Switch Galaxy Ultra is an insanely addictive, fast-paced arcade challenge. Weave your way past obstacles and enemies as you travel across the galaxy collecting Tantalum for Dakur Technology. It’s loaded with content and features that will have you blazing across the galaxy at breakneck speeds.
User reviews:
Overall:
Mixed (41 reviews) - 46% of the 41 user reviews for this game are positive.
Release Date: Nov 20, 2015

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Reviews

“Gorgeously crisp visuals and a very fitting soundtrack all combine with the highly responsive controls to make this a joy to play.”
9/10 – PSNation

“Slick and flawless, Switch Galaxy Ultra is simplicity and genius rolled into one.”
9/10 – Punk and Lizard

“Switch Galaxy Ultra is still just really fun.”
4/5 – PSNStores

About This Game

Switch Galaxy Ultra is an insanely addictive, fast-paced arcade challenge. Weave your way past obstacles and enemies as you travel across the galaxy collecting Tantalum for Dakur Technology. It’s loaded with content and features that will have you blazing across the galaxy at breakneck speeds.

Earn credits to spend on new ships and upgrades, hit speed-ups and collect power-ups to get record times. If that’s not enough try out the survival mode with one life and infinity in front of you, how long can you last?

• Truly exhilarating high-speed gameplay
• 6 stunning vehicles, fully upgradable
• 55 challenging levels
• Episodic Comic designed by original WipeOut concept artist Darren Douglas
• Cities designed by WipeOut co-creator Jim Bowers

System Requirements

Windows
Mac OS X
SteamOS + Linux
    Minimum:
    • OS: Windows 7
    • Processor: Dual Core or Better
    • Memory: 2 GB RAM
    • Graphics: Intel HD3000
    • Network: Broadband Internet connection
    Minimum:
    • Processor: Dual Core or better
    • Memory: 2 GB RAM
    • Graphics: Intel HD3000
    Minimum:
    • OS: Ubuntu 12.04 or compatible
    • Processor: Dual Core or better
    • Memory: 2 GB RAM
    • Graphics: Intel HD3000
Customer reviews
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Overall:
Mixed (41 reviews)
Recently Posted
to_alex_77
0.3 hrs
Posted: June 18
On Linux the game is unplayable!
Helpful? Yes No Funny
Saulios
5.1 hrs
Posted: June 5
I regret getting this game. There is no way to change controls, resolution and language (language is your computer language, with spelling and grammar mistakes). I can't even play the game, because whenever I start a level in the game I get a flickering black screen and can only exit to main menu.
Helpful? Yes No Funny
Darth Nox
0.5 hrs
Posted: May 21
A music-based game with no volume slider. Why.
Helpful? Yes No Funny
Arbitrary007
0.5 hrs
Posted: May 8
Ok, this is not something I want to do, but I'm not going to sit idle if the developers are.

As far as the game is concerned, it's fine. It plays nice, and such... On Windows.

I, however, use a Linux PC. Primarily one that is 64 bit in nature. Switch Galaxy Ultra, despite having a SteamOS logo and "Linux/SteamOS compatibility", doesn't even get off the ground on my Linux PC. Why? Well, if you look on the forum, you might find a post regarding how 64 bit Linux distros are failing to run this program due to missing libraries. The game is looking for 32 bit versions of said libraries instead of the 64 bit versions that may ALREADY be installed on said system.

This has been going on since the game was released. The developer is aware of the situation, but have yet to patch an update. There have been no updates as to its progress since I brought it to their attention.

As it stands, if a user wants to fix this, they can just download the 32 bit .deb files and extract them to the game's library directory, which does make the game work. (This was also detailed in the forum post.) Developer has not reacted to the findings.

I will admit, I did get this game on a sale where it was at a discount. However, I did get DLC with it. None of it works on my Linux PC.

So, as a result, I did something I really DIDN'T want to do... and I installed the game on my Windows PC and played it long enough to leave a negative review. It has been months since I brought the issue to their attention. It has been since the game was released that it has been broken on ALL 64 bit Linux distros. I tried giving them ample time to fix their problem, but not one peep has been made about it. It's a real shame, too.

Now, should they fix it, I'll be happy to reverse my recommendation upon testing on my Linux PC. I WANT to give a positive review. I want to support Linux developers. Unfortunately, when the developer doesn't develop their game past a broken state, I can't honestly support the developer's work. If they were honest with their Linux release, it would at the very least work on all forms of SteamOS distros, including the 64 bit version. Since someone using the 64 bit SteamOS mentioned it didn't, I'm going to have to leave a negative review for now. Here's hoping they fix the issue soon.
Helpful? Yes No Funny
Ric
0.3 hrs
Posted: April 22
It delievered exactly the type of gameplay I was hoping for.
Very fun and the girl has a cute accent.
The levels get more and more intense and the game feels rewarding
even though you dont control speed, only boosts.

Its really sad how people will give a game like this a negative review
for silly things like 'upgraded ships are basically identical'
its pathetic, really.

get this thing on sale while you can at 75% but its worth the 10$ price tag.
its like candy.
Helpful? Yes No Funny
Samurai Vader
4.8 hrs
Posted: March 10
Switch Galaxy Ultra is a first Steam game made by indie studio Atomicom Limited, who deserve, for start, a praise for their attempt at great charity gesture, as they made a DLC from which the profit goes towards Caudwell Children.

But take down that rose-coloured glass, the game offers mediocre gameplay based on switching lanes on a galactic highway. All you do is just dodging all barriers (coloured barriers or other vehicles) and trying to get as fast as you can to your target location that you have picked on a map before.

The speed of your vehicle overall feels really weird. You'll mostly feel that you are driving too slow, or too fast, and you won't get even proper means to balance it somehow - yes, you can use a boost (for a second) or a brake, but that doesn't change much after all. Anyway, if you get too much fast and you crash a barrier, you just get automatically turned to the lowest speed possible.

There are few vehicles to pick with several skins and upgrades, but those only show that it actually doesn't matter how good you are at the game. You'll buy upgrades for boosts, faster lane switching, etc.

There are more than 50 levels to satisfy your need for speed and dodge, but I'm afraid it doesn't matter in the end since the game gets boring pretty fast. It isn't much pleasant to play (especially in compare to great Audiosurf by Dylan Fitterer), there will be just few gameplay mechanics you'll like at the first time - but that doesn't mean that you'll like it again in next levels, because it feels like it gets more uninspired, level after level, until new primitive gameplay mechanic shows up (like stealing money from drones that drive next to you).

The game also suffers from pretty poor menu design that doesn't feel much intuitive. The icing on the cake is a dialogue that won't tell you how to close them - few players already thought the game has frozen, you can see it in game's Steam discussion. Also, if you plan to play with a controller, consider the fact it's really only partially supported - the game only hints the keyboard buttons in tutorials.

Let's not be so negative, there are things that definitely deserve kudos. The game's story is split into comic episodes made by Darren Douglas that look great. Personally, I would rather spend my time with those comics (and I'm not a fan of comics) than playing this game. Also, the Steam achievements are granted only for something that needs your effort, which I find nice against the current trend of granting achievements for every single thing in games.

Switch Galaxy Ultra is not worth recommending, as a reflex "lane switcher" game it's poor and boring with uninteresting presentation that just gets saved by seven comic episodes which gets unlocked through the game. It has many examples of redundant and bad feature design, like buying keys (for one use) to unlock barriers in levels.
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Dire
0.9 hrs
Posted: February 26
Sooooo, this game is bad. Really bad.

First of all the language CANNOT be changed. That's always an automatic no for me anyway. Second, the translation, at least into German ranges from so so to very bad. There are words that simply don't exist, grammar is used when it suited the translator it seems. Even Google Translate would do a better job at that. Seeing as I AM a EN-DE translator this hurts like hell.

Now, onto the game. The game itself could actually be fun you know...I say "could", because there are things happening that make me just shake my head.

First: You have to collect "Tantalum" on each stage (10 at most) which serves as your "fuel", only that it doesn't. It's a progression barrier, nothing more. This game is advertised with you going at break neck speed, but all the mechanics, at least what I could gather from reviews, work against that goal. Apparently you are to collect this Tantalum in the middle of a level, in a wormhole mini game. My problem? I've encountered the worm holes, but not the mini games. After that is complete any hit with a barrier (you know the ones on the screen shots you should avoid?) should cause you to lose 1 Tantalum, only they don't? I don't know anymore...for me getting Tantalum seems to be random. As I said there are no mini games to collect it as far as I experienced. Sometimes I get 0 Tantalum without hitting any barriers, sometimes I get 10 but hit like 3 or 4 barriers in the second half of the race. I DO NOT understand this. My only conclusion so far seems to be, that despite what all the reviews say, speed is the only thing that matters? I don't know, I didn't read anything about that in the tutorials which pop up with each new element. Maybe I need to keep playing until I can't progress to trigger that one???? Who knows....I'll update this review as soon as I know more.

Anyway, on we go:

Controls: Seem tight enough, although hitting a speed boost only seems to work when you hit it right at the beginning and not just anywhere. However, the game only recognizes keyboards? My controller works fine, but no button prompts are being displayed elsewhere, not even in the options menu.

Graphics: The screenshots are faked imho. The game doesn't look nearly as pretty, and there are no options to change to speak of anyway, apart from resolution, full screen and some effects.

Sound: Good enough, nothing special though.

Conclusion: I bought it at 2 dollars or so...I consider those 2 dollars wasted for now. Too bad. This game should be about going fast and crazy, yet it seems to just want to stall you at every turn to earn more currency. Get rid of that bs and just give us interesting tracks, that don't obstruct your view at times, which makes it almost impossible to dodge a barrier. Brakes should not even be in this game *sigh*
Helpful? Yes No Funny
DeadPoolX
0.5 hrs
Posted: February 20
Essentially, Switch Galaxy Ultra is what you'd get if you married WipeOut's game mechanics with AudioSurf's visuals (but not the capability to race to your own music).

All the basics are here: you race to earn fuel to travel to different systems in order to continue racing. Along the way, you earn money in the form of credits, which can be used to purchase new ships, upgrades, and new paint jobs.

Music and sound effects are decent, but nothing special. Why the developer has a music pack DLC available is anyone's guess.

Graphics are okay. although they certainly aren't what I'd expect in a three month old game (the game was released on Nov 20, 2015 and this review was written on Feb 20, 2016), although I suppose cutting an indie title like SGU some slack in this area is only fair.

Unfortunately, there are some major problems with SGU.

The voice acting is atrocious and characters pronounce words oddly, as if English isn't their first language. Maybe it isn't, but if you're going to do voice recording in English, you'd better get voice actors who can do it without sounding like a bad comedy sketch.

I have to assume the developer tagged friends, family, and co-workers to do the voice work. If not, then they must've hired the cheapest professional voice actors in the area.

Controls are also a little weird. Although you can use the keyboard or controller to guide your ship, all the visual cues in the game are from the keyboard. Normally I wouldn't have an issue with that (if nothing else, usually the opposite is true), but a game like this seems better suited to a controller and if the game acknowledges one, the cues should change depending on which gaming device is being used.

Would I recommend Switch Galaxy Ultra? Not at its normal price $9.99 USD, but if you could find it on sale (like right now, when it's 80% off at $1.99 USD), then it might be worth it.

Because the rating system on Steam only allows a "yes or no" decision, I'll have to vote no since I can't give a positive vote to a game where the decision to purchase it hinges on a huge discount.
Helpful? Yes No Funny
Oversized Kidney Bean
2.2 hrs
Posted: February 19
It's insanly difficult for a racing game, unless you like games like that you should avoid this one. However it is worth what you pay for
Helpful? Yes No Funny
Paradise Decay
0.8 hrs
Posted: February 4
This video features a non-biased quick look @ the game:
https://www.youtube.com/watch?v=xuFPNoQYskU

An arcade style rail racer with a wipeout heritage and a pumping soundtrack. Switch Galaxy Ultra is an insanely addictive, fast-paced arcade challenge. Weave your way past obstacles and enemies as you travel across the galaxy collecting Tantalum for Dakur Technology. It’s loaded with content and features that will have you blazing across the galaxy at breakneck speeds.

Earn credits to spend on new ships and upgrades, hit speed-ups and collect power-ups to get record times. If that’s not enough try out the survival mode with one life and infinity in front of you, how long can you last? - Recommended!
Helpful? Yes No Funny
Most Helpful Reviews  Overall
19 of 23 people (83%) found this review helpful
3 people found this review funny
Not Recommended
4.8 hrs on record
Posted: March 10
Switch Galaxy Ultra is a first Steam game made by indie studio Atomicom Limited, who deserve, for start, a praise for their attempt at great charity gesture, as they made a DLC from which the profit goes towards Caudwell Children.

But take down that rose-coloured glass, the game offers mediocre gameplay based on switching lanes on a galactic highway. All you do is just dodging all barriers (coloured barriers or other vehicles) and trying to get as fast as you can to your target location that you have picked on a map before.

The speed of your vehicle overall feels really weird. You'll mostly feel that you are driving too slow, or too fast, and you won't get even proper means to balance it somehow - yes, you can use a boost (for a second) or a brake, but that doesn't change much after all. Anyway, if you get too much fast and you crash a barrier, you just get automatically turned to the lowest speed possible.

There are few vehicles to pick with several skins and upgrades, but those only show that it actually doesn't matter how good you are at the game. You'll buy upgrades for boosts, faster lane switching, etc.

There are more than 50 levels to satisfy your need for speed and dodge, but I'm afraid it doesn't matter in the end since the game gets boring pretty fast. It isn't much pleasant to play (especially in compare to great Audiosurf by Dylan Fitterer), there will be just few gameplay mechanics you'll like at the first time - but that doesn't mean that you'll like it again in next levels, because it feels like it gets more uninspired, level after level, until new primitive gameplay mechanic shows up (like stealing money from drones that drive next to you).

The game also suffers from pretty poor menu design that doesn't feel much intuitive. The icing on the cake is a dialogue that won't tell you how to close them - few players already thought the game has frozen, you can see it in game's Steam discussion. Also, if you plan to play with a controller, consider the fact it's really only partially supported - the game only hints the keyboard buttons in tutorials.

Let's not be so negative, there are things that definitely deserve kudos. The game's story is split into comic episodes made by Darren Douglas that look great. Personally, I would rather spend my time with those comics (and I'm not a fan of comics) than playing this game. Also, the Steam achievements are granted only for something that needs your effort, which I find nice against the current trend of granting achievements for every single thing in games.

Switch Galaxy Ultra is not worth recommending, as a reflex "lane switcher" game it's poor and boring with uninteresting presentation that just gets saved by seven comic episodes which gets unlocked through the game. It has many examples of redundant and bad feature design, like buying keys (for one use) to unlock barriers in levels.
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19 of 28 people (68%) found this review helpful
5 people found this review funny
Recommended
3.2 hrs on record
Posted: November 20, 2015
https://www.youtube.com/watch?v=YGsuI0a9C5s

Jumping into this game I was immediately slapped in the face by the music (In a good way) I really did like the audio to the game. I could sit there and close my eyes just listening to it. Anyyywayy-

I really hope they sell the OST with this game.

The game is a racing game - on the rails is what it feels like where you swap between lanes avoiding obstacles which slow you down. There are various obstacles such as walls, enemies and red strips in which you get a slow down warning for each time you hit them. The main objective is to get from start to finish in under a certain time to get under the time limit and win gold. When you win, you get credits and you can unlock more upgradeable parts for your vehicle. Such as cosmetics, parts like turbo.

The visuals to the game are pretty in which you can see Planets and such in the background but after a while it starts to get repetitive. The graphics were pretty decent though and I enjoyed stargazing often whilst slamming into a barrier with some crazy woman screaming at me saying I'm going to break the vehicle.

Instead of traditional cutscenes they go for a more comic book style which works out quite fun and is interesting, although I ended up pressing enter to skip them half way through haha.

My only problem is that there is partial controller support and sometimes you have to swap from controller to keyboard. Another problem is when checking the controls it only shows the keyboard controls so you're left baffled with not knowing the controls. (A is boost and B is brake - With the left thumbstick used to navigate through the lanes).

I found the game pretty difficult and fans of F-Zero and futuristic racing games will definitely love this and depending on the price this game could prove a good buy. I have attached a 20 minute preview video because my writing is not so great and it will help a lot more with helping you decide.

I would avoid if you're not really into the futuristic racing scene and didnt enjoy F-Zero and the likes.

(Sellout mode begin) Feel free to visit www.thehiddenlevels.com for more reviews, previews, guides, walkthroughs and even giveaways. Right now we are doing a Minecraft Story Telltale code giveaway. (sellout mode finished)
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11 of 14 people (79%) found this review helpful
1 person found this review funny
Not Recommended
5.0 hrs on record
Posted: December 12, 2015
This is a game whose core idea is surprisingly sound, and more compelling than I thought it would be, but is implemented into a game that's constantly at cross-purposes with itself. Your vehicle upgrades matter more than your agility, and as you start with the most upgradeable one, there's no reason to ever use or upgrade another. While there are tracks that show they know how to give you -just- enough of a view to quickly react, all too many contain spots where you literally cannot see what's oncoming. There's a reverse-your-controls debuff that's leaned on entirely too much, and that reverses your boost and brake buttons in a way that knocks you out of the game (given you otherwise just hold down boost at all times). Buying gate keys and track info is completely pointless, and "gold" times and tantalum are just the same thing (that is, the tantalum you get is just based on finish time, and the time needed to get all the tantalum is the same as the gold time).

Oh, and the gates are the four usual suspect colors, with no way to change 'em. If you're red-green colorblind, it will be a problem.

Dodging gates is surprisingly fun. Get into it, get a good streak going and you feel like a ninja, it's awesome. And those moments are much rarer than they should be, due to several elements of the game's design. Honestly, it's not worth it.
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7 of 7 people (100%) found this review helpful
Not Recommended
0.3 hrs on record
Posted: June 18
On Linux the game is unplayable!
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6 of 6 people (100%) found this review helpful
2 people found this review funny
Recommended
0.6 hrs on record
Posted: November 22, 2015
Very challenging game. It starts out easy for maybe the first 3 levels until all types of barriers come into play. The visuals are pleasing, and the ost is nice. I really like that some of the proceeds for this go to charity. I'm an old school Wipeout player used to insane speeds, but i mean it when i say this gets hard FAST. I have so far played about 7 or 8 levels in and i am struggling to not hit barriers as i switch lanes.

Some suggestions: I would like to see more controller compatibility with the menu, the way the controls are mapped for the 360 game pad is a bit strange.

Anyone who likes Audio Surf would probably like this, the concept is very similar.
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7 of 8 people (88%) found this review helpful
Recommended
3.4 hrs on record
Posted: December 3, 2015
Switch Galaxy Ultra is an interesting combination of racing, reflexes and puzzles. The basic objective is to get through every level as fast as possible while hitting as few things as possible. Things move very fast and can get extremely challenging quickly but you can buy information on upcoming levels as well as upgrade your ship to make things easier and there are no shortage of ways to earn credits to do so, either through replaying existing levels or the endless survival mode.

There is a story that's presented in some snazzy looking comics that you unlock at certain points in the campaign but it's a story that doesn't really need to be there. Still, the comics are nice to look at and there is a surprising amount of exposition for a game of this type if you want to see it.

Where Switch Galaxy Ultra falls down is in its progression system and its complete lack of explanation for it, despite the lengthy tutorial. In the console version, you collect Tantalum (the resource you need to unlock later levels) in a little minigame section in the middle of the levels. You then had to get through the second, harder section of the level without hitting anything as doing so would lose you Tantalum. That minigame has been removed from the PC version and apparently (according to discussions I had with the game's Community Manager), how much Tantalum you get is now figured out via a combination of how fast you beat the level and how few things you hit throughout it. This is never explained anywhere and I still am not sure it's accurate as in later levels, I managed to beat the par time significant while hitting almost nothing and still didn't earn any Tantalum from it. About 2 hours in, I'm now stuck and unable to lock further levels and I don't know what to do. This could very likely be resolved by some simple tutorialising, which the developers left out for no apparent reason.

Performance is also not fantastic. This game doesn't look bad but certainly not AAA and on my GTX 970, it regularly dropped frames at 1080p. For something that relies on sharp reflexes, this really isn't acceptable.

Overall, I still recommend Switch Galaxy Ultra as it has cool ideas but just know what you're getting into before you buy it. If you don't like progression systems that require some detective work on your end and you don't like fast reflex games, this one will frustrate you to no end. If you think you'd be into that though, there's a lot to enjoy here. Check out my video to learn more and see it in action.

https://www.youtube.com/watch?v=kssFxa_xv-E
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9 of 13 people (69%) found this review helpful
Recommended
5.6 hrs on record
Posted: November 26, 2015
Switch Ultra Galaxy is an arcade driving game very hectic!
It starts with a simple tutorial, then go ahead with it becomes increasingly difficult is you have to have sharp reflexes!
In the game there are many extras, well 6 vehicles to enhance or change appearance!
The story is explained with comics, really well done.
The game is very fast-paced and runs at 60 FPS!
In short Switch Galaxy Ultra is a great game, which costs very little!
My advice? Buy it NOW!
https://www.youtube.com/watch?v=QvEWvPaJn7g
(Below is the Italian full review)

Insomma Switch Galaxy Ultra è un gran bel gioco, che costa pochissimo!
Il mio consiglio? Compratelo SUBITO!

Switch Galaxy è una frenetica sfida arcade che terrà ogni giocatore inchiodato allo schermo. Percorri la galassia in cerca di Tantalum per la Dakur Technologies, dribblando ostacoli e nemici. Troverai un'infinità di contenuti e funzioni che ti faranno sfrecciare a velocità folli.

Features:

• Gameplay assolutamente esaltante con risoluzione a 1080p e 60 frame al secondo
• 6 fantastici veicoli completamente potenziabili
• 55 entusiasmanti livelli
• Episodi disegnati da Darren Douglas, ideatore originale di WipeOut
• Città disegnate da Jim Bowers, co-creatore di WipeOut


Parere personale:

Switch Galaxy Ultra è un gioco di guida arcade molto frenetico!
Il tutto inizia con un semplice tutorial, poi con l'andare avanti diventa sempre più difficile è bisogna possedere riflessi acuti!
Nel gioco ci sono tanti extra, ben 6 veicoli da potenziare o cambiare aspetto!
La storia viene spiegata con dei fumetti, veramente ben fatti.
Il gioco è molto frenetico e gira a 60 FPS!

Insomma Switch Galaxy Ultra è un gran bel gioco, che costa pochissimo!
Il mio consiglio? Compratelo SUBITO!

Voto:
http://steamcommunity.com/sharedfiles/filedetails/?id=549021794
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4 of 4 people (100%) found this review helpful
1 person found this review funny
Not Recommended
5.1 hrs on record
Posted: June 5
I regret getting this game. There is no way to change controls, resolution and language (language is your computer language, with spelling and grammar mistakes). I can't even play the game, because whenever I start a level in the game I get a flickering black screen and can only exit to main menu.
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4 of 5 people (80%) found this review helpful
2 people found this review funny
Not Recommended
0.5 hrs on record
Posted: May 21
A music-based game with no volume slider. Why.
Was this review helpful? Yes No Funny
4 of 6 people (67%) found this review helpful
1 person found this review funny
Not Recommended
0.5 hrs on record
Posted: February 20
Essentially, Switch Galaxy Ultra is what you'd get if you married WipeOut's game mechanics with AudioSurf's visuals (but not the capability to race to your own music).

All the basics are here: you race to earn fuel to travel to different systems in order to continue racing. Along the way, you earn money in the form of credits, which can be used to purchase new ships, upgrades, and new paint jobs.

Music and sound effects are decent, but nothing special. Why the developer has a music pack DLC available is anyone's guess.

Graphics are okay. although they certainly aren't what I'd expect in a three month old game (the game was released on Nov 20, 2015 and this review was written on Feb 20, 2016), although I suppose cutting an indie title like SGU some slack in this area is only fair.

Unfortunately, there are some major problems with SGU.

The voice acting is atrocious and characters pronounce words oddly, as if English isn't their first language. Maybe it isn't, but if you're going to do voice recording in English, you'd better get voice actors who can do it without sounding like a bad comedy sketch.

I have to assume the developer tagged friends, family, and co-workers to do the voice work. If not, then they must've hired the cheapest professional voice actors in the area.

Controls are also a little weird. Although you can use the keyboard or controller to guide your ship, all the visual cues in the game are from the keyboard. Normally I wouldn't have an issue with that (if nothing else, usually the opposite is true), but a game like this seems better suited to a controller and if the game acknowledges one, the cues should change depending on which gaming device is being used.

Would I recommend Switch Galaxy Ultra? Not at its normal price $9.99 USD, but if you could find it on sale (like right now, when it's 80% off at $1.99 USD), then it might be worth it.

Because the rating system on Steam only allows a "yes or no" decision, I'll have to vote no since I can't give a positive vote to a game where the decision to purchase it hinges on a huge discount.
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