Cuban Missile Crisis is a real-time strategy game combined with a global turn-based tactical mode, thrusting gamers into a world ravaged by the military-political confrontation between the USA and USSR in 1962.
User reviews:
Mostly Positive (59 reviews) - 76% of the 59 user reviews for this game are positive.
Release Date: May 6, 2005

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Includes 2 items: Cuban Missile Crisis, Cuban Missile Crisis: Ice Crusade



“Cuban Missile Crisis is very much geared toward serious strategy fans that have the patience for long, drawn-out games, or for anyone who's a fan of bleak, postapocalyptic futures.”

About This Game

Cuban Missile Crisis is a real-time strategy game combined with a global turn-based tactical mode, thrusting gamers into a world ravaged by the military-political confrontation between the USA and USSR in 1962.

Cuban Missile Crisis offers an alternative interpretation of the events that followed the infamous nuclear stand off between the United States and Cuba. As the stalemate collapsed, the two superpowers unleashed their nuclear arsenal on the world, levelling its metropolitan expanses and leaving scorched radioactive deserts. The cities that managed to survive the disaster realised that the most precious resources were now clean earth and water. The remaining world citizens found themselves in a war fighting for their very survival.

Cuban Missile Crisis provides an interesting mix of real-time battles and a turn-based global strategy mode, forcing players to use tactical troop movements while managing resources and armies. Conquer new resources, track new borders, create a new map of the world.


  • Dozens of missions, through the four sides of the conflict (USSR, the French and German alliance, China, the American and British alliance).
  • New types of weapons and equipment including helicopters, rockets, reconnaissance troops, etc.
  • Radioactive contamination zones that have an influence upon military equipment and troops.

System Requirements

    • OS: Windows® XP (SP3) / Vista (SP1) / Windows® 7
    • Processor: 800 MHz and above
    • Memory: 512 MB RAM
    • Graphics: 64 Mb VRAM and more
    • Storage: 2 GB available space
    • Additional Notes: Game functioning on Windows® 8 and later is not guaranteed
Customer reviews
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Mostly Positive (59 reviews)
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23 reviews match the filters above ( Mixed)
Most Helpful Reviews  In the past 30 days
1 of 1 people (100%) found this review helpful
Not Recommended
0.2 hrs on record
Posted: October 6
Caution! The game may be broken for Win8.1 users.
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Most Helpful Reviews  Overall
33 of 35 people (94%) found this review helpful
2 people found this review funny
53.4 hrs on record
Posted: March 29, 2015
If I had to describe Cuban Missile Crisis, it would be this: It's a game that has ambition and knows what it wants to do. It wanted to deliever a fleshed out tactical rts/turn-based strategy expierence that was easy to understand, but hard to master. The game does deliver on this vision quite well, but isn't perfect.

I suppose you could say with ambition, you sometimes sacrafice a little bit of quality.

Think of the gameplay playing similar to Tom Clancy's Endwar. Except Cuban Missile Crisis is more complex with resource management, radation-infested battlefeilds, choices of avaition, authentic units, better story, better sound, and doesn't contain generic cliche characters that you'll get annoyed with in the first hour of the game. You can't launch WMDs, but understandably since that would be game-breakingly overpowered.

On the topic of overpowered units. Some of the units are a little too strong and can be hard to kill for seemingly no apprant reason.

The other problems are mainly visual glitches, typos, etc.

Overall, if you want a game that's a refreshing trip away from the World War Two era. Try Cuban Missile Crisis. It may not be perfect in it's execution. But you can't hate the game for trying something different.
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16 of 17 people (94%) found this review helpful
2 people found this review funny
8.4 hrs on record
Posted: September 1, 2015
A diamond in the rough if there ever was one.

- That great classic Blitzkreig gameplay with a more modern, Cold War flair.
- Expanded, deeper camaign-level gamplay. Instead of simply selecting from a list of engagments, you must manage various formations balancing assaulting the enemy and keeping your army supplied and mobile.
- Four (4) unique, interlocking campagins

- The free-form nature of the campaign leads to a high amount of scenario repetition with varation coming almost exclusively from different formation compostions. Players accustomed to more recent procedurally-generated games will find this particularly annoying.
- AI at the tactical level is exclusively reactive, meaning you will always be on the attack and hunting the enemy.

Bonus Pro:
- If you're running a ♥♥♥♥♥♥ old laptop like me, the game will still perform beautifully.

At $4.99 this is a steal.
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16 of 18 people (89%) found this review helpful
2 people found this review funny
8.6 hrs on record
Posted: March 27, 2015
Apart from some slight teething issues at release, this game is good fun. As someone who has played this for the first time but seen it on wiki and as a fan of RTS games, I loved this. Worth far more then the fiver I paid for it now it works.

If you like RTS's like rise of nations and command and conquer, this is the game for you.
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12 of 17 people (71%) found this review helpful
1 person found this review funny
Not Recommended
15.6 hrs on record
Posted: June 20, 2015
Cuban Missile Crisis has the makings of a great game; The Cold War goes hot during the aforementioned crisis, and suddenly the major powers are scrambling to abandon the North Hemisphere to invade the Southern Hemisphere. Built on the same engine that Blitzkrieg used, so it's got a solid pedigree there. There is both a stragetic and tactical level to the game, giving it more depth. You can order around units on the map, capture stragetic resources, etc.

The problem I have noticed is that everything dies. Slapping a wet piece of paper on your tanks might increase the survivability of your tanks. Infantry is pretty dumb, standing out in the open, and when told to entrench, they will rarely do so, yelling "No!" or a variation. Artillery is completely useless in the hands of the player, but enemy artillery has pinpoint accurate fire, capable of counterbattery fire that makes me jealous. Missions on the tactical level are bland. These missions consist of take x, breakthrough x, or take and defend x. Scenario missions offer some variety to break up the dull missions, but it take a lot of patience in order to get any large unit capable of actually finishing the mission to the mission. While you can capture enemy equipment, this also holds true for the enemy. None of the captured equipment is intergrated into your command, and if you lose the crew to a vehicle, and are unable to recrew the vehicle before the end of a mission, it will count the vehicle as lost. The previously mentioned Blitzkrieg engine needs to be mentioned as well, because the AI for vehicles is on the one hand amusing and then completely and utterly frustrating. Tanks, APCs, trucks, and infantry will clog bridges, preventing other units from moving forward, while enemy guns will kill several of units without breaking a sweat.

Overall, Cuban Missile Crisis squanders its premise with a series of odd design choices, bland repetitive missions, and the frustration of watching carefully husbanded resources getting slaughtered as they try to cross a bridge.
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8 of 11 people (73%) found this review helpful
5.0 hrs on record
Posted: April 25, 2015
Great game that is still fun to play.
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2 of 2 people (100%) found this review helpful
13.7 hrs on record
Posted: May 12
I like this game. It's a bit complex, but very very funny and it's about WW3. If you think you could be interested in, buy it.
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1 of 2 people (50%) found this review helpful
1.5 hrs on record
Posted: March 16
A bit janky, but still fun years later. Look for the balance mod, highly recommended to avoid too much one shotting of tanks.
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2 of 4 people (50%) found this review helpful
2 people found this review funny
433.6 hrs on record
Posted: August 23, 2015
It's basically conversion mod of Blitzkrieg with new units and some new mechanics. It's also as easily moddable as Blitz, but sadly lacks scenario editor.
It suffers hard from beign clearly not tested and not finished, but it's still well worth playing.
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1 of 3 people (33%) found this review helpful
2 people found this review funny
73.0 hrs on record
Posted: July 9, 2015
Reminds me of Command and Conquer red alert when it shows me the tactical map .
I love nukes !
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Recently Posted
1.8 hrs
Posted: September 17
A Cuban Missile Crisis gone hot game based on the blitzkrieg engine, one of my all time favorite games has finally hit steam, so i better write my review after putting it off for so long.

I cant really add much as other reviewers have hit the nail already with how good and bad the game is. For example in CMC you cant endlessly fire your artillery into occupied towns and cities like you could in other games thanks to the near endless supply dumps placed in each mission, in CMC you need to control manufactoring plants and other industry to create ammunition and supplies for you to use which are not put into a big pool to help yourself with, before each battle you need to decide how much Fuel and Ammo that army group is going to get as the one ammo plant you have left might be under siege and if that goes you might not be able to take it back, its things like this that really surprised me when first playing it.

The game forces you to think differently then in other Blitzkrieg styled games, yes you can build more tanks and vehicles and train infantry and such but its done by turn based construction on the world/region map, throwing away the 10 groups of armored cars onto one position on a single battle may have helped you win that battle but you would have shot yourself in both feet in the long run, the massive russian tides the old games have dont work here, you need to be bloody careful with what you bring in the battle.

Be prepared to die a lot, your infantry is Cold War era which means clothing with no body armor will not win when charging a structure with infantry inside shooting out towards the line of infantry charging it. Same concept applies when vehicles move forward towards a fortified position, Tanks are not indestructable and someone with a anti tank gun could do more damage to your battle group then the rest of the opposing force!

This game really makes you rethink warfare post WW3, you have to be damn careful with what you have as replacements are either a long way coming or not coming at all, the game has a lot of fixed premade maps in the campaigns that allow the player to explore and try what method works best when attacking or defending.

As stated earlier in other reviews, units range to "utterly worthless and not worth the construction time and resources" to "holy ♥♥♥♥ devs why is this so OP?" Its fun at first sending those waves of cheap worthless tanks forward to protect the valuable stuff until you see it was one tank and one sqaud of infantry that stopped that wave of steel then you smack yourself for wasting potential forces against one enemy tank and some troops hiding behind it, this becomes a problem later on in the game as more heavier and newer technology becomes availiable.

Overall its a good but difficult game and i loved playing it back at release as it was one of the first games that broke me free of the "Spam cheap units until you win" mindset, and for a fiver? bargain. Get the sequel too.
Helpful? Yes No Funny
3.3 hrs
Posted: July 2
Nice game.
Helpful? Yes No Funny
2.3 hrs
Posted: April 5
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this game was fine at first but the first 4 months it did not work...
so i had to go into the code and fix it myself. and now i was so happy to play it and it was garbage
and for the 4 months me no get refund :(

3/10 would wait 1000 years instead of 4 months just to play again
Helpful? Yes No Funny
NATO 5.56
4.3 hrs
Posted: March 6
I refer you to Czech Tiger's review above. What a waste of so much potential. There were lots of authentic units, several factions to choose from, a good interface to work with, an interesting setting, and they screwed it all up. The enemy can engage your units from as far as his weapon can reach, but thanks to fog of war, your units can't see anything until it's right up in their face, and by the time you give them the order to fire, they're dead. Sending your infantry into combat is a bloodbath that accomplishes almost nothing. Dozens of them will die within seconds, leaving behind what looks like a watermelon patch that's been strafed by a Gatling cannon. But you have to use them to scout the way because the vehicles can't see past their own front bumpers. Their weapons are stronger, but they die just as quickly as the infantry, like maybe the tanks were made out of all the excess infantry carcasses lying around in the game world. I could kill someone with bottle rockets faster than the rocket artillery in this game would hit anything. Do not buy this game. Not even on sale.
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0.3 hrs
Posted: March 6
This game made me relise that I was bad at RTS'. THANKS!
Helpful? Yes No Funny
0.4 hrs
Posted: February 29
What a great throwback Game. As others have reported this RTS runs on the BK engine, which is cool because most folks are comfortable with that by now.

- Strategic overlay (very nice)
- Nice Cold War assets
- sound is good
- runs on Win 10!

At this price you really cannot go wrong.
Helpful? Yes No Funny
20.4 hrs
Posted: February 15
Great game !!!
Helpful? Yes No Funny