A true first person shooter deserves all six degrees of freedom. Fight through twisting tunnels & vast caverns where the concepts of up and down mean nothing and danger lurks around every corner. This is Descent: Underground!
User reviews:
Recent:
Mostly Negative (14 reviews) - 28% of the 14 user reviews in the last 30 days are positive.
Overall:
Mostly Positive (236 reviews) - 76% of the 236 user reviews for this game are positive.
Release Date: Oct 22, 2015

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Early Access Game

Get instant access and start playing; get involved with this game as it develops.

Note: This Early Access game is not complete and may or may not change further. If you are not excited to play this game in its current state, then you should wait to see if the game progresses further in development. Learn more

What the developers have to say:

Why Early Access?

“We want to develop Descent: Underground with gamers and incorporate their feedback by giving them access to the game before it is officially released. Steam Early Access allows more gamers to participate in this development process, greatly expanding the pool of ideas and testing feedback we can use to make the game even better.

The team behind Descent: Underground has a long track record of community involvement, including forum participation, live video streaming, and more than 100 episodes of weekly "inside look" web shows that help gamers see behind the curtain.”

Approximately how long will this game be in Early Access?

“We expect the game to be in Early Access through 2016.”

How is the full version planned to differ from the Early Access version?

“The full version of Descent: Underground is planned to have considerably more features than the initial Early Access release. Planned features include:
  • Several role-based ship types with richly-detailed tech trees, unlocks, and customizations
  • Lots more weapons, gadgets, and tools to rule the battlefield
  • Loads of core multiplayer maps with numerous variations based on game mode
  • Virtual Reality and Full Controller support
  • Additional game modes to master solo and with friends
  • Better matchmaking, friends-list integration, player-run organizations and teams, cross-platform play, and cooperative missions
  • Multidisciplinary leaderboards, achievements, ladder rankings, detailed player statistics, and worldwide tournament play
  • Interactive environments, including destructible terrain elements, resource mining, hidden passages, and more
  • Support for player-made maps and content, modifications ("modding"), LAN games, and private servers with customizable match settings
  • Career progression with meritocratic rankings and perhaps even some "off the books" jobs from the ruling megacorporations
  • A rich and complex metagame in which the outcome of multiplayer matches affect the larger game world
  • Singleplayer story missions that breathe even more life into the game world

What is the current state of the Early Access version?

“The current build supports three maps, three ship types, two guns, three missiles, offline free flight and bot combat, and quick-match multiplayer gameplay.”

Will the game be priced differently during and after Early Access?

“Our official release after Steam Early Access will be a AAA-quality title and we plan to price the game accordingly. We may gradually raise our price as new features are added and we near final release.”

How are you planning on involving the Community in your development process?

“Descent: Underground is already incorporating ideas and feedback from the community! For example, community members contributed detailed flight and controller mechanics as well as backstory concepts.

We are even including a fully fleshed-out enemy robot developed entirely by the community!

We plan to continue this process with the help of Steam Early Access gamers. We plan to support player-made maps, content, and mods.”
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Recent updates View all (33)

June 23

Launcher Update, Bugs, & Upcoming Priorities


  • We updated the launcher to work better with non-Latin characters to fix some crashes.
  • We are working hard on a new release but we're wrestling with a major bug in Unreal Engine 4.12.2.
    • VR is only accepting controls from XInput gamepads at this time because of an earlier engine bug. UE 4.12.2 was expected to fix this bug, but it introduced other major bugs.
    • Next update will include online co-op play, the Warlock and Goliath ships, and much more!
  • We sat down today with our Advisory Board to help us prioritize a massive list of user-requested quality-of-life improvements.
For more information on these topics, click here.

4 comments Read more

May 27

Proving Grounds build 2274



Howdy Rock Jocks!

We've just deployed a build to the Proving Grounds for testing. It includes co-op Vs. Bots, new tools, and a lot more:

https://descendentstudios.com/community/blog/24/entry-308-rebalancing-co-op-rebalancing-and-more-in-2274/

Many of these features should be coming to Early Access soon!

If you're a member of The Underground, please help us test out these features. If you'd like to join The Underground, you can sign up here:

https://descendentstudios.com/store?category=2

Keep your eyes peeled for more cool stuff!

Thanks for being awesome!

-Dunk

0 comments Read more
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About This Game

A true first person shooter deserves all six degrees of freedom. Fight through twisting tunnels & vast caverns where the concepts of up and down mean nothing and danger lurks around every corner. This is Descent: Underground!

We’re blasting the full-freedom shooter Descent into the 21st Century with next-generation gaming technology built on Unreal Engine 4!

Descent: Underground is a both a prequel to the Descent series and a modernization of the original game play. We’re staying true to the original flight mechanics, arcade style combat, and tightly twisting map design while taking it to the next level!

Our vision for Descent: Underground includes:
  • Multiplayer shooter action in a full six degrees of freedom
  • A variety of customizable ships and roles suit every play style
  • Individual and team game modes for multiplayer
  • Community-driven development w/ weekly video streams
  • Mine for resources, power-ups, and to locate hidden tunnels
  • Prove your prowess with rankings, achievements, and leaderboards
  • Singleplayer storyline missions

System Requirements

Windows
Mac OS X
SteamOS + Linux
    Minimum:
    • OS: 7 (64-bit)
    • Processor: 64-Bit
    • Memory: 4 GB RAM
    • Graphics: NVIDIA GeForce 550 Ti or better, AMD 7950 or better
    • DirectX: Version 11
    • Network: Broadband Internet connection
    • Storage: 10 GB available space
    • Additional Notes: Requirements subject to change as development progresses.
    Recommended:
    • OS: 10 (64-bit) w/ DirectX 9 & 11
    • Processor: 64-Bit, Quad-Core, 2.5GHz or faster
    • Memory: 8 GB RAM
    • Graphics: AMD 270 or better, NVIDIA 750 or better
    • DirectX: Version 11
    • Network: Broadband Internet connection
    • Storage: 50 GB available space
    • Additional Notes: Requirements subject to change as development progresses.
    Minimum:
    • OS: 10.9.2
    • Processor: 64-Bit
    • Memory: 4 GB RAM
    • Graphics: NVIDIA GeForce 550 Ti or better, AMD 7950 or better
    • Network: Broadband Internet connection
    • Storage: 10 GB available space
    • Additional Notes: Requirements subject to change as development progresses.
    Recommended:
    • OS: 10.9.2
    • Processor: 64-Bit, Quad-Core, 2.5GHz or faster
    • Memory: 8 GB RAM
    • Graphics: AMD 270 or better, NVIDIA 750 or better
    • Network: Broadband Internet connection
    • Storage: 8 GB available space
    • Additional Notes: Requirements subject to change as development progresses.
    Minimum:
    • OS: Kernel 2.6.32 or newer, glibc 2.12.2 or newer
    • Processor: 64-Bit
    • Memory: 4 GB RAM
    • Graphics: NVIDIA GeForce 550 Ti or better, AMD 7950 or better
    • Network: Broadband Internet connection
    • Storage: 10 GB available space
    • Additional Notes: Requirements subject to change as development progresses.
    Recommended:
    • OS: Kernel 2.6.32 or newer, glibc 2.12.2 or newer
    • Processor: 64-Bit, Quad-Core, 2.5GHz or faster
    • Memory: 8 GB RAM
    • Graphics: AMD 270 or better, NVIDIA 750 or better
    • Network: Broadband Internet connection
    • Storage: 50 GB available space
    • Additional Notes: Requirements subject to change as development progresses.
Customer reviews
Customer Review system updated! Learn more
Recent:
Mostly Negative (14 reviews)
Overall:
Mostly Positive (236 reviews)
Recently Posted
TimeTempest
( 0.4 hrs on record )
Early Access Review
Posted: June 28
Still needs a lot of work to be as good as the original
Helpful? Yes No Funny
grimfalcon
( 0.3 hrs on record )
Early Access Review
Posted: June 27
Remarkably fast turnaround, development-wise, for a Kickstarter game that's moved from prototype to playable Alpha in only a few short months.

While there's bugs, which should be expected, the overall game is fun, competitive and a good bit of modernized nostalgia for anyone that enjoyed the previous Descent titles.

As with any Early Access game, there are hits/misses with patches. Due to that, some reviewers seem to think this game was promised as retail when in fact, it's a work in progress, Early Access game in it's truest form.

Those with experience playing Early Access games will understand the bumps each patch provides (which are many and frequent) and hopefully find the underyling game heavily entertaining and fun.

Looking forward to full release.
Helpful? Yes No Funny
ranthalas
( 0.9 hrs on record )
Early Access Review
Posted: June 25
The HUD needs to stay centered when you're changing your facing. Without that the game is currently very nausea inducing. Couldn't play for more than a few minutes due to the disconnect and the system was difficult to control in VR. Bumpers will reset your facing to the HUD but it really needs to stay straight and correct with your line of sight. Saddened that I can't yet recommend this game. It is early access and VR is new so I'm hopping some of this gets fixed before release. I love being back in Descent! As a note, this is the first game that has given me problems since owning my Vive.
Helpful? Yes No Funny
hymenaeus delta
( 2.1 hrs on record )
Early Access Review
Posted: June 19
I have played this game on a score or so occasions and i see great potential, and hopefully that potential will be realized cos' it looks fantastic in VR and plays very nicely. The developers have quite some work to do and hopefully that gets done in the next six months. I am reading a lot of negative reviews but let's face it when you buy something tagged Early Access if you think it sucks, you are likely a victim of your unrealistic expectations. This game is, based upon game play so far, ptentially one of the best VR games on the market to my mind, and that is without any doubt. Good luck!
Helpful? Yes No Funny
christda
( 3.3 hrs on record )
Early Access Review
Posted: June 18
one year after buying this game, still can't save my own keyboard custum keys...
still noone in multiplayer mode...and my computer that turn one GTA5 in full mode at 60fps, lag sometimes at 20fps in descent maps...
:,(
Helpful? Yes No Funny
Rhev
( 3.8 hrs on record )
Early Access Review
Posted: June 15
Product received for free
Just not ready yet

I am so ready to absolutely love this game. I played so much Descent in my teens, and it was absolutely a ground breaking game for it's time. I'm hoping that Descent Underground prooves to be a spiritual successor worthy of that name. But right now, as of the early access build that I have, it's just not ready. Currently the only game mode I've been able to try out is a deathmatch mode vs bots. I suppose there's a multiplayer aspect, but after sitting in a queue waiting for a game for several minutes without getting a game, I bailed out on that.

The campaign mode isn't finished, and I'll re-examine this game when it is. But currently the main reason to buy into the early access is on the strength of what they have. What they have is great, don't get me wrong. The game play is smooth and the graphics look great. But there's just not enough there to be able to reccomend this game right now.

So if you're looking at this review, and you want to support the developers, go ahead and grab it. Just don't expect much of a game at this stage.

NOTE - I was given a free copy of this game in exchange for an honest and unbiased review.
Helpful? Yes No Funny
Arkaid
( 0.1 hrs on record )
Early Access Review
Posted: June 15
Motion Sickness Galore. Do not play in VR yet unless you have a puke bucket handy.
Hope they solve the issue, though, because it looks ♥♥♥♥ing kickass.

It's too early a release to give it a good review. They should have waited to have a bit more mature product. Do not buy yet.
Helpful? Yes No Funny
MrLeadFellow
( 11.0 hrs on record )
Early Access Review
Posted: June 14
8 tiny maps all multiplayer with no players and they stopped doing anything else to the game.You are lucky if theres one match with 2 players going..its dead already..another oh the few models we made threw into a map with nothing else will make us rich deal...
Helpful? Yes No Funny
The Talos Principle
( 3.4 hrs on record )
Early Access Review
Posted: June 11
Not a lot of content yet, but has a ton of potential to be just as good as the older games.
Helpful? Yes No Funny
Cramoisi
( 0.5 hrs on record )
Early Access Review
Posted: June 11
Have to admit was a little sceptical when I booted this game up, but I actually really enjoy this reboot! The game feels fluid and the movement through the maps is smooth. Flying around corners and speeding up is really easily controllable and doesn't incite rage. The music is what got me the most though, it just gave me one of those center of mass happy feelings and brought me back to playing the original game. Something that is lost of most reboots or expansions for older games. Good job boys keep the patches coming!
Helpful? Yes No Funny
Most Helpful Reviews  In the past 30 days
8 of 10 people (80%) found this review helpful
Not Recommended
3.8 hrs on record
Early Access Review
Posted: June 15
Product received for free
Just not ready yet

I am so ready to absolutely love this game. I played so much Descent in my teens, and it was absolutely a ground breaking game for it's time. I'm hoping that Descent Underground prooves to be a spiritual successor worthy of that name. But right now, as of the early access build that I have, it's just not ready. Currently the only game mode I've been able to try out is a deathmatch mode vs bots. I suppose there's a multiplayer aspect, but after sitting in a queue waiting for a game for several minutes without getting a game, I bailed out on that.

The campaign mode isn't finished, and I'll re-examine this game when it is. But currently the main reason to buy into the early access is on the strength of what they have. What they have is great, don't get me wrong. The game play is smooth and the graphics look great. But there's just not enough there to be able to reccomend this game right now.

So if you're looking at this review, and you want to support the developers, go ahead and grab it. Just don't expect much of a game at this stage.

NOTE - I was given a free copy of this game in exchange for an honest and unbiased review.
Was this review helpful? Yes No Funny
3 of 4 people (75%) found this review helpful
Recommended
2.1 hrs on record
Early Access Review
Posted: June 19
I have played this game on a score or so occasions and i see great potential, and hopefully that potential will be realized cos' it looks fantastic in VR and plays very nicely. The developers have quite some work to do and hopefully that gets done in the next six months. I am reading a lot of negative reviews but let's face it when you buy something tagged Early Access if you think it sucks, you are likely a victim of your unrealistic expectations. This game is, based upon game play so far, ptentially one of the best VR games on the market to my mind, and that is without any doubt. Good luck!
Was this review helpful? Yes No Funny
2 of 3 people (67%) found this review helpful
Recommended
0.3 hrs on record
Early Access Review
Posted: June 27
Remarkably fast turnaround, development-wise, for a Kickstarter game that's moved from prototype to playable Alpha in only a few short months.

While there's bugs, which should be expected, the overall game is fun, competitive and a good bit of modernized nostalgia for anyone that enjoyed the previous Descent titles.

As with any Early Access game, there are hits/misses with patches. Due to that, some reviewers seem to think this game was promised as retail when in fact, it's a work in progress, Early Access game in it's truest form.

Those with experience playing Early Access games will understand the bumps each patch provides (which are many and frequent) and hopefully find the underyling game heavily entertaining and fun.

Looking forward to full release.
Was this review helpful? Yes No Funny
3 of 5 people (60%) found this review helpful
Recommended
0.5 hrs on record
Early Access Review
Posted: June 11
Have to admit was a little sceptical when I booted this game up, but I actually really enjoy this reboot! The game feels fluid and the movement through the maps is smooth. Flying around corners and speeding up is really easily controllable and doesn't incite rage. The music is what got me the most though, it just gave me one of those center of mass happy feelings and brought me back to playing the original game. Something that is lost of most reboots or expansions for older games. Good job boys keep the patches coming!
Was this review helpful? Yes No Funny
8 of 16 people (50%) found this review helpful
Not Recommended
11.0 hrs on record
Early Access Review
Posted: June 14
8 tiny maps all multiplayer with no players and they stopped doing anything else to the game.You are lucky if theres one match with 2 players going..its dead already..another oh the few models we made threw into a map with nothing else will make us rich deal...
Was this review helpful? Yes No Funny
Most Helpful Reviews  Overall
172 of 229 people (75%) found this review helpful
4 people found this review funny
Not Recommended
1.1 hrs on record
Early Access Review
Posted: December 16, 2015
I'll get this out of the way: the work that the devs are doing is good and I think there will be a game here when it's all done. I will change my review when that happens.

But I can't, in good conscience, encourage people to buy this game because it has almost zero content. I think I've played maybe for 45 minutes and I've had this for at least a month? You can mess with a few bots in one map. There is no solo campaign and apparently there won't be one for awhile, which is what I look for in a Descent game, to be honest. I guess if you want just multiplayer?

Still, this should not have been released, in this state, with so little to do and expect people to pay $30 (regular price). This is pretty much a demo until something drastically changes.
Was this review helpful? Yes No Funny
57 of 69 people (83%) found this review helpful
4 people found this review funny
Recommended
26.9 hrs on record
Early Access Review
Posted: October 22, 2015
Barely six months into development, and we already have a playable game in the style of the Descent series, with some new features in place and many more to come.

What it's not:

- a pure remake
- a complete game (yet; this is still early access)

What it is:

- FUN!
- a unique flight model (unique to the Descent franchise as a whole)
- a fitting successor to the classics

Play it, and remember to give feedback and report bugs at descendentstudios.com
Was this review helpful? Yes No Funny
43 of 55 people (78%) found this review helpful
2 people found this review funny
Recommended
16.2 hrs on record
Early Access Review
Posted: October 22, 2015
This game has come together really fast! It is already playable and is a fun shooter game holding up to the Descent name! If you like close quarter combat with pewpew lasers, this is great. Not to mention the team is very community friendly! I have been very impressed at the rate of development! Hope to see you peaples underground!

Update:
Good: Already playable with good connections and personally fun!

Bad: Some confusion with the menus and bugs

This game is early access and like a few other EA games this one came out of the gate playable. The worst of it actually comes from people not sure how to activate their kickstarter package. UI issues and bugs are an expected thing for any game in early development. And yes this game has those issues.

But to the credit of the development team, they have been furiously hunting down such issues and seriously listening to the fan base. If you you want to know or get to know the team you should visit their site. They hop into chat constantly.
Was this review helpful? Yes No Funny
36 of 45 people (80%) found this review helpful
3 people found this review funny
Recommended
0.7 hrs on record
Early Access Review
Posted: January 15
The last time I played this, it was November 7th, 2015. I bought, installed, and played a few matches of the game, wondering what these boys had prepared for the next generation of Gamers. But after playing a few matches, I uninstalled the game and allowed it to collect dust within my collection.

My reason? I wanted to wait.

I wanted to wait for this game to become the game I hoped it would be. I wanted it to become something this new generation of gamers could pick up and enjoy, much like my early years of childhood gaming were. I wanted it to become something to revolutionize and shake the gaming world, much like Descent did when I was given a 3 dimensional world to explore and 6 degrees of freedom. And so, I uninstalled it and ignored ANY news about it.

2 months have passed since that night, and I decided to give this game a second run. Just to see how our Dev boys are doing. I installed it and I could already feel worry building. What would I find? What improvements had come about in my 2 month absence? What new and exciting things had been added?

I had seen a few things people had replied on my previous review so I had SOME idea what to expect. But I wasn't ready.

Loading up the game was much like it was before. I waited until my PC loaded up the game and prepared myself. But nothing could prepare me.

When the game launched, I caught glimpse of that beautiful vessel from yesterdecade. The Pyro GX, now redesigned and renamed "The Torch", made every sense of nostalgia in my body go wild. Memories of flying through various mines alongside my older brother and dad came rushing back after seeing it spinning like a new car on a turn table. I knew I had to play. Screw being tired, it was time to fly. I loaded up the Torch and took her for a spin in multiplayer.

DEAR. LORD. IN. HEAVEN.

HOW LONG HAS THIS ITCH BEEN IN ME THAT I NEVER KNEW IT NEEDED TO BE SCRATCHED?! I never realized how difficult it was to track a target in a full 3 dimensional, Zero G enviorment. I forgot that I had to remember what it FELT like to fly around with a mini armory strapped to my back. I HAD TO REMEMBER HOW TO FLY USING THREE DIRECTIONS!!

As for a review, here you go:

It's not done.

The game is no where NEAR done yet. There are still more ships to add, more weapons to test, and possible new things to add to the game that the Dev boys have yet to think up or unveil. I'm not even sure if there are afterburners yet. But I only played one match and didn't look up the controls. I needed to fly the Torch, I can look up controls later.

But what is there is SOLID NOW.

The variation in ships is a great expansion of what was tried back in Descent 3, and I like the fact that the Devs are working on skins for the ships, giving a bit of variation in looks, but keeping the ships unique.

The gameplay I experienced was a blend of close quarters shoot outs and large room gun fights, each displaying the vast difference between being shotgun close to your opponent, and across the room dodgeball.

The weapons FELT like they did in previous games, making me instantly remember how to fly and shoot. Althought my aim could use some vast improvements.... That's on me tho.

The LOOK of it was EASILY up there with games of present day, giving it that shiny new car look and feel, but keeping the 6DOF gameplay I loved as a child.

The sounds were spot on, as well as the music. Can't wait to hear the full stuff. Also as a request to the Devs. Think we could get some more of that metal music like Descent 2 had? I can't find the song name but I think you guys will know what I'm talking about.

Results: Even with this game being Early Access, I will DEFINATELY keep it installed this time. I don't think it's QUITE worth the $30 price tag right NOW, but if the Devs keep up the work like they have in the past 2 months, I could see the price being WELL worth it.

Keep up the excellent progress gentlemen. Hope to see this on Xbox marketplace some day.
Was this review helpful? Yes No Funny
32 of 39 people (82%) found this review helpful
2 people found this review funny
Recommended
29.5 hrs on record
Early Access Review
Posted: October 22, 2015
After such a long wait - Descent is back.

I think they nailed it on the sound and graphics. Patches come every few days crushing bugs and adding features.

The original Descnet 2 sound guy is on the team as well.

Verdict = Winner.
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