Project Explore is a new survival game. You will have to deal with tough situations, starting with starvation and rapidly increasing insanity. There will be lots of new upcoming features and changes.
User reviews:
Very Positive (200 reviews) - 83% of the 200 user reviews for this game are positive.
Release Date: Mar 20, 2015

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Early Access Game

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Note: This Early Access game is not complete and may or may not change further. If you are not excited to play this game in its current state, then you should wait to see if the game progresses further in development. Learn more

What the developers have to say:

Why Early Access?

“I would like to get feedback and take extra time to really polish, and balance the game. The number one priority is a very enjoyable, and memorable, experience.”

Approximately how long will this game be in Early Access?

“I expect it to take about a year to complete every feature and aspect of the game.”

How is the full version planned to differ from the Early Access version?

“I want to create a really immersive and fun experience. Multiplayer is a key feature that will definitely be included by the time of the full release.”

What is the current state of the Early Access version?

“The game is fully functional and includes tons of content including the following:
  • House construction
  • Crafting
  • Cooking
  • Day and night cycle
  • Multiple NPCs
  • Over 150 items
  • Temperature system
  • Random world generation
  • Save system
  • Fishing
  • Multiple biomes

Will the game be priced differently during and after Early Access?

“The final release will cost a bit more than the early access release.”

How are you planning on involving the Community in your development process?

“I will be posting updates consistently and fixing issues brought up by the community. I'll try my very best to stay active and involved in the forums for Project Explore.”
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Recent updates View all (119)

October 3

What happened to this game?

I'm neck deep in work at the moment. I so badly want to return to working on Project Explore but I have not had enough time to add any significant changes. I promise I will come back full throttle when the time is right. I've talked in previous posts about my current financial situation and nothing has changed since then. I feel the need to keep the community informed.

I dislike developers who hide away from their abandoned projects. I assure you this is not abandoned. At the moment updates are unlikely but in the next few months, I promise you the artist and myself will be returning to this game.

Thank you to everyone who has supported me and stood by my side while I go through this difficult situation.

I want you to know that I never wanted this game to take so long to develop. Life happens and I was a lot less experienced when Project Explore originally released. I'm very different now and if I could, I would finish this game in a matter of months.

8 comments Read more

August 23

Update, Console Overhaul, Player Modding!

I mentioned in my last post that I would do these things so I did them!

Improved Console

The new console has a suggestion system based on what you have input. It works perfect and I think will help out a lot of people. I think it is silly to expect anyone to go back and read through this post just to see what the console commands are.

There is also a new logging system on the side! Using the arrow keys you can easily re-use a command that you already typed.

This is a new console command that allows you to place any object that has been loaded into the game (that obviously includes any from mods). With this command you could easily build levels for others to play through or hand craft a world! I still need to create an object deletion system but that will come next as it is a bit more complicated.

Here is a gif showing off the new object_mode:

Player Script
Now you can modify the players variables. This includes all of the following:
  • Health, soft limit
  • Health, hard limit
  • Health falloff
  • Health heartbeat trigger amount
  • Health regeneration (food)
  • Health regeneration (thirst)
  • Health loss from starvation
  • Food limit
  • Health loss from dehydration
  • Thirst limit
  • Movement speed

If you have more suggestions regarding the players modifiable variables, let me know. I've not included sanity because it may not be in future builds. Until I decide on that I will not include it.

Foundations Fixed
This has been an issue for quite a while. I spent months trying to figure out some convoluted math equation to properly set the depth of each foundation. I finally fixed it which is great because I can progress further along with house building now!

Change Log
  • Fixed Foundation depth issues
  • Console system overhaul
    • object_mode <Object Name>
    • kill_self
    • time_set_speed
    • give_item <Item Name>
    • fps_set
  • Mod script files changed from ANSI to UTF8
  • Player variables modifiable via a 'PLAYER' script
  • Fixed potential crash when quitting from ingame menu
  • Foliage is no longer drawn when it is underneath a foundation

0 comments Read more
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“If you like sandbox survival type games, you will very likely love 'Project Explore'!”
Recommended – Zaxtor99

“It's a pretty fun game with crafting, fighting and all that good stuff. You have to play it for a while before you judge how much content is in it though.”
Recommended – RagerX

“Project Explore is a charming survival game which is steadily getting fleshed out content.”
Recommened – Jedo

About This Game

Project Explore is a survival game. You will have to deal with tough situations, starting with starvation and rapidly increasing insanity.

You will need to manage your time and resources to survive the night. You must maintain your sanity by staying near light until you reach the day time hours again.

The world is rendered in 2D with various 3D elements, such as the trees, structures, storage items, etc...

Updates, accompanied by descriptive news posts, are made to the game about every other week and sometimes more often!

"I think every player deserves a voice and the direction of the game should be based on community feedback, and ideas. I've followed this idea since the beginning of the games development and so far it has helped the game become something I could not have ever imagined." -Seabass

System Requirements

    • OS: Windows 7 or 8
    • Processor: Intel Core 2 Duo or AMD Athlon 64 X2
    • Memory: 1 GB RAM
    • Graphics: 128MB graphics with DirectX 9.0c, Shader Level 3.0
    • DirectX: Version 9.0c
    • Storage: 500 MB available space
    • Additional Notes: This runs on just about any modern potato.
    • OS: Windows 7 or 8
    • Processor: Intel i3 550 or AMD Phenom II X2
    • Memory: 2 GB RAM
    • Graphics: 256MB graphics with DirectX 9.0c, Shader Level 3.0
    • DirectX: Version 9.0c
    • Storage: 500 MB available space
    • Additional Notes: This runs on just about any modern potato.
Customer reviews
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Very Positive (200 reviews)
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122 reviews match the filters above ( Very Positive)
Most Helpful Reviews  Overall
83 of 122 people (68%) found this review helpful
2 people found this review funny
Not Recommended
2.4 hrs on record
Early Access Review
Posted: March 23, 2015
So I made a review about this game in March of last year ... And frankly, not much has changed except maybe a graphical upgrade. There is now health-draining weather elements to constrain you to your shelter from time to time, some new enemies with extreme aggro, two crafting stations, one of which is used to break down junk and excessive equipment and the other to create some metal objects, including swords and crafting materials, and farming, which seems redundant with how easily you can find food anyway.

...Y'know, I hate to say it, but this game still seems like a poor investment on my part. The added features does give the game some additional depth, but it still suffers from a lack of challenge. The new enemies do admittedly make for some excitement considering their fast speed and tendancy to attack in groups, but they're not nearly enough to elevate this game above mediocrity. And as soon as you get a ranged weapon even they don't pose much of a threat.

There are plenty of games out there with survival elements to them; some of which focus on hardcore/realistic survival like Project Zomboid and The Long Dark, others which focus on base-building and defence like 7 Days To Die, and others which are just an elaborate excuse to slay enemies with the goal of gathering supplies like State of Decay or Subterrain; but all of the mentioned are good games because they focus on being whatever they are and manage to work in their level of survival to push the player into working hard to either win or just to survive as long as possible. They're fun either because they are challenging or they provide a lot of features and content to make your experience unique. But this game doesn't do anything right. It doesn't provide anything close to the features of 7 Days To Die or Subterrain, it doesn't have the content of Project Zomboid or State of Decay, nor does it test the player like The Long Dark... It's just a plain survival game that has little to offer other than the very basics.

Granted, for a two dollar game, this is okay. And the preview of the 0.3 version does show another graphical overhaul on the horizon. But frankly that's just sugar-coating to a very bland pastry. I guess I shouldn't expect too much given that this game only has one coder, but I feel like this guy is in over his head. A survival game needs a lot of attention to detail and knowhow to be accurate, fun or preferably both; something which I feel is beyond that of a single guy and his pet project. But given the opinions of the people who voted on my review, perhaps I'm wrong. Perhaps this game will become better with time... Or maybe it's just two dollars of disappointment.

Well, the developer has promised more content on the horizon, so we'll just have to see what happens.

First of, I'd like to point out that this is a preliminary review. As in, a comment on how the game stands right now. My attitude towards it will most likely change as it develops.
So, let's start off...

Right now this game contains about as much content as an average flash game on Newgrounds or Kongregate. It's extremely simple, and once you figure out how to move adequately you can easily fend off attacks by the wildlife (wolves and bears), whose only real difference is their speed. And if the developer reads this: You might want to change that.

Your main tools for harvesting the lands are rocks (as in common rocks you find lying on the ground) and axes; both can harvest any kind of harvestable resource (trees and boulders) or kill wildlife. There are also hammers and shovels, though their uses are limited to construction or reshaping the ground respectively, and they can't be used as weapons. Tools used exclusively as weapons include bows and handguns, which can be crafted relatively easily. Their advantage is not only in range, but they also slow your opponents drastically for about two or three seconds, making it far too easy to get in consequtive hits, assuming you have enough ammo. (And it would surprise me if you didn't, since that is also extremely easy to craft.)

You can also build your own house! Flooring, walls, doorways and roofs. Out of wood... J-Just wood... Oh, and different kinds of flooring with rocks, and wood... This will obviously be expanded on in the future updates, but right now it's just a bit boring building your own shelter, not to mention unnecessary since the map is littered with abandonned buildings. The only disadvantage to these is that you can't make doors for them, but meh...

All in all, I'm sensing the usual potential with early access games here. And if Scott Cawthon has proved anything, it's that single developers can produce good games. But right now, the game is far too limited, and much too easy. And it suffers from the same sort of problem that most survival games has: Hoarding! The game didn't do its description justice... Because as it stands right now, it's just another minimalistic survival game, with the same core ideas and the same problems. So sorry people, but I just can't bring myself to recommend this. And I'm usually a bit TOO NICE in my reviews...! You'd be better off playing Project Zomboid or something. At least that game has some challenge in its early stages...

But once again, this is only preliminary. I've put my money on this thing, so I better not be disappointed in the future as well. But I'm an optimist! So I assume that I won't be. :)
Was this review helpful? Yes No Funny
40 of 55 people (73%) found this review helpful
2 people found this review funny
6.9 hrs on record
Early Access Review
Posted: August 13, 2015
Project Explore is a charming survival game which is steadily getting fleshed out content. I am impressed by how much has been added to the game when I first got 100% achievements on it. I can only look forward in anticipation to see what else the developer has in store for the game!

+ The game currently has a lot of nice crafting options.
+ Enemies can pose a threat in the right conditions.
+ Lots of ways to die.
+ Consistent updates.
+ Most of the achievements are designed to introduce players to the newly added features.
- I would like to see more variety in the generated housing.
- I would like to to see less of the monotonous achievements where you do something 500 times over.
Was this review helpful? Yes No Funny
36 of 50 people (72%) found this review helpful
5 people found this review funny
6.3 hrs on record
Early Access Review
Posted: February 18
Disclaimer - I have been gifted a free key for this game for review purposes, however my review will be kept as truthful as possible, since I am meant to help developers and buyers/gamers.

Project Explore review:

Project Explore is a top-down sandbox survival game which has lots of potential. Currently realism is one of the major factors of the game (after all, it IS a survival game) which is very well done. There are four needs; health, thirst, hunger and sanity. Most have their unique ways to become satisfied. Thirst is filled by using a drinking item, hunger by eating, sanity by either reading or killing enemies and health by multiple ways; eating, drinking, consuming a healing item or waiting it out while your hunger and thirst needs are mostly full. Hunting creatures is a large portion if the objective since it rewards you with multiple things, such as armor, sanity and food. However, the fighting system is quite literally just hit/miss, run up to the enemy, attack them before they run away, if they chase after you, stop for .05 seconds and then hit them and so on. So you may be asking yourself one thing; is this game worth buying? And if so, why? Isn't it just an isometric remake of AAA games? The answer is, well, the game shows potential other AAA survival games did not. You can lose the game due to a simple mistake early on in the game which evolves raidly in late game. If you went into an enemy stronghold instead of hunting bears, you will be punished. This game will challenge you, don't go adventure because nature will try and best you, but do go venture because you need everything.

Early game is quite difficult if you have no idea whatsoever of your actions and consequences. The learning curve is very easy to pick up since it's a mostly a generic survival game, the only things slowing new players down are small details , such as drinking straight from the water source instead of needing a canteen or something of the same sort to fulfill thirst. So in a way it is difficult because of the obvious not being so obvious (obvious in real life, not so obvious it would be added into a games' mechanics). Once you know how to survive, the game is amazing, especially seeing that your base is so large and mostly finished. It adds a factor of achievement, you can now see for all the days you have survived just how much progress you have done, even what was un-needed was added. Building mechanics are fun and intriguing, the worst part during building is probably laying down the ceiling. You can only place ceiling when it is right next to a wall. This is a large problem while making structures on a larger scale since you need to make a maze if you'd like to add a ceiling. Another con of this topic is ho the doors open and close, it's quite difficult to close them behind you sometimes. The combat system is terrible and will definitely be improved, it's one of the few flaws I've seen so far, but the worst one. Over time you will become overrun with loot which will be rendered useless, so you can't do anything about that apart from exchange it into materials.

Pros and Cons

Addictive gameplay
Mostly realisitc
Frequently updated
Loads of times
Builing is very well done
GUI doesn't get in the way

Combat system is flawed
Whatever you build resets after you load the game back up

I have been gifted the key by the kind developers of the game. They make my review about games like this possible.

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Was this review helpful? Yes No Funny
34 of 50 people (68%) found this review helpful
2 people found this review funny
148.9 hrs on record
Early Access Review
Posted: April 4, 2015
Not a bad little game. It's still a work in progress. Survival in it's simplest form. Hunt, Defend, Build, Loot & keep your Sanity. Crafting system is easy enough and there's several items you're able to craft. The Construction part is plain and simple. It's top down only so, you're not going to build anything like you can in Mine Craft therefore, it's not a clone.

It's not bug free, mind you as with all Early Access games so, keep your sanity and read the books.
Was this review helpful? Yes No Funny
43 of 68 people (63%) found this review helpful
1 person found this review funny
Not Recommended
0.5 hrs on record
Early Access Review
Posted: July 10, 2015
Just as the introduction video on the store page initially "described" the game in just over a minute, it didn't take a lot of play for me to realize there wasn't much substance here yet. Will there ever be more - maybe, but it seems that it will take a long time before this is really an actual playable game to come out of this "Project."

I'd give it another six months to a year before purchasing, just make sure you check for any updates that happened during that time first.
Was this review helpful? Yes No Funny
35 of 57 people (61%) found this review helpful
2 people found this review funny
5.2 hrs on record
Early Access Review
Posted: March 26, 2015
Started the game and felt like a weakling so avoided any combat
1st day:
  • Gathered rocks, chopped wood
  • looted houses, roamed around.
  • spent night at house
2nd day:
  • found axe, so started to kill wolves
  • kept roaming and looting houses
  • got knife - 2hit wolf n bear
  • spent night at house studying the craftables
3rd day:
  • Had all i need - food, weapons.
  • got bored
  • had to play 2 more nights to get achievement

  • Appealing graphics
  • Decent ambiet music
  • Easy combat and UI
  • Quite interesting book title edits, for example "Fifty Shades Of Grass" or "Tail Of Two Girls & Thy Cup"

  • Textures (trees) sometimes like to disappear
  • Wolf and bears can go through walls , not sure if at certain spots and times, or just when they're randomly wandering
  • Even tho you're not moving or no animal around you, you can hear footsteps time to time (could be ambiet music, not sure, had it on low didnt pay that much attention)
  • Nothing new that i haven't seen in Salem (as well as their 2d game), Project zomboid or Don't starve
  • No fullscreen option (Edit: now there is, although after saving the game it goes back to windowed and you have to re-enable it once again)
  • Now you can just walk against a wall of random house too see through ceiling what's inside
  • Even if the game is only in early access the prices still is too high for such small content

The game starts quite fun and interesting like any other survival game, but cause of early access (aka lack of content) you lose the interest quite fast. If the devs will keep on working and won't bail after getting the money, it can turn out to be one really addictive and loveable 2D survivor game which doesnt include zombies.
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14 of 20 people (70%) found this review helpful
3 people found this review funny
2.3 hrs on record
Early Access Review
Posted: November 14, 2015
The game is nice, surely has a lot of potential. I'd say having steam workshop for it is a must-have.
The only problem is that the dev is somewhat of an ♥♥♥♥♥♥♥.

Certainly looking forward for the finished product.
Was this review helpful? Yes No Funny
8 of 9 people (89%) found this review helpful
18.8 hrs on record
Early Access Review
Posted: March 5
I enjoy this game. Love to get a little house near the water, grow some veggies, do a bit of fishing and hunting.
Not sure if this game is still being developed though. I read online that it is not and this is a shame if true.
Good Game.
Was this review helpful? Yes No Funny
25 of 42 people (60%) found this review helpful
2 people found this review funny
1.4 hrs on record
Early Access Review
Posted: July 28, 2015
This game has a bunch of content and crafting options, very enjoyable if you're a fan of open world survival games! - although I havent invested too much time into this game yet, I'm looking forward to future interations and potential content updates further down the line!
Was this review helpful? Yes No Funny
7 of 8 people (88%) found this review helpful
5 people found this review funny
0.9 hrs on record
Early Access Review
Posted: August 10
> Day 1
> Wander around all day not knowing exactly what to do
> Night starts falling
> Go into an abandoned house, not sure what comes out at night
> Three bears line up at the door like I'm a homeless shelter giving out soup
> imnotyoursoupslut.jpg
> Equips pickaxe that I robbed off of a corpse
> Opens door
> Bears roll into my shelter at the speed of sound and surround me
> Revenant flashbacks
> "The dust is making it hard to breathe"
> are you sure it isn't this bear orgy i let into our home
> are
> you
> sure

Fun game, 10/10 would recommend hosting more homeless bear orgies in abandoned houses.

Onto a more serious critique, even with the little time I've spent in this game, I got a lot done. Minus the bear death.

In its current state, if you're looking for a cheap game to pick up for a few hours, I definitely recommend this one, especially if you think Don't Starve is too overhwelming. You'll get the same feel with simpler gameplay and mechanics. For the little time I spent in the game (on a small map), I refurnished an abandoned house and got revenge on the bears.

However, I do have a few gripes. I'm aware that this game is pretty young, so I definitely hope that the developer is still reading through reviews.

• Was it just me, or can you not refill empty water bottles? I was dehydrating fast and staring longingly at the numerous puddles/lakes I kept passing, spamming every button I had in a desperate attempt to fill my bottles. On a small map, I quickly ran out of things to quench my thirst and could not, for the life of me, find any sort of drink from looting.

• While inside of a house, sometimes I was affected by the dust storm and sometimes I wasn't.

• The fire was a bit confusing. Does it drain sanity? Sometimes my sanity would go down and other times it went up. I'm not sure why fire would drain sanity when I'm standing in the dark.

• Speaking of sanity, I had no clue how to restore it, which seemed like an important tip to mention during the tutorial. It just went up or drained whenever it wanted to. I had a few close call nights and was panick-clicking everything I could in a vain attempt to combat how fast it was draining.

Other than those few things, I'm definitely going to put some real hours into this game. Just playing for a few minutes sparked my creativity. I'd love a purely sandbox mode if more building options are added, since I can already see wood and stone becoming a problem. Currently, trees don't seem to be a renewable resource.
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Recently Posted
Yuu Hyakuya
1.1 hrs
Early Access Review
Posted: September 15
Good game. I love how the creators mixed The Forest, and Terraria together to create this masterpiece. I don't have a lot of time to play this but I'd recommended to EVERYONE that love survival games in the old-fashioned way.
Helpful? Yes No Funny
0.3 hrs
Early Access Review
Posted: September 11
Run, gather, fight packs of wild animals, die. Try again. Gather, run, fight packs of wild animals. Man this is a boring terrain. Die. Try again. Die again before you can pick up a rock. Hit the wolf, oh wait there are three more surrounding you. Dinner for the pack.

Sorry. it got boring real fast. If you like plain jane atmosphere with lots of bears and wolves well this is the game for you. May I suggest Rimworld? Yes Rimworld. This needs a lot of work. I don't understand the Very Positive raves about such an unfinished game. Oh well. Back to Rimworld.
Helpful? Yes No Funny
Master Yu Gi Doge
0.2 hrs
Early Access Review
Posted: September 6
"Very Positive" people say. Well guess again people. This early access game has a lot to go to be considered good. There are a lot of stuff not added which will take a long while to actually be in the game.
Also why is the dev trying to make the game look like Dont Starve.
You know its bad when the developer's game is so bad, they try to make it like Dont Starve.
For all you people that have trouble reading.
DO NOT BUY... yet
Helpful? Yes No Funny
3.5 hrs
Early Access Review
Posted: August 16
If you like survival games this is defenitely a good buy i love it so far it just needs more content which is fine since its in early access but the only problem i have with this is it crashed and wiped everything i can interact with everywhere on all of my saves so please fix that but again its in early access so no problem. Keep it up it has alot of potential, and a couple suggestions maybe make something in desserts i mean all it is is sand right now and this game would be alot more fun with villages and not the bad ones.
Helpful? Yes No Funny
Elwood Blues
5.1 hrs
Early Access Review
Posted: August 16
Run across the map still can`t find my first base, meh, just build another one.
Build the 2nd base near the river so I won`t get lose. Then I findout that`s not river, can`t drink from the sea, ditch the 2nd base.
Bored of beating animals, so I got some metal, and craft a pistol....???????what????
Now I`m growing tomatos, to lazy to go explore.
Most survival games ♥♥♥♥ players up so hard, but this one does not.
Waiting for more memes.
Helpful? Yes No Funny
1.3 hrs
Early Access Review
Posted: August 13
Well, it's Early Access and it still does look like a regular game. And it's for a reasonable price.
Helpful? Yes No Funny
[RedHand] Zeferoth ︻デ═一
4.0 hrs
Early Access Review
Posted: August 10
great game... you just need more items... more things to do... more stuff on the map.... anything... its very boring after the first ten min... kindly add more things places...

1. graveyards for zombies ghouls ect
2. broken down buildings
3. actual villages
4. other npc's quests... gathering or killing wolves ect you know..
5. more weapons and tools... better crafting....
6, a MAP! would be great.. but have to craft it or find it... :)
7. when making a game map when entering a name for your game put it if u guess a special name ur map will be unique with special things in it... you know what i mean

8. catching animals having a pet have it fight for u level up like pokemon... you should also have levels and get exp for kills gathering ect... make the game way more fun and productive and progressive many ppl would play more...

9. better inventory ui. in general the ui is lacking greatly.. plz do somthing about it...

overall this game has great ability to go far.... its up to the dev team to get off there ♥♥♥ and do some improvements.... what i listed are just a few of many that i have in mind but i dont wanna sit here and list a hundred points... if devs wont listen to me plz reach out and contact me id love to help you free of charge <3 this game is a must buy :)
Helpful? Yes No Funny
0.8 hrs
Early Access Review
Posted: August 9
For the current price of 2 bucks it's a buy. Especially when you're into survival, building, crafting, management. Dev is active and updates happen.
It's a bit heavy on the eyes as you can see from the screenshots. You shouldn't mind that when buying in.
Helpful? Yes No Funny
7.9 hrs
Early Access Review
Posted: July 11
If you want a good and fun survival game which is in early access well this is the game for ya! It's got some pretty good house building but only those who are truly creative would be able to make some good houses. Basically, it's a fun game and it's achievements are.. well, achievable. And beware of a bug that you might sadly possibly encounter. When you save and turn off the game you should probably take your most important items into your inventory in case the game decided to delete parts of your house like it has for me. Otherwise, it's pretty fun even with it's seemingly small amount of content.
Helpful? Yes No Funny