The Dungeon Masters have a new favourite sport: Dungeon League takes everything that is awesome about dungeon crawling and spews it out as ten minutes of chaotic, multiplayer, party-game action.
User reviews:
Overall:
Positive (16 reviews) - 87% of the 16 user reviews for this game are positive.
Release Date: Jul 23, 2015

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Early Access Game

Get instant access and start playing; get involved with this game as it develops.

Note: This Early Access game is not complete and may or may not change further. If you are not excited to play this game in its current state, then you should wait to see if the game progresses further in development. Learn more

What the developers have to say:

Why Early Access?

“Dungeon League is a game built to thrive within an active community. The game already stands on the shoulders of infinite amounts of playtesting, feedback, conventions and live tournaments. This has been the wellspring of what makes Dungeon League both competitive and fun, so why stop there? The time has come to invite more into that community. We want your feedback, your commentary and your input into sculpting what Dungeon League becomes.

Dungeon League will grow as it’s community grows.”

Approximately how long will this game be in Early Access?

“We expect to have the game in Early Access for around 30 months in total, launching the full version early-mid 2018.”

How is the full version planned to differ from the Early Access version?

“The full version of the game will feature twelve playable All Stars (more than twice as many as the initial Early Access version).

Tournament Mode will pull from a stack of nine Quests further adding to the mayhem, and will include two new quests: Pitball and Chicken Chase.

We have another six new monsters and 36 items still to add, and three All Stars: Candy, Shankar, and Rumteeth.

The final version will feature online multiplayer with matchmaking and private settings. In addition there will be persistent player rank and career tracking, daily dungeons and online leaderboards. An in-game emote system is sure to add an extra level of rivalry and teamwork, while unlockable trinkets will provide additional incentive and replay value.”

What is the current state of the Early Access version?

“The Early Access version currently features nine All Stars. It contains the local multiplayer competitive Tournament Mode and the single player/co-op Gauntlet Mode.

The Tournament Mode currently pulls randomly from a stack of seven Quest types: Deathmatch, Capture the Flag, Slayer, Obelisk, Witches Eye, King of the Hill and Race.

During the last year of Early Access we've refined a lot of the core systems and rebuilt the game's underlying architecture to perform better and be ready to support online multiplayer. There are also now 14 monster types and 36 items.

These Game Modes, Quests and All Stars have been tested at conventions, gaming events and within a community of testers and represent a solid and very playable slice of the game. Dungeon League supports up to four players and while keyboard controls have been implemented it is highly recommended you have one gamepad per player.”

Will the game be priced differently during and after Early Access?

“At this point we intend to price the game the same during Early Access and Full Release. Please note - this may change as the game will be in Early Access for another 12 or so months and the market is likely to change in that time.”

How are you planning on involving the Community in your development process?

“We would love to receive feedback and ideas from the community via our Steam forum. We particularly would like feedback on the balance of the game, which Quests are the most fun, and your perfect All Star build. Think Reginald is totally OP and needs a giant nerf to the face? Dungeon League is the game that will listen.

We will also be encouraging ideas for new Quests types, unannounced All Stars, experimental Monsters and devious Traps that you would love to see in the game.”
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Reviews

“Dungeon League turns RPG action into a bloodsport”
Destructoid

“It looks great”
Kotaku

“Glorious, arcade-style pixels, insanely brightly coloured, and with a wicked sense of humour”
PC Authority

About This Game

The Dungeon Masters have grown incredibly bored counting the days until some tasty new morsels enter their dungeon. The answer? Invite them in and make a show of it! Enter, the Dungeon League.

The Dungeon Masters have a new favourite sport, Dungeon League takes everything that is awesome about dungeon crawling and spews it out as 10 minutes of chaotic, multiplayer, party-game action. Up to four All Stars take to the procedurally generated dungeon to battle each other (and hordes of enemies) in a series of two minute rounds pulled at random from a stack of wildly different Quests. From the classic Deathmatch to the ever frantic (and kind of gross) Witches Eye, each round is hard fought and requires unique tactics to succeed.

Teaming up or standing only for themselves, each of the classic RPG heroes will rapidly level up and equip new gear between rounds, going from zero to hero in minutes not hours.

Features


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Intense Dungeon Crawling Action - Rounds last just two minutes and feature hordes of enemies to kill, objectives to achieve, traps to avoid and opponents to be vanquished. Win three rounds to be hailed as the Dungeon League Champion.

Easy to pick up, hard to put down - Dungeon League takes everything awesome about RPGs and removes the boring bits. It’s simple to learn, anyone can play and there’s always time for one more go.

All the RPG tropes got invited: Heroes, warriors, rogues, trolls, wizards, dungeons, traps, flickering torches, goblins, loot, skills, stat points, sweet epic gear sold by a mysterious and seductive merchant of indeterminate species and an anthropomorphised unicorn - they all came to the party.

More modes than your Dad’s old dungeon crawler: Every Tournament match randomly pulls from a stack of different Quests. From Deathmatch to Capture the Flag to Witches Eye and Obelisk, your Dad has never played a game like this. Take time out from the competition in the co-operative Gauntlet and Survival game modes.

Level at light speed: These All Stars take three or four levels at a time, man. Rapidly train your hero through their skill path between rounds before visiting Zug the Shopkeeper to purchase the Winged Boots, Vampiric Ring or Shadow Amulet. Find the perfect build to give you the edge in the next bout.

Take your All Star out for a test run: Worried about looking like a sunday crawler or not sure what All Star to choose? Jump into the freeplay area to bash some monsters and learn how to master each character.

System Requirements

Windows
Mac OS X
SteamOS + Linux
    Minimum:
    • OS: Windows XP
    • Processor: 2.0 GHz
    • Memory: 2 GB RAM
    • Graphics: GeForce 8800 or Radeon® HD4800 series, 512 MB of memory
    • Storage: 500 MB available space
    Minimum:
    • OS: Mac OSX 10.5
    • Processor: 2.0 GHz Intel
    • Memory: 2 GB RAM
    • Graphics: GeForce 8800 or Radeon® HD4800 series, 512 MB of memory
    • Storage: 500 MB available space
    Minimum:
    • OS: Ubuntu Linux 10.10
    • Processor: 2.0 GHz
    • Memory: 2 GB RAM
    • Graphics: GeForce 8800 or Radeon® HD4800 series, 512 MB of memory
    • Storage: 500 MB available space
Customer reviews Learn More
Overall:
Positive (16 reviews)
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