Can you beat the beat? Journey as a green LED mysteriously trapped inside a dying boombox and play the ultimate musical experience. In this rhythmic platform adventure where your every action needs to be right on the beat, bring electro, dub and disco music back to life!
User reviews:
Recent:
Very Positive (13 reviews) - 92% of the 13 user reviews in the last 30 days are positive.
Overall:
Very Positive (149 reviews) - 87% of the 149 user reviews for this game are positive.
Release Date: May 11, 2015

Sign in to add this item to your wishlist, follow it, or mark it as not interested

Buy Inside My Radio

SUMMER SALE! Offer ends July 4

-75%
$14.99
$3.74

Packages that include this game

Buy Inside My Radio Digital Deluxe Edition

Includes 2 items: Inside My Radio, Inside My Radio Digital Deluxe Edition Content

SUMMER SALE! Offer ends July 4

Buy Inside My Radio Digital Deluxe Edition Upgrade

Already own Inside My Radio? Upgrade to the Digital Deluxe Edition!

SUMMER SALE! Offer ends July 4

-75%
$4.99
$1.24
 

Reviews

“Inside My radio is one of those games that highly entertains its players through its crafted world, appealing visuals, and head-bobbingly great soundtracks.”
96 – Sirus Gaming

“A really entertaining musical platform game.”
80 – IGN Italia

“As it stands now, Inside My Radio is a really novel concept that’s fun and great for the majority of its play.”
80 – Game Revolution

About This Game

Can you beat the beat? Journey as a green LED mysteriously trapped inside a dying boombox and play the ultimate musical experience. In this rhythmic platform adventure where your every action needs to be right on the beat, bring electro, dub and disco music back to life!

FEATURES
  • Rhythmic awareness is vital when you jump, dash or slam. You have to hit that beat! Never under any circumstances should you play on mute!
  • Feel creative, play with the music and unleash your inner musician! Inside My Radio lets you compose the track: YOU are in control, either with your actions, movements or jam zone, where you can freely choose and mix the tracks the way you want.
  • The game is a mix-tape where every level is a different track: every level brings different variations to electro, disco or dub!
  • Enjoyed the experience but want more? Try to finish the levels before the clock expires, in Time Attack mode. It’s rhythm or die time: the more you hit the beat, the higher your score multiplier goes, the better your score. Don’t miss a beat or you will lose your multiplier AND get a time penalty!

System Requirements

    Minimum:
    • OS: Windows XP SP3, Vista, 7, 8
    • Processor: Dual Core 2 GHZ
    • Memory: 4 GB RAM
    • Graphics: DirectX 9.0c-compatible graphic card with 256 MB of VRAM
    • DirectX: Version 9.0c
    • Storage: 900 MB available space
    • Sound Card: DirectX 9.0c- compatible sound card
    Recommended:
    • OS: Windows XP SP3, Vista, 7, 8
    • Processor: Dual Core 3 GHZ
    • Memory: 4 GB RAM
    • Graphics: Nvidia GeForce 8800/AMD Radeon HD 5670 or equivalent video card (Dedicated GPU with 512MB+ Video Memory(VRAM))
    • DirectX: Version 9.0c
    • Storage: 900 MB available space
    • Sound Card: DirectX 9.0c- compatible sound card
Customer reviews
Customer Review system updated! Learn more
Recent:
Very Positive (13 reviews)
Overall:
Very Positive (149 reviews)
Recently Posted
CrAzYdUdZ
( 2.1 hrs on record )
Posted: June 25
Dun,dun,dun,dun,dun just follow the beat dun,dun,dun,dun.....dun
Helpful? Yes No Funny
nekto_mike
( 0.6 hrs on record )
Posted: June 25
It's one of the best rythm-game what i played, have great music and easy enough, with a 75% discount in sale time strongly recomend to buy :)
Helpful? Yes No Funny
VandriX_eVen
( 2.6 hrs on record )
Posted: June 17
A game way too short for such a cool game ! A bit overpriced too...

I'm not that much into rythmic games but it was a really cool experience, even for a short one.

Graphics are good, the mechanics and story make sense, the music is of course well made.

A cool game if you have 2h ahead of you ;)

Time attack mode (basically arcade mode) is totally not my thing. So I guess that for those who like it, you can spend hours trying to have them all.
Helpful? Yes No Funny
Beezelbuz
( 3.4 hrs on record )
Posted: June 4
Aint got not rythem but this game is fuuun!
Helpful? Yes No Funny
Serjerry
( 2.0 hrs on record )
Posted: June 1
\"The music saves my soul
The beat saves my life
Tonight
The DJ saves my night

Save my night\" (с)
Helpful? Yes No Funny
bd
( 1.5 hrs on record )
Posted: May 31
These cubes so sexy 228/10
Helpful? Yes No Funny
SupDos
( 4.5 hrs on record )
Posted: May 25
I enjoyed the game alot. The visuals were really good, and the rhythm aspect was amazing. Having the song go with your actions really gets me pumped up.
The story seems like it was too fast. The game has little replay value, and you can finish the game in under 2 hours.
I don't really recommend this game to someone who doesn't like rhythm games (Geometry Dash, AudioSurf, etc)
Don't think it should be 15€, should be something like 10 (I got it for 5 in a sale)
Helpful? Yes No Funny
Jabbergeist
( 3.0 hrs on record )
Posted: May 24
I would normally end up writing this game off as a standard- if rather bland- linear sidescroller to sink a couple of reasonably fun hours into and then abandon forever, but the beatmatching mechanic makes actually playing the game too obnoxious to even recommend to that extent. Put simply, you can only perform basic but essential platforming actions such as jumping and dashing if your key presses match the "beat" of the background music. I personally don't think this type of rhythm mechanic goes well with a platformer at all, since each type of gameplay requires a different sphere of concentration- and for me, they were near impossible to combine. Clearly, I'm in the minority, given the prevalence of positive reviews, but I also doubt I'm the only one who might become frustrated with it.

Could one say I am biased because I'm not normally a rhythm game fan? Well... yes, I suppose. But I had hoped that a game that combined rhythm with a genre I'm familiar with might be easier to get into. However, Inside My Radio does not cleanly marry two types of gameplay- it merely resricts one behind another.

The keyboard controls are extremely awkward as well, but you can rebind them, at least. The music and art serve their purpose but certainly aren't anything special. I admit I didn't finish the game, but I feel like I really don't need to, given that I could barely play for a few minutes without thinking about how much more fun I could be having if the game's primary mechanic was no longer present.
Helpful? Yes No Funny
Alucard
( 11.7 hrs on record )
Posted: April 12
I've enjoyed Inside My Radio. Expect to die a lot before you master the rhythmic gameplay though, especially if you're planning to get all the achievements. It can be fustrating at times, but finishing a level feels fantastic and rewarding (especially in Time Attack). You'll find that levels get easier the more you play. Embrace fustration. Haha

I fully recommend this game. Inside My Radio's design delivers. Check it out.

cons:
- a bit short, but the Time Attack mode gives it high replay value (until you beat it & complete the achievements).
- the story is not that good. Kinda wish they took themselves a bit more seriously (they dont, not at all. Which is cool i guess). But the world and atmosphere inside the radio is fantastic.
Helpful? Yes No Funny
Most Helpful Reviews  In the past 30 days
3 of 3 people (100%) found this review helpful
Recommended
0.6 hrs on record
Posted: June 25
It's one of the best rythm-game what i played, have great music and easy enough, with a 75% discount in sale time strongly recomend to buy :)
Was this review helpful? Yes No Funny
1 of 1 people (100%) found this review helpful
Recommended
3.4 hrs on record
Posted: June 4
Aint got not rythem but this game is fuuun!
Was this review helpful? Yes No Funny
1 of 2 people (50%) found this review helpful
Recommended
1.5 hrs on record
Posted: May 31
These cubes so sexy 228/10
Was this review helpful? Yes No Funny
Most Helpful Reviews  Overall
33 of 38 people (87%) found this review helpful
4 people found this review funny
Recommended
3.0 hrs on record
Posted: May 11, 2015
an amazing fun rythm game not too dificult but beatifuly made and an amazing soundtrack to come with if you love rythm games and if you love bass i highly recomend this
Was this review helpful? Yes No Funny
18 of 20 people (90%) found this review helpful
3 people found this review funny
Recommended
1.4 hrs on record
Posted: May 12, 2015
If you like rhythm games, like 140, and like a decent story involving music, like Beatbuddy, then this is the game for you!
Multiple genres, including disco, reggae, and dubstep. And sometimes even mixed.
My only remark is that it's a very short game for its price. Even for -20% of the price, I still payed 12 Euros. Having finished the main story (Not talking about the extra Time Attack levels) in almost 1 and a half hours, I think it's a bit overpriced. But overall: Great game.

tl;dr:

+ Great music
+ Fun story
+ Multiple genres (not very common, in my opinion)

- Bit pricey for its length
Was this review helpful? Yes No Funny
34 of 49 people (69%) found this review helpful
7 people found this review funny
Recommended
1.5 hrs on record
Pre-Release Review
Posted: May 11, 2015
Crazy, wild and freaking awesome, Inside My Radio is all sorts of a great concept done extremely well . Each level has the music somewhat warp to what you do and you can change it quite significantly at points within levels too. Coupled with some pretty wicked characters that are vastly different from each other and you have some great gameplay to sink into for hours.

https://www.youtube.com/watch?v=NZFz7phYnYI
Was this review helpful? Yes No Funny
14 of 15 people (93%) found this review helpful
Recommended
6.4 hrs on record
Posted: June 10, 2015
Looking back on some of my most memorable gaming experiences, the ones that stand out in terms of character and consistent enjoyment are those that weave the music and rhythm of the soundtrack into the gameplay in some sense. Gitaroo Man, Osu!, Parappa the Rapper, Theatrhythm and Daigasso showed me how you can make a musical game feel more than just hitting the right buttons at the indicated time. Then came the games like Rhythm Tengoku, Beatbuddy, Planet Quest and Sound Shapes that incorporate the beat into gameplay less related to the typical set-up. Inside My Radio is definitely in the latter camp, offering a recognisable platforming experience that requires nearly every action to be performed to the tempo of the audio.

You follow the story of a lone LED, awoken from slumber by the fading spirit of a boombox. A terrible fate has befallen the residents of this world and it’s up to you to save them all. It’s been done a thousand times over and we can all predict how this will end, but it’s flavour text to keep you motivated on the journey rather than attempting to weave an epic story that keeps you from getting on with the action. There’s a small supporting cast of musical stereotypes that offer comic relief but the focus is most definitely on the gameplay and mechanics rather than the fluff you’ll most likely skip on repeat playthroughs.

Everything you need to do in Inside My Radio needs to be performed to the beat of the background music. Each pulse (symoblised by a metronome-esque visual indicator should you need the assistance) is a point in which you can make one of many different actions necessary to make even the slightest progress. Jumping, dashing, butt-slams and interacting with the environment are all tempo-related, which does take some getting used to in order to play efficiently. Certain moments require surprising dexterity and a good ear, so over-riding the automated “panic platforming” developed from games like Meat Boy requires practice and inevitably an occasional spot of frustration.

When it performs at its best though, it’s well worth the time it takes to acclimatise. Each action has a certain sound that combines with the level’s music track to produce an evolving symphony reacting and feeding on your own actions. While I’d love to have seen this aspect invested in further, it still gives an almost tactile feel to your movement and a sense of satisfaction when you break into stride and pass multiple obstacles in fluid motion. It calls upon some of the best moments of recent Rayman games; the song-based levels, where each barrier broken produced audio cues to perfect match the melody. It doesn’t quite hit those elated highs due to be more open-ended but it’s well implemented and highly effective.

It’s often the little touches that turns good games into great ones, and Inside My Radio is full of clever ideas waiting for inquisitive minds to experiment. At one point, you pass a soundboard that can be interacted with in sixteen different ways to morph the current soundtrack; applying bass, dubstep and volume to different elements. The best sign of quality is how all of these moments are entirely optional, like RPGs including lore-filled books, you can judge the love put into a game by how strong the unnecessary parts are, those that most people won’t even find in a solitary playthrough.

Inside My Radio’s biggest point of contention comes in its brevity. Clocking in at around 2 hours, it’s arguably average for a platformer but it’s always something that weighs heavy on the scales when justifying a purchase, especially considering its cost is slightly greater than the average. I don’t personally agree with factoring a game’s cost into a review; it’s not only purely subjective but also prone to wild changes with sales, bundles and permanent reductions hitting many games in the past. If you value ingenuity and character, love the genre or premise and you don’t mind its current content to hour ratio then you will likely absolutely love it. Those that do can extend their playtime with some great hidden achievements, an incredibly testing score attack mode and an original adventure that never outstays its welcome.

There are complaints in my time with it but most are minor to the point of nitpicking, such as a text font that can be difficult to read and a final boss battle that sadly falls onto genre tropes rather than exploiting the strengths displayed earlier. They’re typically forgotten as quickly as they appear once the charming adventure continues its stride. Most people complete Inside My Radio in one sitting, one way to take that is to actually be impressed that it grips the majority of players for a single unbroken session. Given our tendency to flit between multiple sources, it speaks volumes (ba-dum tsh) on how it is persistently enjoyable.

No drama, Just Reviews?
Was this review helpful? Yes No Funny
8 of 9 people (89%) found this review helpful
Recommended
10.7 hrs on record
Posted: February 15
I really hope these kind of games will emerge more often in the future. Having the music as a basic part of the game is a mechanic I wish would be implemented in "usual" games, as in, games that are not classified as "music games". Anyway, Inside My Radio is a nice little music platformer that uses a rich and very nice adapting soundtrack and builds the game around it. It doesn't quite reach the perfection of 140 in this regard, but it's really fun to play through it none the less.

A few things I disliked were that the input for specific actions only possible on the beat - might be useful on rhythm games but a platformer like this not so much. I don't see a use for it anyway. Also in my humble opinion all the dialogue boxes were unnecessary, the game would have worked without any of those just as good.

Aside from that I had a fun - albeit short - time with Inside My Radio and I do recommend it to everybody who likes games with interesting music mechanics.
Was this review helpful? Yes No Funny
10 of 14 people (71%) found this review helpful
Recommended
4.6 hrs on record
Posted: May 14, 2015
It's a rhythm game. Decent enough. You actually have to play to the beat. It is kinda easy, with checkpoints everywhere.

But while it's decent, something just seems to be missing to make it that much more compelling. I think it's the level design. Kinda uninspired there.

It's got nothing on 140, that much I can say for sure. For rhythm game fans, this is not an essential must-play game, but it's not too bad if you do decide to get it anyways. For non-rhythm game fans, this is a good place to start due to its very forgiving nature.
Was this review helpful? Yes No Funny
7 of 9 people (78%) found this review helpful
Not Recommended
2.3 hrs on record
Posted: May 19, 2015
It is an interesting concept but it is just to short and easy. It took me 2 hrs to play all the way through really hoped they would ramp up the difficulty more throughout the game

Without spoiling anything, the last boss fight was a huge let down as it hardly used the rhythm movement that was taught to the player in the previous levels.

I would be more forgiving with it if it had some replay value or an great story or something other then the mechanics, but that is the only thing that works for it, and it is great in its few moments where it just flows, but I would say that it I only got that 5-10% of the game.
Was this review helpful? Yes No Funny