated! Learn more
Overall:
Positive (30 reviews)
Recently Posted
Hiræther Harbinger de Behçet
( 0.3 hrs on record )
Posted: April 29
Does anyone remember the name of the old 3D vector game?? It had a huge setup with goggles and joystick. The lst time I saw it was at auction in the late 80s. Well, Vector Wars is the spiritual successor that made me remember that game. I got to spend hours playing for free, duping the machine for the same quarters as my parents had the key until it sold. I cannot tell you how much fun it was, accept to say that Vektor Wars is extrememly close. ~ Nostalgia is a dish best served deconstructed by a master chef. Vecktor is both classic and new simultaneously. Thank you for a taste of childhood.
Helpful? Yes No Funny
Multihawk
( 5.4 hrs on record )
Posted: March 24
I love both FPS and Tron, so this title caught my attention! A wonderful fast-paced shooter, Vektor Wars satisfies my craving for a quick shooter with lots of weapons and enemy types while boasting multiple game modes. I’ve separated my thoughts into multiple sections with a Pros/Cons list at the end.

Settings Menu

The settings menu allow you to change key bindings and adjust audio options including the music and sound fx. Options to adjust controller and joystick input are also available. Unfortunately, this is as far as settings go; there are no video options whatsoever.

Performance

While there are no video options mentioned above, the game runs smoothly at 60fps throughout. Depending on your gpu, you may get frame rate drops when there are lots of explosions and particle effects happening all at once, which will happen occasionally when there are tons of enemies on the screen.

Graphics

As I love the Tron aesthetic, I adore how this game looks overall. Each level has their own look and feel, ranging from snowy landscapes to urban centers to a hellish volcano Mount Doom-esque level.

Gameplay

The game is fast paced as enemies will naturally come to you. You always want to be on the move, traversing the map to pick up new weapons and their ammo in order to survive the onslaught. There are 15 weapons and by the last mission, you should have used most, if not all of the weapons. Each weapon is unique and have their own HUD, audio, and damage profiles. Movement is very smooth, which is good news as you’ll be moving a lot to dodge enemy fire. Each enemy type is unique, ranging from simple footsoldiers to large ships that cover the sky.

Game Modes

While completing the story mode will take you 4-5 hours (if you go around collecting everything), there are other game modes to try each with their own rules.

In the story mode, you play through each level to unlock subsequent levels. There are 9 levels total, each having their own aesthetic and overall feel. The overall story is simple: you crashed landed and a rescue mission is underway. However, there are complications, so you must fend off hostiles through each level in order to be rescued. Each level has power cubes which are collected unlock messages. Once you have enough power cubes (there are 10 per level), you bring them to a satellite dish to receive a message. These messages outline how the rescue mission is going. Each level also has these cute little ‘robodudes’ (7 to 8 depending on the level) where collecting them will net bonus points in the end.

In addition to the story mode, the game boasts 4 other game modes: Arcade, Deadline, Sequence, and Survival.

In Arcade, you start with 3 lives and must survive as long as possible. Every 500,000 points you earn will net you a life.

In Deadline, you must score as many points as you can in 5 minutes.

In Sequence, you have 2 minutes to destroy as many enemies as possible in each zone. There are 5 zones total. When you die, you are taken to the next zone without all the weapons you have found and equipped (besides the starting pistol).

In Survival, you only have a single life and must kill an enemy every 30 seconds or else the time hits 0. Once the time hits 0 or you die, the game ends. Each of these modes use the same levels from the story mode.

Audio and Music

Overall, the audio effects in this game is great. Standouts include the sound of your character as he moves, which makes a nice mechanical sound. Whenever you equip a weapon, a unique sound plays while shooting the weapon makes a sound that packs quite a punch!

The music is great and gives an upbeat techno feel.

Glitches :(

When I played, this game is relatively glitch-free, though the one that stood out to me is getting stuck when jumping or moving to a sloped section. I had one instance where I was exploring the map and I was stuck on this ledge and couldn’t get out, so I had to restart the level. My recommendation was just to avoid all sloped areas besides ones that lead in and out of the water.

Overall Impression

I like this game a lot! It fits my criteria of everything I want in a fast paced Tron-esque FPS. I highly recommend this game for the price being offered. If there’s a sequel, count me in!

Pros
  • Lots of unique weapons
  • Fluid movement
  • Lots of unique enemies
  • Lovely aesthetic
  • Great level design
  • Lots of different game modes

Cons
  • Collecting robodudes or power cubes can be a hassle (I had to look at a guide for the power cubes), especially when a couple of the power cubes are in the water.
    - One suggestion is when you only need 1 power cube or when there's only 1 robodude left, it would highlight on the map where they are. This avoids the dreaded feeling of trying to find the last one, which may take a while depending on the level.

  • Hard to know what each weapon does on the fly.
    - One suggestion is to have a test range with all weapons available where the player can use each of them against dummy targets.

  • No video options
  • No way to tune down the visual effects (can hurt the eyes if played too long)
Helpful? Yes No Funny
Samurai Vader
( 0.9 hrs on record )
Posted: February 28
Vektor Wars is a first person shooter in cyber environment full of neon lights and primitive vector shapes. It's a second Steam game made by Super Icon Ltd (the first one is the platformer game Life of Pixel).

Gameplay offers nothing more than a classic FPS action with fair weapon variety. All main gameplay objectives are built around surviving the attacking waves of enemies. You'll fight in nine campaign levels and if that won't be enough for you, there are additional score-based modes like arcade and survival.

What makes Vektor Wars a unique indie game is the way developers worked with low budget. There are many developers who could do something similar and it would be terrible, but this game will make you forget it that you can't actually see your weapon (only a crosshair) and that enemies don't have a proper animation (they're just teleporting for a really short distances). You'll take it as fitting with the polished 80s vision of cyber space.

To mention some flaws, the game shows weird achievement support. Some achievements unlocks next time you start the game, or just sometimes randomly while you'll play you get a message for an achievement you unlocked several minutes ago. The game uses a font with red color that has low readability, so you might sometimes miss condition messages.

The biggest flaw is the fact that the whole graphics style can make you feel sick. That's not a hyperbole and it's not because of FOV (if you would think so, you can change it in options), but just looking at geometric shapes full of colorly-varied neons isn't something you want to do for hours.

Conclusion:
Vektor Wars is a good FPS game, but it's targeted towards niche audience. It's not something you could recommend to everybody but if you like the game style and don't mind the downsides I mentioned, it's worth buying.
Helpful? Yes No Funny
Wolfe Procter
( 1.8 hrs on record )
Posted: February 22
Ok, so the game has recently been updated, and I can't say for certain how, but the game really is more playable. Long story short, I got past the third level. This is still a pretty hard game, but I think I can manage, and it is GLORIOUSLY retro in the visuals and sound, so no complaints here.
Helpful? Yes No Funny
Bowser
( 0.7 hrs on record )
Posted: February 18
This is a great game. Sort of like Black Ice, but without random item generation, and with a campaign mode.
Helpful? Yes No Funny
pacxel
( 0.9 hrs on record )
Posted: February 18
this is what you get, when you take battle zone and call of duty and put in a blender. what you get is a really odd great fps that just blow my mind. this should be on everbody's want list.
Helpful? Yes No Funny
psyGressiw
( 6.6 hrs on record )
Posted: February 14
If you ever played games like Elite, Stellar 7 or Battlezone i suggest you don't pass by.
Absolutely gorgeous vector graphics accompanied by enjoable soundtrack. Simplistic gameplay that reseblmes that of the earlier games. Most likely it lacks some polish on purpose to provoke that nostalgic feeling even futher.

P.S. Sane 100% achievements and Cobra MKIII monument pwns :P
Helpful? Yes No Funny
BroMonkey
( 2.6 hrs on record )
Posted: February 13
This really hit the spot. Though different, it reminded me of playing Immercenary on the Panasonic 3DO. Just toss some FMV in there. Love it.
Helpful? Yes No Funny
Howard Beale
( 0.5 hrs on record )
Posted: January 3
I really like where they are going with this but the game looks and plays like an Early Access title despite being 'released'.
I'll come back to it in 6 months maybe, but right now the level of jank is way too high for me to enjoy playing.
Rally cool soundtrack though.

Some notable issues:
  • The crosshair has very little to do with where bullets actually hit.
  • Very little impact response from bullets which compounds the previous problem.
  • Increasing the FOV hides the HUD.
  • Huge pools of water that are easy to fall into but have no-way out except completely broken ladders.
  • Low-res textures and bad aliasing on the titular 'vectors' cause a lot of flickering and means that the game only looks like 80s vector graphics if you kinda squint from a distance; the visual style needs a lot of work in general.[/]
Helpful? Yes No Funny
Dillinger
( 3.1 hrs on record )
Posted: October 17, 2015
Whithout a doubt finally something new and refreshing in FPS style games. Together with neon style graphics and a outer space feel this game exceeds my expectations both in quality and controls that are spot on. Alltogether in an inexpensive package without bugs that usually come while playing on my older (13"- 2011 Macbook Pro) with intel HD3000 graphics. Multiple "state of the art" weapons that have a nice feel to them. Maps are designed uneekly to fit the fight sequence of tanks, spaceships, monsters and all from an imaginative mind such as the developers intended I suspect. "Get It and You Won't Regret It"
Helpful? Yes No Funny
Most Helpful Reviews  Overall
29 of 33 people (88%) found this review helpful
1 person found this review funny
Recommended
2.2 hrs on record
Posted: August 20, 2015
Thrown into a neon-lit world straight out of 1980 you play the role of Commander James Moses, given the primary objective to destroy all robots and save mankind. Might sound awfully unoriginal but doesn't stop it being fun, very much a homage to older games like Battlezone while keeping it's own charm.
https://www.youtube.com/watch?v=YRaQflHpM9U
Core gameplay is straight forward. Blast as many robots as possible while dodging lasers and collecting power-ups. Included to keep things fresh are several alternate game modes, classic arcade (3lives, extra life every 500k points), score (best score in 5min), survival (1life, no health pickups) and more. Developers have mentioned the possibility of co-op support depending on sales and have already added 1 new mode with more enemies and weapons planned as free updates.

Wonderful soundtrack that added to the immersion of the worlds, which surprisingly included quite a few different themes, ranging from neon cities to frozen tundras and volcanic plateaus. Controls were responsive with both kb+mouse and gamepad along with all keys being rebindable. Would suggest a mouse as the enemy numbers spawned in later stages might become quite challenging otherwise.

It's not without it's minor flaws, had some performance issues but it was mostly related to the sheer number of enemies spawned and particles flying around from explosions. Overall I've enjoyed my time spent with the game and if you are a fan of old arena shooters or grew up playing Atari, should give Vektor Wars the once over or at the very least keep it on a shortlist. Cheers.
Was this review helpful? Yes No Funny
24 of 25 people (96%) found this review helpful
1 person found this review funny
Recommended
11.5 hrs on record
Posted: September 5, 2015
Vector Wars was created with a team of 3 people. Proof that in 2015 it is still possible to make a good first person shooter. A new game using the old school method: Simplicity.

Games have never needed realistic graphics. Nor intricate story lines and complex characters. All they need is the "you vs them" formula. Give us a bunch of weapons and an army to destroy. There is an old expression and it even applies to game design: "Keep it simple, stupid." We as gamers don't need a "motivation" to blast the bits out of killer robots from space. Its just fun to do so!

Pro's +

+ 15 Powerful Weapons!
+ 9 Large Open Worlds!
+ 5 Game Different Game Modes!
+ Waves of Rampaging Robots to Wreck!
+ Neon Tron-like Visual Style!
+ Pulse pounding 80's techno soundtrack!

Con's -

- No Mulitplayer - maybe in the future?

Thank you Super Icon Ltd for satisfying us old school gamers.
Buy Vector Wars Now!
Was this review helpful? Yes No Funny
16 of 17 people (94%) found this review helpful
1 person found this review funny
Recommended
1.5 hrs on record
Posted: June 4, 2015
Great game, especially for the price. Reminiscent of the classic Battlezone, but with very pretty neon graphics & more advanced enemies.
Was this review helpful? Yes No Funny
14 of 16 people (88%) found this review helpful
1 person found this review funny
Recommended
0.9 hrs on record
Posted: February 28
Vektor Wars is a first person shooter in cyber environment full of neon lights and primitive vector shapes. It's a second Steam game made by Super Icon Ltd (the first one is the platformer game Life of Pixel).

Gameplay offers nothing more than a classic FPS action with fair weapon variety. All main gameplay objectives are built around surviving the attacking waves of enemies. You'll fight in nine campaign levels and if that won't be enough for you, there are additional score-based modes like arcade and survival.

What makes Vektor Wars a unique indie game is the way developers worked with low budget. There are many developers who could do something similar and it would be terrible, but this game will make you forget it that you can't actually see your weapon (only a crosshair) and that enemies don't have a proper animation (they're just teleporting for a really short distances). You'll take it as fitting with the polished 80s vision of cyber space.

To mention some flaws, the game shows weird achievement support. Some achievements unlocks next time you start the game, or just sometimes randomly while you'll play you get a message for an achievement you unlocked several minutes ago. The game uses a font with red color that has low readability, so you might sometimes miss condition messages.

The biggest flaw is the fact that the whole graphics style can make you feel sick. That's not a hyperbole and it's not because of FOV (if you would think so, you can change it in options), but just looking at geometric shapes full of colorly-varied neons isn't something you want to do for hours.

Conclusion:
Vektor Wars is a good FPS game, but it's targeted towards niche audience. It's not something you could recommend to everybody but if you like the game style and don't mind the downsides I mentioned, it's worth buying.
Was this review helpful? Yes No Funny
11 of 12 people (92%) found this review helpful
1 person found this review funny
Recommended
2.5 hrs on record
Posted: June 7, 2015
I did a video for this game on my YouTube channel as well: https://www.youtube.com/watch?v=eR4dNl6HhhU

This is a fantastic, simple, arcade style FPS set in a gorgeous retro art style, reminiscent of Tron and old school arcade games like Battlezone. At its core, it's a wave-based survival title with a heavy emphasis on score. There are a few different game modes but they are all variants on that core theme. This is strictly single player only, there is no online. Some might find this odd but I think it makes perfect sense. Smaller shooters like these don't tend to have large multiplayer communities and I think it makes sense to focus on the single player experience instead.

It also brings some unique twists to the typical FPS formula, especially with regards to ammo management and how scoring is handled. When you reload your gun, you lose everything in the current clip which encourages strategic reloads and while you don't ever fully game over when you die, you restart your current wave and your score resets which very much changes the incentives for skillful play. There are also large and varied maps and the level of challenge ramps up very fast and can get extremely tough. The developers didn't reinvent the wheel and didn't bite off more than they can chew.

There are a couple of technical hiccups. The audio is overmixed and distorts at times and there are no audio sliders, only on and off toggles. During chaotic battles, the frame rate also drops fairly heavily and I'm on a Core i7 with a GTX 970 so a game like this really shouldn't ever drop below 60fps. These can be improved though and are more nitpicks than anything else.

This is a focused experience that knew exactly what it was going for and has a small but tight package at a great price. If you like shooters with a twist and love the retro art style like me, get this!
Was this review helpful? Yes No Funny
9 of 10 people (90%) found this review helpful
Recommended
11.1 hrs on record
Posted: June 9, 2015
A fast FPS game in a world of robots, vehicles, turrets and spaceships, everything is against you. You crashed with your spaceship, now you have to kill all incoming waves, save the robo dudes and collect some messages to find your way back home. Awesome weapons and weapon-visions, epic old school sounds and a cool soundtrack in the back, nice achievements, 4 different game types (story mode included), all in all set in a really stylish neon world to praise the good old times (C64...). A must play for all retro neon old school fps freaks and everyone else i guess hehe have fun.
Was this review helpful? Yes No Funny
3 of 3 people (100%) found this review helpful
1 person found this review funny
Recommended
5.4 hrs on record
Posted: March 24
I love both FPS and Tron, so this title caught my attention! A wonderful fast-paced shooter, Vektor Wars satisfies my craving for a quick shooter with lots of weapons and enemy types while boasting multiple game modes. I’ve separated my thoughts into multiple sections with a Pros/Cons list at the end.

Settings Menu

The settings menu allow you to change key bindings and adjust audio options including the music and sound fx. Options to adjust controller and joystick input are also available. Unfortunately, this is as far as settings go; there are no video options whatsoever.

Performance

While there are no video options mentioned above, the game runs smoothly at 60fps throughout. Depending on your gpu, you may get frame rate drops when there are lots of explosions and particle effects happening all at once, which will happen occasionally when there are tons of enemies on the screen.

Graphics

As I love the Tron aesthetic, I adore how this game looks overall. Each level has their own look and feel, ranging from snowy landscapes to urban centers to a hellish volcano Mount Doom-esque level.

Gameplay

The game is fast paced as enemies will naturally come to you. You always want to be on the move, traversing the map to pick up new weapons and their ammo in order to survive the onslaught. There are 15 weapons and by the last mission, you should have used most, if not all of the weapons. Each weapon is unique and have their own HUD, audio, and damage profiles. Movement is very smooth, which is good news as you’ll be moving a lot to dodge enemy fire. Each enemy type is unique, ranging from simple footsoldiers to large ships that cover the sky.

Game Modes

While completing the story mode will take you 4-5 hours (if you go around collecting everything), there are other game modes to try each with their own rules.

In the story mode, you play through each level to unlock subsequent levels. There are 9 levels total, each having their own aesthetic and overall feel. The overall story is simple: you crashed landed and a rescue mission is underway. However, there are complications, so you must fend off hostiles through each level in order to be rescued. Each level has power cubes which are collected unlock messages. Once you have enough power cubes (there are 10 per level), you bring them to a satellite dish to receive a message. These messages outline how the rescue mission is going. Each level also has these cute little ‘robodudes’ (7 to 8 depending on the level) where collecting them will net bonus points in the end.

In addition to the story mode, the game boasts 4 other game modes: Arcade, Deadline, Sequence, and Survival.

In Arcade, you start with 3 lives and must survive as long as possible. Every 500,000 points you earn will net you a life.

In Deadline, you must score as many points as you can in 5 minutes.

In Sequence, you have 2 minutes to destroy as many enemies as possible in each zone. There are 5 zones total. When you die, you are taken to the next zone without all the weapons you have found and equipped (besides the starting pistol).

In Survival, you only have a single life and must kill an enemy every 30 seconds or else the time hits 0. Once the time hits 0 or you die, the game ends. Each of these modes use the same levels from the story mode.

Audio and Music

Overall, the audio effects in this game is great. Standouts include the sound of your character as he moves, which makes a nice mechanical sound. Whenever you equip a weapon, a unique sound plays while shooting the weapon makes a sound that packs quite a punch!

The music is great and gives an upbeat techno feel.

Glitches :(

When I played, this game is relatively glitch-free, though the one that stood out to me is getting stuck when jumping or moving to a sloped section. I had one instance where I was exploring the map and I was stuck on this ledge and couldn’t get out, so I had to restart the level. My recommendation was just to avoid all sloped areas besides ones that lead in and out of the water.

Overall Impression

I like this game a lot! It fits my criteria of everything I want in a fast paced Tron-esque FPS. I highly recommend this game for the price being offered. If there’s a sequel, count me in!

Pros
  • Lots of unique weapons
  • Fluid movement
  • Lots of unique enemies
  • Lovely aesthetic
  • Great level design
  • Lots of different game modes

Cons
  • Collecting robodudes or power cubes can be a hassle (I had to look at a guide for the power cubes), especially when a couple of the power cubes are in the water.
    - One suggestion is when you only need 1 power cube or when there's only 1 robodude left, it would highlight on the map where they are. This avoids the dreaded feeling of trying to find the last one, which may take a while depending on the level.

  • Hard to know what each weapon does on the fly.
    - One suggestion is to have a test range with all weapons available where the player can use each of them against dummy targets.

  • No video options
  • No way to tune down the visual effects (can hurt the eyes if played too long)
Was this review helpful? Yes No Funny
8 of 13 people (62%) found this review helpful
Not Recommended
0.5 hrs on record
Posted: January 3
I really like where they are going with this but the game looks and plays like an Early Access title despite being 'released'.
I'll come back to it in 6 months maybe, but right now the level of jank is way too high for me to enjoy playing.
Rally cool soundtrack though.

Some notable issues:
  • The crosshair has very little to do with where bullets actually hit.
  • Very little impact response from bullets which compounds the previous problem.
  • Increasing the FOV hides the HUD.
  • Huge pools of water that are easy to fall into but have no-way out except completely broken ladders.
  • Low-res textures and bad aliasing on the titular 'vectors' cause a lot of flickering and means that the game only looks like 80s vector graphics if you kinda squint from a distance; the visual style needs a lot of work in general.[/]
Was this review helpful? Yes No Funny
2 of 2 people (100%) found this review helpful
Recommended
0.3 hrs on record
Posted: April 29
Does anyone remember the name of the old 3D vector game?? It had a huge setup with goggles and joystick. The lst time I saw it was at auction in the late 80s. Well, Vector Wars is the spiritual successor that made me remember that game. I got to spend hours playing for free, duping the machine for the same quarters as my parents had the key until it sold. I cannot tell you how much fun it was, accept to say that Vektor Wars is extrememly close. ~ Nostalgia is a dish best served deconstructed by a master chef. Vecktor is both classic and new simultaneously. Thank you for a taste of childhood.
Was this review helpful? Yes No Funny
1 of 1 people (100%) found this review helpful
Recommended
6.6 hrs on record
Posted: February 14
If you ever played games like Elite, Stellar 7 or Battlezone i suggest you don't pass by.
Absolutely gorgeous vector graphics accompanied by enjoable soundtrack. Simplistic gameplay that reseblmes that of the earlier games. Most likely it lacks some polish on purpose to provoke that nostalgic feeling even futher.

P.S. Sane 100% achievements and Cobra MKIII monument pwns :P
Was this review helpful? Yes No Funny