Leap of Fate is a furiously-paced cyberpunk roguelite about overcoming your fears and achieving your fate. In a New York City where magic is real, you play as a technomage who must develop unspeakable powers to confront the Crucible of Fates. Can you survive the trials?
User reviews:
Very Positive (18 reviews) - 94% of the 18 user reviews in the last 30 days are positive.
Very Positive (117 reviews) - 94% of the 117 user reviews for this game are positive.
Release Date: Mar 30, 2016

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October 27

3 nominations at the Canadian Awards !!

Leap of Fate is among the final nominees at the Canadian Video Game Awards, in particular for:
- Best Debut Game
- Best Character (for Mukai)

Our mobile port is also receiving some love, with a nomination for Best Mobile Game.

Winners will be announced on November 15th.


We're really excited, wish us luck!
And thanks to all of you for the amazing support :-)

Matt, and the Leap of Fate team

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October 25

How we optimized graphics between PC and Mobile

Hi guys,

If you're curious about how we managed to port a game such as Leap of Fate to Mobile, in particular how we designed and optimized graphics to simultaneously be pretty enough for PC and lean enough to run on Mobile, here's an in-depth article we wrote on the topic for Gamasutra.


Part 1 was already available and deals with platform-specific control design.


Hope you find it interesting.
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“A brilliant, addictive experience”
4/5 – The Escapist

“Leap of Fate is a tough new Steam roguelike that oozes style and a surprising amount of substance”

“Those who appreciate a good rogue-lite and great atmosphere will not be disappointed.”
4/5 – Skewed & Reviewed

About This Game

Leap of Fate is a unique blend of isometric perspective, furiously-paced action, and roguelike elements. As one of four technomages hiding in the shadows of New York City, your time has come to confront the Crucible of Fates, a mysterious testing ground that will magically pit you against your own psychological demons. Your journey through the Crucible has you fighting hordes upon hordes of enemies and overcoming deviously laid traps. Your tools are your lightning-fast shadow walk, the powerful glyphs you find, and the magical skills that you upgrade along the way. Your reward for survival? Unspeakable power and a chance to uncover your true fate.

Key Features:
  • Experience an extremely fast and satisfying action game, built around the ability to Shadow Walk
  • Upgrade over a hundred magical skills, through an innovative system of randomly-generated skill trees
  • Discover the profound and intense stories of four characters, told through beautifully illustrated cinematics
  • Explore a modern-day cyberpunk fantasy spanning cybernetics labs, dark alleys and secret societies

Combat in Leap of Fate is extremely quick and deadly. Not only will you face more than a hundred different types of enemies, ranging from pit fighters to mad cultists and hidden turrets, but the procedurally generated levels will keep you on your toes at all times. Be warned; once you die, you must restart from the beginning and try again. Hopefully, you'll have unlocked new permanent upgrades to help you along.

Within each game session, you will find many opportunities to gain magical power. In addition to the game-altering glyphs you randomly find along the way, there are more than a hundred magical abilities total, spread across the Mobility, Attack and Passive skill trees. The twist in Leap of Fate is that skill trees are randomly shuffled, ensuring that each game differs from the previous one. On one run¬¬, you'll float over pits and disintegrate enemies with Atomic Flash, while in the next, you'll be wielding a projectile-reflecting technology while calling upon the Greys to abduct your foes for you.

In Leap of Fate, you play one of four mages, each with their own distinct gameplay style and storyline:
  • Aeon, the shadow mage: Psychologically scarred by years of oppression in a secret society
  • Big Mo, the cyborg technomancer: Wrestling to come to terms with his dual nature
  • Mukai, the spirit channeler: Struggling to regain control of her mind from three powerful entities
  • Rasimov, the rogue occultist: A centuries-old mage on an endless quest to cheat death

They say this place makes you face your own fears, your own demons. But it can also reveal your fate, if you survive the trials.

System Requirements

    • OS: Win XP
    • Processor: Core 2 Duo
    • Memory: 4 GB RAM
    • Graphics: Discreet video card
    • Storage: 2000 MB available space
    • Sound Card: Yes
Customer reviews
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Very Positive (18 reviews)
Very Positive (117 reviews)
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69 reviews match the filters above ( Very Positive)
Most Helpful Reviews  In the past 30 days
10 of 10 people (100%) found this review helpful
41.9 hrs on record
Posted: October 11
- Not too easy and not that hard.
- 2 difficulty levels.
- 4 characters to choose from (their differencer are meaningful). They are rather balanced too.
- 6 floors to go through per run which takes from 25 to 60min
- Permanent unlocks
- The story is simple, you pick a character and challenge the crucible of fates and depending on how you do you unlock possible fates( endings). But not many ppl would play this type of a game for story reasons i think.
- Various bosses on normal. On hard difficulty you face the same floor specific elite boss every time which is pretty weak.

All in all it is a very nice game. Took me 41h to do everything so i would say it is worth the money. If you like Binding of Isaac or Enter the Gungeon it might be right up your alley.
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3 of 4 people (75%) found this review helpful
4.1 hrs on record
Posted: October 22
Great game. Slick UI. Rogue-like and I like that. Neat (as in interesting in both game play and how they support the mythos of the game) upgrades and options. Back story that makes a good back drop for a bunch of fast paced but properly scaled arena fights. It just pushes a lot of the right buttons.
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1 of 1 people (100%) found this review helpful
7.3 hrs on record
Posted: October 23
很有趣的小游戏, 关卡略有难度, 天赋树有创意, 操作非常流畅, 音乐节奏感不错, 唯一遗憾是挂了得重新开始........

总之省下一杯咖啡钱就能入手的游戏 非常值得推荐
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2 of 3 people (67%) found this review helpful
5.1 hrs on record
Posted: October 21
The screenshots don't do this game JUSTICE! Seriously fun and you'll get a bang for your buck. It feels VERY smooth and responsive. Even when you're jumping in and out of cards.
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1 of 2 people (50%) found this review helpful
1.8 hrs on record
Posted: October 23
Very fun and also hard
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Most Helpful Reviews  Overall
47 of 51 people (92%) found this review helpful
3 people found this review funny
21.8 hrs on record
Posted: April 23
Become the most powerful technomage that you could ever imagine as you venture through the trials in this fast-paced, isometric rogue-like. Only if you survive.

Game Overview

Leap of Fate is a fast-paced, isometric, rogue-like game that is introduced on a science fiction/cyberpunk setting.

In this game, you will be able to play with four (4) different mages that gives you variation to match your play style and features different backstory for each of them.

These characters are "Aeon", the shadow mage (and the first one available for play), "Big Mo", the cyborg technomancer, "Mukai", the spirit channneler, and "Rasimov", the rogue occultist. Each of them will have different starting glyphs (equipped special items that has different effects when used), items, health as well as shadow walk charges and its effects.

There are a total of six (6) "Decks of Fate" (or levels) available per playthrough which increases difficulty in succession. Per level, you will have different missions given to you and clearing them will give you access to permanent upgrades for that specific character, as well as unlocking different appearances for them.

Each Deck of Fate level has eight (8) different kinds of cards that you can venture through which are "Combat, Shop, Gift, Sacrifice, Upgrade, Mystery, Challenge, and Guardian". These cards can also be either buffed, restricted with a rule, or cursed which also adds more complexity and randomness to each level.

The Pros

  • Excellent Audio - The voice actors feel very natural and on-point to the characters they portray while the soundtracks and sound effects for the game are well-made and brings in an atmospheric experience.

  • High Replay Value - I credit the unique gameplay mechanics as well as the RNG (Random Number Generator) factor that makes this interesting and new with every run you make. Every rogue-like/lite must have this aspect or else it will result as a game that is very punishing without the rewarding feeling of accomplishment.

  • Neat Aesthetics - The game has a really neat visual style that is weirdly enticing. It also fits the dark cyberpunk theme of the game and feels natural with the way they executed it.

  • Fluid Controls - Since this game requires you to be focused as you evade and move through corner by corner on every map, it is a given that the game has this factor, and it does deliver the standard.

The Cons

  • Present Game Bugs - The game has some minor bugs that could possibly hinder a good playthrough, and we do not want that when playing a very punishing game. So far, I had two random crashes from the game (which could be due to prolonged gameplay). I also had a weird button overlapping bug (which is showcased on my screenshots) that almost prevented me from using a great perk. I am not sure if this is another bug, but when you quit a certain level and start another one, the missions are stuck on what level you are previously in, making you impossible to clear it until you reach that certain level again.

  • Session-Based Gameplay - Right now, the game doesn't offer a save option for you to resume your playthrough on a later date. Though you might not find the use of this on a rogue-like especially when it is a fast-paced one (and might ruin the flavor of it since some might exploit the save once you've reached a certain stage), it might be a good addition to atleast counter the effects of a sudden-crash.

The Verdict

A must buy for rogue-like lovers. And for those of you who just stumbled upon the game and took even a little bit of interest in playing it, it really is worth the try.

If you like to see more recommended games that is worth the value you are paying, please visit my other reviews, or follow our curator group at Good Games Giveaways & Reviews.
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32 of 40 people (80%) found this review helpful
7 people found this review funny
13.3 hrs on record
Posted: March 30
First of all, this is probably my favorite game that's gone through Early Access. It's also possibly my favorite rogue-lite game also. Where to start...

First, it's a top-down twin stick shooter with rogue-lite elements (similar to the game play of something like Binding of Isaac or Nuclear Throne). It handles great with tight controls that work great for controllers or keyboard and mouse, whichever you prefer. What's also great is that the controller support and controls were basically made from the ground up to be super intuitive and they did an amazing job on those.

The game also has an awesome setup and atmosphere all around. The stories and intros usually revolve around secret societies or other things related to the occult. It has a beautiful cyberpunk magic oriented aura around it and it really shines in the story cutscenes and definitely during gameplay.

All of the characters play great and offer VERY different styles of play. I won't spoil what their different abilities and such are here, but trust me they are quite fun, especially Mukai who can reflect basically any type of projectile with practice.

Also the glyphs and skills are really unique and meaningful, along with being different pretty much everytime so that each run will be a different build in skills and powers than the last.

The story scenes are very well done with good voicing that immerse you in the lore and world of these people. Even the avatar of fates (the eyeball guy in the suit) has an interesting and quirky nature that kind of makes you happy to see him any time he shows up.

One other key feature of interest and praise is the karma system which isn't what it sounds like. It basically means that you can accumulate a type of resource (karma) which looks like a golden triangle with a design on it, and once you have 100, if you die during a run, you have the choice once per run to continue. You will find this resource fairly often in smaller chunks of five or ten and once you have a bunch, you can save it and use it when you really need it for a good run.

Overall, I can't say enough good things about this game. I have been playing it sparatically ever since it came into Early Access. It has come a LONG ways from where it started and now with the updated UI and intuitive design and menu, it is a true joy to play! I recommend everyone that loves games of the genre go get this now! 10/10
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33 of 44 people (75%) found this review helpful
2 people found this review funny
5.3 hrs on record
Posted: April 2
Cyber-Diablo played inside a Tarot deck! It's a huge pain in the butt that you can't save the game, but if you're willing to sit down for at least thirty minutes at a time -- better hope no real life interruptions come up! -- you'll be rewarded with some top-notch sci-fi action shuffled into myriad tough choices about what boon to give your character next. Eminently replayable, immaculately paced, and colorfully flavored.

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19 of 20 people (95%) found this review helpful
5.6 hrs on record
Posted: June 2
There's a lot of roguelike/roguelite games. This trend is becoming a little annoying. It seems this genre is exploited to the maximum and personally I'm tired of it. I was hoping to take a loooong break from such games - making Enter The Gungeon my last expierence with roguelikes. Then I saw Leap of Fate. I'm a sci fi/cyberpunk junkie, so i just could not resist. To hell with it, I'm buying the game! Damn it, i said to myself - why am I so hot-headed? I WILL regret that.

The thing is - i don't regret it. Leap of Fate is one of my favorite roguelite's of 2016. Starting from the story and aesthetics - sweet mixture of sci-fi, magic, mysticsm and cyberpunk. Nothing can go wrong here! Suprisingly, the storyline is pretty decent too. You unveil fates of your 4 main protagonists by playing them and achieving character goals. It's all well voice-acted, even if cutscenes are just stills - it's impressive.
The core gameplay is very fast and satyfsying. You play levels - inside randomized tarot decks. Each cards is a encouter or a bonus. Its all very fluid - transitionst between choosing cards and fight scenes are instant. Battles are similar to common hack&slash games, like Diablo. It's all quick and full of explosions. Also - the music keeps you immersed.

Completing all 6 levels in one go... is a huge task. But this games gives You small bonuses for trying. You can earn permament upgrades for your guys, you don't lose everything upon death. This is comforting, but if you cringe at idea of losing most of your stuff with death - this won't help You much. It's still a roguelike game! Only a little more forgiving.
Leap of Fate is fair, immersive and really well designed. It gets though eventually, but that's what we like about roguelikes!
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20 of 23 people (87%) found this review helpful
2 people found this review funny
36.5 hrs on record
Early Access Review
Posted: March 25
I've been playing the game since Early access and I like it very much.

It's a bit like Gauntlet mixed with Hand of Fate. Only instead of Warrior/Wizard/Elf you have four different Mages. Which is awesome because personally I think we need more games focusing on magic specifically.
While the game is basically about killing monsters with magic, it has great intros and outros for every character that add flavor and make every playthrough a mystic journey instead of your basic hack and slash adventure. The atmosphere in the game is great.

There are three ability trees and positions of abilities in a tree are randomised every session. Abilities are bought with mana (except for one character who pays with his own health) and mana is mostly gained through special kills. To survive later stages you want a good build, and for that you would need a lot mana, but being greedy and trying to arrange special kills can also lead to your death. So playing is balancing act between trying to survive and trying to become stronger.
The game is a rogue lite. You unlock some things by doing in-game missions, but each session is a fresh start, you lose all your abilities/glyphs/mana, so you can't just overpower the game by grinding. And I would say the game is pretty hard.

You can finish a playthrough in half an hour (good luck not dying though!), but to unlock everything and see every ending for every character you would have to play for hours. And if you like this type of game you probably will play it for hours :)

I can't really think of anything bad to say about the game, except that I would have liked it to have more levels/content. But for this price I can easily recommend you buy it.

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Recently Posted
3.7 hrs
Posted: October 27
The developers have compared this game numerous times to The Binding of Isaac and Nuclear Throne and I can say that while the game may be similar it has quite a bit more content to make it stand out and apart from those titles.

The game plays similar to a twin-stick shooter, where are your arenas are designed for fast paced combat that keeps you on your toes with each encounter. As always there's a little Randomness and these kind of games to make each playthrough feel different and it never felt like to me that it detracted from the fun Factor. It was always a joy to unlock a new skill and to see how my play style would change a little bit based on my unlocks. The four different characters also demand different play styles based on their skill sets.

Designed to give challenging short play sessions I find myself coming back to the game over and over again learning from my mistakes and tweaking my character in a slightly different way each time in order to get that edge to win. Graphically the game remind me of a Diablo/ Torchlight combination and feels very aesthetically pleasing for the cyberpunk setting. The music is fittingly intense for the situations of combat and just as fittingly Mystikal went out of it.

As with most roguelike games there is a decent amount of challenge to be had here and the fun Factor will have me coming back for more for a long time to come. Though I picked this game up during a sale, I feel it was worth every penny even if I paid full price. I look forward to seeing what these Developers have up their sleeve in the future.

9.5 / 10 from me. Highly recommended purchase.
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1.8 hrs
Posted: October 26
PERFECT game and plus no disappearing bodies
Helpful? Yes No Funny
Octopus Bot
10.6 hrs
Posted: October 24
I think most that has been said about this game has already been said, but I just want to add that it's well well worth it. I bought it 66% off at $5.43 so take that into account. I get the sort of Hand of Fate, hack-and-slash with a variable skill tree sort of feel to the game.
Currently I've only played a few hours of the game, but I've enjoyed it for that entire time and I can tell that I want to play more; schedule willing.

Anyway, check this game out! especially if it's on sale.

Played it a couple more hours, definitely addicting
I originally said controller was better, however Keyboard mouse is actually the way to go with this game
- some of the abilities require a bit more precision than the controller is able to offer (i.e. Grenade, or some shadow walks)
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Crab With a Knife
9.4 hrs
Posted: October 22
Nice rougelite game, not easy but not too hard to master
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Giorno Giovanna (sscrump)
4.7 hrs
Posted: September 24
It's Hand of Fate, Full Mojo Rampage, and kinda it's own thing.

Very underrated and does not have the attention it deserves.

Buy it, please. Don't look at the screenshots, they're verying misleading.
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