::Game Concept: Rhythm Game + Hacker Theme:: Play out your dangerous hacker fantasies with this clever rhythm game. Welcome, to the Hacker's World...
User reviews:
Mixed (36 reviews) - 66% of the 36 user reviews for this game are positive.
Release Date: Sep 15, 2015

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August 12

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July 31

Branching Paths Sale

To celebrate the release of "Branching Paths". a documentary exploring the usually unseen world behind the Japanese indie scene has been released. The titles featured in the documentary are currently on sale.

Hacker's Beat features in the documentary, so make sure you check it out.



You can find the full list of sales here:

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About This Game


Get fsck-ed with Hacker's Beat!

2016/Jun/17: EDIT mode fixed + New songs!

EDIT mode bug fix is done.
Also "Doodle Ninja" and "Croixleur Sigma" songs are added!

2016/May/24: EDIT mode!

We implemented an "EDIT mode" so that you can import your song and create your own game!

Also, a manual for the EDIT mode is available from "View the Manual" at the right of this store page, or from the Steam client.

Important notice:
  • Make sure to place your song file inside the "wav" folder of the local game folders:
    C:\Program Files\Steam\steamapps\common\Hacker's Beat\Edit\wav
  • Only wav format is usable
  • Only the songs shorter than 3mins are usable
Songs which fulfill above 3 will be loaded in your song list of the EDIT mode.

Once you place the song, there are two types to make you own game; place each notes one by one manually, and place the notes by typing while you play (You cannot place the long-notes in the latter method).
We recommend you to put the notes by typing at first, then edit them later to fix the position or add the long-notes.
You can change the position of those notes later.

Of course you can play your own song, but moreover, you can share your newly created songs with friends! (You cannot share the music data hoever)
To share, you need to save the project and EXPORT it.

Please see a manual for more information.

Game Concept: Rhythm Game + Hacker Theme

I'm sure you've experienced this at some point... You're tapping away at your keyboard at a blistering pace, the clattering of the regular keys intermittently interrupted by the nuanced sound of the Enter key.
Play out your dangerous hacker fantasies with this clever rhythm game.

It's easy enough to get the hang of. All you have to do is hit the "notes" that appear on-screen in the general area of the keyboard that it corresponds to.
Just in the general vicinity is close enough, so rhythm ends up being more important than accuracy.

Welcome, to the Hacker's World...

We started off by researching music games, and found the most important thing that makes music games fun is hitting the right button at the right time, timing your hits to the rhythm of the music.

Next, we went to Japanese video arcades and examined actual music game machines. A commonality between these games was that they came off as looking incredibly difficult, but as a result also really intriguing.

Timing your hits with the music's rhythm and the perceived difficulty level are the main attractors. We incorporated these two points into a "hacker" theme and made it so that the hits don't need to be as precise.
We combined "hacking" and "music" games into a single: Hacker's Beat.

System Requirements

    • OS: Windows XP / Vista / 7 / 8
    • Processor: Intel Core 2 Duo 2GHz or higher
    • Memory: 1 MB RAM
    • Graphics: Direct X 9.0 compliant video card
    • DirectX: Version 9.0
    • Storage: 500 MB available space
    • Sound Card: -
    • Additional Notes: -
    • OS: Windows XP / Vista / 7 / 8
    • Processor: Intel Core 2 Duo 2GHz or higher
    • Memory: 1 GB RAM
    • Graphics: Direct X 9.0 compliant video card
    • DirectX: Version 9.0c
    • Storage: 500 MB available space
    • Sound Card: -
    • Additional Notes: -
Customer reviews
Customer Review system updated Sept. 2016! Learn more
Mixed (36 reviews)
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22 reviews match the filters above ( Mixed)
Most Helpful Reviews  Overall
44 of 52 people (85%) found this review helpful
2 people found this review funny
Not Recommended
0.4 hrs on record
Posted: September 25, 2015
Interesting concept, but it lacks any real depth. I'm not a huge fan of the execution, the gimmick of button spamming wears off quickly and on some songs it can be frustrating when it registers something on the near opposite side of the keyboard against a single note that is happening simultaneously, giving you a bad rating. I would probably prefer a more specific input requirement and perhaps a cap on the sustains to discourage cheating/scripting for high scores. As it stands, the controls are too loose and while you are judged on timing, its just not as engaging as a standard beatmatching game like Beatmania, Osu, DDR, etc.

I could accept it an an early access title but as a full release I'm just not seeing the value beyond the soundtrack. It also seems to crash after playing 2-3 songs, though I'm sure it will be fixed eventually.

Its also worth mentioning the resolution is severely limited to a maximum of 1280x960.
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13 of 17 people (76%) found this review helpful
Not Recommended
0.4 hrs on record
Posted: December 28, 2015
Let me start off by saying I was drawn in by the overall appeal of this cheap little title. Hacker aesthetics? Japanese rhythm game? Keyboard play? Sounds badass, wow, yeah?

Unfortunately, the magic ends there.

It's hard for me to reccomend this. I only played it for a few minutes but it's not really drawing me in. Rhythm games are supposed to draw you in. At the lower difficulties you get a feel for the pace and progression seems natural. Beyond the tutorial this game doesn't have that. You're supposed to get a feel for the rhythm of things on a basic starting level. This game doesn't have that.

A rhythm game should make you feel and look cool and badass at the higher difficulty levels. This does neither. I feel like a tool while playing this. And after just a few minutes I feel like progressing any further is literally gonna give me carpal tunnel. You're better off playing Stepmania or k-shoot mania (a free PC sim for Sound Voltex. It's like what Stepmania is for Dance Dance Revolution) KSM/SDVX especially has the tunnel effect/guitar hero notechart perspective that American players are more used to. Hell, take a book from Harmonix's Amplitude and Frequency. This? Eh.....

I wish this was better. I want it to be better. I want it to improve, but I don't think that's going to happen without a massive overhaul of the engine and retooling of gameplay and difficulty. Sorry guys.
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7 of 8 people (88%) found this review helpful
Not Recommended
0.2 hrs on record
Posted: July 2
I simply cannot recommend the game in its current state. The music and visual style are nice, but the gameplay doesn't measure up.

-The game spends at least ten uncomfortable seconds before each song opening every single HUD element (after five seconds of doing nothing).

-Tapping keys belonging to vague areas instead of specfic keys sounds a lot better than it is. It's hard to tell what keys belong to what areas, and you'll most likely resort to near aimless mashing just to get by.

-The game's localization is also substandard, especially on the tutorial (What are "gnotesh"?)

In summary, it feels like a Frequency/Rez clone where the developers tried too hard to make the game unique while detracting from the experience. Maybe things will get more sensible in future updates, but right now it's not worth it.
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9 of 12 people (75%) found this review helpful
3 people found this review funny
1.1 hrs on record
Posted: September 26, 2015
Currently, as it stands, it's not exactly all that bad. The songs are full of life, albeit short, and the graphics are very reminiscent of games like Beatmania IIDX 15: DJ TROOPERS and Frequency. The real annoyances of the first release (as of this review's post date) is that there are only 16 playable tracks, and Edit Mode is still unavailable. I would still recommend this game to rhythm-enthusiastic testers that are willing to try something new. The only thing I'd ask is that you purchase this game a bit after it brings new updates.
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5 of 7 people (71%) found this review helpful
1.6 hrs on record
Posted: April 3
Hacker's Beat succeeds at what it's trying to be; a cheap, unique rhythm game for rhythm game fans. The gameplay style is unique (hitting different sections of the keyboard, any key in that section will trigger the note), the music is pretty good, and they just updated with 3 new songs and an edit mode to make your own note tracks for .wav files on your computer!
It has a fairly low difficulty, which I consider a positive aspect, but hitting every note with the correct timing for a high combo chain is still very tricky.

The game feels great, and I don't think it would have been out of place next to REZ on the dreamcast. It has the same imprecise but satisfying feel, and if people make custom tracks for the game I think I'll be playing it for a long time.
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3 of 4 people (75%) found this review helpful
1 person found this review funny
Not Recommended
40.3 hrs on record
Posted: July 19
I was looking for a different kind of rhythm game and this might be it. From watching the gameplay videos of this game, it got me pretty hyped. The fact that the edit mode just came out just get me even more excited to play this game.

The core gameplay is alright, I've certainly had some fun playing some of the charts but I think there's something wrong or missing from the game. For example, after exiting the result screen I was greeted by random white triangles on a black background while the music's still playing. I thought "Oh, something cool is happening" so I started to mash the keyboard for a few minutes only to realize it has crashed.

For the gameplay, well like I said, it's alright. The long note's a major pain because if you mash the wrong button while mashing along the line, then there goes your combo. It's pretty frustrating on harder charts when the long note went from one side of the keyboard to the other real fast.

Every time you play a song, you'll be greeted with a long, unskippable, "HUD intro" which i felt really unnecessary. Can't you just spawn all the HUD at once? Also restarting the song takes you two loading screens (and the intro) which is a major pain if you're playing for high ranked play. Would it be possible to add some kind of mid-game restart feature?
Some other game can get away without restart feature because transition between the game and the menu screen doesn't took one minute of loading screen and another minute of intro before actually getting another attempt.

For the edit mode it's, well, pretty basic. Two major issues for me are there's no offset setting, means the 0th beat will be on the very beginning of the music file, which is not true for some music. Also integer valued only BPM. Both of these issues makes you may not be able to play (and make charts) with your favorite songs.

All in all, Hacker's Beat might be good for someone who's desperately looking for something different about rhythm gaming. But I can't really recommend it to anyone else due to some of the issues which made the game a hassle to play.

I paid the game in full price yet I don't regret it despite its issues. The core game can be fun if you're trying to play casually, because that is what I was going for anyway, and it's certainly different from conventional rhythm games.
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4 of 7 people (57%) found this review helpful
Not Recommended
0.1 hrs on record
Posted: January 29
The visual style is that of someone that wants to do 3d-cyber style and failing miserably. It makes my eyes bleed.

The concept was interesting and that is why I purchased this. I severely regret that decision. A halfbaked rythm game that falls short on every front. The music is terrible. I would say something akin to "Human Music" from Rick and Morty but that would be an affront to "Human Music". The controls are lazy and ill-defined, "Mash your keyboard on the left or right then hit enter" is hardly a control scheme for a good rythm game.

This game is hardly clever and the "Hacker Theme" is nonexistant. Terrible game, and I hate myself more every time I see this game in my inventory.
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7 of 15 people (47%) found this review helpful
2 people found this review funny
0.9 hrs on record
Posted: September 25, 2015
Pretty fun game, but would appeal the most to people dipping their feet into the rhythm game genre rather than veterans in its current state.

Definitely a fun game in there though, music is good and presentation is slick.
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1 of 3 people (33%) found this review helpful
2.0 hrs on record
Posted: July 2
Wow! After my very first playthrough I found myself inspired enough to write a positive review. The music is phenomenal! The visual a bit on the trippy side, and it's a good idea to preview the songs before trying them out in-game, to get a feel for what they may throw at you. It's not easy, and that's not a bad thing...as it poses a good challenge that gets easier with familiarity. This game is in my favorites playlist already...so with less than a half-hour played at the time of reviewing Hacker's Beat. it's safe to say my playtime will grow rapidly. This game may not be for everyone, but it sure is for me!
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3 of 8 people (38%) found this review helpful
1 person found this review funny
Not Recommended
0.2 hrs on record
Posted: October 1, 2015
meh i played it not my type there's other games i have played that had more stuff then this.. i would recommend this for those who like soft rhythm games but nothing too exciting here
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Recently Posted
0.6 hrs
Posted: October 8
Product received for free
(Clarification for the above: Received as a gift from a friend.)

Hacker's Beat is fun. It's incredibly satisfying and has a really neat concept with some of the cutest presentation I've ever seen. But it's not without it's litlte let downs that could be fixed.

Fix 1: Speed up the load times and the intro to songs. Every song in the game is rather short so the load time between getting to the song list and also even starting a song is pretty long by comparison.

Fix 2: Order the songs by difficulty. The "Levels" on each song is not only unnoticeable but seems to be a very vague scale since the one song labelled "Lv. 0" is actually pretty difficult.

Fix 3: Fix the weird typing errors in the tutorial and also fix the Japanese titles of a couple of songs so they don't appear as mojibake for those who don't have the correct language pack installed.

Apart from these three minor problems, this game is pretty great and worth the money, imo.
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-GoV- ★🐺Snowki🐺✩ BURN!~
0.4 hrs
Posted: September 6
Difficulty spike? Difficulty PIKE!
Helpful? Yes No Funny
Muck Jay
0.7 hrs
Posted: July 29
Steam really needs a "Maybe" option for the 'recommend?' checkboxes when reviewing.

I love the premise of this game and the price is really good, it's a potentially fantastic game that is unfortunately let down by a bunch of poorer design choices. Let me break it down into a pros and cons list:

-Unique type of game, the rhythm game side is immediately appealing

-Game is forgiving enough that you don't have to hit specific keys, but just general areas on the keyboard.

- Parts where the game gets your hands flourishing across the keyboard then crossing your hands over each other,
hammering the "ENTER" key to cap off a combo feel really great.

- A lot of the songs are really catchy, can't have a good rhythm game without good music.

====CONS==== (and suggestions for the dev)
- The long intros for the HUD at the start of each song is boring. This is a rhythm game, jump straight into the rhythm.

- There's no indication of the 'beat' in the game, no metronome mechanic. Maybe having the tunnel you're in pulse to the beat, it'll make it easier for the player to keep up (grand solo's etc break the beat and that can be frustrating). Crypt of the Necrodancer had a little pulsating heart at the bottom of the screen and every animation worked according to the beat, so if you slipped up it was always easy to find your rhythm again. Consider that title a good example to look at.

- Since youre going down a winding tunnel, sometimes it's really hard to see the distance between an upcoming note, and the note straight after it. This is why Guitar Hero worked - it had more of a top-down view of the noteboard that never changed angle, so the spacing between notes was consistent and easy to follow. There was also a clear bar at the bottom of the screen so you knew exactly when to hit the note; whereas in this game it's a little vague.

- The song list isn't laid out from easy -> hard, so new players will play the first song on the list which is one of the most difficult songs in the game. This is terrible game design, but very easy to fix, just arrange the songs with the lowest lvl songs coming up first.


The game goes for a more vague but forgiving approach on hammering keys so it feels more like you're rapidly typing like a hacker. I can appreciate that because there are times where it really works and feels great. But a lot of the time it feels like you're just mashing keys without really keeping a beat in mind and you end up stumbling through entire sections of a song.

It's hard to criticize this game, because part of me adores the premise and adores the moments when it feels AMAZING. But I'm hoping the developer takes some of these suggestions on board. It's currently an 'ok' game with frustrating moments, but is very close to being something unique and incredible.
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Zankio Ryugamine
89.7 hrs
Posted: June 29
Byeah, was okay.
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0.4 hrs
Posted: May 17
WOW, took about 178 screenshots in 15 minutes!!!!1 i highly recomend u use exernal keyboard cuz this game has some rage worthy moments, save ur computer, THIS GAME IS IMPOSSIBLY HARD!!! if you are looking for a chalenge then u found it, if u were looking for a gramaticley correct reveiw, keep lookning, very fun and very rage 8/10 would recomend to a
HAX0R l:)
Helpful? Yes No Funny
0.6 hrs
Posted: May 14
Relatively cheap and fun, why not?

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