FACE IT is a game about facing the most challenging feelings of the human experience. It uses a dark atmosphere combining classic platformer mechanics with survival dynamics to bring the feeling of wandering in the deepest and darkest places of the mind and soul. Defeat Ghosts with the power of your inner light.
User reviews:
Overall:
Very Positive (1,015 reviews) - 85% of the 1,015 user reviews for this game are positive.
Release Date: Jul 9, 2015

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Early Access Game

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Note: This Early Access game is not complete and may or may not change further. If you are not excited to play this game in its current state, then you should wait to see if the game progresses further in development. Learn more

What the developers have to say:

Why Early Access?

“Face It is all about how the gameplay makes you feel. We want to hear from the players themselves how THEY feel while playing so we can improve the game. That said, playtesting is extremely important for the balancing, adding new challenges and feedback. It is an introspective game shaped by how the players react to the game.”

Approximately how long will this game be in Early Access?

“From 6 months to a year. The time necessary to design all new features and levels and playtest them with the community.”

How is the full version planned to differ from the Early Access version?

“The full version will feature improved 3D assets, 9 game worlds, narration, new platforms, new enemies, new mechanics, new magic sigils and new music from several artists.”

What is the current state of the Early Access version?

“The current version has a game world with 10 levels, 2 types of enemies and 8 types of interactive platforms.”

Will the game be priced differently during and after Early Access?

“We understand that an Early Access title, being incomplete, has to be priced somewhat lower than the full product. The sooner you buy the game, the less you pay. We plan to gradually raise the price as we ship new content and features.”

How are you planning on involving the Community in your development process?

“We really need the community to help us balance the levels. We have to create a good difficulty curve to make playing Face It a good experience and we need to find out what kind of mechanics trigger specific feelings. We are counting with the feedback from the community to help us make this game as good as it can be.”
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Buy Face It - A game to fight inner demons

Packages that include this game

Buy Inner Demons Pack - Face It + Soul Gambler

Includes 2 items: Face It - A game to fight inner demons, Soul Gambler

 
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About This Game

FACE IT is a game about facing the most challenging feelings of the human experience. It uses a dark atmosphere combining classic platform mechanics with survival dynamics to bring the feeling of wandering in the deepest and darkest places of the mind and soul.

Defeat Ghosts with the power of your inner light.
Face dangerous traps in a challenging platform experience.
Find your way through mazes and puzzles.

Through game design techniques, the levels are made to invite you to make a magical and metaphorical trip to your subconscious thoughts and deal with your inner issues.
The levels represents dark aspects of human consciousness, like Fear or Attachment. By beating a level, you shall find brighter states of mind, like Love or Truth.




As you might pass through the levels, you may unlock the magical sigils and symbols that represent those new brighter states of mind and unlock the keys for the levels from the Darkest World.

The sigils are symbolic representations of the magician's desired outcome. They are symbols created to cut through the walls of the conscious thought and affect directly the unconscious mind. It's at some extent, similar to subliminal messages.

One of the techniques we use to create sigils is a Sigilization method created by Austin Osman Spare, who was a magician, as well as a painter and graphical artist. The technique consists in writing spells with your intents, and agglutinate the letters to reduce the written statements in abstract symbols. The conscious mind may not remember the meaning of the symbols, but the subconscious keeps the memories about the symbol being made. This way, the symbols and their intents charge each other, exponentially increasing their influence on the mind.

System Requirements

    Minimum:
    • OS: Windows 7 or higher
    • Processor: 1.6Ghz+
    • Memory: 1 GB RAM
    • Graphics: 128 MB DirectX®–compliant, Shader 2.0–enabled video card
    • DirectX: Version 9.0
    • Storage: 1 GB available space
    Recommended:
    • OS: Windows 7 or higher
    • Processor: 3 Ghz Dual Core
    • Memory: 4 GB RAM
    • Graphics: 512 MB DirectX®–compliant, Shader 3.0–enabled video card
    • DirectX: Version 9.0
    • Storage: 1 GB available space
Customer reviews
Customer Review system updated! Learn more
Overall:
Very Positive (1,015 reviews)
Recently Posted
Mathias
( 1.5 hrs on record )
Early Access Review
Posted: July 20
It is cruel, intense and challenging platform game.
Helpful? Yes No Funny
[B.K.V.] Benstey
( 0.2 hrs on record )
Early Access Review
Posted: July 17
That's a very good game!But not for me, because i scarred for a bit.But it's still Great! :D
Helpful? Yes No Funny
randomreynolds333
( 0.3 hrs on record )
Early Access Review
Posted: July 11
I have never given a game a bad review, this will be my first: I wanted to like this, I really did. The concept is cool, but just no. It needs a lot of work. For starters, I really dislike the controls, at least for the platforming they want you to do, they make it difficult. But not cool difficult, difficult like frustrating as hell. The guy's voice kind of annoys me too, especially that he says the same stuff over again each level. I could go on and say more, but whatever. I got this on sale, but still wish I hadn't spent any money on it. Most of all, I am dissapointed; it looked really good, wish it was, but it just isn't.
Helpful? Yes No Funny
HeadShot
( 0.1 hrs on record )
Early Access Review
Posted: July 8
Just Don't
Helpful? Yes No Funny
syke
( 13.9 hrs on record )
Early Access Review
Posted: July 4
rigged.
Helpful? Yes No Funny
WhatDaMath
( 15.7 hrs on record )
Early Access Review
Posted: June 24
ok the combination of horrible sound effect and really really bad atmosphere made me simply uninstall this.

It's a no no...
Helpful? Yes No Funny
Squanchy
( 15.2 hrs on record )
Early Access Review
Posted: June 17
I get white screen after 5 seconds of the intro on any setting...
I have a 3000$ rig and can't play your 2$ game lol...
FIX YOUR BAD PROGRAMING... lol

I will leave my game on for 3 hours to get cards... only positive out of this haha...

This could have probably been a good game but sorry for my bias review but... can't play it so you get a negative...
Helpful? Yes No Funny
Udaba
( 0.2 hrs on record )
Early Access Review
Posted: June 15
nice game to "face it" indeed!
Helpful? Yes No Funny
ckaanakyol
( 4.8 hrs on record )
Early Access Review
Posted: June 11
Good game, it may be played, however it needs checkpoints, i think.
Helpful? Yes No Funny
Eevee CSGOSTRONG.COM
( 0.2 hrs on record )
Early Access Review
Posted: June 4
Nice Graphics and game
Helpful? Yes No Funny
Most Helpful Reviews  Overall
40 of 52 people (77%) found this review helpful
3 people found this review funny
Not Recommended
0.3 hrs on record
Early Access Review
Posted: December 9, 2015
I was really expecting a good story driven game. What I got was a really boring platformer. It has nothing to really seperate it from any other platformer except maybe the light? I didn't really notice a story in the first four levels (Level one, the extra level one, level two and the extra level two) and the platforming was incredibly boring, so I quit.

Alo after each level I played except for the extra level two, the game went in to a white screen that I could not get out of without opening the task manager. It didn't do it the last level but damn was it annoying.

I wouldn't bother with this game, regardless of how cheap it is. However, I'm sure this game will appeal to plenty of others and I won't fault them for that, I just personally don't think this game is worthwhile.
Was this review helpful? Yes No Funny
35 of 52 people (67%) found this review helpful
4 people found this review funny
Not Recommended
10.9 hrs on record
Early Access Review
Posted: December 11, 2015
There are certain gameplay mechanics that are extremely annoying in this game.

1) The ghosts don't die instantly when you flash your torch light at them. They take a while to die. This gets really annoying when in later levels they are coming from multiple directions at the same time. It's not fun when you're toggling back and forth between the two ghosts.

2) Collect all letters to unlock a bonus level. Sounds like a good relaxation after your work? Nopes. Those bonus levels are exceptionally tough. When a game's tough above a threshold it doesn't feel fun anymore. It becomes a chore instead.

3) Die-restart mechanism + The ♥♥♥♥♥♥♥♥ jumps = Let's say you keep jumping around different platforms and keep making progress in the level. You jump at some locations. Die, then figure out how to deal with it then try again. But the catch is that you need to start all over from the beginning again and go all the distance again. And all enemies are alive again. It's like groundhog day. There are no checkpoints in this game. Die-restart-die-restart-die-restart. It quickly gets annoying.

And a warning about the jumps. A lot of parts are just instincts - jumping the exact distance. No more no less. If you pressed shift (run key) throughout the jump then you overshoot and die. If you released it a little earlier you'll still fall on the edge and can fall down. If you released it at less than half the distance you'll fall before the ledge and die. The time to release it is too narrow. Combined with the game's die-restart mechanism these jumps become bad gameplay.

4) Lastly the drops. You get each drop in about 2-3 hours. There are a total of 4 drops (aka Trading cards)
Was this review helpful? Yes No Funny
22 of 31 people (71%) found this review helpful
2 people found this review funny
Recommended
9.2 hrs on record
Early Access Review
Posted: September 8, 2015
A quick review after 1 hrs play.
I can't say it's bad because it is on early develope, but something i hope developers can see is that please fix the graphic issue first, the quality of the texture is pretty blury when play on a 30 inch screen, even i put the quality of texture on Level 6.
Hard to play on first level as well, i died about 20 times to compelete the first level because i ain't careful enough to dodge those ghosts.
But, it is a good game to learn something, it teaches you that don't fear on anything on the other way.
6/10(Before the graphics issue been fixed and more playble) Recommended
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22 of 33 people (67%) found this review helpful
Recommended
8.6 hrs on record
Early Access Review
Posted: October 14, 2015
First of all -- I got a free key from orlygift.com, so I must disclose that. There was no requirement to write a review, and no constraints on my review, but I did get a free key.

The music is good -- a great creepy vibe.

That atmosphere is also good

The voice over narration is not my style -- a bit cheesy and over the top

Controls were updated based on user feedback, so the devs really seem to listen to the community, which is great. However, I still find them a bit clunky.

All in all an interesting concept, and a fun little game. I recommend the game, but I wouldn't pay more than a couple bucks for it.
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11 of 13 people (85%) found this review helpful
1 person found this review funny
Recommended
0.3 hrs on record
Early Access Review
Posted: July 16, 2015
I really like this game. Dense atmosphere, good sound effects, challenging puzzles and fluid gameplay. One of the most promising 3D plataform games i've played in a long time.

The strange thing about Face It is what happens after finish all available levels (in exeption of darkest world ones). I really don't know if it's just coincidence, but it give me really stange dreams. I don't remember it all, but in my dream i was chased by black smokes, quite similar to those found in game. To defeat this smokes i used the "Blade of light..." spell to break them. It was scary.

Waiting anxiously for new levels.

for me 10/10
Was this review helpful? Yes No Funny
11 of 13 people (85%) found this review helpful
1 person found this review funny
Recommended
0.3 hrs on record
Early Access Review
Posted: March 28
Played some minutes, and I liked it.
This is a great platformer game, if you have some money (like 2€) and you like platformer games, you need to buy and play this game.
Was this review helpful? Yes No Funny
12 of 15 people (80%) found this review helpful
1 person found this review funny
Not Recommended
6.4 hrs on record
Early Access Review
Posted: November 9, 2015
UPDATE: Last update added a new way to control camera. Now the gameplay feels much more intense (especially when ghosts are around) and camera doesn't jerk that much. Overall experience improved a lot. Controls still feel unresponsive and not tight enough (not sure why). When I'm jumping through saws, for example, it feels much more dependent on luck, than on skill, and it's hard to understand where I'm going to land. I understand that this is a subjective matter, but I wish jumps in this game felt more "precision based".

Controls are clunky and physics doesn't feel good, but that could be fixed - it's an early access game after all. What's hard to be fixed is core gameplay. That, and the main idea.
Mechanics are simple, approachable and clear, that's a plus. But I simply find them boring, with lack of depth and no way to evolve in something more intresting through polishing or new content.
This game tries hard at being meaningful. Sadly, it doesn't even try to create metaphors for player to make sense of. It just keeps shouting you in the face messages it's trying to deliver and repeats same enigmatic pretencious phrases over and over.

If you're looking for a simple, dark and pretencious puzzle - maybe you'll like it. Other than that - wouldn't recommend.
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12 of 15 people (80%) found this review helpful
3 people found this review funny
Recommended
5.4 hrs on record
Early Access Review
Posted: May 10
This game is good.
The gameplay and the graphic is good. Funny game and not short because some levels are hard but you can do it so you won't be mad.
And you can get trading cards.
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14 of 19 people (74%) found this review helpful
Not Recommended
8.9 hrs on record
Early Access Review
Posted: October 7, 2015
While the game is still in Early Access, it's a big NO from me.
Not much level to explore, the controls still have issues, the camera rotation is not smooth.

I'll see how the game will be, later when it's fully released.
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11 of 14 people (79%) found this review helpful
Recommended
7.9 hrs on record
Early Access Review
Posted: October 7, 2015
This game has it all ... well almost ;)

+ Atmosphere
+ Jumping puzzles
+ Easy to understand. You'll learn about the basic controls and can figure out the rest for yourself
+ Innovative gameplay

- The dark environment sometimes makes it hard to time your platform jumps
- Sometimes ghosts are just annoying and take some fun out of the jumping puzzles
- The same animation before / after each level can get boring

All in all a solid game with some room for improvement =)

By the way, I enjoyed the first "unlocked" level the most, it had the best combination of level design, background music, and enemies.

Oh, and also: Got a free copy of the game from orlygift.com
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