Battle Brothers is a turn based tactical RPG which has you leading a mercenary company in a gritty, low-power, medieval fantasy world. You decide where to go, whom to hire or to fight, what contracts to take and how to train and equip your men in a procedurally generated open world campaign.
User reviews:
Overall:
Very Positive (2,417 reviews) - 92% of the 2,417 user reviews for this game are positive.
Release Date: Mar 24, 2017

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Includes 2 items: Battle Brothers, Battle Brothers - Soundtrack

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Recent updates View all (124)

April 21

What’s Next?


It’s been one month now since Battle Brothers graduated from Early Access and was released a finished game into the world. Let’s talk about what’s next!

The Next Step
Development on Battle Brothers will continue as we start working on the 1.1 update. It’s going to be a moderately sized one that adds lots of little things that didn’t quite make it into the release, like some additional events and contracts that were left on the cutting room floor, as well as various quality of life improvements suggested by you. By now, some balancing and pacing issues have also come to light which the update will address. The update will be free and not require you to start a new campaign.

As mentioned previously, all of us are going to take some vacation at different times over the course of the next month or so. For this reason, we can’t give an exact ETA of when the update will hit. We’ll also not resume our weekly dev blogs for this, as there won’t be any new game mechanics to talk about. By the time the update has been finished, we’ll have come to a decision on whether we’ll continue to develop Battle Brothers with a full-sized paid expansion/DLC or move on to develop a new game.

What About Translations?
After careful evaluation and talking with other developers, we’ve come to the conclusion that supporting additional languages for Battle Brothers is not something that we can do. As much as we understand that people want to play the game in their native language, at the end of the day we’ll have to make financially sound decisions if we want to keep developing Battle Brothers, and at some point a new game.

So what’s the issue? You’re probably aware of how we chose the game’s particular art style due to our limitations of having only a single artist on the team (if not, you can read about it here). It’s the same with programming. Battle Brothers is a very ambitious project for so small a team, and with only a single programmer we had to cut a lot of corners in order to ever get it to the finished and stable state you’re now able to play, especially as the game started out as a hobby project alongside our day jobs. Lots of things had to be sacrificed along the way, including any support for localization.

There’s more than 250,000 words now in the game (that’s more than half of what The Witcher 3 has!), and in many places, like character backgrounds, we combine various pieces of text to produce new ones. This works fine with English grammar, but it falls apart quickly as we move to other languages. Supporting other languages would therefore mean not only having vast amounts of texts translated, but changing how texts are used throughout the game. All this would have come with a significant cost both in terms of time and money that we had to weigh carefully against any potential gains, and against how we could otherwise spend those resources (e.g. create new content instead). Many of you offered to help with translations, and we’re very thankful for this. However, as you can see, things aren’t as simple, and technical hurdles make any kind of translation unfeasible.

What About a Mac or Linux Version?
Sadly there will not be a Mac or Linux version of Battle Brothers. Building either would pose a host of new technical challenges and compatibility issues that we’re not prepared to deal with given the small size of our team. Also keep in mind that the game can already be played on Linux using the most recent version of Wine and using vcrun2015 with Winetricks.

The Lore & Art Book
Work on the Lore & Art Book for the kind people who bought the Supporter Edition is progressing well, and you can expect it to arrive in May. See below for a first preview – still subject to change, of course.



176 comments Read more

April 11

Update 1.0.0.5


Today's update brings a minor balancing change and various bugfixes.

If you're using Avast, please note that it may be necessary for you to go through the steps outlined here again in order to play the game.

We'll have a proper juicy dev blog again next week where we'll detail our plans for the future of Battle Brothers. We'll talk about additional content, the possibility of DLC, and translations. All this and more next week!

Changelog
  • Changed payment to be slightly higher for high difficulty contracts in order to encourage taking on higher risks for higher rewards.

  • Fixed game potentially hanging as orcs use the 'Line Breaker' skill in very specific situations.
  • Fixed wrong starting position in combat when escorting a caravan while another caravan nearby gets attacked.
  • Fixed attached locations of settlements sometimes appearing incorrectly in tavern rumors during wartime.
  • Fixed various minor issues.

108 comments Read more

Reviews

“Now we can add Battle Brothers to the list of Good Mercenary Games.”
Rock, Paper, Shotgun

“Combat in Battle Brothers is what you get when Game of Thrones has a one-night stand with X-COM: turn-based, hexagonal, and everything looks noble until someone sews a dog’s head onto a corpse.”
PC Gamer

“It's a shockingly good game.”
Indie Games

What's in the Supporter Edition?

For those of you who really want to support us in the future development of Battle Brothers we also offer the Supporter Edition. This includes the game itself, the original soundtrack by Breakdown Epiphanies, a digital art & lore book with a lot of background info about the world and its inhabitants, as well as our very first legendary item in the game, complete with a look of its own and a unique background story: Fangshire.



Please take note that the art & lore book will be completed a few weeks after the game has left Early Access. It'll automatically download for you once available.

About This Game


Battle Brothers is a turn based tactical RPG which has you leading a mercenary company in a gritty, low-power, medieval fantasy world. You decide where to go, whom to hire or to fight, what contracts to take and how to train and equip your men in a procedurally generated open world campaign. Do you have what it takes to lead them through bloody battles and to victory?

The game consists of a strategic worldmap and a tactical combat layer. On the worldmap you can freely travel in order to take contracts that earn you good coin, find places worth looting, enemies worth pursuing or towns to resupply and hire men at. This is also where you manage, level up and equip your Battle Brothers. Once you engage a hostile party the game will switch to a tactical map where the actual fighting takes place as detailed turn based combat.


  • Manage a medieval mercenary company in a procedurally generated open world.
  • Fight complex turn-based tactical battles with historical equipment and brutal injuries.
  • Permadeath. All characters that die in combat will stay dead – unless they return as the undead.
  • All characters come with their own background stories and traits. Want a stuttering ratcatcher, a greedy witch hunter or a drunkard disowned noble?
  • Character development without a restrictive class-system. Each character gains experience through combat, can level up and acquire powerful perks.
  • Equipment that matters. Different weapons grant unique skills – split shields with axes, stun enemies with maces, form a spearwall with spears or crush armor with a warhammer.
  • Diverse enemy roster. All enemies have unique equipment, skills and AI behavior.
  • A dynamic event system with atmospheric encounters and tough decisions outside of combat.
  • Three late game crises – a war between noble houses, a greenskin invasion and an undead scourge – add a looming threat.
  • Two full hours of orchestral soundtrack.
  • 70 Steam Achievements and Steam Trading Cards.


Overhype Studios is an independent game developer studio from Hamburg, Germany. We are devoted to making great games that we want to play ourselves. With Battle Brothers we thrive to reflect the creativity, complexity and originality from the old days when game developers where passionate gamers, not corporate businessmen. While doing this we took a lot of inspiration from some of best games out there: The original X-Com, Warhammer: Shadow of the Horned Rat, Mount & Blade and Jagged Alliance.

System Requirements

    Minimum:
    • OS: Windows XP, Windows Vista, Windows 7, Windows 8, Windows 10
    • Processor: 1.2 Ghz
    • Memory: 1024 MB RAM
    • Graphics: OpenGL 3.3 compatible video card with 512 MB
    • Storage: 1500 MB available space
    • Additional Notes: Make sure your video drivers are up-to-date!
    Recommended:
    • OS: Windows 7, Windows 8, Windows 10
    • Processor: 2+ Ghz
    • Memory: 2048 MB RAM
    • Graphics: OpenGL 3.3 compatible video card with 1024 MB
    • Storage: 1500 MB available space
    • Additional Notes: Make sure your video drivers are up-to-date!
Customer reviews Learn More
Overall:
Very Positive (2,417 reviews)
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